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path: root/src/Protocol/Protocol_1_11.cpp (follow)
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* Protocol: Use logical outgoing packet types.Mattes D2019-09-101-10/+11
* Fix building with clang 8.0 (#4346)Bond-0092019-08-111-4/+6
* CheckBasicStyle: Check number of empty lines between functions (#4267)peterbell102018-07-261-2/+0
* Prefer static_cast to reinterpret_cast (#4223)peterbell102018-05-021-38/+38
* Rewrite cClientHandle::HandleRightClick (#4089)9caihezi2018-01-081-1/+1
* Fix switch warnings (#4013)peterbell102017-09-141-33/+35
* GetPacketID for protocol packet IDs (#3977)Lane Kolbly2017-09-021-4/+4
* Implement Forge protocol handshake support (#3869)satoshinm2017-08-271-0/+2
* Add cUUID class (#3871)peterbell102017-08-251-1/+1
* Minor changes (#3909)mathiascode2017-08-241-1/+1
* Tentative fix for player-limit race condition (#3862)Tiger Wang2017-07-281-4/+4
* Added basic ocelot behavior (#3829)Bond-0092017-07-121-0/+18
* Added bed entity (#3823)Lukas Pioch2017-07-071-0/+12
* Added WriteBlockEntity to 1.10 and 1.11 and fixed mob spawnerLukas Pioch2017-06-091-0/+115
* Exported boatLukas Pioch2017-05-241-1/+1
* VarInt metadata written correctly for boats (#3709)peterbell102017-05-151-3/+3
* Add 1.11 entity metadata (#3601)Pokechu222017-03-031-2/+838
* Add 1.11.1/1.11.2 protocol (#3575)mathiascode2017-02-211-7/+58
* Initial support for the 1.11 protocol.Mattes D2016-12-161-0/+189