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2014-02-03Removed unused lookupsTycho1-2/+0
2013-12-09Fix Unused Variable Warning at FluidSimulator.cpp line 169 and 176worktycho1-4/+3
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-04-06Cobwebs are now washed away by water and can be broken by swords and shears, giving string.madmaxoft@gmail.com1-0/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1363 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-17Fluid simulator: fixed an out-of-bounds read when determining fluid directionmadmaxoft@gmail.com1-2/+5
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1280 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-28Converted simulators to take cWorld reference instead of a pointermadmaxoft@gmail.com1-8/+8
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1228 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-19Fluids will wash away crops and sugarcane.madmaxoft@gmail.com1-0/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@980 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-18Fixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks.madmaxoft@gmail.com1-5/+9
git-svn-id: http://mc-server.googlecode.com/svn/trunk@977 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-16More blocks can be washed away by fluids.madmaxoft@gmail.com1-0/+4
git-svn-id: http://mc-server.googlecode.com/svn/trunk@971 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-14Initial Floody fluid simulator.madmaxoft@gmail.com1-7/+48
Can spread, cannot dry. git-svn-id: http://mc-server.googlecode.com/svn/trunk@963 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-13Better split of the fluid simulator functionality; removed the old LavaSimulator and WaterSimulator files.madmaxoft@gmail.com1-0/+138
git-svn-id: http://mc-server.googlecode.com/svn/trunk@958 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-13Preparation for multiple fluid simulators.madmaxoft@gmail.com1-0/+19
Moved all simulators into a subfolder. Replaced cWaterSimulator and cLavaSimulator with a generic cFluidSimulator. Moved original fluid simulation into cClassicFluidSimulator. Fluid simulator parameters (MaxHeight, Falloff) are read from the world.ini file (can have nether-like lava with lower falloff) git-svn-id: http://mc-server.googlecode.com/svn/trunk@956 0a769ca7-a7f5-676a-18bf-c427514a06d6