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path: root/src/Simulator/IncrementalRedstoneSimulator/DoorHandler.h (unfollow)
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2021-01-22Redstone: inline -> staticTiger Wang1-3/+3
2020-09-29Doors: check power & toggle correctlyTiger Wang1-20/+55
2020-08-25Fix doors and trapdoors closing on server restartPeter Bell1-1/+3
2020-08-21Replace PowerData struct with PowerLevelTiger Wang1-4/+4
2020-08-21Remove std::make_unique from redstone handler creationTiger Wang1-6/+5
2020-08-08Remove the redstone solid block handlerTiger Wang1-4/+17
2020-07-26Use SimulateChunk in redstone simulatorTiger Wang1-37/+15
2020-04-21Vector3 in Handlers (#4680)Mattes D1-1/+13
2020-04-16Using Super.Mattes D1-2/+4
2018-08-29Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell101-1/+1
2018-07-27cWorld: Manually bind deprecated broadcast functions (#4265)peterbell101-1/+1
2017-09-07Changed some int parameters to vector parameters (#3937)Bond-0091-5/+5
2017-07-17Allocate redstone component handlers upfrontpeterbell101-12/+10
2017-02-15Updated sounds and effect IDs (#3422)mathiascode1-1/+1
2015-12-24Silenced the Redstone Simulator console spamSafwat Halaby1-1/+1
2015-12-18Reorganised the redstone simulatorTiger Wang1-0/+59