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path: root/src/Simulator/IncrementalRedstoneSimulator/ForEachSourceCallback.cpp (follow)
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* Valid Height is now checked by vector.x12xx12x2022-04-201-2/+2
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* Transparent blocks no longer conduct redstone power (#5359)Michal Havlíček2021-12-301-27/+1
| | | * Fixes #5336
* Move some redstone implementations into the source fileTiger Wang2021-03-281-0/+1
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* cChunk: don't inherit from cChunkDef (#5106)Tiger Wang2021-01-181-2/+2
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* New pull request for daylight sensor (#5066)Aiden Neill2020-12-191-1/+3
| | | | | * Fixes #4918 Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
* Fix cmake not adding Werror on clang, and _lots_ of warnings (#4963)peterbell102020-10-051-2/+2
| | | | | | | | | | | | | | | * Fix cmake not adding Werror on clang, and _lots_ of warnings * WIP: Build fixes * Cannot make intermediate blockhandler instance * Tiger's changes * Fix BitIndex check * Handle invalid NextState values in cMultiVersionProtocol Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
* Implement redstone quasi-connectivity (#4889)Tiger Wang2020-09-211-20/+53
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* Replace PowerData struct with PowerLevelTiger Wang2020-08-211-20/+26
| | | | * We no longer need to track the powering block with the removal of SolidBlockHandler. PowerLevel is now just an unsigned char
* Remove std::make_unique from redstone handler creationTiger Wang2020-08-211-8/+3
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* Remove the redstone solid block handlerTiger Wang2020-08-081-0/+113
- Remove cSolidBlockHandler * Functionality now integrated into simulator dispatcher * Fix door double open/close issues, arisen due to the top/bottom halves getting different power + Small migration to block states for redstone wire