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path: root/src/Simulator/IncrementalRedstoneSimulator/ForEachSourceCallback.h (unfollow)
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2021-12-30Transparent blocks no longer conduct redstone power (#5359)Michal Havlíček1-3/+0
* Fixes #5336
2020-09-21Implement redstone quasi-connectivity (#4889)Tiger Wang1-6/+10
2020-08-28Minor style fixesTiger Wang1-0/+4
2020-08-21Replace PowerData struct with PowerLevelTiger Wang1-6/+4
* We no longer need to track the powering block with the removal of SolidBlockHandler. PowerLevel is now just an unsigned char
2020-08-21Remove std::make_unique from redstone handler creationTiger Wang1-1/+0
2020-08-08Remove the redstone solid block handlerTiger Wang1-0/+32
- Remove cSolidBlockHandler * Functionality now integrated into simulator dispatcher * Fix door double open/close issues, arisen due to the top/bottom halves getting different power + Small migration to block states for redstone wire