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2018-08-29Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell101-1/+1
Closes #4236 CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/". #include "Globals.h" still works by including the build generated file and any other src-relative path will not work.
2018-07-26CheckBasicStyle: Check number of empty lines between functions (#4267)peterbell101-1/+0
Add check for number of empty lines between functions and fix the corresponding failures
2017-07-17Allocate redstone component handlers upfrontpeterbell101-26/+49
2017-04-29Fix fence gates (#3683)Bond-0091-0/+5
This commit fixes an issue where a pressureplate would only open oak fence gates
2016-07-01Revert "Made redstone handlers static"Lukas Pioch1-90/+30
2016-06-15- Add a activation flag to droppers and dispensers. Previously droppers and dispensers shot items with every block update.QUSpilPrgm1-3/+3
- Fixes a range check inside cIncrementalRedstoneSimulator::Simulate
2016-05-28Don't let redstone blocks power adjacent blocks. (#3214)QUSpilPrgm1-1/+1
* Don't let redstone blocks power adjacent blocks. This fixes issue #2966
2016-05-28Made redstone handlers staticTiger Wang1-30/+90
* Improvements to performance? Maybe. Can't hurt (he says).
2016-02-09Update RedstoneSimulator to delete unused cached PowerDataMarvin Kopf1-1/+4
When a new block was placed that has a corresponding RedstoneHandler the PowerData for the position was cached, but never deleted and remained unchanged when the block got destroyed. The RedstoneSimulator now erases all cached PowerData for positions where the block doesn't have a RedstoneHandler (i.e. Air).
2015-12-28Removed excessive logging in redstone simulator.Mattes D1-7/+0
2015-12-19Fixes for clang-3.7Lukas Pioch1-2/+2
2015-12-18Reorganised the redstone simulatorTiger Wang1-0/+170
-> Many thanks to @worktycho for the idea, and @Haxi52 for the implementation plan! * Uses classes and inheritance now * Speed should be improved