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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
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Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
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itemsinicleanup
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A lightweight, fast and extensible game server for Minecraft
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path:
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src
/
Simulator
/
IncrementalRedstoneSimulator
/
IncrementalRedstoneSimulator.cpp
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*
Valid Height is now checked by vector.
x12xx12x
2022-04-20
1
-1
/
+1
*
Move some redstone implementations into the source file
Tiger Wang
2021-03-28
1
-17
/
+112
*
Fix cmake not adding Werror on clang, and _lots_ of warnings (#4963)
peterbell10
2020-10-05
1
-2
/
+2
*
Remove std::make_unique from redstone handler creation
Tiger Wang
2020-08-21
1
-128
/
+5
*
Remove the redstone solid block handler
Tiger Wang
2020-08-08
1
-42
/
+27
*
Do not GetBlock individually in simulators
Tiger Wang
2020-08-04
1
-49
/
+36
*
Always use relative coordinates in AddBlock
Tiger Wang
2020-08-02
1
-13
/
+5
*
Add WakeUp/AddBlock distinction
Tiger Wang
2020-08-02
1
-40
/
+53
*
Replaced cpp14::make_unique<> with std::make_unique<>.
Mattes D
2020-08-01
1
-22
/
+22
*
Remove redundant ErasePowerData call
Tiger Wang
2020-07-26
1
-7
/
+5
*
Use SimulateChunk in redstone simulator
Tiger Wang
2020-07-26
1
-58
/
+84
*
Redstone: check validity of GetBlock
Tiger Wang
2020-07-24
1
-1
/
+5
*
ಠ_ಠ (#4660)
Tiger Wang
2020-04-16
1
-0
/
+3
*
Filter blocks to add to redstone sim's wake queue (#4621)
peterbell10
2020-04-05
1
-2
/
+61
*
Lock hopper when powered by redstone (#4347)
Bond-009
2020-03-27
1
-0
/
+2
*
Force all headers other than "Globals.h" to be included with relative paths (#4269)
peterbell10
2018-08-29
1
-1
/
+1
*
CheckBasicStyle: Check number of empty lines between functions (#4267)
peterbell10
2018-07-26
1
-1
/
+0
*
Allocate redstone component handlers upfront
peterbell10
2017-07-17
1
-26
/
+49
*
Fix fence gates (#3683)
Bond-009
2017-04-29
1
-0
/
+5
*
Revert "Made redstone handlers static"
Lukas Pioch
2016-07-01
1
-90
/
+30
*
- Add a activation flag to droppers and dispensers. Previously droppers and dispensers shot items with every block update.
QUSpilPrgm
2016-06-15
1
-3
/
+3
*
Don't let redstone blocks power adjacent blocks. (#3214)
QUSpilPrgm
2016-05-28
1
-1
/
+1
*
Made redstone handlers static
Tiger Wang
2016-05-28
1
-30
/
+90
*
Update RedstoneSimulator to delete unused cached PowerData
Marvin Kopf
2016-02-09
1
-1
/
+4
*
Removed excessive logging in redstone simulator.
Mattes D
2015-12-28
1
-7
/
+0
*
Fixes for clang-3.7
Lukas Pioch
2015-12-19
1
-2
/
+2
*
Reorganised the redstone simulator
Tiger Wang
2015-12-18
1
-0
/
+170