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path: root/src/Simulator/IncrementalRedstoneSimulator/RedstoneComparatorHandler.h (follow)
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* Allocate redstone component handlers upfrontpeterbell102017-07-171-24/+21
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* Fix comparator segfaultsMarvin Kopf2016-12-061-1/+8
| | | | The handler would get called for any BlockEntity, but not every BlockEntity is a BlockEntityWithItems. Downcasting with static_cast is UB on fail.
* Redstone fixes (#3285)Tiger Wang2016-07-311-49/+60
| | | | | | | | * Comparators and pistons no longer update instantly * Fixes #3168. * Consolidated comparator code * As a result, fixed an issue where GetPowerLevel didn't consider block entities behind it (only GetFrontPowerLevel did)
* Revert "Redstone fixes"Mattes D2016-07-291-60/+49
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* Consolidated comparator codeTiger Wang2016-07-291-46/+37
| | | | | * As a result, fixed an issue where GetPowerLevel didn't consider block entities behind it (only GetFrontPowerLevel did)
* Comparators and pistons no longer update instantlyTiger Wang2016-07-291-9/+29
| | | | * Fixes #3168.
* Silenced the Redstone Simulator console spamSafwat Halaby2015-12-241-1/+1
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* Fixes for clang-3.7Lukas Pioch2015-12-191-2/+2
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* Reorganised the redstone simulatorTiger Wang2015-12-181-0/+128
-> Many thanks to @worktycho for the idea, and @Haxi52 for the implementation plan! * Uses classes and inheritance now * Speed should be improved