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:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
root
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src
/
Simulator
/
IncrementalRedstoneSimulator
/
RedstoneRepeaterHandler.h
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Commit message (
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Author
Age
Files
Lines
*
Fixed Compiler Warnings
x12xx12x
2022-01-14
1
-1
/
+1
*
Redstone: inline -> static
Tiger Wang
2021-01-22
1
-7
/
+7
*
Replace PowerData struct with PowerLevel
Tiger Wang
2020-08-21
1
-4
/
+4
*
Remove std::make_unique from redstone handler creation
Tiger Wang
2020-08-21
1
-77
/
+76
*
Remove the redstone solid block handler
Tiger Wang
2020-08-08
1
-27
/
+33
*
Ensure updating relatives calls the correct base case
Tiger Wang
2020-08-02
1
-1
/
+2
*
Use SimulateChunk in redstone simulator
Tiger Wang
2020-07-26
1
-32
/
+27
*
Re-implement repeater locking
Tiger Wang
2020-04-18
1
-5
/
+85
*
Using Super.
Mattes D
2020-04-16
1
-2
/
+4
*
Force all headers other than "Globals.h" to be included with relative paths (#4269)
peterbell10
2018-08-29
1
-1
/
+1
*
Changed some int parameters to vector parameters (#3937)
Bond-009
2017-09-07
1
-4
/
+4
*
Allocate redstone component handlers upfront
peterbell10
2017-07-17
1
-12
/
+11
*
Silenced the Redstone Simulator console spam
Safwat Halaby
2015-12-24
1
-2
/
+2
*
Reorganised the redstone simulator
Tiger Wang
2015-12-18
1
-0
/
+73