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2017-08-03Remove double includes part 2 (#3890)peterbell101-1/+0
2015-12-18Reorganised the redstone simulatorTiger Wang1-7/+18
2014-10-25Cleaned up simulatorsTiger Wang1-4/+4
2014-09-28Use factory method to construct redstone simulator dataTycho1-0/+2
2014-09-26Fixed issue with castingtycho1-1/+3
2014-09-16IncrementalRedstoneSimulator now has no dependencies on cChunkTycho1-0/+6
2014-09-11Possibly decoupled IncrementalRedstoneSimulator from the rest of the serverTycho1-4/+7
2014-02-07Renamed cRedstoneManager to cRedstoneSimulator and renamed cRedstoneSimulator to cIncrementalRedstoneSimulator (Might change later).STRWarrior1-251/+5
2014-02-07Implemented an easy way of adding new redstone simulators.STRWarrior1-3/+3
2014-01-29Fixed redstone simulator crash found in #570Tiger Wang1-1/+1
2014-01-18Basic command block implementationandrew1-0/+4
2014-01-11Fixed rails poweringTiger Wang1-0/+2
2014-01-11Fixed a door bug and reduced codeTiger Wang1-19/+1
2014-01-10Major refactoring of redstoneTiger Wang1-39/+40
2013-12-24Implemented stone and wooden pressure platesTiger Wang1-2/+4
2013-12-22merged in warnings changesTycho Bickerstaff1-2/+2
2013-12-22converted commneted paramater names to the unused macroTycho Bickerstaff1-1/+1
2013-12-21Piston is now warnings cleanTycho Bickerstaff1-2/+2
2013-12-20Fixed repeaters delay, maybeTiger Wang1-4/+5
2013-12-18Fixed bad repeater power queuing in corner caseTiger Wang1-0/+3
2013-12-14Implemented note block playing and fixed wireTiger Wang1-0/+2
2013-12-14Fixes to redstone wire and torchesTiger Wang1-1/+5
2013-12-11Fixed pistons being viable middle blockTiger Wang1-0/+3
2013-12-10Added repeater delaysTiger Wang1-0/+9
2013-12-07Fixed trapdoors not togglingTiger Wang1-0/+12
2013-11-30Pistons no longer accept power through front faceTiger Wang1-0/+2
2013-11-29Implemented trapdoors, fixes #43 and #105Tiger Wang1-0/+2
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-21Multiple enhancements [SEE DESC]Tiger Wang1-1/+26
2013-11-20Multiple bugfixes [SEE DESC]Tiger Wang1-1/+15
2013-11-18Redstone Megacommit [SEE DESC]Tiger Wang1-52/+165
2013-05-26Implemented droppersmadmaxoft@gmail.com1-1/+1
2013-03-09Pickups are now being saved into Anvil.madmaxoft@gmail.com1-1/+1
2013-02-28Converted simulators to take cWorld reference instead of a pointermadmaxoft@gmail.com1-1/+1
2013-02-28Simulators now have direct access to the cChunk object in the WakeUp() callmadmaxoft@gmail.com1-2/+3
2012-12-26Dispensers can dispense items and liquids nowluksor111@gmail.com1-0/+1
2012-12-16RedstoneSimulator refactoring to use cWorld::GetBlockTypeMeta() as much as possiblemadmaxoft@gmail.com1-5/+6
2012-12-16Levers (patch contributed by Keyboard)madmaxoft@gmail.com1-0/+2
2012-10-13Preparation for multiple fluid simulators.madmaxoft@gmail.com1-1/+0
2012-10-06Completely removed the old (buggy) redstone simulator.madmaxoft@gmail.com1-29/+21
2012-10-03Moved blockticking into blockhandler classes.madmaxoft@gmail.com1-1/+1
2012-09-30Added falling block entities. Sand and gravel now properly fall downfaketruth1-3/+3
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-1/+1
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-89/+89
2012-03-06Yay redstone repeaters!faketruth1-1/+41
2012-03-01New redstone simulator. Should work without crashes!faketruth1-0/+50