Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove the redstone solid block handler | Tiger Wang | 2020-08-08 | 1 | -0/+84 |
| | | | | | | | - Remove cSolidBlockHandler * Functionality now integrated into simulator dispatcher * Fix door double open/close issues, arisen due to the top/bottom halves getting different power + Small migration to block states for redstone wire | ||||
* | Add WakeUp/AddBlock distinction | Tiger Wang | 2020-08-02 | 1 | -14/+16 |
| | | | | | | * WakeUp is for singular changes (block breaking for example). The simulator should check blocks around the position and discover other affected blocks as it sees fit * AddBlock is for when you know a whole area is to be updated; chunk loading, or area wakeups for example + Prepares for correct handling of destroyed blocks after removal of SolidBlockHandler in the redstone simulator | ||||
* | Reduce unnecessary wakeups | Tiger Wang | 2020-07-25 | 1 | -12/+0 |
| | | | | - cSimulator no longer wakes up positions already woken by cChunk::SetBlock | ||||
* | Changed int parameters to vector parameters in cCuboid and simulators (#3874) | Lane Kolbly | 2017-08-17 | 1 | -16/+15 |
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* | Remove double includes part 2 (#3890) | peterbell10 | 2017-08-03 | 1 | -1/+0 |
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* | Simulators: Added area-based wakeup. | Mattes D | 2017-07-16 | 1 | -0/+50 |
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* | Cleaned up simulators | Tiger Wang | 2014-10-25 | 1 | -3/+25 |
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* | Wrapped clang-specific pragma into an #ifdef block. | madmaxoft | 2014-09-27 | 1 | -1/+6 |
| | | | | MSVC was complaining about an unknown pragma. | ||||
* | Added first test to show the object can be created | Tycho | 2014-09-17 | 1 | -0/+5 |
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* | Possibly decoupled IncrementalRedstoneSimulator from the rest of the server | Tycho | 2014-09-11 | 1 | -46/+4 |
| | | | | THis wil hopefully allow for unit testing | ||||
* | Unified Vector classes | andrew | 2014-03-11 | 1 | -1/+0 |
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* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+51 |