Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove the redstone solid block handler | Tiger Wang | 2020-08-08 | 1 | -1/+4 |
| | | | | | | | - Remove cSolidBlockHandler * Functionality now integrated into simulator dispatcher * Fix door double open/close issues, arisen due to the top/bottom halves getting different power + Small migration to block states for redstone wire | ||||
* | Corrected wakeup sequences | Tiger Wang | 2020-08-04 | 1 | -1/+1 |
| | | | | | | | * Pistons/Ice no longer need to FastSetBlock first (#4600), and the former don't drop items when broken in creative - Begin migration away from stationary fluids * Tick the chunk after applying a client's changed * Broadcast pending blocks at the end of a tick | ||||
* | Do not GetBlock individually in simulators | Tiger Wang | 2020-08-04 | 1 | -4/+15 |
| | | | | | * Have the simulator manager get the block and pass it on + Add new overload for WakeUp, called when the manager wakes face positions | ||||
* | Always use relative coordinates in AddBlock | Tiger Wang | 2020-08-02 | 1 | -4/+2 |
| | | | | | + Pass block, use relatives * Fixes everything immediately converting abs back to rel and getting block, when these data were already available | ||||
* | Add WakeUp/AddBlock distinction | Tiger Wang | 2020-08-02 | 1 | -21/+23 |
| | | | | | | * WakeUp is for singular changes (block breaking for example). The simulator should check blocks around the position and discover other affected blocks as it sees fit * AddBlock is for when you know a whole area is to be updated; chunk loading, or area wakeups for example + Prepares for correct handling of destroyed blocks after removal of SolidBlockHandler in the redstone simulator | ||||
* | Changed int parameters to vector parameters in cCuboid and simulators (#3874) | Lane Kolbly | 2017-08-17 | 1 | -2/+2 |
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* | Simulators: Added area-based wakeup. | Mattes D | 2017-07-16 | 1 | -3/+17 |
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* | Bulk clearing of whitespace | LogicParrot | 2016-02-05 | 1 | -3/+3 |
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* | Unified the doxy-comment format. | Mattes D | 2015-07-31 | 1 | -4/+4 |
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* | Initial convertion of a_Dt to std::chrono | Tycho | 2015-01-11 | 1 | -1/+1 |
| | | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay | ||||
* | Cleaned up simulators | Tiger Wang | 2014-10-25 | 1 | -8/+12 |
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* | Added first test to show the object can be created | Tycho | 2014-09-17 | 1 | -1/+0 |
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* | Possibly decoupled IncrementalRedstoneSimulator from the rest of the server | Tycho | 2014-09-11 | 1 | -11/+6 |
| | | | | THis wil hopefully allow for unit testing | ||||
* | Removed redundant semicolons and re-added warning | archshift | 2014-07-24 | 1 | -1/+1 |
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* | Basic style fixes. | madmaxoft | 2014-07-17 | 1 | -1/+1 |
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* | Unified Vector classes | andrew | 2014-03-11 | 1 | -1/+1 |
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* | converted commneted paramater names to the unused macro | Tycho Bickerstaff | 2013-12-22 | 1 | -2/+8 |
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* | ChunkSender is now warnings clean | Tycho Bickerstaff | 2013-12-21 | 1 | -1/+2 |
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* | Fixed the remaining derps | Alexander Harkness | 2013-11-27 | 1 | -1/+1 |
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* | Further attempts to fix compile | Tiger Wang | 2013-11-25 | 1 | -1/+1 |
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* | Attempt to fix compilation | Tiger Wang | 2013-11-24 | 1 | -1/+1 |
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* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+46 |