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path: root/src/Simulator/VaporizeFluidSimulator.cpp (follow)
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* Always use relative coordinates in AddBlockTiger Wang2020-08-021-21/+3
* Add WakeUp/AddBlock distinctionTiger Wang2020-08-021-1/+1
* Using Super.Mattes D2020-04-161-1/+1
* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-6/+5
* Broadcast refactor (#4264)peterbell102018-07-241-6/+4
* Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly2017-09-191-3/+5
* Changed int parameters to vector parameters in cCuboid and simulators (#3874)Lane Kolbly2017-08-171-8/+8
* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-1/+1
* Fix commentstycho2015-05-281-1/+3
* Made -Weverything an error.tycho2015-05-241-1/+6
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
* Basic style fixes.madmaxoft2014-07-171-1/+1
* Changed BroadcastSoundEffect function to take floating pos.Howaner2014-07-131-1/+1
* Moved source to srcAlexander Harkness2013-11-241-0/+53