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path: root/src/UI/SlotArea.cpp (follow)
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* Fix SetRepairedItemName() in SlotArea.cppHowaner2014-05-051-1/+1
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* Add comments to CanTakeResultItem()Howaner2014-05-051-5/+5
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* Add anvil shift click.Howaner2014-05-051-4/+83
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* Add clicks, exp subtraction, item check, ...Howaner2014-05-051-9/+155
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* Add MC|ItemName plugin message.Howaner2014-05-051-5/+5
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* Add anvil window and slot area.Howaner2014-05-051-0/+173
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* Add armor to switch() in ItemHandler.cppHowaner2014-04-241-1/+1
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* Fix armor in survival mode.Howaner2014-04-241-0/+74
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* Merge pull request #909 from jfhumann/fixesMattes D2014-04-221-5/+6
|\ | | | | | | | | Bug fixes and optimizations. We need to visit the API functions and check that they return only those values expected. `cWorld::CreateProjectile()` seems affected, too, by the same issue of ToLua returning extra values. In the cleanest form, these functions will need moving to ManualBindings.cpp
| * Did some static analysis, fixed some bugs and optimized a lot of codejfhumann2014-04-181-5/+6
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* | Fixed MSVC compilation.madmaxoft2014-04-201-1/+1
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* | Fixed Codedaniel09162014-04-191-2/+3
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* | Modified many thingsdaniel09162014-04-171-16/+50
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* | Fixed double enchanting itemsdaniel09162014-04-161-2/+2
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* | Added Book Enchantingdaniel09162014-04-151-1/+1
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* | Add more checks to cSlotAreaEnchantingHowaner2014-04-151-88/+198
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* | Added ItemPlaceCount in SlotAreadaniel09162014-04-141-0/+32
| | | | | | | | Thanks to Howaner for helping
* | Blocked enchanting a item twicedaniel09162014-04-141-6/+8
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* | Fixed Bookshelf Checkingdaniel09162014-04-141-8/+10
| | | | | | | | Code by LO1ZB
* | Bug fixesdaniel09162014-04-141-15/+17
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* | Fixed invisibility enchantmentsdaniel09162014-04-131-0/+2
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* | Some Fixesdaniel09162014-04-131-1/+1
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* | Fixed Bookshelves Checking (not completly)daniel09162014-04-121-7/+10
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* | Added complete Enchanting Systemdaniel09162014-04-121-15/+34
| | | | | | | | http://minecraft.gamepedia.com/Enchantment_mechanics
* | Merge remote-tracking branch 'upstream/master' into Enchantingdaniel09162014-04-071-0/+30
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| * Fixed multiple gcc warnings about unused params.madmaxoft2014-02-281-0/+30
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* | Added Enchantment-Slot-Level generatingdaniel09162014-04-071-9/+19
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* | Some updates for enchantingdaniel09162014-01-241-12/+12
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* | first changes for enchanting (not finished)daniel09162014-01-201-0/+86
|/ | | | | | | | - added enchanting table block handler and added it to the blockhandler - added enchanting window - drop item in the slot 0 when the player close the window - added enchanting packet (1.7 only) - some more...
* Removed internal cEntity::GetRot() usage.madmaxoft2014-01-171-1/+1
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* Really did what xoft wantedTiger Wang2014-01-161-5/+8
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* Removed obsoleted functionsTiger Wang2014-01-161-3/+3
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* Possibly did what xoft wantedTiger Wang2014-01-161-10/+3
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* Implemented custom names and loreTiger Wang2014-01-151-0/+7
| | | | | | + Added custom names and lore + Added saving and loading + Added writing and parsing of NBT
* More MSVC warning fixes.madmaxoft2014-01-071-2/+2
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* Removed unused variable ResultSlotTycho Bickerstaff2013-12-081-1/+0
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* Fixed Warning Unhandeled enum values in switch as src/UI/SlotArea.cpp line 54worktycho2013-12-091-1/+4
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* Added basic ender chestsTiger Wang2013-12-071-0/+33
| | | | Note that they just mirror chests now, so no per player inventory.
* Moved source to srcAlexander Harkness2013-11-241-0/+897