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* Changed cLuaWindow callbacks to use cLuaState::cCallback.Mattes D2016-03-171-1/+1
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* Bulk clearing of whitespaceLogicParrot2016-02-051-21/+21
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* Updated old forum linksMathias2016-01-311-1/+1
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* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-8/+8
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* Fixed custom recipes result clientside bug.Mattes D2015-07-261-0/+8
| | | | Fixes #2345.
* Fixes #2003Tiger Wang2015-05-181-8/+6
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* Narrowed WindowID to use only 7 bits.Mattes D2015-04-211-2/+6
| | | | Ref.: http://forum.mc-server.org/showthread.php?tid=1876
* Readded old DistributeStackToAreas() comment.Howaner2015-01-251-2/+5
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* C++11 and function rename.Howaner2014-12-171-21/+3
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* Implemented vanilla-like shift click.Howaner2014-12-131-28/+22
| | | This fixes many visual bugs.
* Own classes for all windows.Howaner2014-12-131-398/+0
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* En masse NULL -> nullptr replaceTiger Wang2014-10-231-19/+19
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* Improved furnacesTiger Wang2014-10-031-18/+5
| | | | | | | | * Fixed progress bar on 1.8 * Fixed bugs * Improved code * Fixes #1068 * Fixes #1070
* Merge remote-tracking branch 'origin/master' into chestcartsTiger Wang2014-09-271-0/+28
|\ | | | | | | | | Conflicts: src/Entities/Minecart.cpp
| * 1.8: Fixed inventory open packet.Howaner2014-09-111-0/+28
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* | Implemented Chest MinecartsTiger Wang2014-09-131-0/+30
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* Enchanting table improvements.Hownaer2014-08-281-14/+19
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* Renamed functions and added beacon json saving.Howaner2014-07-311-2/+2
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* Added beacon.Howaner2014-07-301-0/+31
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* Merge remote-tracking branch 'origin/master' into portalsTiger Wang2014-07-221-2/+2
|\ | | | | | | | | | | | | | | Conflicts: src/Chunk.cpp src/Entities/Player.cpp src/Root.cpp src/World.cpp
| * Style: Normalized to no spaces before closing parenthesis.madmaxoft2014-07-211-2/+2
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* | Merge branch 'master' into portalsTiger Wang2014-07-181-40/+81
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/Blocks/WorldInterface.h src/ClientHandle.cpp src/ClientHandle.h src/Entities/Player.cpp src/Entities/Player.h src/Generating/FinishGen.cpp src/Protocol/Protocol.h src/Protocol/Protocol125.cpp src/Protocol/Protocol125.h src/Protocol/Protocol16x.cpp src/Protocol/Protocol16x.h src/Protocol/Protocol17x.cpp src/Protocol/Protocol17x.h src/Protocol/ProtocolRecognizer.cpp src/Protocol/ProtocolRecognizer.h src/Root.h src/World.cpp
| * More trailing whitespace fixes.madmaxoft2014-07-171-1/+1
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| * Basic style fixes.madmaxoft2014-07-171-1/+1
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| * Normalized comments.madmaxoft2014-07-171-9/+9
| | | | | | | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
| * Changed BroadcastSoundEffect function to take floating pos.Howaner2014-07-131-5/+5
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| * Merge pull request #1154 from mc-server/trappedchestsTiger Wang2014-07-131-8/+57
| |\ | | | | | | Implemented trapped chests & others
| | * Suggestions and bug fixTiger Wang2014-07-121-1/+1
| | | | | | | | | | | | | | | | | | * Fixed hoppers pushing/pulling to/from (trapped)chests that do not form a double-chest with the chest type directly connected to said hopper; thank you, @madmaxoft
| | * Implemented trapped chests & othersTiger Wang2014-07-071-8/+57
| | | | | | | | | | | | | | | | | | | | | + Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes
| * | Added drop window action.Howaner2014-07-061-15/+7
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| * Merge pull request #1138 from mc-server/enderchestMattes D2014-07-021-2/+2
| |\ | | | | | | Properly implemented enderchests
| | * Properly implemented enderchestsTiger Wang2014-06-291-2/+2
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| * | Only fixes the server crash.Howaner2014-07-011-6/+0
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| * | Fix server-crash with non-existing items.Howaner2014-07-011-1/+7
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* | Merge branch 'master' into portalsTiger Wang2014-06-101-0/+1
|\| | | | | | | | | | | | | | | | | Conflicts: src/ClientHandle.cpp src/Entities/Player.cpp src/Entities/Player.h src/Protocol/Protocol125.cpp src/Protocol/Protocol17x.cpp
| * Changed the m_slotarea positionJulian Laubstein2014-05-191-2/+2
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| * Fixed some warnings in Server.cpp, and in UI/Julian Laubstein2014-05-191-1/+2
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* | SuggestionsTiger Wang2014-06-041-1/+1
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* Fixed MSVC 64-bit build warnings.Mattes D2014-05-091-1/+1
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* Add clicks, exp subtraction, item check, ...Howaner2014-05-051-3/+32
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* Add MC|ItemName plugin message.Howaner2014-05-051-1/+2
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* Add anvil window and slot area.Howaner2014-05-051-0/+15
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* Fixed Codedaniel09162014-04-191-6/+2
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* Modified many thingsdaniel09162014-04-171-38/+3
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* Add more checks to cSlotAreaEnchantingHowaner2014-04-151-1/+1
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* Added complete Enchanting Systemdaniel09162014-04-121-1/+85
| | | | http://minecraft.gamepedia.com/Enchantment_mechanics
* Merge remote-tracking branch 'upstream/master' into Enchantingdaniel09162014-04-071-5/+28
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| * Added additional macros to support the MSVC size_t format and changed all formats to use the macrosTycho2014-03-121-1/+1
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| * Fixed a load of format string errorsTycho2014-03-111-1/+1
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| * Fixed indentation once and for all.Mike Hunsinger2014-01-241-15/+15
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| * Fixed indentation and doxygen comments... For real this time.Mike Hunsinger2014-01-241-12/+12
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| * Fixed spacing and doxycomments.Mike Hunsinger2014-01-241-12/+10
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| * Removed extra lineMike Hunsinger2014-01-231-2/+0
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| * Split TossItem into three Toss functions (Held, Equipped and Pickup)Mike Hunsinger2014-01-231-5/+32
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* | Some updates for enchantingdaniel09162014-01-241-1/+1
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* | first changes for enchanting (not finished)daniel09162014-01-201-0/+15
|/ | | | | | | | - added enchanting table block handler and added it to the blockhandler - added enchanting window - drop item in the slot 0 when the player close the window - added enchanting packet (1.7 only) - some more...
* Removed obsoleted functionsTiger Wang2014-01-161-1/+1
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* added default fallthrough clause to switch at line 178 of src/UI/Window.cppTycho Bickerstaff2013-12-081-0/+4
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* Reordered Listed Initalisation order in src/UI/Window.cppTycho Bickerstaff2013-12-081-2/+2
| | | | | | | Reordered the Listed Initalisation order for CWindow to the executed initalisation order. The compiler initalises values in the order the fields are declared not the initalisations listed
* Added basic ender chestsTiger Wang2013-12-071-0/+38
| | | | Note that they just mirror chests now, so no per player inventory.
* Moved source to srcAlexander Harkness2013-11-241-0/+886