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* Suggestions and bug fixTiger Wang2014-07-121-1/+1
| | | | | | * Fixed hoppers pushing/pulling to/from (trapped)chests that do not form a double-chest with the chest type directly connected to said hopper; thank you, @madmaxoft
* Implemented trapped chests & othersTiger Wang2014-07-072-9/+63
| | | | | | | + Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes
* Fixed crafting grid updating.Mattes D2014-07-062-2/+21
| | | | Fixes #1152.
* Merge pull request #1138 from mc-server/enderchestMattes D2014-07-022-5/+4
|\ | | | | Properly implemented enderchests
| * Removed bad commentTiger Wang2014-06-291-1/+0
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| * Properly implemented enderchestsTiger Wang2014-06-292-4/+4
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* | Only fixes the server crash.Howaner2014-07-011-6/+0
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* | Fix server-crash with non-existing items.Howaner2014-07-011-1/+7
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* Merge pull request #1011 from SphinxC0re/SomeWarningFixesMattes D2014-06-041-0/+1
|\ | | | | Fixed some warnings
| * Changed the m_slotarea positionJulian Laubstein2014-05-191-2/+2
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| * Fixed some warnings in Server.cpp, and in UI/Julian Laubstein2014-05-192-2/+4
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* | derpworktycho2014-06-041-1/+1
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* | Make sure m_StackSizeToBeUsedInRepair Always has a valid valueworktycho2014-06-041-1/+3
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* | Players can't set items in the result slot, when they shift a item.Howaner2014-06-012-0/+39
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* | Add HandleSmeltItem() call for achievements.Howaner2014-06-011-7/+11
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* | Missing return;Howaner2014-06-011-0/+1
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* | Set DraggingItem to Slot directly.Howaner2014-05-311-1/+1
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* | Fix DBL bug.Howaner2014-05-311-5/+4
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* | Change "Slot.IsEmpty()" to "Slot.m_ItemCount <= 0"Howaner2014-05-311-1/+1
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* | Fix the furnace result slot.Howaner2014-05-301-2/+90
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* | Merge pull request #998 from mc-server/StatManagerMattes D2014-05-182-1/+47
|\ \ | |/ |/| Statistic Manager
| * cEntity::Killed(cEntity *) Handler; Achievement triggers; cPlayer::AwardAchievement()andrew2014-05-122-1/+47
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* | Fixed anvil exp removingtonibm192014-05-161-1/+1
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* Fixed MSVC 64-bit build warnings.Mattes D2014-05-092-2/+2
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* Change m_RepairCost to int.Howaner2014-05-071-9/+3
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* Add repair cost to cItem, add custom name to NBTChunkSerializer and fix anvil bugs.Howaner2014-05-071-24/+36
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* Rename CanRepairWithItem to CanRepairWithRawMaterial and rename Size() to Count()Howaner2014-05-061-6/+5
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* Fix SetRepairedItemName() in SlotArea.cppHowaner2014-05-051-1/+1
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* Add comments to CanTakeResultItem()Howaner2014-05-051-5/+5
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* Add doxycomments to cSlotAreaAnvil functions.Howaner2014-05-051-0/+2
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* Add anvil shift click.Howaner2014-05-052-5/+86
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* This isn't a enchantment table :DHowaner2014-05-051-1/+1
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* Add clicks, exp subtraction, item check, ...Howaner2014-05-054-16/+204
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* Add MC|ItemName plugin message.Howaner2014-05-054-8/+16
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* Add anvil window and slot area.Howaner2014-05-054-0/+229
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* Cmake generated projects for IDEs include headers in project files.archshift2014-04-251-0/+1
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* Add armor to switch() in ItemHandler.cppHowaner2014-04-241-1/+1
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* Fix armor in survival mode.Howaner2014-04-242-1/+80
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* Merge pull request #909 from jfhumann/fixesMattes D2014-04-221-5/+6
|\ | | | | | | | | Bug fixes and optimizations. We need to visit the API functions and check that they return only those values expected. `cWorld::CreateProjectile()` seems affected, too, by the same issue of ToLua returning extra values. In the cleanest form, these functions will need moving to ManualBindings.cpp
| * Did some static analysis, fixed some bugs and optimized a lot of codejfhumann2014-04-181-5/+6
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* | Fixed MSVC compilation.madmaxoft2014-04-201-1/+1
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* | Fixed Codedaniel09162014-04-192-8/+5
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* | Modified many thingsdaniel09162014-04-173-55/+54
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* | Fixed double enchanting itemsdaniel09162014-04-161-2/+2
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* | Added Book Enchantingdaniel09162014-04-151-1/+1
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* | Add more checks to cSlotAreaEnchantingHowaner2014-04-153-99/+212
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* | Added ItemPlaceCount in SlotAreadaniel09162014-04-142-0/+35
| | | | | | | | Thanks to Howaner for helping
* | Blocked enchanting a item twicedaniel09162014-04-142-8/+10
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* | Fixed Bookshelf Checkingdaniel09162014-04-141-8/+10
| | | | | | | | Code by LO1ZB
* | Bug fixesdaniel09162014-04-142-21/+19
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* | Fixed invisibility enchantmentsdaniel09162014-04-132-0/+4
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* | Some Fixesdaniel09162014-04-131-1/+1
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* | Fixed Bookshelves Checking (not completly)daniel09162014-04-121-7/+10
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* | Added complete Enchanting Systemdaniel09162014-04-123-20/+135
| | | | | | | | http://minecraft.gamepedia.com/Enchantment_mechanics
* | Merge remote-tracking branch 'upstream/master' into Enchantingdaniel09162014-04-074-8/+65
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| * Fixed non-virtual destructors warnings.madmaxoft2014-03-281-0/+4
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| * Added additional macros to support the MSVC size_t format and changed all formats to use the macrosTycho2014-03-121-1/+1
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| * Fixed a load of format string errorsTycho2014-03-111-1/+1
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| * Fixed multiple gcc warnings about unused params.madmaxoft2014-02-282-3/+33
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| * Fixed indentation once and for all.Mike Hunsinger2014-01-241-15/+15
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| * Fixed indentation and doxygen comments... For real this time.Mike Hunsinger2014-01-241-12/+12
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| * Fixed spacing and doxycomments.Mike Hunsinger2014-01-241-12/+10
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| * Removed extra lineMike Hunsinger2014-01-231-2/+0
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| * Split TossItem into three Toss functions (Held, Equipped and Pickup)Mike Hunsinger2014-01-231-5/+32
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* | Added Enchantment-Slot-Level generatingdaniel09162014-04-071-9/+19
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* | Some updates for enchantingdaniel09162014-01-242-13/+13
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* | first changes for enchanting (not finished)daniel09162014-01-204-0/+141
|/ | | | | | | | - added enchanting table block handler and added it to the blockhandler - added enchanting window - drop item in the slot 0 when the player close the window - added enchanting packet (1.7 only) - some more...
* Removed internal cEntity::GetRot() usage.madmaxoft2014-01-171-1/+1
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* Really did what xoft wantedTiger Wang2014-01-161-5/+8
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* Removed obsoleted functionsTiger Wang2014-01-162-4/+4
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* Possibly did what xoft wantedTiger Wang2014-01-161-10/+3
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* Implemented custom names and loreTiger Wang2014-01-151-0/+7
| | | | | | + Added custom names and lore + Added saving and loading + Added writing and parsing of NBT
* More MSVC warning fixes.madmaxoft2014-01-071-2/+2
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* added zlib and UITycho Bickerstaff2013-12-181-0/+11
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* added default fallthrough clause to switch at line 178 of src/UI/Window.cppTycho Bickerstaff2013-12-081-0/+4
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* Reordered Listed Initalisation order in src/UI/Window.cppTycho Bickerstaff2013-12-081-2/+2
| | | | | | | Reordered the Listed Initalisation order for CWindow to the executed initalisation order. The compiler initalises values in the order the fields are declared not the initalisations listed
* Removed unused variable ResultSlotTycho Bickerstaff2013-12-081-1/+0
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* Fixed Warning Unhandeled enum values in switch as src/UI/SlotArea.cpp line 54worktycho2013-12-091-1/+4
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* Added basic ender chestsTiger Wang2013-12-074-0/+106
| | | | Note that they just mirror chests now, so no per player inventory.
* Moved source to srcAlexander Harkness2013-11-245-0/+2521