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* Split TossItem into three Toss functions (Held, Equipped and Pickup)Mike Hunsinger2014-01-231-5/+32
* Removed internal cEntity::GetRot() usage.madmaxoft2014-01-171-1/+1
* Really did what xoft wantedTiger Wang2014-01-161-5/+8
* Removed obsoleted functionsTiger Wang2014-01-162-4/+4
* Possibly did what xoft wantedTiger Wang2014-01-161-10/+3
* Implemented custom names and loreTiger Wang2014-01-151-0/+7
* More MSVC warning fixes.madmaxoft2014-01-071-2/+2
* added zlib and UITycho Bickerstaff2013-12-181-0/+11
* added default fallthrough clause to switch at line 178 of src/UI/Window.cppTycho Bickerstaff2013-12-081-0/+4
* Reordered Listed Initalisation order in src/UI/Window.cppTycho Bickerstaff2013-12-081-2/+2
* Removed unused variable ResultSlotTycho Bickerstaff2013-12-081-1/+0
* Fixed Warning Unhandeled enum values in switch as src/UI/SlotArea.cpp line 54worktycho2013-12-091-1/+4
* Added basic ender chestsTiger Wang2013-12-074-0/+106
* Moved source to srcAlexander Harkness2013-11-245-0/+2521