| Commit message (Expand) | Author | Files | Lines |
2014-01-14 | added cWorld::ScheduleTask Function | Tycho | 1 | -0/+39 |
2014-01-10 | Decoupled cChunkGenerator from cWorld and cRoot. | madmaxoft | 1 | -1/+77 |
2014-01-02 | rewrote queue not to use promises for waits | Tycho Bickerstaff | 1 | -1/+4 |
2013-12-31 | fixed warnings in World.cpp | Tycho Bickerstaff | 1 | -1/+3 |
2013-12-22 | Implented BroadcastParticleEffect | STRWarrior | 1 | -0/+9 |
2013-12-20 | Fixed the rest of constructor reorders. | madmaxoft | 1 | -6/+6 |
2013-12-16 | Removed some old cRedstone remnants | Tiger Wang | 1 | -24/+0 |
2013-12-15 | This adds the cWorld::BroadcastEntityEffect and cWorld::BroadcastRemoveEntityEffect functions. | STRWarrior | 1 | -0/+18 |
2013-12-14 | Implemented note block playing and fixed wire | Tiger Wang | 1 | -0/+9 |
2013-12-10 | Improved pickups spawning speed again | Tiger Wang | 1 | -4/+4 |
2013-12-08 | Now spawn points will not be in deep oceans or rivers etc. | STRWarrior | 1 | -1/+1 |
2013-12-08 | Moved bindings-related to a Bindings subfolder. | madmaxoft | 1 | -2/+1 |
2013-12-08 | Bonemeal has particles, fixes #393 | Tiger Wang | 1 | -0/+6 |
2013-12-07 | Added a SpawnFallingBlock function so plugins can make other blocks fall. | STRWarrior | 1 | -0/+12 |
2013-12-07 | Renamed animation function | Tiger Wang | 1 | -2/+2 |
2013-12-06 | Fixed duplication glitch with QueueSetBlock | Tiger Wang | 1 | -2/+2 |
2013-12-06 | Added pickup invalid item check | Tiger Wang | 1 | -0/+11 |
2013-12-04 | Lava can spawn fire. | madmaxoft | 1 | -0/+1 |
2013-11-30 | Changed cBlockHandler->OnUpdate() to use cChunk directly. | madmaxoft | 1 | -2/+2 |
2013-11-30 | Explicitly set spawnpoint fixes. | madmaxoft | 1 | -20/+11 |
2013-11-30 | Added the real tick duration to the OnWorldTick hook. | madmaxoft | 1 | -9/+10 |
2013-11-27 | Made TNT pickups spawning chance 25% | Tiger Wang | 1 | -1/+1 |
2013-11-26 | Fixed another one. | Alexander Harkness | 1 | -1/+1 |
2013-11-24 | Attempt to fix compilation | Tiger Wang | 1 | -1/+1 |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 |
2013-11-20 | Added cWorld:ForEachBlockEntityInChunk() and cWorld:DoWithBlockEntityAt() functions. | madmaxoft | 1 | -0/+18 |
2013-11-10 | Bundled fixes [SEE DESC] | Tiger Wang | 1 | -2/+1 |
2013-11-10 | Bundled fixes [SEE DESC] | Tiger Wang | 1 | -3/+5 |
2013-11-04 | Autogeneration of settings.ini and webadmin.ini | Tiger Wang | 1 | -3/+3 |
2013-10-30 | Fixed a compiler warning. | madmaxoft | 1 | -26/+31 |
2013-10-29 | Changes based on madmaxoft's nitpicker notes. | Samuel Barney | 1 | -0/+1 |
2013-10-29 | Update to allow the light map to remain the same, but allow alteration of sky light values based on time. | Samuel Barney | 1 | -1/+31 |
2013-10-25 | cIniFile doesn't store filename internally anymore. | madmaxoft | 1 | -3/+3 |
2013-10-24 | Renamed cMonster::GetSpawnRate() to GetSpawnDelay(). | madmaxoft | 1 | -2/+2 |
2013-10-24 | Pickups now have collection delay when vomited | Tiger Wang | 1 | -4/+4 |
2013-10-22 | Temporary fix for world not locking chunkmap in TickMobs. | madmaxoft | 1 | -0/+3 |
2013-10-20 | Fixed memory leak in cMobFamilyCollecter. | madmaxoft | 1 | -14/+18 |
2013-10-20 | Fixed memory leaks in cMobCensus, moved GetSpawnRate() to cMonster. | madmaxoft | 1 | -20/+19 |
2013-10-20 | Fixed memory leaks in cMobSpawner. | madmaxoft | 1 | -1/+1 |
2013-10-20 | Moved all MobTypesManager functions to cMonster. | madmaxoft | 1 | -7/+7 |
2013-10-20 | Fixed loading allowed mobs in world. | madmaxoft | 1 | -11/+28 |
2013-10-18 | Adapted code style. | madmaxoft | 1 | -7/+5 |
2013-10-14 | Removed reading default values from settings.ini for worlds. | Samuel Barney | 1 | -10/+1 |
2013-10-14 | General fixes to get the new Monster spawning code working. | Samuel Barney | 1 | -6/+17 |
2013-10-14 | Mobs no longer spawn up in the air. | Samuel Barney | 1 | -0/+2 |
2013-10-13 | Eight round of fixes | Tiger Wang | 1 | -1/+1 |
2013-10-12 | Fixed and exported cWorld:QueueTask(). | madmaxoft | 1 | -1/+1 |
2013-10-12 | Added more ghast spawning probability | tonibm19 | 1 | -4/+4 |
2013-10-12 | Added extra line | tonibm19 | 1 | -0/+1 |
2013-10-12 | Mob spawning changes | tonibm19 | 1 | -4/+24 |
2013-10-11 | Fifth round of fixes | Tiger Wang | 1 | -3/+7 |
2013-10-09 | Second round of fixes | Tiger Wang | 1 | -1/+1 |
2013-10-09 | Moved cMakeDir::MakeDir to cFile::CreateFolder. | madmaxoft | 1 | -2/+1 |
2013-10-08 | Initial Metadata Commit [SEE DESC] | Tiger Wang | 1 | -30/+47 |
2013-09-21 | Linux compilation fix #3. | madmaxoft | 1 | -2/+2 |
2013-09-18 | Fixed pickups | Tiger Wang | 1 | -13/+2 |
2013-09-18 | Added moar mobs! | Tiger Wang | 1 | -4/+16 |
2013-09-16 | cWorld:QueueTickBlock takes the delay in ticks. | madmaxoft | 1 | -8/+9 |
2013-09-15 | Fixed doxycomments of cWorld plant-growing code | madmaxoft | 1 | -2/+2 |
2013-09-10 | Fixed codepage conversion | madmaxoft | 1 | -1/+1 |
2013-09-09 | Added a few changes [SEE DESC] | Tiger Wang | 1 | -2/+2 |
2013-09-08 | Adding mobtype filter inside world.ini | mgueydan | 1 | -8/+13 |
2013-09-08 | Adding glue to call everything done in last commits - now the mobs are spawning | mgueydan | 1 | -138/+71 |
2013-09-08 | Disabeling current mob spawning and tick | mgueydan | 1 | -4/+5 |
2013-09-07 | Adding mob census (sorry this is a big commit as work was done before git integration i couldn't split it more) | mgueydan | 1 | -0/+5 |
2013-09-07 | relockating mobs includes (they probably will end somewhere else in order not to recompile world each time you update a mob) | mgueydan | 1 | -23/+1 |
2013-09-07 | Renamed cWorld::DoExplosiontAt() to cWorld::DoExplosionAt() | madmaxoft | 1 | -2/+2 |
2013-09-04 | Pickups spawn with correct speed and position | Tiger Wang | 1 | -29/+11 |
2013-08-24 | Slight performance improvement in cWorld::FindClosestPlayer() | madmaxoft | 1 | -6/+3 |
2013-08-22 | Added skeleton code for projectile spawning. | madmaxoft | 1 | -3/+25 |
2013-08-19 | Fixed WorldTickThread reporting wrong time durations for each tick. | madmaxoft | 1 | -8/+16 |
2013-08-19 | Moved entities into the Entities subfolder. | madmaxoft | 1 | -4/+4 |
2013-08-19 | Implemented the OnWorldTick hook. | madmaxoft | 1 | -0/+3 |
2013-08-18 | Implemented cWorld:QueueSetBlock(), as requested for delayed blocksetting. | madmaxoft | 1 | -0/+9 |
2013-08-18 | Removed SetServerBlock griefing. | madmaxoft | 1 | -15/+0 |
2013-08-18 | Properly fixed piston non-animation | Tiger Wang | 1 | -5/+23 |
2013-08-18 | Enhancements to Tabcompletion and Compile Fix | Tiger Wang | 1 | -11/+7 |
2013-08-18 | Bugfix Update [SEE DESC} | Tiger Wang | 1 | -4/+11 |
2013-08-16 | Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX. | madmaxoft | 1 | -61/+79 |
2013-08-14 | Generation and simulation defaults | Tiger Wang | 1 | -2/+2 |
2013-08-14 | Fixed world's a_Dt parameter getting time values in wrong units. | madmaxoft | 1 | -1/+1 |
2013-08-14 | Clients are deleted when the world is stopped. | madmaxoft | 1 | -0/+11 |
2013-08-14 | Fixed crashes in world's clientlist manipulators | madmaxoft | 1 | -2/+22 |
2013-08-14 | Buncha bugfixes [SEE DESC] | Tiger Wang | 1 | -1/+1 |
2013-08-13 | Clients are now ticked in cServer first, then in cWorld once they get assigned a world. | madmaxoft | 1 | -8/+58 |
2013-08-12 | Removed cServer::BroadcastChat() and cServer::SendMessage(). | madmaxoft | 1 | -1/+1 |
2013-08-11 | Now Endermans spawn in The End | tonibm19 | 1 | -0/+7 |
2013-08-11 | Added cWorld:QueueSaveAllChunks() function for saving chunks asynchronously. | madmaxoft | 1 | -1/+55 |
2013-08-11 | Each world now ticks in a separate thread. | madmaxoft | 1 | -97/+107 |
2013-08-11 | Moved MaxPlayers and Description from cWorld to cServer. | madmaxoft | 1 | -23/+50 |
2013-08-09 | Added OnExploding() and OnExploded() hooks. | madmaxoft | 1 | -4/+10 |
2013-08-08 | Addeed OnSpawningEntity, OnSpawnedEntity, OnSpawningMonster, OnSpawnedMonster hooks. | madmaxoft | 1 | -2/+12 |
2013-08-06 | Now zombies spawn in Overworld during night | tonibm19 | 1 | -4/+3 |
2013-08-04 | cWorld: Added a self-test for LineBlockTracer, disabled by an #ifdef. | madmaxoft | 1 | -0/+57 |
2013-08-03 | Added cWorld::DoWithChunk() function. | madmaxoft | 1 | -0/+9 |
2013-07-31 | Implemented the actual tab completion for commands and playernames. | madmaxoft | 1 | -6/+10 |
2013-07-30 | Tab completion packet is handled and sent. | madmaxoft | 1 | -0/+14 |
2013-07-07 | Mobs are assigned MaxHealth from monsters.ini; reading monsters.ini doesn't need settings.ini values anymore. | madmaxoft@gmail.com | 1 | -0/+1 |
2013-07-07 | Improved function names for protocol packet sending; alpha-sorted the function lists | madmaxoft@gmail.com | 1 | -80/+80 |
2013-07-03 | Fixed player moving between worlds. | madmaxoft@gmail.com | 1 | -0/+2 |
2013-07-01 | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 1 | -25/+27 |
2013-06-25 | Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code. | madmaxoft@gmail.com | 1 | -41/+31 |
2013-06-24 | The weather doesn't change if the dimension is not Overworld. | nielsbreu@gmail.com | 1 | -0/+6 |
2013-06-22 | Added the End height and composition generators. | madmaxoft@gmail.com | 1 | -2/+3 |
2013-06-21 | Dispensers dispense primed TNT | madmaxoft@gmail.com | 1 | -2/+2 |
2013-06-21 | Simulators are woken up after an explosion. | madmaxoft@gmail.com | 1 | -0/+10 |
2013-06-18 | More TNT fixes. | madmaxoft@gmail.com | 1 | -3/+15 |
2013-06-18 | TNT fixes. | madmaxoft@gmail.com | 1 | -2/+2 |
2013-06-15 | First attempt at fixing the inter-threading deadlocks between the tick thread and the socket thread | madmaxoft@gmail.com | 1 | -0/+12 |
2013-06-12 | Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return values | madmaxoft@gmail.com | 1 | -4/+17 |
2013-05-26 | Implemented droppers | madmaxoft@gmail.com | 1 | -0/+36 |
2013-05-12 | Temporarily set all pickups to spawn in the middle of the block from which they fall. | madmaxoft@gmail.com | 1 | -9/+25 |
2013-05-12 | cWorld: Temporary fix for FS #338 | madmaxoft@gmail.com | 1 | -0/+9 |
2013-05-04 | Explosion: Switched from a cube to a sphere. Implemented using cBlockArea and moved block changing code to ChunkMap | keyboard.osh@gmail.com | 1 | -31/+4 |
2013-04-19 | Slight performance improvements in cWorld::DoExplosiontAt() | madmaxoft@gmail.com | 1 | -3/+5 |
2013-04-19 | Fixed Linux compilation, slight code cleanup | madmaxoft@gmail.com | 1 | -25/+25 |
2013-04-18 | Initial implementation of explosions and TNT block | keyboard.osh@gmail.com | 1 | -0/+62 |
2013-04-13 | Proper entity removal functions | madmaxoft@gmail.com | 1 | -10/+10 |
2013-04-13 | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 1 | -102/+55 |
2013-04-05 | Added carrots and potatoes handling, bonemealing and proper lighting. | madmaxoft@gmail.com | 1 | -3/+31 |
2013-04-01 | Proper fix for FS #347. Also unification of ticking block entities. | madmaxoft@gmail.com | 1 | -11/+11 |
2013-04-01 | Hotfix for FS #347. | madmaxoft@gmail.com | 1 | -7/+13 |
2013-03-18 | Added support for the packet #28 (0x1C): ENTITY_VELOCITY | keyboard.osh@gmail.com | 1 | -0/+8 |
2013-03-14 | Removed the Classic fluid simulator, it was too unstable (2nd attempt) | madmaxoft@gmail.com | 1 | -2/+2 |
2013-03-14 | Removed the Classic fluid simulator, it was too unstable | madmaxoft@gmail.com | 1 | -17/+7 |
2013-03-14 | Added a Noop fluid simulator that doesn't do anything with the fluid (fluid doesn't spread at all, behaves like a normal block) | madmaxoft@gmail.com | 1 | -0/+10 |
2013-03-14 | Added a Vaporize fluid simulator that simply replaces fluid blocks with air. | madmaxoft@gmail.com | 1 | -0/+8 |
2013-03-11 | Initial nether composition generator | madmaxoft@gmail.com | 1 | -0/+16 |
2013-03-03 | Player can sit in minecarts (but not move them yet) | madmaxoft@gmail.com | 1 | -41/+50 |
2013-03-02 | Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup. | madmaxoft@gmail.com | 1 | -5/+5 |
2013-03-01 | New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data. | madmaxoft@gmail.com | 1 | -2/+2 |
2013-02-28 | Converted simulators to take cWorld reference instead of a pointer | madmaxoft@gmail.com | 1 | -6/+6 |
2013-02-28 | Simulators now have direct access to the cChunk object in the WakeUp() call | madmaxoft@gmail.com | 1 | -1/+9 |
2013-02-13 | Added HOOK_WEATHER_CHANGING. | madmaxoft@gmail.com | 1 | -88/+58 |
2013-02-01 | Simplified cWorld::FindAndDoWithPlayer() | madmaxoft@gmail.com | 1 | -11/+8 |
2013-01-12 | Merged branch "branches/hooks" into "trunk". | madmaxoft@gmail.com | 1 | -46/+36 |
2013-01-04 | Floody fluid simulator can create sourceblocks (configurable in World.ini) | madmaxoft@gmail.com | 1 | -5/+4 |
2012-12-26 | Dispensers can dispense items and liquids now | luksor111@gmail.com | 1 | -0/+18 |
2012-12-22 | MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) | madmaxoft@gmail.com | 1 | -1/+2 |
2012-12-17 | Fixed time calculation in cWorld::Tick() | madmaxoft@gmail.com | 1 | -2/+2 |
2012-11-16 | Android: Made the initial pre-calculated spawn area smaller | faketruth | 1 | -1/+1 |
2012-11-11 | Removed an unused obsolete function chain - cWorld::GetChunkBlockData() | madmaxoft@gmail.com | 1 | -9/+0 |
2012-11-01 | Refactored the world time. | madmaxoft@gmail.com | 1 | -57/+40 |
2012-11-01 | Added Bats and Witches. | luksor111@gmail.com | 1 | -0/+4 |
2012-10-28 | Fixed gcc compilation | madmaxoft@gmail.com | 1 | -1/+1 |
2012-10-28 | Added cWorld:SpawnMob(PosX, PosY, PosZ, EntityType) to Lua API | madmaxoft@gmail.com | 1 | -10/+59 |
2012-10-26 | Fixed a valgrind warning in BlockDirt. | madmaxoft@gmail.com | 1 | -4/+4 |
2012-10-25 | Fixed up a few valgrind warnings | madmaxoft@gmail.com | 1 | -7/+8 |
2012-10-21 | Top blocks are now snowed over, either normally, or in deep snow (patch contributed by funmaker, Luksor and Sebi) | madmaxoft@gmail.com | 1 | -0/+1 |
2012-10-21 | Added jukeboxes (patch contributed by Luksor) | madmaxoft@gmail.com | 1 | -2/+11 |
2012-10-20 | Made cWorld's block query functions more orthogonal, added GetBlockInfo() returning all info on a block. | madmaxoft@gmail.com | 1 | -0/+18 |
2012-10-15 | Fixed DelayedFluidSimulator. | madmaxoft@gmail.com | 1 | -3/+6 |
2012-10-14 | Floody fluid sim: reads params from world.ini; water and lava react together into cobblestone / stone / obsidian | madmaxoft@gmail.com | 1 | -5/+8 |
2012-10-14 | Initial Floody fluid simulator. | madmaxoft@gmail.com | 1 | -13/+13 |
2012-10-13 | Preparation for multiple fluid simulators. | madmaxoft@gmail.com | 1 | -11/+54 |
2012-10-13 | Added delayed ticking to Lua API | madmaxoft@gmail.com | 1 | -24/+41 |
2012-10-10 | Added an option to disable/enable PVP on a per world basis | faketruth | 1 | -1/+2 |
2012-10-06 | Completely removed the old (buggy) redstone simulator. | madmaxoft@gmail.com | 1 | -10/+5 |
2012-10-06 | BlockArea writing support (BlockTypes with BlockMeta only) | madmaxoft@gmail.com | 1 | -0/+9 |
2012-10-03 | Fixed saplings not growing into trees | madmaxoft@gmail.com | 1 | -1/+1 |
2012-10-03 | Moved blockticking into blockhandler classes. | madmaxoft@gmail.com | 1 | -2/+20 |
2012-09-29 | Beds can be slept in now (it doesn't change the time though) | faketruth | 1 | -0/+9 |
2012-09-29 | Unified folder name-casing | madmaxoft@gmail.com | 1 | -1/+1 |
2012-09-25 | Added the block dig animation packet (patch contributed by l0udPL) | madmaxoft@gmail.com | 1 | -0/+9 |
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 1 | -18/+18 |
2012-09-23 | Source files cleanup: OSSupport-related files in a separate subfolder, renamed. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-09-23 | Source files cleanup: Removed unused cBlockToPickup | madmaxoft@gmail.com | 1 | -1/+0 |
2012-09-23 | Source files cleanup: Mobs-related files in a separate subfolder, renamed. | madmaxoft@gmail.com | 1 | -16/+19 |
2012-09-23 | Source files cleanup: Generating-related files in a separate subfolder | madmaxoft@gmail.com | 1 | -2/+1 |
2012-09-11 | Merged in a patch for sounds by l0udPL | madmaxoft@gmail.com | 1 | -0/+9 |
2012-09-02 | Next iteration on the 1.3.2 protocol. Still no good, but sometimes it just gets through. For your testing pleasures ;) | madmaxoft@gmail.com | 1 | -9/+0 |
2012-09-01 | Added a Player parameter to OnUpdatedSign and OnUpdatingSign Lua callbacks and to the cWorld:UpdateSign method (http://forum.mc-server.org/showthread.php?tid=464&pid=4393#pid4393) | madmaxoft@gmail.com | 1 | -3/+3 |
2012-08-31 | Progress on the 1.3.2 protocol. | madmaxoft@gmail.com | 1 | -2/+2 |
2012-08-29 | Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself. | madmaxoft@gmail.com | 1 | -4/+4 |
2012-08-27 | Cut out all packet handling to a separate cProtocol descendant | madmaxoft@gmail.com | 1 | -36/+19 |
2012-08-26 | git-svn-id: http://mc-server.googlecode.com/svn/trunk@795 0a769ca7-a7f5-676a-18bf-c427514a06d6 | madmaxoft@gmail.com | 1 | -0/+9 |
2012-08-25 | cWorld doesn't use cPackets. | madmaxoft@gmail.com | 1 | -40/+70 |
2012-08-24 | cPickup doesn't use cPackets. | madmaxoft@gmail.com | 1 | -0/+9 |
2012-08-24 | Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets. | madmaxoft@gmail.com | 1 | -4/+31 |
2012-08-23 | Added a RateCompareString function to StringUtils | faketruth | 1 | -0/+36 |
2012-08-19 | Window, Chest, Furnace and Pawn are not using cPackets at all | madmaxoft@gmail.com | 1 | -0/+18 |
2012-08-19 | Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle. | madmaxoft@gmail.com | 1 | -3/+74 |
2012-08-19 | Another handful of packets rewritten. | madmaxoft@gmail.com | 1 | -0/+18 |
2012-08-18 | Chat packet handled in the new way; fixed missing packet sending for inventory slot. | madmaxoft@gmail.com | 1 | -1/+19 |
2012-08-15 | Added a true "all chunks saved" message for the save-all console command (FS #215) | madmaxoft@gmail.com | 1 | -2/+2 |
2012-08-03 | Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type. | madmaxoft@gmail.com | 1 | -8/+8 |
2012-07-15 | A new Block handling system :o | lapayo94@gmail.com | 1 | -83/+56 |
2012-07-15 | World threads are stopped before the plugin mgr for clean exit (FS #228) | madmaxoft@gmail.com | 1 | -3/+10 |
2012-07-15 | Basic jungle trees with vines, efficient trees handling. | madmaxoft@gmail.com | 1 | -10/+13 |
2012-07-13 | Fixed case comparison - used the builtin function | madmaxoft@gmail.com | 1 | -1/+1 |
2012-07-13 | fixed /tp command | lapayo94@gmail.com | 1 | -1/+1 |
2012-07-02 | cBlockArea object added (with only minimal testing so far) | madmaxoft@gmail.com | 1 | -2/+9 |
2012-07-02 | Added the cWorld::DoWithPlayer() function and exported it in the Lua API. Removed the obsolete cWorld::GetPlayer() function. | madmaxoft@gmail.com | 1 | -47/+10 |
2012-06-19 | Made ForEach API safer to use, now supports Destroy()-ing objects, too ( http://forum.mc-server.org/showthread.php?tid=434&pid=3513#pid3513 ) | madmaxoft@gmail.com | 1 | -2/+4 |
2012-06-17 | Removed the deprecated GetBlockEntity(), added several enumerators to replace it. | madmaxoft@gmail.com | 1 | -10/+45 |
2012-06-17 | Logs completion of chunk saving (FS #215) | cedeel@gmail.com | 1 | -0/+1 |
2012-06-16 | Added new hooks: UPDATING_SIGN and UPDATED_SIGN. The first one is capable of changing the sign text by returning the new four lines along with the bool value | madmaxoft@gmail.com | 1 | -4/+13 |
2012-06-16 | Exported cWorld::ForEachEntity and cWorld::ForEachEntityInChunk; no idea if they actually work | madmaxoft@gmail.com | 1 | -7/+33 |
2012-06-15 | Only spawn nether mobs in nether biome. | cedeel@gmail.com | 1 | -20/+26 |
2012-06-14 | Renamed HOOK_WEATHER_CHANGE to HOOK_WEATHER_CHANGED, added the glue code for it to actually work | madmaxoft@gmail.com | 1 | -3/+3 |
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -1845/+1845 |
2012-06-14 | Added HOOK_WEATHER_CHANGE. | cedeel@gmail.com | 1 | -0/+3 |
2012-06-13 | Revamped the weather system. | cedeel@gmail.com | 1 | -28/+69 |
2012-06-09 | Fixed a forgotten ini file read | madmaxoft@gmail.com | 1 | -0/+1 |
2012-06-09 | More ini settings save their defaults | madmaxoft@gmail.com | 1 | -5/+5 |
2012-06-09 | New IniFile functionality: read value and set default if it isn't present (GetValueSet() ); used by cWorld | madmaxoft@gmail.com | 1 | -29/+20 |
2012-06-09 | Sugarcane and cactus max height can be set in world.ini. | madmaxoft@gmail.com | 1 | -2/+2 |
2012-06-09 | Plants growable by bonemeal are settable in the world.ini. Default matches vanilla MC. | madmaxoft@gmail.com | 1 | -8/+67 |
2012-06-09 | Cacti grow by themselves and by bonemeal | madmaxoft@gmail.com | 1 | -0/+6 |
2012-06-09 | Bonemeal is consumed in survival mode when used on growable blocks | madmaxoft@gmail.com | 1 | -6/+7 |
2012-06-08 | Sugarcane grows and can be grown using bonemeal. | madmaxoft@gmail.com | 1 | -0/+6 |
2012-06-07 | Bonemeal works on crops, melons, pumpkins, saplings and grass. Plant growing has been refactored into separate functions callable from Lua, too. | madmaxoft@gmail.com | 1 | -0/+88 |
2012-06-07 | Repeaters' delays can be set by rclk | madmaxoft@gmail.com | 1 | -0/+9 |
2012-06-06 | Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool. | madmaxoft@gmail.com | 1 | -7/+44 |
2012-05-30 | Added support for SetNextBlockTick() function callable from Lua | madmaxoft@gmail.com | 1 | -0/+9 |
2012-05-29 | Added code for the chunks to manipulate their neighbors while ticking. Also added some basic farming support - melon and pumpkin growing code. Untested and untestable so far, will test and fix later. | madmaxoft@gmail.com | 1 | -21/+75 |
2012-05-25 | Merged the composable_generator branch into the trunk | madmaxoft@gmail.com | 1 | -234/+258 |
2012-04-10 | Added the "/regeneratechunk" command that regenerates either current chunk or a chunk specified with x, z parameters. TODO: permissions - we don't want guests erasing our chunks! | madmaxoft@gmail.com | 1 | -0/+12 |
2012-03-24 | Reverted the previous commit - it is useless, since entities still depend heavily on cWorld | madmaxoft@gmail.com | 1 | -98/+0 |
2012-03-23 | Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers) | madmaxoft@gmail.com | 1 | -0/+98 |
2012-03-22 | Fixed a deadlock by removing clients from all chunks upon their exit, not using the clients chunklists. | madmaxoft@gmail.com | 1 | -2/+2 |
2012-03-16 | Exposed a function to Lua to get a block's sky light value | faketruth | 1 | -0/+9 |
2012-03-14 | Unified the chunk data to use the BLOCKDATA datatype. | madmaxoft@gmail.com | 1 | -0/+15 |
2012-03-14 | Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency | madmaxoft@gmail.com | 1 | -9/+27 |
2012-03-12 | Added a flat terrain generator with settable terrain height | madmaxoft@gmail.com | 1 | -2/+4 |
2012-03-11 | Stopping the ChunkSender upon server stop | madmaxoft@gmail.com | 1 | -0/+1 |
2012-03-10 | Fixed a few obsoleted functions | madmaxoft@gmail.com | 1 | -23/+28 |
2012-03-10 | Fixed *nix threading issue; | madmaxoft@gmail.com | 1 | -1/+1 |
2012-03-09 | cClientHandles have a unique ID now to distinguish them | faketruth | 1 | -2/+2 |
2012-03-07 | Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380 | faketruth | 1 | -32/+44 |
2012-03-06 | That was not a good place to use ARRAYCOUNT() | madmaxoft@gmail.com | 1 | -5/+5 |
2012-03-06 | Fixed rev368's ChunkSender, now sends properly even chunks that are loaded. Fixed a deadlock in cClientHandle vs TickThread over cClientHandle::m_CSChunkLists | madmaxoft@gmail.com | 1 | -0/+18 |
2012-03-06 | Fixed bug FS#157 http://mc-server.org/support/index.php?do=details&task_id=157 | faketruth | 1 | -5/+5 |
2012-03-05 | ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :) | madmaxoft@gmail.com | 1 | -9/+13 |
2012-03-03 | Got rid of some hardcoded numbers, now using hardcoded variables! woo | faketruth | 1 | -6/+6 |
2012-03-01 | New redstone simulator. Should work without crashes! | faketruth | 1 | -0/+4 |
2012-02-29 | Fixed the authenticator bug | madmaxoft@gmail.com | 1 | -0/+3 |
2012-02-29 | Added validity checks to world broadcasting. Also added logging to cPlayer deletion to catch that stupid BugByBoo. | madmaxoft@gmail.com | 1 | -3/+5 |
2012-02-28 | Chunk now has an indicator of load failure; Chunk generator uses cChunkStay | madmaxoft@gmail.com | 1 | -0/+9 |
2012-02-28 | Implemented synchronous chunk loading; optimized cChunkStay interface for speed (though still unused ;) | madmaxoft@gmail.com | 1 | -2/+20 |
2012-02-28 | Const-correctness for packet broadcasting (fixes GCC compilation) | madmaxoft@gmail.com | 1 | -1/+1 |
2012-02-26 | New cChunkStay class for temporarily keeping chunks loaded even when then have no clients. For now unused, will be used by generator and lighting in the future. | madmaxoft@gmail.com | 1 | -0/+9 |
2012-02-22 | Added a crude way of disabling redstone. It's necessary though, redstone is completely broken, crashes the server all the time | faketruth | 1 | -22/+0 |
2012-02-21 | Removed cChunkPtrs from everywhere but internal cChunkMap usage. Now we should finally be threadsafe :) | madmaxoft@gmail.com | 1 | -74/+35 |
2012-02-21 | Fixed heightmap optimization from rev 302; removed a few more cChunkPtrs | madmaxoft@gmail.com | 1 | -0/+27 |
2012-02-21 | Fixed block-getting so that simulators work again | madmaxoft@gmail.com | 1 | -16/+26 |
2012-02-20 | Removed some more cChunkPtr usage | madmaxoft@gmail.com | 1 | -14/+53 |
2012-02-18 | Substantial cWorld::FastSetBlock() speed up by queueing all such calls and processing them later chunk-wise (makes growing trees in the generator fast again) | madmaxoft@gmail.com | 1 | -20/+9 |
2012-02-18 | Fixed previous commit: forgot to remove a debugging setting | madmaxoft@gmail.com | 1 | -3/+1 |
2012-02-18 | Re-implemented tree-growing. May produce artefacts on old-world / new-world boundaries. | madmaxoft@gmail.com | 1 | -11/+32 |
2012-02-18 | Thread-safe chunk generation, storage and generator are queried for progress while initializing server | madmaxoft@gmail.com | 1 | -40/+108 |
2012-02-17 | Chunk coords mostly "upgraded" to include the Y coord for future compatibility | madmaxoft@gmail.com | 1 | -0/+2 |
2012-02-17 | Removed useless log messages | madmaxoft@gmail.com | 1 | -1/+0 |
2012-02-16 | git-svn-id: http://mc-server.googlecode.com/svn/trunk@281 0a769ca7-a7f5-676a-18bf-c427514a06d6 | faketruth | 1 | -2/+2 |
2012-02-16 | cWorldGenerator speedup - doesn't call GetChunk() anymore, not queueing the chunk it's generating to be loaded recursively. | madmaxoft@gmail.com | 1 | -0/+9 |
2012-02-16 | Got rid of dangerous GetEntity(), not using DoWithEntity() | faketruth | 1 | -5/+4 |
2012-02-16 | Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properly | madmaxoft@gmail.com | 1 | -1/+72 |
2012-02-15 | Fixed logging formatting error in cWorld | madmaxoft@gmail.com | 1 | -1/+1 |
2012-02-14 | Got rid of cWorld::GetAllPlayers() and implemented ForEachPlayer() more or less in Lua | faketruth | 1 | -20/+0 |
2012-02-13 | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 1 | -451/+404 |
2012-02-08 | Added total chunk count to webadmin | madmaxoft@gmail.com | 1 | -2/+108 |
2012-02-08 | MTRand class is not created in each tick, therefore much improving tick-thread time (now uses ~5 % CPU instead of one full core) | madmaxoft@gmail.com | 1 | -42/+82 |
2012-02-01 | Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; | madmaxoft@gmail.com | 1 | -0/+4 |
2012-01-29 | Old code begone! ChunkMap cleanup | madmaxoft@gmail.com | 1 | -1/+1 |
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -5/+6 |
2012-01-19 | Terrain generation is synchronous again, async generation has bugs. | faketruth | 1 | -27/+29 |
2012-01-01 | Fixed the numchunks console command. | faketruth | 1 | -1/+15 |
2011-12-31 | Made a couple of functions in cChunk inline, this should speed up several block operations on chunks | faketruth | 1 | -2/+2 |
2011-12-28 | - implemented the fire simulation in native c++ (cFireSimulator) | lapayo94@gmail.com | 1 | -5/+12 |
2011-12-28 | Fixed some small memory leaks | lapayo94@gmail.com | 1 | -0/+2 |
2011-12-27 | Users file was pretty messed up with mixed unix and windows line endings. The ini failed to parse correctly under cygwin. | faketruth | 1 | -1/+8 |
2011-12-27 | Some kind of 'template' world generator that right now just generates an all dirt world. You can use this to test new algorithms | faketruth | 1 | -8/+14 |
2011-12-26 | - improved Simulator system | lapayo94@gmail.com | 1 | -8/+22 |
2011-12-26 | - Linux compatible fixes including updated makefile | mtilden@gmail.com | 1 | -14/+18 |
2011-12-25 | Chunks are generated in a separate thread allowing players to keep on playing and chatting while chunks are generated. This means, however, that cWorld::GetChunk() does not always return a chunk and is something you need to be aware of. I am not entirely sure if all this is completely stable, but I think so :O | faketruth | 1 | -50/+120 |
2011-12-24 | Max. players and MOTD are now changeable in the settings.ini | lapayo94@gmail.com | 1 | -0/+21 |
2011-12-22 | Digging leaves with shears now drops leaves | lapayo94@gmail.com | 1 | -5/+5 |
2011-11-10 | Added code for doors. Doors now place correctly but opening them is buggy and I need to change the current opening code to use bitwise operators. | admin@omencraft.com | 1 | -3/+3 |
2011-11-10 | Storms were WAY too frequent. I toned them down. | admin@omencraft.com | 1 | -4/+4 |
2011-11-10 | Added random weather that persists per world. Also added SetWeather, GetWeather, and CastThunderbolt to lua bindings. | admin@omencraft.com | 1 | -0/+71 |
2011-11-09 | bugfix to redstone, it can climb walls again. | admin@omencraft.com | 1 | -5/+5 |
2011-11-09 | Redstone clocks now work. even one clocks. torches don't update themselves when placed yet, but redstone wire updates the torch. Fixed a bug with piston animations. | admin@omencraft.com | 1 | -0/+35 |
2011-11-08 | Fixed world time | faketruth | 1 | -1/+10 |
2011-11-07 | Added Sebi's changes to pistons and item drops. | admin@omencraft.com | 1 | -0/+38 |
2011-11-06 | Patch with diff file created by Sebi (implemented some stuff like lava physics, drops are deleted when in lava, water is now slower, lava gives actual damage etc.). Pistons now work mostly as they should. They do not yet show the motion animation and do not emit sound. They do extend, push, and retract as they should though. Right now the only way to activate a piston is to light redstone wire adjacent to it with a redstone torch. | admin@omencraft.com | 1 | -3/+15 |
2011-11-02 | Fixed some "Entity was not found in any chunk!" warnings | faketruth | 1 | -0/+1 |
2011-11-02 | Changed world gamemode location to world.ini for world based gamemodes. | admin@omencraft.com | 1 | -2/+4 |
2011-11-01 | fixed player spawning in the ground. | admin@omencraft.com | 1 | -5/+0 |
2011-11-01 | You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet | faketruth | 1 | -36/+32 |
2011-10-31 | Prepared some parts of the code for multi world support, I created lots of TODO's | faketruth | 1 | -4/+4 |
2011-10-26 | Made several recomended changes. Gamemode is now world based. Need to add it to player. | admin@omencraft.com | 1 | -1/+2 |
2011-10-26 | Updated VS2010 project files | faketruth | 1 | -104/+43 |
2011-10-26 | git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 | admin@omencraft.com | 1 | -10/+120 |
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+764 |