index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
/
WorldStorage
/
MapSerializer.cpp
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2023-05-16
Removed all Printf-family functions from StringUtils.
Mattes D
1
-12
/
+6
2021-01-26
Fix debug macro situation (#5114)
Tiger Wang
1
-4
/
+4
2021-01-11
zlib -> libdeflate (#5085)
Tiger Wang
1
-46
/
+7
2020-05-07
Remove old Android leftovers (#4722)
Mat
1
-6
/
+6
2018-01-03
Add the fmt library (#4065)
peterbell10
1
-4
/
+4
2016-09-27
Use cChunkDef::Height for Y coord comparison where applicable.
Moritz Borcherding
1
-1
/
+1
2016-02-05
Bulk clearing of whitespace
LogicParrot
1
-3
/
+3
2015-07-29
Silenced and fixed many warning messages across multiple files.
Samuel Barney
1
-5
/
+5
2015-05-19
Make -Werror disabling file only
tycho
1
-6
/
+6
2015-05-09
CheckBasicStyle: checks spaces around * and &.
Mattes D
1
-2
/
+2
2015-05-09
More style checking.
Mattes D
1
-4
/
+4
2014-10-21
Replace &*[0] accesses with .data()
Tiger Wang
1
-2
/
+2
2014-09-26
Added type checking to map loading.
Howaner
1
-9
/
+9
2014-05-09
Check the height and width values read.
worktycho
1
-0
/
+8
2014-03-24
Wither invulnerability
andrew
1
-1
/
+5
2014-02-24
Fixed MCServer not compiling with C++03 compilers
STRWarrior
1
-2
/
+2
2014-02-17
Map item handler; Fixed several bugs
andrew
1
-2
/
+9
2014-02-14
Send map when selected
andrew
1
-3
/
+6
2014-02-13
IDCount Serialization
andrew
1
-1
/
+78
2014-02-13
Implementation of in-game maps
andrew
1
-0
/
+189