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path: root/src/WorldStorage/MapSerializer.cpp (unfollow)
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2021-01-26Fix debug macro situation (#5114)Tiger Wang1-4/+4
2021-01-11zlib -> libdeflate (#5085)Tiger Wang1-46/+7
2020-05-07Remove old Android leftovers (#4722)Mat1-6/+6
2018-01-03Add the fmt library (#4065)peterbell101-4/+4
2016-09-27Use cChunkDef::Height for Y coord comparison where applicable.Moritz Borcherding1-1/+1
2016-02-05Bulk clearing of whitespaceLogicParrot1-3/+3
2015-07-29Silenced and fixed many warning messages across multiple files.Samuel Barney1-5/+5
2015-05-19Make -Werror disabling file onlytycho1-6/+6
2015-05-09CheckBasicStyle: checks spaces around * and &.Mattes D1-2/+2
2015-05-09More style checking.Mattes D1-4/+4
2014-10-21Replace &*[0] accesses with .data()Tiger Wang1-2/+2
2014-09-26Added type checking to map loading.Howaner1-9/+9
2014-05-09Check the height and width values read.worktycho1-0/+8
2014-03-24Wither invulnerabilityandrew1-1/+5
2014-02-24Fixed MCServer not compiling with C++03 compilersSTRWarrior1-2/+2
2014-02-17Map item handler; Fixed several bugsandrew1-2/+9
2014-02-14Send map when selectedandrew1-3/+6
2014-02-13IDCount Serializationandrew1-1/+78
2014-02-13Implementation of in-game mapsandrew1-0/+189