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* NBTChunkSerializer: Cleaned up interface.Mattes D2019-09-241-121/+9
| | | | | | Removed dependency on cChunkDataCallback. Moved all the serializing code into a worker class. Changed the serialization into a single-call action.
* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-1/+1
| | | | | | | Closes #4236 CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/". #include "Globals.h" still works by including the build generated file and any other src-relative path will not work.
* Removed UTF-8 BOM (#4033)Lukas Pioch2017-09-191-1/+1
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* Implement anvil chunk sparsingpeterbell102017-08-261-8/+5
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* Fully implemented leashes (#3798)Pablo Beltrán2017-08-211-0/+2
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* Removed unused forward declarations (#3888)Lukas Pioch2017-08-031-4/+0
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* Added bed entity (#3823)Lukas Pioch2017-07-071-0/+2
| | | | | | | | | | * Added bed entity * Export cBedEntity to lua * Set color of bed through item damage value * Added bed entity to APIDoc * NBT: Added loading and saving * Crafting recipes for the colored beds
* Bulk clearing of whitespaceLogicParrot2016-02-051-9/+9
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* Implemented brewingLukas Pioch2015-11-031-0/+2
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* Unified the doxy-comment format.Mattes D2015-07-311-5/+4
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* cPainting saving implementedTiger Wang2015-03-141-0/+2
| | | | Additionally, it now inherits from cHangingEntity.
* Merge branch 'master' into MobSpawnerHowaner2014-09-261-0/+2
|\ | | | | | | | | | | Conflicts: src/MobSpawner.h src/Mobs/Monster.h
| * MCServer world compatiblity with vanilla and mcedit.Howaner2014-09-231-0/+2
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* | Implemented mob spawner.Howaner2014-09-191-12/+14
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* Added beacon load/save.Howaner2014-07-301-0/+2
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* Merge branch 'master' into potionsmadmaxoft2014-07-151-1/+1
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| * Implemented trapped chests & othersTiger Wang2014-07-071-1/+1
| | | | | | | | | | | | | | + Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes
* | Added splash potions to NBT serialization and retrievalarchshift2014-07-121-0/+1
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* Fixed issue with types not being defined for an unused parameterTycho2014-05-181-1/+1
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* Implemented Chunk Sparsing with segmentsTycho2014-04-261-2/+2
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* Ender crystalsandrew2014-03-251-0/+2
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* Add item frame saving.Howaner2014-03-151-0/+4
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* Add ExpOrb saving.Howaner2014-03-151-0/+2
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* Add TNT Save/Load and add Netbeans projects to .gitignoreHowaner2014-03-081-0/+2
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* Add Flower PotsHowaner2014-03-071-0/+2
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* Rename SkullEntity to MobHeadEntityHowaner2014-02-191-2/+2
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* Add Skulls/HeadsHowaner2014-02-171-0/+2
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* Command block (de)serializationandrew2014-01-181-0/+2
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* Moved source to srcAlexander Harkness2013-11-241-0/+116