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path: root/src/WorldStorage/WSSAnvil.h (follow)
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* Prepare ChunkData for BlockState storage (#5105)Tiger Wang2021-03-051-8/+9
* zlib -> libdeflate (#5085)Tiger Wang2021-01-111-21/+14
* Adding new monster types to enum and saving/loading for easier future implementation (#4941)12xx122020-11-231-1/+37
* Added end portal and enchanting table block entities12xx122020-09-201-16/+18
* Save enderchest block entities to storageTiger Wang2020-08-281-0/+1
* Using Super.Mattes D2020-04-161-2/+2
* Add Zombie VillagersBond-0092020-04-101-0/+1
* Implement wither skeletons (#4563)Mat2020-04-041-0/+1
* Manage block entity lifetime with unique_ptr (#4080)peterbell102020-04-031-16/+17
* Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D2020-04-031-1/+2
* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-19/+19
* Add cUUID class (#3871)peterbell102017-08-251-2/+3
* Fully implemented leashes (#3798)Pablo Beltrán2017-08-211-0/+4
* Replaced includes with forward declarationsLukas Pioch2017-08-131-2/+1
* Removed unused forward declarations (#3888)Lukas Pioch2017-08-031-2/+0
* Added basic ocelot behavior (#3829)Bond-0092017-07-121-2/+4
* Added bed entity (#3823)Lukas Pioch2017-07-071-0/+1
* Load entities from old and new namesLukas Pioch2017-06-231-0/+1
* Anvil storage: load block entities from both old and new name-styles. (#3784)Mattes D2017-06-211-3/+8
* BlockEntities: Support cloning self.Mattes D2017-06-161-17/+19
* Store cChunk::m_BlockEntities in a map (#3717)peterbell102017-05-221-1/+1
* Clang 5.0 fixesLukas Pioch2017-05-211-1/+1
* Bulk clearing of whitespaceLogicParrot2016-02-051-35/+35
* Implemented brewingLukas Pioch2015-11-031-0/+1
* Chunks that fail to load are offloaded to extra files.Mattes D2015-07-311-28/+34
* cPainting saving implementedTiger Wang2015-03-141-0/+1
* Added RabbitsMasy982014-12-201-0/+1
* Added Entity GuardianMasy982014-12-181-0/+1
* Added timestamp to new files WSSAnvilplanetx2014-12-081-1/+1
* Added Timestamp info to chunks in WSSAnvilplanetx2014-12-071-2/+3
* Finished mob spawner implementation.Howaner2014-11-181-0/+1
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-3/+3
* Rewritten block entity loading.Mattes D2014-08-291-12/+19
* Wolf uses UUID for owner.madmaxoft2014-08-031-0/+4
* Added beacon load/save.Howaner2014-07-301-0/+1
* Fixed style: spaces after commas.madmaxoft2014-07-191-1/+1
* Merge branch 'master' into potionsmadmaxoft2014-07-151-1/+1
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| * Implemented trapped chests & othersTiger Wang2014-07-071-1/+1
* | Added splash potions to NBT serialization and retrievalarchshift2014-07-121-0/+1
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* More size_t fixes.Mattes D2014-05-091-1/+1
* Build fixes after the last size_t batch.Mattes D2014-05-091-1/+1
* Ender crystalsandrew2014-03-251-0/+1
* Add item frame saving.Howaner2014-03-151-0/+3
* Add ExpOrb saving.Howaner2014-03-151-1/+2
* Add TNT Save/Load and add Netbeans projects to .gitignoreHowaner2014-03-081-0/+1
* Add Flower PotsHowaner2014-03-071-0/+1
* Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper2014-02-231-0/+7
* Rename SkullEntity to MobHeadEntityHowaner2014-02-231-1/+1
* Add Skulls/HeadsHowaner2014-02-231-0/+1
* Command block (de)serializationandrew2014-01-181-8/+9
* Added user setting compression factorTycho2014-01-171-1/+3
* Preliminary mobile entity savingTiger Wang2013-12-251-1/+33
* Moved source to srcAlexander Harkness2013-11-241-0/+184