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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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src
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WorldStorage
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WSSCompact.cpp
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Author
Files
Lines
2014-03-07
Add Flower Pots
Howaner
1
-3
/
+37
2014-01-23
Improved code safety for the Compact world storage.
Mattes D
1
-104
/
+72
2014-01-23
Command block fixes 2
andrew
1
-8
/
+30
2014-01-17
Added user setting compression factor
Tycho
1
-5
/
+6
2013-12-20
Attempt at fixing cChunkDef::Height signedness.
madmaxoft
1
-3
/
+3
2013-11-27
Fixed VC2008 compilation, normalized include paths.
madmaxoft
1
-1
/
+1
2013-11-27
Fixed the remaining derps
Alexander Harkness
1
-2
/
+2
2013-11-25
Further attempts to fix compile
Tiger Wang
1
-2
/
+2
2013-11-24
Attempt to fix compilation
Tiger Wang
1
-2
/
+2
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-06-20
Furnaces light up visually when they're cooking
madmaxoft@gmail.com
1
-3
/
+4
2013-05-28
Moved BlockEntities to a separate folder
madmaxoft@gmail.com
1
-7
/
+6
2013-05-26
Implemented droppers
madmaxoft@gmail.com
1
-0
/
+1
2013-04-13
Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
madmaxoft@gmail.com
1
-2
/
+2
2013-02-27
Made FAST_FLOOR_DIV work correctly, replaced all floorf() divisions with it.
madmaxoft@gmail.com
1
-2
/
+2
2012-12-19
Added dispensers (they can't dispense items yet)
luksor111@gmail.com
1
-6
/
+28
2012-10-21
Added jukeboxes (patch contributed by Luksor)
madmaxoft@gmail.com
1
-5
/
+27
2012-09-24
Source files cleanup: The rest of the files renamed.
madmaxoft@gmail.com
1
-5
/
+5
2012-09-23
Source files cleanup: WorldStorage-related files in a separate subfolder
madmaxoft@gmail.com
1
-7
/
+7
2012-08-26
Added basic noteblocks, finished sign storage in Anvil (patch contributed by l0udPL)
madmaxoft@gmail.com
1
-1
/
+23
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-942
/
+942
2012-05-25
Merged the composable_generator branch into the trunk
madmaxoft@gmail.com
1
-22
/
+93
2012-03-24
Reverted the previous commit - it is useless, since entities still depend heavily on cWorld
madmaxoft@gmail.com
1
-13
/
+14
2012-03-23
Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers)
madmaxoft@gmail.com
1
-14
/
+13
2012-03-14
Unified the chunk data to use the BLOCKDATA datatype.
madmaxoft@gmail.com
1
-5
/
+7
2012-03-14
Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency
madmaxoft@gmail.com
1
-9
/
+17
2012-03-11
Fixed a small bug in chunk version check D:
faketruth
1
-0
/
+1
2012-03-10
Completely integrated the new axis ordering. Will update worlds accordingly
faketruth
1
-0
/
+144
2012-03-09
cClientHandles have a unique ID now to distinguish them
faketruth
1
-1
/
+1
2012-03-07
WSSCompact: fixed switched version values (!); removed unused methods
madmaxoft@gmail.com
1
-2
/
+2
2012-03-05
Using a fixed-size array instead of AString for conversion. Conversion now runs ~10x faster :) (in debug mode)
madmaxoft@gmail.com
1
-25
/
+29
2012-03-05
WSS conversion quickfix: reserving memory so that AString doesn't need to re-alloc (but still uses painfully slow push_back()s )
madmaxoft@gmail.com
1
-0
/
+2
2012-03-04
Yay tiny commits XD fixed % sign
faketruth
1
-1
/
+1
2012-03-04
Lowered the amount of logging while converting chunks
faketruth
1
-1
/
+8
2012-03-04
Converted pak files were not marked 'dirty' and wouldn't be saved. Fixed now :)
faketruth
1
-0
/
+1
2012-03-04
Should have complete support for 256 blocks high worlds. Old save files are converted to new ones at load.
faketruth
1
-15
/
+155
2012-02-28
Implemented synchronous chunk loading; optimized cChunkStay interface for speed (though still unused ;)
madmaxoft@gmail.com
1
-94
/
+149
2012-02-17
Chunk coords mostly "upgraded" to include the Y coord for future compatibility
madmaxoft@gmail.com
1
-5
/
+5
2012-02-17
Lots of logging added
madmaxoft@gmail.com
1
-1
/
+4
2012-02-16
Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properly
madmaxoft@gmail.com
1
-50
/
+139
2012-02-13
Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.
madmaxoft@gmail.com
1
-0
/
+415