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2013-12-24Fixed comments in main.cpp and Player.cppTiger Wang1-1/+1
2013-12-23Added some comments in main.cppTiger Wang1-1/+1
2013-12-22Added many event catchersTiger Wang1-11/+53
* Window close * CTRL-C * etc.
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-08-07Removed Squirrel.madmaxoft1-4/+0
This compiles under Windows, but is untested in Linux.
2013-05-25Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW.madmaxoft@gmail.com1-4/+4
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1510 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-20Use leakfinder in debug builds to dump all currently used memory via the "dumpmem" console command.madmaxoft@gmail.com1-1/+0
git-svn-id: http://mc-server.googlecode.com/svn/trunk@984 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-15Compiles on Android! Added Eclipse project, import it into your workspace and it should be runnable on Android!faketruth1-1/+8
Disabled Squirrel for Android cLog now logs to Android LogCat as well Fixed Lua so it compiles on Android Removed/commented out exceptions in JsonCpp so it compiles on Android git-svn-id: http://mc-server.googlecode.com/svn/trunk@741 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-16Some code improvementslapayo94@gmail.com1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@677 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-15A new Block handling system :olapayo94@gmail.com1-10/+0
It was really a lot of work :D Took me the complete weekend :D Would really like to here your opinion on this =) The aim of this is to put all the actions for one block in one place so it is not spread around the source. (ToPickup, Action in cWorld, Action in cChunk, Action here, action there :D) git-svn-id: http://mc-server.googlecode.com/svn/trunk@671 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-08Squirrel Pluginslapayo94@gmail.com1-3/+4
I worked a little bit on the squirrel Bindings They work now on linux and windows :) (OSX is untested, but should work also) but they are very limited at the moment. (Only made OnChat working) I also fixed some small bugs. git-svn-id: http://mc-server.googlecode.com/svn/trunk@648 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-204/+204
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-09Using the _DEBUG macro for *nix debug builds as well; trying to force 8-byte alignment on critical sections ( http://forum.mc-server.org/showthread.php?tid=384 )madmaxoft@gmail.com1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@387 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-23Added cmdline parameters "/cdg" and "/cdf" for crashdump flags "globals" and "full memory"madmaxoft@gmail.com1-2/+17
git-svn-id: http://mc-server.googlecode.com/svn/trunk@322 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22Restricted windows crash dump generating code to 32-bit platforms only due to inline assemblymadmaxoft@gmail.com1-5/+6
git-svn-id: http://mc-server.googlecode.com/svn/trunk@307 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-21Added code to produce dump files on Windows builds to aid with debugging server crashesmadmaxoft@gmail.com1-0/+85
git-svn-id: http://mc-server.googlecode.com/svn/trunk@306 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-16Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properlymadmaxoft@gmail.com1-1/+5
git-svn-id: http://mc-server.googlecode.com/svn/trunk@273 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-13Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.madmaxoft@gmail.com1-10/+45
git-svn-id: http://mc-server.googlecode.com/svn/trunk@251 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-29VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com1-7/+9
git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-11-08It's a Squirrel!!faketruth1-0/+12
In SquirrelBindings.h use #define USE_SQUIRREL 1 to enable squirrel git-svn-id: http://mc-server.googlecode.com/svn/trunk@76 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-11-01You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yetfaketruth1-0/+2
Players are now stored in separate folder /players instead of in the world folder (!so move the folder!) Fixed a memory leak/error in cPickup.cpp Multiple worlds are stored in cRoot cClientHandle lists are taken out of cWorld and now stored in cServer Worlds now have names to distinguish them by Some functions in the Core plugin now distinguish between worlds git-svn-id: http://mc-server.googlecode.com/svn/trunk@40 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-22Found something that calls a function when a segfault happens, might be useful.faketruth1-4/+16
git-svn-id: http://mc-server.googlecode.com/svn/trunk@7 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-21Compiles for linuxfaketruth1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@6 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-03MCServer c++ source filesfaketruth1-0/+36
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6