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2014-01-28Renamed Farmer functions and added doxycommentsSTRWarrior2-17/+20
2014-01-28Villager: NoCountDown and Action function don't check VillagersShouldHarvestCrops anymore because it shoudn't even be activated anywhere.STRWarrior1-10/+0
2014-01-27Villager doesn't check the environment for crops if it doesn't need to.STRWarrior1-0/+5
2014-01-27The world can now be configured wether farmers should be able to harvest crops.STRWarrior3-0/+14
2014-01-27Villager: Few more comments.STRWarrior2-4/+9
2014-01-27CleanupSTRWarrior2-31/+65
2014-01-27Villagers: Harvesting is more rare.STRWarrior1-1/+1
2014-01-27Villager: Farmers can't place crops on blocks other then farmland.STRWarrior1-1/+7
2014-01-27Fixed compiler error.STRWarrior1-1/+1
2014-01-27Villager: Farmer: Crops finding is more random.STRWarrior1-18/+19
2014-01-27Added GetCropsPos and DidFindCrops functions.STRWarrior1-0/+6
2014-01-27Villagers: Farmers now replant the crops.STRWarrior2-1/+17
2014-01-27Villagers: Fixed only gettings the crops block when farming.STRWarrior1-2/+2
2014-01-27Villagers don't look for new crops when they already found one.STRWarrior1-11/+9
2014-01-27E_BLOCK_POTATOES isn't an solid block. Villagers were floating above them.STRWarrior1-0/+1
2014-01-27Villagers: Farmers can also harvest carrots and potatoes.STRWarrior2-9/+38
2014-01-27Makes farmers farm crops.STRWarrior2-1/+76
2014-01-26Fixed bug where wolfs would teleport while they were sitting.STRWarrior1-1/+4
2014-01-26Small fix since the new AI and a new small feature.STRWarrior1-6/+27
2014-01-26Fixed segmentation fault on villager damageTiger Wang1-1/+1
2014-01-26Reduced unnecessary echoes (thanks xoft)Tiger Wang1-5/+3
2014-01-25Did what xoft recommendedTiger Wang2-2/+6
2014-01-25Rail speed tweakTiger Wang1-2/+2
2014-01-25Implemented sheeps eating grass.STRWarrior2-1/+41
2014-01-25Improved AllToLua UI experienceTiger Wang1-2/+8
2014-01-25Two minor changesTiger Wang2-6/+4
2014-01-25Implemented fall damage for mobsTiger Wang5-11/+41
2014-01-25Attack() is no longer always calledTiger Wang1-1/+1
2014-01-25Added RSA encryption to crypto wrappers.madmaxoft2-0/+39
2014-01-25Stupid Mistake fixedTycho1-2/+2
2014-01-25Implemented pickup combiningTiger Wang1-0/+55
2014-01-25Mob bugfixesTiger Wang6-26/+54
2014-01-25Comm logging is available in both Debug and Release modes.madmaxoft3-16/+16
2014-01-25Added cFile::Flush().madmaxoft2-20/+34
2014-01-25Fixed exportsTycho3-7/+1
2014-01-25Protocol17: Comm logging shows the data left over from previous parse.madmaxoft1-2/+15
2014-01-25Switched cEvent to GetOSErrorStringTycho3-18/+14
2014-01-25Extracted cSocket::GetErrorString into GetOSErrorStringTycho6-59/+62
2014-01-25Added dependecy output to Bindings/BindingsDependencies.txtTycho1-0/+7
2014-01-25Reformatted Bindings DependeciesTycho1-28/+58
2014-01-25All mobs now drown (fixes #54)Tiger Wang6-127/+137
2014-01-25Fixed a generator bugTiger Wang2-1/+9
2014-01-25Zombies and skeletons use AITiger Wang2-9/+15
2014-01-24Fixed *nix compilation for previous commit.madmaxoft1-2/+2
2014-01-24Added per-connection comm logging in debug mode.madmaxoft3-1/+93
2014-01-24Miscellaneous improvementsTiger Wang3-28/+17
2014-01-24Changed a condition to IsGameModeTiger Wang1-2/+1
2014-01-24Fixed a possible deadlock on client disconnect.madmaxoft1-9/+0
2014-01-24Fixed a failure in cSquid.madmaxoft1-1/+2
2014-01-24Made wolves compatible with new AI codeTiger Wang2-11/+26
2014-01-24Monsters no longer check for direct line of sightTiger Wang1-10/+2
2014-01-24Large reworking of mob code [SEE DESC]Tiger Wang7-242/+334
2014-01-24Fixed mobs too close to player not tickingTiger Wang1-2/+2
2014-01-24Implemented creeper abilitiesTiger Wang2-2/+50
2014-01-24Removed unused ReferenceManagerTiger Wang4-122/+1
2014-01-24Added more minecart powered rail directionsTiger Wang3-80/+63
2014-01-24Fixed Win nightbuilds not producing PDBs.madmaxoft1-0/+7
2014-01-24Fixed a few compile-time and runtime warnings in ScoreboardSerializer.madmaxoft1-8/+4
2014-01-24Fixed crash with failed entity-loading.madmaxoft2-3/+9
2014-01-24Fixed flint&steel failure on the Y world edges.madmaxoft1-0/+4
2014-01-24Fixed indentation once and for all.Mike Hunsinger2-46/+46
2014-01-24Fixed indentation and doxygen comments... For real this time.Mike Hunsinger2-15/+15
2014-01-24Fixed spacing and doxycomments.Mike Hunsinger3-18/+16
2014-01-23Fixed a warning in ScoreboardSerializer.madmaxoft1-2/+2
2014-01-23PolarSSL is fully used for 1.3.2 protocol encryption.madmaxoft13-157/+630
2014-01-23Make clean now effects BindingsTycho1-0/+2
2014-01-23Fixed 1.5.x scoreboard packet IDsandrew1-3/+3
2014-01-23Removed Bindings folder subcmake on *nixTycho1-1/+2
2014-01-23BugfixesTycho2-12/+9
2014-01-23added dependecies for bindings regenTycho2-14/+46
2014-01-23Switched cEvent to use strerror_r for error messagesTycho1-6/+18
2014-01-23Fixed a bug in LeakFinder.madmaxoft1-3/+8
2014-01-23Fixed crash while calling disabled plugins.madmaxoft1-1/+1
2014-01-23Fixed scoreboard.dat structureandrew1-5/+6
2014-01-23Fixed scoreboard serializationandrew1-35/+26
2014-01-23Improved code safety for the Compact world storage.Mattes D1-104/+72
2014-01-23Minor style improvements for the merged PR.Mattes D1-4/+4
2014-01-23Command block fixes 2andrew6-40/+104
2014-01-23Removed extra lineMike Hunsinger1-2/+0
2014-01-23Split TossItem into three Toss functions (Held, Equipped and Pickup)Mike Hunsinger4-57/+101
2014-01-22Replacing CryptoPP with PolarSSL.madmaxoft1-1/+1
2014-01-22Authenticator: Reduced logging levels.madmaxoft1-4/+4
2014-01-22Fixed spelling errorTycho4-3/+3
2014-01-22Added manual bindings for moved functionsTycho3-2/+71
2014-01-22formatting changesTycho2-6/+26
2014-01-22Fixed compilation on VC2008tonibm191-0/+1
2014-01-22cWorld now saves/loads the scoreboardandrew4-15/+44
2014-01-21Implemented cPluginManager:CallPlugin() API.madmaxoft7-214/+471
2014-01-21Scoreboard SendTo()andrew4-6/+74
2014-01-21Scoreboard protocol supportandrew17-23/+321
2014-01-20Fix a crash but somewhere...Alexander Harkness1-2/+1
2014-01-20Actually implemented interfacesTycho4-21/+33
2014-01-20Moved Schematic file methods to seperate classTycho4-175/+177
2014-01-20Seperated BlockArea From WorldTycho4-14/+20
2014-01-20Scoreboard serializationandrew3-14/+92
2014-01-20Scoreboard deserializationandrew7-48/+599
2014-01-19Changed the cWorld::ScheduleTask() signature.madmaxoft3-151/+181
2014-01-19cLuaState can now check function params.madmaxoft2-0/+37
2014-01-19Added Inifile and OSSupport LinkingTycho1-0/+2
2014-01-19Removed unneeded paramtersTiger Wang9-15/+23
2014-01-19Begin implementing ascending railsTiger Wang2-2/+45
2014-01-19Added one more direction into collision checksTiger Wang1-26/+51
2014-01-19Rewritten SocketThreads for proper shutdown scenario.madmaxoft8-178/+189
2014-01-19Minecart improvements and fixesTiger Wang1-33/+43
2014-01-19Fixed weird meta with curved railsTiger Wang1-5/+15
2014-01-19Switched EnchantmentSerilizer to namespaceTycho7-17/+23
2014-01-19Spilt Writing of Enchantments to seperate classTycho8-90/+116
2014-01-19SocketThreads: Removed unused code.madmaxoft2-53/+3
2014-01-19Added more rail functionalityTiger Wang3-18/+22
2014-01-19Scoreboard improvementsandrew3-116/+79
2014-01-19Changed SendBlockEntity format slightlyTiger Wang9-42/+55
2014-01-19Basic scoreboard implementationandrew5-1/+576
2014-01-19Implemented MC|Brand responseTiger Wang1-3/+9
2014-01-19Improved command blocksTiger Wang11-5/+124
2014-01-19Exported cFloater to the Lua API.STRWarrior2-3/+8
2014-01-18Fixed compiler error.STRWarrior1-3/+3
2014-01-18Minecart collision and general improvementsTiger Wang2-70/+242
2014-01-18Command block fixesandrew3-43/+17
2014-01-18HTTP connections aren't kept alive unless explicitly enabled.madmaxoft4-37/+58
2014-01-18Fixed iterators bugTycho1-2/+1
2014-01-18Removed the particles when a mob spawns.STRWarrior1-3/+0
2014-01-18Parse the MC|AdvCdm plugin messageandrew4-1/+70
2014-01-18Alpha-sorted the finishers.madmaxoft1-4/+4
2014-01-18Command blocks: Execute()andrew5-18/+42
2014-01-18switched to using m_WorldAge rather than m_TickIDTycho2-9/+3
2014-01-18Command block (de)serializationandrew6-21/+122
2014-01-18Fixed errors.STRWarrior2-2/+2
2014-01-18Basic command block implementationandrew11-33/+395
2014-01-18Renamed cFinishGenNetherSprinkleFoliage to cFinishGenNetherClumpFoliage. Fixed typo'sSTRWarrior3-10/+10
2014-01-18Some tweaks.STRWarrior1-5/+18
2014-01-18Fixed bug where only brown mushrooms would spawn.STRWarrior1-3/+3
2014-01-18It now actualy works.STRWarrior1-20/+42
2014-01-17First attempt at creating a clumb version NetherFinisher.STRWarrior2-22/+63
2014-01-17Added user setting compression factorTycho10-22/+33
2014-01-17Increased tick count to longTycho2-3/+3
2014-01-17Changed std to c++11 in clang to fix va_copy issuesTycho1-4/+0
2014-01-17Implemented xsofts suggestion for a saturating counter in the schedulerTycho2-5/+8
2014-01-17Fixed SIGABRT_COMPAT on other architectures.madmaxoft1-0/+2
2014-01-17Removed internal cEntity::GetRot() usage.madmaxoft23-43/+43
2014-01-17Protocol 1.7: More output on unknown packets / protocol states.madmaxoft1-4/+21
2014-01-16Fixed block break packet numberTiger Wang1-1/+1
2014-01-16Changed newline character because of issuesTiger Wang2-4/+13
2014-01-16Removed CustomCopy()Tiger Wang2-24/+1
2014-01-16Really did what xoft wantedTiger Wang1-5/+8
2014-01-16Fixed #535Tiger Wang1-1/+1
2014-01-16Fixed SIGPIPE on cSocket::Send().madmaxoft3-12/+13
2014-01-16Fixed #535Tiger Wang1-1/+1
2014-01-16Protocol 1.7: Unknown packets are dumped to log in Debug mode.madmaxoft1-1/+14
2014-01-16Disabled excessive entity-related logging in Debug mode.madmaxoft2-3/+26
2014-01-16Fixed whitespace in previous commit.madmaxoft1-1/+1
2014-01-16Removed obsoleted functionsTiger Wang34-74/+67
2014-01-16Finished exporting cWorld:ScheduleTask() to Lua API.madmaxoft1-1/+15
2014-01-16Possibly did what xoft wantedTiger Wang3-10/+25
2014-01-16CMake: Fixed output paths for all MSVC versions.madmaxoft1-7/+9
2014-01-16Changed GetContent function.STRWarrior1-1/+1
2014-01-16Added packet diagnostics to 1.7 protocol.madmaxoft2-30/+40
2014-01-16Yet another attempt at VarArgs.madmaxoft1-10/+15
2014-01-16Another VarArgs fix.madmaxoft6-39/+37
2014-01-15OBSOLETE'd obsolete functionsTiger Wang1-2/+2
2014-01-15Implemented custom names and loreTiger Wang4-35/+107
2014-01-15Implemented Ctrl-Q drop stackTiger Wang3-3/+20
2014-01-15Using a 2nd argument instead of va_copy().madmaxoft6-30/+42
2014-01-15Fixed varargs modification.madmaxoft1-1/+5
2014-01-15Furnace minecarts now stop being active after a while.STRWarrior2-2/+19
2014-01-15First implementation for furnace minecarts.STRWarrior2-1/+23
2014-01-14added cWorld::ScheduleTask FunctionTycho3-4/+121
2014-01-14Yes newline at end of file :DTiger Wang1-1/+5
2014-01-14CMake: Added postfix for profiled exemadmaxoft1-0/+4
2014-01-13Final improvements to MinecartsTiger Wang3-93/+292
2014-01-13Removed shutdown() from socket closing.madmaxoft1-4/+0
2014-01-13Added handshake processing to protocol 1.7.madmaxoft2-2/+29
2014-01-13Generating the bindings outputs a message at the end.madmaxoft1-0/+8
2014-01-13cCreeper is no longer available in API.madmaxoft3-14/+1
2014-01-13CMake: Removed leftover debugging output.madmaxoft1-1/+0
2014-01-13CMake: Added resources to windows projects.madmaxoft1-1/+14
2014-01-13Added a generic .user file for MSVC.madmaxoft1-0/+167
2014-01-13Detaching improvementsTiger Wang4-4/+34
2014-01-13Fixed wire, rail, and pressure plate unpoweringTiger Wang1-3/+4
2014-01-12Fixed server crash.STRWarrior1-1/+1
2014-01-12Renamed cEmptyMinecart to cRideableMinecartSTRWarrior7-17/+18
2014-01-12Moved the win resources into a separate subfolder.madmaxoft5-0/+22
2014-01-12CMake generates Bindings when not existant (win)madmaxoft1-0/+10
2014-01-12EmptyMinecarts should be able to get a block inside of them.STRWarrior7-10/+33
2014-01-12Fixed settings plugin generation after IniFileTiger Wang1-3/+3
2014-01-12Added cWorld::SpawnMinecart.STRWarrior2-0/+27
2014-01-12Multiple enhancements and fixes to minecartsTiger Wang4-132/+191
2014-01-12Disabled a useless MSVC warning in Bindings.cpp.madmaxoft1-0/+6
2014-01-11Lua errors display stack trace.madmaxoft2-3/+27
2014-01-11Removed internal methods from public cLuaState interface.madmaxoft3-119/+103
2014-01-11Fixed rails poweringTiger Wang1-0/+2
2014-01-11Removed an unused file.madmaxoft2-130/+0
2014-01-11Removed unused variables.madmaxoft1-2/+0
2014-01-11Did some stuff with the vectorsTiger Wang1-32/+17
2014-01-11Fixed glowstone drop countandrew1-2/+2
2014-01-11Fixed a door bug and reduced codeTiger Wang1-19/+1
2014-01-11Renamed g_TorchPlaceable...Tiger Wang6-71/+71
2014-01-10Globals.h needs to be first includeBill Derouin1-1/+1
2014-01-10Fixed doors, fixes #453Tiger Wang1-38/+8
2014-01-10Decoupled cChunkGenerator from cWorld and cRoot.madmaxoft10-50/+188
2014-01-10Major refactoring of redstoneTiger Wang4-186/+181
2014-01-10Include Biome enum in ChunkDefBill Derouin1-2/+1
2014-01-10Added newlines at ends of filesBill Derouin2-2/+2
2014-01-10Fixed generator adding values to ini file.madmaxoft2-1/+3
2014-01-10Added cFinishGenNetherSprinkleFoliage.STRWarrior3-2/+73
2014-01-10Fixed missing externalsBill Derouin1-1/+2
2014-01-10Fixed recurring pattern.STRWarrior1-1/+1
2014-01-09Move biome definition to separate filesBill Derouin8-222/+241
2014-01-09Exported cClientHandle::SendPluginMessage() to Lua.madmaxoft1-0/+30
2014-01-09Fixed wrong packet number for PluginMessage packet.madmaxoft1-1/+1
2014-01-09Fixed chunk borders.STRWarrior1-3/+3
2014-01-09Added cClientHandle::SendPluginMessage().madmaxoft9-0/+50
2014-01-09Composition generator creating moved to a separate function.madmaxoft2-61/+83
2014-01-09Height generator creating moved info HeiGen.cpp.madmaxoft3-54/+82
2014-01-08Speed-up. I got about 40 extra ch/sSTRWarrior1-9/+14
2014-01-08A couple touchupsBill Derouin1-2/+3
2014-01-08WormNestCaves now remove soul sand.STRWarrior1-0/+1
2014-01-08NetherGen: Now generates SoulSand.STRWarrior1-1/+11
2014-01-08Fixed AppendVPrintf() handling for large strings.madmaxoft1-6/+4
2014-01-07Graceful shutdown on SIGTERMTiger Wang1-0/+5
2014-01-07Add missing plugin errorBill Derouin1-0/+12
2014-01-07Fixed faviconsTiger Wang4-18/+8
2014-01-07Plugin messages are received and handed to plugins.madmaxoft8-2/+68
2014-01-07Avoid making copies of favicon stringBill Derouin2-2/+2
2014-01-07Disabled an unneeded MSVC warning.madmaxoft1-4/+7
2014-01-07Removed a debugging log output in cPluginManager:AddHook().madmaxoft1-1/+0
2014-01-07More MSVC warning fixes.madmaxoft9-11/+11
2014-01-07LuaState can push strings with embedded NULs.madmaxoft1-1/+1
2014-01-07A few more touch upsBill Derouin2-12/+2
2014-01-07A few touch upsBill Derouin2-2/+5
2014-01-07Removed unused lineBill Derouin1-1/+0
2014-01-07Implement favicon for 1.7.2Bill Derouin4-0/+28
2014-01-07Fixed a few MSVC warnings.madmaxoft8-18/+21
2014-01-07Added Base64Encode().madmaxoft2-0/+51
2014-01-06Disabled the type conversion MSVC warning.madmaxoft1-1/+3
2014-01-06Fixed a few MSVC warnings.madmaxoft11-16/+12
2014-01-06Exported cWorld::BroadcastBlockAction().madmaxoft1-1/+1
2014-01-06Output dir set to $/MCServer.madmaxoft1-1/+1
2014-01-06Fixed wrong enqueueing.madmaxoft1-2/+9
2014-01-05Added fake functions into cCriticalSection because of the change to ASSERTDiusrex1-0/+5
2014-01-05Changed the release version of ASSERT.Diusrex1-1/+1
2014-01-05Added warning(push) and warning(pop) around all of the inclusions of cryptopp/*.hDiusrex5-3/+68
2014-01-05Making all of the useful level 4 warnings be active.Diusrex1-1/+13
2014-01-05Fixed cPluginManager:AddHook() binding.madmaxoft1-6/+13
2014-01-05Fixed a race condition in the cQueue class.madmaxoft1-59/+86
2014-01-03Fixed DocumentationTycho1-4/+2
2014-01-03derpTycho1-1/+1
2014-01-03actual fixTycho1-2/+9
2014-01-03fixed failure to return a value from RemoveTycho1-1/+1
2014-01-03implement xsofts recommendationsTycho Bickerstaff1-9/+15
2014-01-02added documentationTycho Bickerstaff1-7/+45
2014-01-02fixed a few remaining issues with worldstorageTycho Bickerstaff2-24/+6
2014-01-02More memory alignment fixes.madmaxoft2-6/+6
2014-01-02Fixed unaligned memory access in FastNBT.madmaxoft3-5/+44
2014-01-02rewrote queue not to use promises for waitsTycho Bickerstaff6-121/+24
2014-01-01OnPlayerFishing doesn't have a const cItems anymoreSTRWarrior5-5/+5
2014-01-01Fixed GetPhysicalRAMUsage on Linuxandrew1-2/+2
2013-12-31fogot to add promise classesTycho Bickerstaff2-0/+92
2013-12-31clean up code for patchingTycho Bickerstaff3-3/+5
2013-12-31refactored chunk Queue to seperate classTycho Bickerstaff7-124/+162
2013-12-31implemented the recommendations Xoft gave.STRWarrior7-12/+25
2013-12-31removed unneccisary castTycho Bickerstaff1-1/+2
2013-12-31fixed warnings in LineBlockTracer.cppTycho Bickerstaff1-1/+0
2013-12-31fixed warnings in LightingThread.cppTycho Bickerstaff1-0/+1
2013-12-31take Z axis into account when calculating neighboors in LightingThread::ChunkReadyTycho Bickerstaff1-1/+1
2013-12-31fixed warnings in World.cppTycho Bickerstaff4-6/+34
2013-12-31fixxed warnings in Server.cppTycho Bickerstaff1-0/+5
2013-12-31fixed warnings in Inventory.cppTycho Bickerstaff1-2/+2
2013-12-31fixed warnings in bytebuffer.cppTycho Bickerstaff2-4/+4
2013-12-31fixed ClientHandle warningsTycho Bickerstaff1-0/+1
2013-12-31fixed warnings in webadmin.cppTycho Bickerstaff1-0/+3
2013-12-31fixed warnings in BlockArea.cppTycho Bickerstaff1-0/+2
2013-12-31Fixed a cPlayer::IsGameModeAdventure. It was determined based off of gmCreate rather than gmAdventure.Morgan Redshaw1-2/+2
2013-12-30Implented OnPlayerFishing and OnPlayerFished.STRWarrior6-1/+97
2013-12-30Fixed compilation in VC2008.madmaxoft6-75/+13
2013-12-28Added support for out-of-source builds.madmaxoft2-18/+30
2013-12-27Made cmake compilation possible on Windows.madmaxoft4-21/+27
2013-12-26Server now handles death messagesTiger Wang1-0/+16
2013-12-26Added proper precompiled headers for MSVC.madmaxoft1-48/+47
2013-12-26Simplefied Extreme Hills M pattern select.STRWarrior1-11/+3
2013-12-26cBlockArea: Fixed writing full-height areas.madmaxoft1-2/+2
2013-12-26Moved increment operator to back of variablesTiger Wang1-9/+9
2013-12-25Extreme Hills M biomes now generate gravel, stone and grass patterns.STRWarrior1-2/+10
2013-12-25Changed tbGravel. Vanilla has 3 layers of gravel and then stone.STRWarrior1-3/+3
2013-12-25Normal extreme hills (plus) now generate a stone/grass pattern.STRWarrior1-2/+20
2013-12-25Re-added empty line.STRWarrior1-0/+1
2013-12-25This generates gravel in Extreme Hills M biomes.STRWarrior2-3/+20
2013-12-25Fixed block area height check.madmaxoft1-2/+2
2013-12-25(Hopefully) fixed if conditionstonibm191-4/+1
2013-12-25Fixed Parentheses.STRWarrior1-2/+2
2013-12-25You are now able to sweep mobs to your position using fishing rods.STRWarrior3-38/+206
2013-12-25Preliminary mobile entity savingTiger Wang4-13/+790
2013-12-25Implemented xoft suggestion (partly)tonibm191-25/+29
2013-12-25Fixed rails not updating with diagonalsTiger Wang1-0/+34
2013-12-25Braced up some codeTiger Wang1-0/+2
2013-12-25Used IsGamemodeCreative() functionTiger Wang1-1/+1
2013-12-24BLOCKTYPE...tonibm191-2/+2
2013-12-24Fixed compilationtonibm191-29/+9
2013-12-24Implemented xoft suggestiontonibm191-7/+11
2013-12-24Using BLOCKTYPE instead of inttonibm191-2/+2
2013-12-24Fixed commentstonibm191-8/+8
2013-12-24Changed a little how detection works and added comments.tonibm191-28/+31
2013-12-24Storing Y -1 and -2 blocks in a variabletonibm191-5/+7
2013-12-24Fixed comments in main.cpp and Player.cppTiger Wang2-2/+2
2013-12-24Implemented stone and wooden pressure platesTiger Wang2-3/+105
2013-12-24Improved knockback animationTiger Wang1-3/+3
2013-12-24Fixed getting configure button going to port 0.STRWarrior2-3/+9
2013-12-24removed the function def alsoAlexander Harkness1-1/+0
2013-12-24Finally removed the function.Alexander Harkness1-6/+0
2013-12-24Using parenthesistonibm191-8/+8
2013-12-24Fixed a possible crashtonibm191-39/+42
2013-12-24fixed compile?Alexander Harkness1-1/+1
2013-12-24finally removed them all?Alexander Harkness1-1/+1
2013-12-24updated another file...Alexander Harkness1-4/+4
2013-12-24Updated MakeColour's defenition in the header.Alexander Harkness1-9/+9
2013-12-24Update as per xoft's instructions.Alexander Harkness1-1/+1
2013-12-24Update chat coloursAlexander Harkness1-3/+2
2013-12-23Replaced esCreeper with esMonster.madmaxoft3-4/+7
2013-12-23Improved player fall particle positionsTiger Wang1-5/+2
2013-12-23Provides an enhancement to daylight sensorsTiger Wang1-2/+27
2013-12-23Improved iron golem detection algorithmtonibm191-3/+16
2013-12-23Clarified some code in Player.cppTiger Wang1-2/+5
2013-12-23Fixed a comment in Entity.cppTiger Wang1-1/+1
2013-12-23Added some comments in main.cppTiger Wang1-1/+1
2013-12-23Some fixes (SEE DESC)tonibm191-0/+6
2013-12-23You can now spawn iron golems.tonibm191-3/+20
2013-12-23Daylight sensor sensing enhancementTiger Wang1-9/+11
2013-12-22added link dependency between WorldStorage and OSSupportTycho Bickerstaff1-0/+2
2013-12-22Fixed bug where snowgolems could replace non-solid blocks to snow blocks.STRWarrior1-1/+3
2013-12-22A fix for daylight sensorsTiger Wang1-2/+3
2013-12-22Implemented knockback and critical hitTiger Wang1-4/+21
2013-12-22Added many event catchersTiger Wang2-20/+78
2013-12-22Implemented fall particlesTiger Wang1-3/+18
2013-12-22Snow golems die in hot biomes and leave a snow trail.STRWarrior2-0/+18
2013-12-22You can spawn snow golems with snow blocks and pumpkins.STRWarrior1-0/+15
2013-12-22EnderDragons and SnowGolems are able to spawn.STRWarrior1-0/+2
2013-12-22Fixed cacus breaking when next to any non-air block.STRWarrior1-1/+1
2013-12-22fixed bad mergeTycho Bickerstaff1-4/+0
2013-12-22merged in warnings changesTycho Bickerstaff26-93/+94
2013-12-22fixed accedental commitTycho Bickerstaff1-2/+1
2013-12-22fixed rdynamic as its not acctually needed a cmake handles it, looks like the problem was caused by the linux linker accepting the option twice and the os x linker notTycho Bickerstaff2-1/+33
2013-12-29Added HOOK_PLUGINS_LOADED.madmaxoft6-3/+64
2013-12-29Added function to create Tall Birch tree in BirchTreeForest biomesMike Hunsinger2-3/+49
2013-12-28Fixed a (valid) warning in RCONServer.madmaxoft1-0/+3
2013-12-22Made the lure enchantment work.STRWarrior1-1/+1
2013-12-22Fixed signedness warning in cItemGrid.madmaxoft2-4/+4
2013-12-22Fixed compiler warning.STRWarrior1-1/+1
2013-12-22Fishing underground is slower and fishing while raining is faster.STRWarrior1-0/+15
2013-12-22Fixed compiler warnings.STRWarrior1-2/+2
2013-12-22Countdown time is between 100 and 900 ticks.STRWarrior1-1/+1
2013-12-22Fishing now uses a countdown instead of a random number each tick.STRWarrior2-12/+29
2013-12-22converted commneted paramater names to the unused macroTycho Bickerstaff16-39/+100
2013-12-22Implented BroadcastParticleEffectSTRWarrior17-2/+122
2013-12-22Daylight sensorsTiger Wang1-2/+1
2013-12-22Fixed them again, confound itTiger Wang1-9/+21
2013-12-21Using regular assignments.STRWarrior1-6/+6
2013-12-21Once again better Y direction for the items given when fishing.STRWarrior1-2/+2
2013-12-21You are now able to get different items from fishing.STRWarrior1-2/+108
2013-12-21Bindings regen script updated.madmaxoft1-11/+6
2013-12-21Floater now dissapears when the player doesn't have an fishing rod equipped.STRWarrior2-0/+32
2013-12-21Chunk is now warnings cleanTycho Bickerstaff4-6/+5
2013-12-21fixed hidden bug with furnaces ignoring time burntTycho Bickerstaff1-1/+1
2013-12-21Root is now warnings cleanTycho Bickerstaff8-30/+32
2013-12-21Piston is now warnings cleanTycho Bickerstaff5-6/+6
2013-12-21ChunkSender is now warnings cleanTycho Bickerstaff6-9/+10
2013-12-21basic threadsafe queue interfaceTycho Bickerstaff2-0/+34
2013-12-21You could now only get fish from non-source blocks. Fixed it.STRWarrior1-1/+1
2013-12-21Fixed bug where you could pickup the floater only to get one spawned instantly or the other way around.STRWarrior1-0/+5
2013-12-21Fixed bug where you could get fish from non-source blocks.STRWarrior1-1/+1
2013-12-20Fixed repeaters delay, maybeTiger Wang3-12/+41
2013-12-20Increased the range an Floater can shoot to.STRWarrior1-1/+1
2013-12-20Fixed the rest of constructor reorders.madmaxoft9-97/+92
2013-12-20Fish now actualy jumps to the player instead of a few block bellow them.STRWarrior1-1/+1
2013-12-20Fixed bug where the floater could pop in the water while you could already get a fish.STRWarrior1-2/+2
2013-12-20More reordering fixes.madmaxoft3-7/+16
2013-12-20added precompiled headerstycho1-13/+24
2013-12-20Fixed a typo in cBlockArea merging code.madmaxoft1-2/+1
2013-12-20Sorted a few constructors to remove warnings.madmaxoft10-49/+57
2013-12-20fixed include of math on windowstycho2-1/+10
2013-12-20Fixed minor warnings.madmaxoft2-5/+7
2013-12-20Fixed warnings in HTTP parser.madmaxoft4-5/+15
2013-12-20Attempt at fixing cChunkDef::Height signedness.madmaxoft4-21/+24
2013-12-20Properly fixed warnings in cFastRandom.madmaxoft1-4/+4
2013-12-20Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft28-62/+66
2013-12-20Fixed melon and pumpkin growing.madmaxoft1-1/+1
2013-12-20Fixed missing parenthesis.madmaxoft1-4/+4
2013-12-20Fixed clang warnings in Noise.cpp.madmaxoft1-20/+20
2013-12-20Fixed assertion during dirt block OnUpdate()Tiger Wang1-1/+1
2013-12-19Fixed #include in Floater.cpp.STRWarrior1-1/+1
2013-12-19The floater now actualy dives under water.STRWarrior1-1/+1
2013-12-19You can get fish from fishing :D. Only one type of fish though.STRWarrior1-12/+27
2013-12-19Fixed PlayerAbilities and creativeTiger Wang3-13/+24
2013-12-20fixed include paths on windows and added build dir to gitignoretycho1-0/+2
2013-12-20fixed compile errors with headers and math librarytycho1-6/+15
2013-12-20fixed multiprocessing on windows and removed redundend compile of headerstycho1-1/+0
2013-12-19Implented cItemFishingRodHandler.STRWarrior2-0/+65
2013-12-19Implented IsFishing, SetIsFishing and GetFloaterID().STRWarrior2-0/+12
2013-12-19Added cFloater class.STRWarrior3-0/+90
2013-12-19Fixed 1.7 arm swing animationTiger Wang1-1/+23
2013-12-19Fixed dust from being placed on nonsolidsTiger Wang2-1/+6
2013-12-19Fixed repeaters not updating powerTiger Wang1-11/+41
2013-12-19fixed a number of windows issuestycho1-13/+28
2013-12-19added md5 as a dependency for bindingsTycho Bickerstaff1-1/+2
2013-12-19added expat as lua bindings dependincyTycho Bickerstaff2-2/+2
2013-12-19added all cpp files to bindingsTycho Bickerstaff1-1/+4
2013-12-19moved HTTPServer to globsTycho Bickerstaff1-1/+5
2013-12-19added pthread linking code to OSSupportTycho Bickerstaff1-0/+4
2013-12-19moved protocol to globTycho Bickerstaff1-1/+5
2013-12-19added blocks and blockentitiesTycho Bickerstaff3-2/+18
2013-12-19linked in luaTycho Bickerstaff1-1/+1
2013-12-19fixed bindings generationTycho Bickerstaff1-8/+2
2013-12-19bindings regenration logicTycho Bickerstaff3-32240/+8
2013-12-18Disconnection message no longer shown if pingTiger Wang1-5/+8
2013-12-18Prettified command error messagesTiger Wang2-9/+23
2013-12-18added zlib and UITycho Bickerstaff1-0/+11
2013-12-18The "<>" of a player name is now colouredTiger Wang1-1/+1
2013-12-18Fixed 1.7 player disconnection not calling hookTiger Wang1-4/+14
2013-12-18Implented Nether Wart.STRWarrior4-0/+110
2013-12-18Renamed back EntityAnimation to PlayerAnimationTiger Wang8-15/+51
2013-12-18Removed offending tr1/memory header inclusion.madmaxoft1-3/+0
2013-12-18Fixed wire powering blocks beneathTiger Wang1-1/+1
2013-12-18Fixed bad repeater power queuing in corner caseTiger Wang2-83/+76
2013-12-17Fixed player falling through the floor on spawn.madmaxoft1-1/+5
2013-12-17cBlockArea: origin is initialized in the constructor and the loader.madmaxoft1-0/+6
2013-12-17Fixed naming and initialization.madmaxoft1-4/+12
2013-12-17Forgot to change one Vector3d to Vector3i.STRWarrior1-1/+1
2013-12-17Renamed Pos to m_Pos.STRWarrior1-3/+3
2013-12-17Using Recommendations.STRWarrior1-10/+23
2013-12-17Made buckets work when the player does not 'look' at a block. This fixes #265STRWarrior1-32/+53
2013-12-16Fixed multiple inheritance in ToLua++.madmaxoft8-36/+127
2013-12-16Boats spawn on top of a block. not between 4 blocks.STRWarrior1-1/+1
2013-12-16Using suggestions for Boat placing.STRWarrior1-1/+1
2013-12-16Removed some old cRedstone remnantsTiger Wang3-30/+0
2013-12-16Boats drop a boat pickup when destroyed by hand. You can now actualy use boats.STRWarrior2-3/+33
2013-12-16Added HandleSpeedFromAttachee so an entity can override the function.STRWarrior2-4/+15
2013-12-16You can spawn boats on water.STRWarrior1-7/+32
2013-12-16Fixed cClientHandle::Tick() being called from two threads.madmaxoft5-31/+48
2013-12-16Fixed multiple player spawn broadcasts.madmaxoft1-3/+0
2013-12-15Server saves if a player is flying.STRWarrior1-1/+3
2013-12-15Fixed player spawning packet.madmaxoft1-1/+1
2013-12-15Exported to LuaSTRWarrior2-10/+10
2013-12-15Renamed ShootTo function to ForceSetSpeed.STRWarrior2-3/+3
2013-12-15Fixed calling OnPlayerJoined() in the wrong place.madmaxoft1-6/+1
2013-12-15This adds a function that allows you to 'shoot' a player towards a direction.STRWarrior5-4/+49
2013-12-15Implemented xoft's suggestionsTiger Wang1-3/+16
2013-12-15Fixed indentation.madmaxoft1-1/+1
2013-12-15Moved reading flags to the protocol.STRWarrior3-19/+23
2013-12-15Fixed wire repeater checkingTiger Wang1-1/+1
2013-12-15Exported Set and Get functions to Lua.STRWarrior2-2/+136
2013-12-15Added m_IsFlying and m_CanFly. Both have a Get and Set function. Added cClientHandle::SendPlayerAbilities() functionSTRWarrior5-3/+90
2013-12-15Wires now power repeaters properlyTiger Wang1-0/+7
2013-12-15Fixed the hopefully final wire self-powering bugTiger Wang1-1/+13
2013-12-15Fixed pre 1.7 clients crashing.STRWarrior1-2/+2
2013-12-15cPlayer is using the broadcast functions.STRWarrior1-3/+3
2013-12-15This adds the cWorld::BroadcastEntityEffect and cWorld::BroadcastRemoveEntityEffect functions.STRWarrior6-0/+89
2013-12-14Added tolua++ redirection include.madmaxoft1-0/+13
2013-12-14Removed leftover debugging messages from cProtocol172.madmaxoft1-4/+0
2013-12-14Exported E_EFFECTS_<Effect> to lua. Forgot to commit Globals.h.STRWarrior5-4/+31
2013-12-14Added E_EFFECT_<Effect>STRWarrior2-3/+32
2013-12-14Potentially fixed debug assertsTiger Wang1-5/+5
2013-12-14Wires no longer power if a block cuts them offTiger Wang1-23/+32
2013-12-14Forgot to commit the ClientHandle.STRWarrior2-0/+20
2013-12-14Added SendEntityEffect and SendRemoveEntityEffect. Also a Player now gets the hunger effect when he has food poison.STRWarrior8-1/+91
2013-12-14Implemented note block playing and fixed wireTiger Wang9-5/+125
2013-12-14Exported the cTNTEntitySTRWarrior4-9/+85
2013-12-14Fixed compilating!Tiger Wang1-5/+5
2013-12-14Fixed not getting XP from mobs.STRWarrior2-1/+7
2013-12-14Improved player permissions loggingTiger Wang1-1/+1
2013-12-14Fixes to redstone wire and torchesTiger Wang3-21/+37
2013-12-14Groups.ini and Users.ini are now generatedTiger Wang2-3/+25
2013-12-14Removed loads of unneeded code againTiger Wang1-86/+60
2013-12-14Reduced loads of unneeded codeTiger Wang1-188/+44
2013-12-13Improved redstone loading performanceTiger Wang1-2/+10
2013-12-13Fixed threading issues affecting cProtocol172.madmaxoft4-191/+219
2013-12-13Using "a_ClosestPlayer != NULL" in cExpOrb.STRWarrior1-1/+1
2013-12-13Fixed QueueSetBlock not sending to client changesTiger Wang1-2/+1
2013-12-13Redstone data is now loaded on chunk loadTiger Wang2-0/+7
2013-12-12Unknown packet type extended to 32 bits.madmaxoft2-4/+4
2013-12-12Fixed protocol 1.7 recovery after unknown packet.madmaxoft1-4/+0
2013-12-11Fixed pistons being viable middle blockTiger Wang1-0/+3
2013-12-11HOOK_WORLD_STARTED now gets called when the CreateAndInitializeWorld function is used.STRWarrior1-0/+1
2013-12-11ExpOrbs now move.STRWarrior1-4/+8
2013-12-11Added a HOOK_WORLD_STARTED hook and a cRoot::CreateAndInitializeWorld function for plugins.STRWarrior9-2/+98
2013-12-11added zlibTycho Bickerstaff1-1/+1
2013-12-11moved generating to globsTycho Bickerstaff1-1/+5
2013-12-11added UI folderTycho Bickerstaff1-1/+3
2013-12-11moved Worldstorage to globsTycho Bickerstaff1-1/+5
2013-12-11moved entities to globsTycho Bickerstaff1-1/+5
2013-12-11moved mobs to globsTycho Bickerstaff1-1/+5
2013-12-11moved simulor to globsTycho Bickerstaff1-1/+5
2013-12-11removed leakfinder form buildTycho Bickerstaff1-1/+1
2013-12-10added tolua++ command and removed stackwalker from buildTycho Bickerstaff3-6/+8
2013-12-10more cmake changesTycho Bickerstaff3-6/+15
2013-12-10removed more accedentailly commited object filesTycho Bickerstaff9-3985/+0
2013-12-10removed accedentailly commited object filesTycho Bickerstaff27-0/+0
2013-12-10more cmakeTycho Bickerstaff46-6/+4051
2013-12-10Provides a possible fix for repeater timingsTiger Wang2-2/+2
2013-12-10fixed unused expression warnings in blockFireTycho Bickerstaff1-7/+6
2013-12-10more cmake stuffTycho Bickerstaff3-2/+18
2013-12-10fixed comparison of thread handle to Null point rather than null handleTycho Bickerstaff1-1/+1
2013-12-10started work on cmakeTycho Bickerstaff4-0/+36
2013-12-10added abort to DeadlockDetector to generate core dumps on failureTycho Bickerstaff1-5/+2
2013-12-10Readded initial lineTiger Wang1-0/+1
2013-12-10Fixed compile (alas, no more goto)Tiger Wang1-11/+14
2013-12-10Fixed Floody lava to stone fizzleTiger Wang1-2/+16
2013-12-10Added repeater delaysTiger Wang2-1/+62
2013-12-10Slight redstone wire performance improvementTiger Wang1-1/+6
2013-12-10Changed more FastSetBlocks to SetBlocksTiger Wang1-3/+3
2013-12-10Improved pickups spawning speed againTiger Wang2-7/+6
2013-12-08Fixed angle normalization typo.madmaxoft1-1/+1
2013-12-08Fixed tolua++ compilation.madmaxoft7-192/+5
2013-12-08Fixed VS2008 compilation after those huge changes.madmaxoft2-5/+7
2013-12-08Now spawn points will not be in deep oceans or rivers etc.STRWarrior1-1/+1
2013-12-08Readded redstone lamp handlerTiger Wang1-0/+2
2013-12-08Fixed tabcompletion packet, fixes #356Tiger Wang1-8/+4
2013-12-08Fixed normalizing large angles.madmaxoft4-8/+51
2013-12-08Moved bindings-related to a Bindings subfolder.madmaxoft41-1238/+1237
2013-12-08Fixed stationary water starting fires and flowing lava not.madmaxoft1-2/+2
2013-12-08Fixed falling block metas, fixes #406Tiger Wang1-1/+1
2013-12-08moved deafult action into deafult clause at src/Generating/DistortedHeightmap.cpp line 741Tycho Bickerstaff1-2/+4
2013-12-08reordered initalisation order at src/Generating/Cave.h line 73Tycho Bickerstaff1-2/+2
2013-12-08fixed warnings in src/Generating/BioGen.cppTycho Bickerstaff1-1/+1
2013-12-08added default fallthrough clause to switch at line 178 of src/UI/Window.cppTycho Bickerstaff1-0/+4
2013-12-08Reordered Listed Initalisation order in src/UI/Window.cppTycho Bickerstaff1-2/+2
2013-12-08Bonemeal has particles, fixes #393Tiger Wang2-3/+8
2013-12-08Removed unused variable ResultSlotTycho Bickerstaff1-1/+0
2013-12-09Fix Undefined behavior at Bindings/LuaWindow line 32worktycho1-1/+4
2013-12-09Fix Unused Variable Warning at FluidSimulator.cpp line 169 and 176worktycho1-4/+3
2013-12-09Fixed warning unchecked enum value at Chunk.cpp line 841worktycho1-2/+4
2013-12-09Fixed Warning Unhandeled enum values in switch as src/UI/SlotArea.cpp line 54worktycho1-1/+4
2013-12-07Console trims its commands before executing 'emTiger Wang1-3/+3
2013-12-07Fixed water starting firesTiger Wang1-1/+0
2013-12-07Improved piston animationsTiger Wang1-4/+4
2013-12-07Fixed some new 1.7 client crash bugsTiger Wang4-1/+37
2013-12-07Changed some FastSetBlocks to SetBlockTiger Wang1-3/+3
2013-12-07Fixed trapdoors not togglingTiger Wang3-17/+103
2013-12-07Added a SpawnFallingBlock function so plugins can make other blocks fall.STRWarrior4-2/+93
2013-12-07Added basic ender chestsTiger Wang10-14/+355
2013-12-07Renamed animation functionTiger Wang23-47/+82
2013-12-06Fixed bed leave animationTiger Wang1-1/+1
2013-12-06Fixed duplication glitch with QueueSetBlockTiger Wang7-16/+38
2013-12-06Added trapdoor cursor Y detectionTiger Wang1-2/+0
2013-12-06Puking now uses GetEyeHeight()Tiger Wang1-1/+1
2013-12-06Added pickup invalid item checkTiger Wang1-0/+11
2013-12-06Re-implemented redstone duplicate checkingTiger Wang1-0/+29
2013-12-06Fixed eating using wrong animationTiger Wang1-1/+1
2013-12-06Fixed trapdoors not overriding OnUseTiger Wang1-1/+1
2013-12-06Spawn eggs use IsGameMode()Tiger Wang1-2/+2
2013-12-06Tools make a sound when breaking, fixes #266Tiger Wang2-2/+5
2013-12-06Cleaned up torch code and added commentsTiger Wang1-31/+7
2013-12-06Removed another export and inline'd stuffTiger Wang1-5/+5
2013-12-06Removed exporting of a torch functionTiger Wang1-3/+3
2013-12-06Updated comments for slabsTiger Wang1-5/+6
2013-12-06Fixed pickups spawning for BlockEntitiesTiger Wang1-1/+1
2013-12-05Added cPluginManager:GetCurrentPlugin() to Lua API.madmaxoft1-7/+22
2013-12-05Merged if statements.Samuel Barney1-7/+1
2013-12-05Finished MergeSamuel Barney1-2/+2
2013-12-05ByteBuffer: Fixed optimization failures with threading checks.madmaxoft1-1/+1
2013-12-04Hopefully fixed the sparc not being detectedAlexander Harkness1-1/+3
2013-12-04Lava can spawn fire.madmaxoft5-8/+93
2013-12-04Fixed an error in cChunk's block ticking.madmaxoft1-2/+2
2013-12-04Made suggested changesSamuel Barney2-6/+11
2013-12-02Fire no longer goes out when on top of nether rackSamuel Barney1-1/+6
2013-12-02Removed stray printf, again.Samuel Barney1-1/+0
2013-12-02Switched to using provided ReadItem function.Samuel Barney2-17/+12
2013-12-02Removed stray printf.Samuel Barney1-1/+0
2013-12-02Fixed 1.7 slab and stair placement.Samuel Barney1-0/+19
2013-12-01Fixed compiler warnings in LightingThread.cpp.madmaxoft1-2/+2
2013-12-01Fixed linux compile errors and formatting in RedstoneSimulator.cppmadmaxoft1-14/+26
2013-11-30DeadlockDetect is configurable now.madmaxoft3-7/+15
2013-11-30Fixed compiler warnings in IsBiomeNoDownfall().madmaxoft1-1/+4
2013-11-30Fixed pistons extendingTiger Wang1-0/+10
2013-11-30Changed cBlockHandler->OnUpdate() to use cChunk directly.madmaxoft15-63/+117
2013-11-30Added IsBiomeNoDownfall() function.madmaxoft3-103/+164
2013-11-30Explicitly set spawnpoint fixes.madmaxoft1-20/+11
2013-11-30Removed redstone duplicate power checkingTiger Wang1-2/+0
2013-11-30Improved piston direction checkingTiger Wang1-62/+8
2013-11-30Added the real tick duration to the OnWorldTick hook.madmaxoft8-17/+34
2013-11-30Grass doesn't spread to podzol or grassless dirt blocks.madmaxoft1-2/+3
2013-11-30Added floor pattern for MegaTaiga biomes.madmaxoft1-1/+10
2013-11-30Pistons no longer accept power through front faceTiger Wang2-3/+96
2013-11-30Fixed thin snow CanBeAt checkingTiger Wang1-1/+13
2013-11-30Properly fixed snow height, fixes #98 and #264Tiger Wang3-25/+53
2013-11-30Improved redstone speed and fixed a wire bugTiger Wang1-73/+83
2013-11-29Stairs reset meta when dropped, fixes #269Tiger Wang1-2/+22
2013-11-29Implemented trapdoors, fixes #43 and #105Tiger Wang5-3/+131
2013-11-29Removed unneeded CPP filesTiger Wang11-221/+77
2013-11-29Implemented mesa biomes in DistortedHeightmap CompoGen.madmaxoft3-21/+106
2013-11-29Fixed CheckerboardBiomeGen in negative coords.madmaxoft1-2/+3
2013-11-29DistortedHeightmap: Improved speed, prepared for mesa biomes.madmaxoft2-157/+424
2013-11-29Fixed an off-by-one error in cByteBuffer.madmaxoft1-1/+1
2013-11-29Alpha-sorted BlockMetas, added red sand.madmaxoft1-125/+128
2013-11-28Trees will generate in the new biomes.madmaxoft2-14/+101
2013-11-28Added new biomes to old composition generator.madmaxoft4-0/+145
2013-11-28Added new biomes to old height generators.madmaxoft4-39/+179
2013-11-28Moved BiomeGen creation from INI file data to BioGen.cpp.madmaxoft3-48/+74
2013-11-28Moved json includes to where they are really needed.madmaxoft3-1/+2
2013-11-28BiomeVisualiser: Added the TwoLevel biome generator.madmaxoft2-0/+229
2013-11-28Fixed a bug with TNT waking simulatorsTiger Wang1-2/+2
2013-11-28Improved TNT pickup randomisationTiger Wang1-1/+1
2013-11-27Made TNT pickups spawning chance 25%Tiger Wang2-3/+3
2013-11-27Voronoi-related biomegens use the new cVoronoiMap class.madmaxoft3-54/+29
2013-11-27Fixed a load of issues, clang autodetection works now.Alexander Harkness1-1/+0
2013-11-27Added missing files for Voronoi map generation.madmaxoft2-0/+140
2013-11-27Fixed VC2008 compilation, normalized include paths.madmaxoft12-12/+12
2013-11-27Fixed the remaining derpsAlexander Harkness26-30/+30
2013-11-27Fixed some of tiger's derpyness.Alexander Harkness9-11/+11
2013-11-26ANOTHER compile fixTiger Wang1-1/+1
2013-11-26Hopefully fixed last of the Linux compile errorsTiger Wang5-5/+5
2013-11-26Compile fix againTiger Wang1-1/+1
2013-11-26Fixed Linux compile againTiger Wang1-1/+1
2013-11-26Fixed tolua++ filesTiger Wang3-4/+4
2013-11-26Fixed loads more of them.Alexander Harkness11-13/+13
2013-11-26AnotherAlexander Harkness1-1/+1
2013-11-26And another.Alexander Harkness1-1/+1
2013-11-26Fixed another.Alexander Harkness1-1/+1
2013-11-26Fixed another one.Alexander Harkness1-1/+1
2013-11-26Fixed a mis-includeAlexander Harkness1-1/+1
2013-11-25Further attempts to fix compileTiger Wang24-27/+27
2013-11-24Attempt to fix compilationTiger Wang48-59/+58
2013-11-24Moved SQLite, LuaExpat, and MD5 to /libTiger Wang8-148557/+0
2013-11-24Moved source to srcAlexander Harkness469-0/+285880
2012-08-19Android: Moved Android stuff to the ~/trunk/Android/ folder!faketruth1-267/+0
2012-08-19Android: Finally a log! :Dfaketruth1-32/+44
2012-08-19Android: Showing last MCServer related logcat messagefaketruth1-13/+63
2012-08-18Android: I'm probably using a lot of bad practices, but the app looks somewhat better now and polls the server statusfaketruth1-9/+146
2012-08-18Android: Pressing back button sends stop command to serverfaketruth1-9/+30
2012-08-16MCServer should run just fine on Android now :Dfaketruth1-3/+13
2012-08-15Compiles on Android! Added Eclipse project, import it into your workspace and it should be runnable on Android!faketruth1-0/+37