index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
tests
/
Generating
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Compile the entire Lua stack as C++
Tiger Wang
2021-06-25
1
-1
/
+1
*
Move item placement into item handlers (#5184)
Tiger Wang
2021-05-05
1
-27
/
+3
*
Update entity sizes
Tiger Wang
2021-04-12
1
-5
/
+5
*
Update the minimodules
Tiger Wang
2021-04-12
1
-1
/
+1
*
cPieceModifier interface and cPieceModifierRandomizeBlocks class (#5122)
Damián Imrich
2021-04-08
1
-0
/
+2
*
Obsidian pillars, end fountain, not Ender dragon spawning (#4993)
12xx12
2021-04-08
2
-0
/
+646
*
Do not fake a tool when converting to pickups (#5170)
Tiger Wang
2021-03-28
1
-1
/
+1
*
Remove DoesDropOnUnsuitable
Tiger Wang
2021-03-15
1
-9
/
+0
*
zlib -> libdeflate (#5085)
Tiger Wang
2021-01-11
1
-1
/
+1
*
Fix Android builds (#4998)
Tiger Wang
2020-10-15
1
-128
/
+128
*
Unify block entity pickup conversion
Tiger Wang
2020-09-25
1
-1
/
+1
*
BlockHandler initialisation is a constant expression (#4891)
Tiger Wang
2020-09-20
1
-32
/
+24
*
Adding Generator For Single Piece Structures (#4830)
12xx12
2020-09-18
1
-0
/
+2
*
BlockHandler: no dynamic allocation (#4862)
Tiger Wang
2020-09-17
1
-2
/
+4
*
Fixup test block handler stubs
Tiger Wang
2020-08-04
1
-17
/
+1
*
Upgrade to C++17 [CMake] (#4717)
Tiger Wang
2020-05-16
1
-7
/
+2
*
Update submodules (#4727)
peterbell10
2020-05-09
1
-1
/
+1
*
Require semi-colon at end of function-like macros (#4719)
peterbell10
2020-05-05
2
-6
/
+9
*
Vector3 in Handlers (#4680)
Mattes D
2020-04-21
1
-4
/
+5
*
More Vector3 in cBlockHandler (#4644)
Mattes D
2020-04-17
1
-1
/
+1
*
Manage block entity lifetime with unique_ptr (#4080)
peterbell10
2020-04-03
1
-2
/
+2
*
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
Mattes D
2020-04-03
3
-33
/
+69
*
Refactored block-to-pickup conversion. (#4417)
Mattes D
2019-10-16
1
-21
/
+6
*
Refactored more of Entities and BlockEntities to use Vector3. (#4403)
Mattes D
2019-09-29
1
-3
/
+3
*
ChunkGenerator: Changed to use cChunkCoords.
Mattes D
2019-09-08
1
-3
/
+3
*
Generator: Added repeatability test.
Mattes D
2019-09-07
2
-24
/
+114
*
Added a BasicGeneratorTest.
Mattes D
2019-09-06
3
-0
/
+325
*
Separated chunk generator from world / plugin interfaces.
Mattes D
2019-09-06
1
-25
/
+101
*
Improved testing framework. (#4376)
Mattes D
2019-08-26
1
-2
/
+3
*
Add the fmt library (#4065)
peterbell10
2018-01-03
1
-1
/
+2
*
cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)
Bond-009
2017-11-20
1
-1
/
+1
*
Add cUUID class (#3871)
peterbell10
2017-08-25
3
-0
/
+26
*
cBlockHandler: take player by ref
peterbell10
2017-08-01
1
-3
/
+3
*
Check for intersection between placed blocks and entities. (#3850)
Lane Kolbly
2017-07-28
1
-0
/
+16
*
BigFlower fixes (#3826)
peterbell10
2017-07-07
1
-1
/
+1
*
cBlockInfo static initialisation (#3832)
peterbell10
2017-07-03
1
-4
/
+6
*
cBlockArea supports block entities. (#3795)
Mattes D
2017-06-24
1
-0
/
+26
*
Removed the LeakFinder for Windows. (#3777)
Mattes D
2017-06-19
1
-5
/
+2
*
Gen: Added a simple PieceGeneratorBFSTree test.
Mattes D
2017-05-04
2
-0
/
+103
*
Gen: Moved tests to a separate folder, unified shared sources.
Mattes D
2017-05-04
9
-0
/
+953