index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
tests
/
LuaThreadStress
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2021-06-25
Compile the entire Lua stack as C++
Tiger Wang
1
-1
/
+1
2021-05-05
Move item placement into item handlers (#5184)
Tiger Wang
1
-27
/
+3
2021-04-08
cPieceModifier interface and cPieceModifierRandomizeBlocks class (#5122)
Damián Imrich
2
-0
/
+11
2021-03-28
Do not fake a tool when converting to pickups (#5170)
Tiger Wang
1
-1
/
+1
2021-03-15
Remove DoesDropOnUnsuitable
Tiger Wang
1
-9
/
+0
2021-01-11
zlib -> libdeflate (#5085)
Tiger Wang
1
-1
/
+1
2020-10-18
cBlockInfo: further cleanup (#5001)
Tiger Wang
1
-9
/
+2
2020-10-15
Fix Android builds (#4998)
Tiger Wang
1
-57
/
+57
2020-09-25
Unify block entity pickup conversion
Tiger Wang
1
-1
/
+1
2020-09-20
BlockHandler initialisation is a constant expression (#4891)
Tiger Wang
1
-30
/
+24
2020-09-17
BlockHandler: no dynamic allocation (#4862)
Tiger Wang
1
-11
/
+4
2020-08-04
Fixup test block handler stubs
Tiger Wang
1
-17
/
+1
2020-05-16
Upgrade to C++17 [CMake] (#4717)
Tiger Wang
1
-6
/
+2
2020-04-21
Vector3 in Handlers (#4680)
Mattes D
1
-4
/
+5
2020-04-17
More Vector3 in cBlockHandler (#4644)
Mattes D
1
-1
/
+1
2020-04-03
Manage block entity lifetime with unique_ptr (#4080)
peterbell10
1
-6
/
+2
2020-04-03
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
Mattes D
1
-9
/
+8
2019-10-16
Refactored block-to-pickup conversion. (#4417)
Mattes D
1
-21
/
+15
2019-09-29
Refactored more of Entities and BlockEntities to use Vector3. (#4403)
Mattes D
1
-3
/
+3
2018-01-03
Add the fmt library (#4065)
peterbell10
1
-1
/
+2
2017-11-20
cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)
Bond-009
1
-1
/
+1
2017-08-25
Add cUUID class (#3871)
peterbell10
3
-1
/
+26
2017-08-01
cBlockHandler: take player by ref
peterbell10
1
-3
/
+3
2017-07-28
Check for intersection between placed blocks and entities. (#3850)
Lane Kolbly
1
-0
/
+17
2017-07-07
BigFlower fixes (#3826)
peterbell10
1
-1
/
+1
2017-07-03
cBlockInfo static initialisation (#3832)
peterbell10
1
-4
/
+6
2017-06-24
cBlockArea supports block entities. (#3795)
Mattes D
1
-0
/
+26
2017-06-19
Removed the LeakFinder for Windows. (#3777)
Mattes D
1
-5
/
+2
2017-05-04
Gen: Moved PiecePool into a separate file.
Mattes D
1
-2
/
+2
2017-01-18
DeadlockDetect now lists some tracked CS's stats.
Mattes D
1
-0
/
+17
2017-01-15
Tests: Added LuaState thread stress-test.
Mattes D
7
-0
/
+579