index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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Author
Age
Files
Lines
*
Compile the entire Lua stack as C++
Tiger Wang
2021-06-25
1
-1
/
+1
*
Move item placement into item handlers (#5184)
Tiger Wang
2021-05-05
1
-27
/
+3
*
cPieceModifier interface and cPieceModifierRandomizeBlocks class (#5122)
Damián Imrich
2021-04-08
2
-0
/
+11
*
Do not fake a tool when converting to pickups (#5170)
Tiger Wang
2021-03-28
1
-1
/
+1
*
Remove DoesDropOnUnsuitable
Tiger Wang
2021-03-15
1
-9
/
+0
*
zlib -> libdeflate (#5085)
Tiger Wang
2021-01-11
1
-1
/
+1
*
cBlockInfo: further cleanup (#5001)
Tiger Wang
2020-10-18
1
-9
/
+2
*
Fix Android builds (#4998)
Tiger Wang
2020-10-15
1
-57
/
+57
*
Unify block entity pickup conversion
Tiger Wang
2020-09-25
1
-1
/
+1
*
BlockHandler initialisation is a constant expression (#4891)
Tiger Wang
2020-09-20
1
-30
/
+24
*
BlockHandler: no dynamic allocation (#4862)
Tiger Wang
2020-09-17
1
-11
/
+4
*
Fixup test block handler stubs
Tiger Wang
2020-08-04
1
-17
/
+1
*
Upgrade to C++17 [CMake] (#4717)
Tiger Wang
2020-05-16
1
-6
/
+2
*
Vector3 in Handlers (#4680)
Mattes D
2020-04-21
1
-4
/
+5
*
More Vector3 in cBlockHandler (#4644)
Mattes D
2020-04-17
1
-1
/
+1
*
Manage block entity lifetime with unique_ptr (#4080)
peterbell10
2020-04-03
1
-6
/
+2
*
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
Mattes D
2020-04-03
1
-9
/
+8
*
Refactored block-to-pickup conversion. (#4417)
Mattes D
2019-10-16
1
-21
/
+15
*
Refactored more of Entities and BlockEntities to use Vector3. (#4403)
Mattes D
2019-09-29
1
-3
/
+3
*
Add the fmt library (#4065)
peterbell10
2018-01-03
1
-1
/
+2
*
cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)
Bond-009
2017-11-20
1
-1
/
+1
*
Add cUUID class (#3871)
peterbell10
2017-08-25
3
-1
/
+26
*
cBlockHandler: take player by ref
peterbell10
2017-08-01
1
-3
/
+3
*
Check for intersection between placed blocks and entities. (#3850)
Lane Kolbly
2017-07-28
1
-0
/
+17
*
BigFlower fixes (#3826)
peterbell10
2017-07-07
1
-1
/
+1
*
cBlockInfo static initialisation (#3832)
peterbell10
2017-07-03
1
-4
/
+6
*
cBlockArea supports block entities. (#3795)
Mattes D
2017-06-24
1
-0
/
+26
*
Removed the LeakFinder for Windows. (#3777)
Mattes D
2017-06-19
1
-5
/
+2
*
Gen: Moved PiecePool into a separate file.
Mattes D
2017-05-04
1
-2
/
+2
*
DeadlockDetect now lists some tracked CS's stats.
Mattes D
2017-01-18
1
-0
/
+17
*
Tests: Added LuaState thread stress-test.
Mattes D
2017-01-15
7
-0
/
+579