From 11ef1fd24a48f8982ecf9c798047b0465ca839a2 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sat, 9 May 2015 01:51:25 +0100 Subject: Fixed some warnings and logic errors in Monster.cpp --- src/Mobs/Monster.cpp | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index dc950ff7d..1cc6e7391 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -1170,17 +1170,19 @@ void cMonster::HandleDaylightBurning(cChunk & a_Chunk, bool WouldBurn) bool cMonster::WouldBurnAt(Vector3d a_Location, cChunk & a_Chunk) { - cChunk * Chunk = a_Chunk.GetNeighborChunk(FloorC(m_NextWayPointPosition.x), FloorC(m_NextWayPointPosition.z)); + cChunk * Chunk = a_Chunk.GetNeighborChunk(FloorC(a_Location.x), FloorC(a_Location.z)); if ((Chunk == nullptr) || (!Chunk->IsValid())) { return false; } - int RelX = FloorC(a_Location.x) - a_Chunk.GetPosX() * cChunkDef::Width; + + int RelX = FloorC(a_Location.x) - Chunk->GetPosX() * cChunkDef::Width; int RelY = FloorC(a_Location.y); - int RelZ = FloorC(a_Location.z) - a_Chunk.GetPosZ() * cChunkDef::Width; + int RelZ = FloorC(a_Location.z) - Chunk->GetPosZ() * cChunkDef::Width; + if ( - (a_Chunk.GetSkyLight(RelX, RelY, RelZ) == 15) && // In the daylight - (a_Chunk.GetBlock(RelX, RelY, RelZ) != E_BLOCK_SOULSAND) && // Not on soulsand + (Chunk->GetSkyLight(RelX, RelY, RelZ) == 15) && // In the daylight + (Chunk->GetBlock(RelX, RelY, RelZ) != E_BLOCK_SOULSAND) && // Not on soulsand (GetWorld()->GetTimeOfDay() < (12000 + 1000)) && // It is nighttime GetWorld()->IsWeatherSunnyAt(POSX_TOINT, POSZ_TOINT) // Not raining ) -- cgit v1.2.3