From 1849e620fcd564c02af059e3863a2fa7d185d2f9 Mon Sep 17 00:00:00 2001 From: Howaner Date: Fri, 12 Sep 2014 13:49:08 +0200 Subject: Added flint drop and fence gate meta reset. --- src/Blocks/BlockFenceGate.h | 6 ++++++ src/Blocks/BlockGravel.h | 11 +++++++++++ 2 files changed, 17 insertions(+) diff --git a/src/Blocks/BlockFenceGate.h b/src/Blocks/BlockFenceGate.h index ae99a4f94..3041dd46c 100644 --- a/src/Blocks/BlockFenceGate.h +++ b/src/Blocks/BlockFenceGate.h @@ -17,6 +17,12 @@ public: } + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + a_Pickups.Add(E_BLOCK_FENCE_GATE, 1, 0); // Reset meta to zero + } + + virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, diff --git a/src/Blocks/BlockGravel.h b/src/Blocks/BlockGravel.h index 717bd5f5f..3a9fbd170 100644 --- a/src/Blocks/BlockGravel.h +++ b/src/Blocks/BlockGravel.h @@ -15,6 +15,17 @@ public: : cBlockHandler(a_BlockType) { } + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + a_Pickups.Add(E_BLOCK_GRAVEL, 1, 0); + + cFastRandom Random; + if (Random.NextInt(30) == 0) + { + a_Pickups.Add(E_ITEM_FLINT, 1, 0); + } + } } ; -- cgit v1.2.3