From 67fe834499b2f0f93cdba1132a80ccb1924e199c Mon Sep 17 00:00:00 2001 From: Howaner Date: Thu, 25 Sep 2014 18:37:36 +0200 Subject: Fixed dispender direction bug --- src/BlockEntities/DispenserEntity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/BlockEntities/DispenserEntity.cpp b/src/BlockEntities/DispenserEntity.cpp index c02c68afa..f8830bf25 100644 --- a/src/BlockEntities/DispenserEntity.cpp +++ b/src/BlockEntities/DispenserEntity.cpp @@ -203,7 +203,7 @@ void cDispenserEntity::SpawnProjectileFromDispenser(int a_BlockX, int a_BlockY, Vector3d cDispenserEntity::GetShootVector(NIBBLETYPE a_Meta) { - switch (a_Meta) + switch (a_Meta & 0x7) { case E_META_DROPSPENSER_FACING_YP: return Vector3d( 0, 1, 0); case E_META_DROPSPENSER_FACING_YM: return Vector3d( 0, -1, 0); -- cgit v1.2.3