From 8acf0129e10f2b7ce3ec377df4b5cb95d8d93a62 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 28 Nov 2013 15:57:34 +0100 Subject: BiomeVisualiser: The biome settings are read from a file. --- Tools/BiomeVisualiser/BiomeCache.cpp | 5 ++ Tools/BiomeVisualiser/BiomeViewWnd.cpp | 83 ++++++++++++++++++++++++++++++++-- Tools/BiomeVisualiser/BiomeViewWnd.h | 19 ++++++++ 3 files changed, 102 insertions(+), 5 deletions(-) diff --git a/Tools/BiomeVisualiser/BiomeCache.cpp b/Tools/BiomeVisualiser/BiomeCache.cpp index b3c308422..7d9301d8f 100644 --- a/Tools/BiomeVisualiser/BiomeCache.cpp +++ b/Tools/BiomeVisualiser/BiomeCache.cpp @@ -258,6 +258,11 @@ void cBiomeCache::FilterOutItems(cItems & a_Items, int a_MinChunkX, int a_MaxChu void cBiomeCache::thrProcessQueueItem(void) { + if (m_Source == NULL) + { + return; + } + cItem * Item = NULL; { cCSLock Lock(m_CS); diff --git a/Tools/BiomeVisualiser/BiomeViewWnd.cpp b/Tools/BiomeVisualiser/BiomeViewWnd.cpp index 0658e3810..459a4323c 100644 --- a/Tools/BiomeVisualiser/BiomeViewWnd.cpp +++ b/Tools/BiomeVisualiser/BiomeViewWnd.cpp @@ -34,6 +34,8 @@ bool cBiomeViewWnd::Create(HWND a_ParentWnd, LPCTSTR a_Title) { ASSERT(m_Wnd == NULL); + InitBiomeView(); + // Create a regular STATIC window, then override its window procedure with our own. No need for obnoxious RegisterWindowClass() stuff. m_Wnd = CreateWindow("STATIC", a_Title, WS_OVERLAPPEDWINDOW | WS_VISIBLE, 0, 0, 400, 300, a_ParentWnd, NULL, GetModuleHandle(NULL), NULL); if (m_Wnd == NULL) @@ -43,11 +45,6 @@ bool cBiomeViewWnd::Create(HWND a_ParentWnd, LPCTSTR a_Title) } SetWindowLongPtr(m_Wnd, GWLP_WNDPROC, m_Thunk); - cIniFile IniFile; - cBiomeGen * BioGen = new cBioGenMultiStepMap(2); - BioGen->InitializeBiomeGen(IniFile); - m_Renderer.SetSource(new cGeneratorBiomeSource(BioGen)); - return true; } @@ -55,6 +52,82 @@ bool cBiomeViewWnd::Create(HWND a_ParentWnd, LPCTSTR a_Title) +void cBiomeViewWnd::InitBiomeView(void) +{ + cIniFile IniFile; + IniFile.ReadFile("world.ini"); + AString BiomeGenName = IniFile.GetValueSet("Generator", "BiomeGen", ""); + if (BiomeGenName.empty()) + { + LOGWARN("[Generator] BiomeGen value not set in world.ini, using \"MultiStepMap\"."); + BiomeGenName = "MultiStepMap"; + } + + int Seed = IniFile.GetValueSetI("Generator", "Seed", 0); + + bool CacheOffByDefault = false; + if (NoCaseCompare(BiomeGenName, "constant") == 0) + { + m_BiomeGen = new cBioGenConstant; + CacheOffByDefault = true; // we're generating faster than a cache would retrieve data :) + } + else if (NoCaseCompare(BiomeGenName, "checkerboard") == 0) + { + m_BiomeGen = new cBioGenCheckerboard; + CacheOffByDefault = true; // we're (probably) generating faster than a cache would retrieve data + } + else if (NoCaseCompare(BiomeGenName, "voronoi") == 0) + { + m_BiomeGen = new cBioGenVoronoi(Seed); + } + else if (NoCaseCompare(BiomeGenName, "distortedvoronoi") == 0) + { + m_BiomeGen = new cBioGenDistortedVoronoi(Seed); + } + else + { + if (NoCaseCompare(BiomeGenName, "multistepmap") != 0) + { + LOGWARNING("Unknown BiomeGen \"%s\", using \"MultiStepMap\" instead.", BiomeGenName.c_str()); + } + m_BiomeGen = new cBioGenMultiStepMap(Seed); + + /* + // Performance-testing: + LOGINFO("Measuring performance of cBioGenMultiStepMap..."); + clock_t BeginTick = clock(); + for (int x = 0; x < 5000; x++) + { + cChunkDef::BiomeMap Biomes; + m_BiomeGen->GenBiomes(x * 5, x * 5, Biomes); + } + clock_t Duration = clock() - BeginTick; + LOGINFO("cBioGenMultiStepMap for 5000 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC); + //*/ + } + + // Add a cache, if requested: + int CacheSize = IniFile.GetValueSetI("Generator", "BiomeGenCacheSize", CacheOffByDefault ? 0 : 64); + if (CacheSize > 0) + { + if (CacheSize < 4) + { + LOGWARNING("Biomegen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d", + CacheSize, 4 + ); + CacheSize = 4; + } + LOGD("Using a cache for biomegen of size %d.", CacheSize); + m_BiomeGen = new cBioGenCache(m_BiomeGen, CacheSize); + } + m_BiomeGen->InitializeBiomeGen(IniFile); + m_Renderer.SetSource(new cGeneratorBiomeSource(m_BiomeGen)); + IniFile.WriteFile("world.ini"); +} + + + + LRESULT cBiomeViewWnd::WndProc(HWND a_Wnd, UINT a_Msg, WPARAM wParam, LPARAM lParam) { diff --git a/Tools/BiomeVisualiser/BiomeViewWnd.h b/Tools/BiomeVisualiser/BiomeViewWnd.h index 88e808ab3..e3f70c7e6 100644 --- a/Tools/BiomeVisualiser/BiomeViewWnd.h +++ b/Tools/BiomeVisualiser/BiomeViewWnd.h @@ -3,6 +3,12 @@ // Declares the cBiomeViewWnd class representing the window that displays biomes + + + + +#pragma once + #include "WndProcThunk.h" #include "BiomeRenderer.h" #include "BiomeCache.h" @@ -12,6 +18,13 @@ +// fwd: +class cBiomeGen; + + + + + class cBiomeViewWnd { public: @@ -26,9 +39,15 @@ protected: cBiomeRenderer m_Renderer; cPixmap m_Pixmap; + /// The generator that is to be visualised + cBiomeGen * m_BiomeGen; + bool m_IsLButtonDown; POINT m_MouseDown; + + void InitBiomeView(void); + LRESULT WndProc(HWND a_Wnd, UINT a_Msg, WPARAM wParam, LPARAM lParam); // Message handlers: -- cgit v1.2.3