From 240ec9b4bdd70f29aea3340f8f684818022122fd Mon Sep 17 00:00:00 2001 From: Hownaer Date: Thu, 28 Aug 2014 23:02:20 +0200 Subject: Added speed entity effect. --- src/ClientHandle.cpp | 2 +- src/Entities/EntityEffect.cpp | 41 +++++++++++++++++++++++++++++++++++++++++ src/Entities/EntityEffect.h | 4 ++++ 3 files changed, 46 insertions(+), 1 deletion(-) diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index f9c6a664c..5ad9dc644 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -1063,7 +1063,7 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc (m_Player->GetWorld()->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_FIRE) ) { - // Players can't destroy blocks with a Sword in the hand. + // Players can't destroy blocks with a sword in the hand. return; } diff --git a/src/Entities/EntityEffect.cpp b/src/Entities/EntityEffect.cpp index 3e28392f4..58b76b21b 100644 --- a/src/Entities/EntityEffect.cpp +++ b/src/Entities/EntityEffect.cpp @@ -232,6 +232,47 @@ void cEntityEffect::OnTick(cPawn & a_Target) +//////////////////////////////////////////////////////////////////////////////// +// cEntityEffectSpeed: + +void cEntityEffectSpeed::OnActivate(cPawn & a_Target) +{ + // TODO: Add SetMormalMaxSpeed to cMonster + + if (!a_Target.IsPlayer()) + { + return; + } + cPlayer * Player = (cPlayer*) &a_Target; + + Player->SetNormalMaxSpeed(1.0 + 0.2 * m_Intensity); + Player->SetSprintingMaxSpeed(1.3 + 0.26 * m_Intensity); + Player->SetFlyingMaxSpeed(1.0 + 0.2 * m_Intensity); +} + + + + + +void cEntityEffectSpeed::OnDeactivate(cPawn & a_Target) +{ + // TODO: Add SetMormalMaxSpeed to cMonster + + if (!a_Target.IsPlayer()) + { + return; + } + cPlayer * Player = (cPlayer*) &a_Target; + + Player->SetNormalMaxSpeed(1.0); + Player->SetSprintingMaxSpeed(1.3); + Player->SetFlyingMaxSpeed(1.0); +} + + + + + //////////////////////////////////////////////////////////////////////////////// // cEntityEffectInstantHealth: diff --git a/src/Entities/EntityEffect.h b/src/Entities/EntityEffect.h index 47c298f57..e123a7f77 100644 --- a/src/Entities/EntityEffect.h +++ b/src/Entities/EntityEffect.h @@ -137,6 +137,10 @@ public: super(a_Duration, a_Intensity, a_DistanceModifier) { } + + virtual void OnActivate(cPawn & a_Target) override; + + virtual void OnDeactivate(cPawn & a_Target) override; }; -- cgit v1.2.3 From d7ee2245e89ce9e71f0172d5a0edf605060bcf2a Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 30 Aug 2014 12:44:54 +0200 Subject: Added SetWalkSpeed() to cMonster. --- src/Mobs/Monster.cpp | 4 ++++ src/Mobs/Monster.h | 5 +++++ 2 files changed, 9 insertions(+) diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index f7ee0b0c0..09a22cd35 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -89,6 +89,7 @@ cMonster::cMonster(const AString & a_ConfigName, eType a_MobType, const AString , m_DropChanceBoots(0.085f) , m_CanPickUpLoot(true) , m_BurnsInDaylight(false) + , m_WalkSpeed(1.0) { if (!a_ConfigName.empty()) { @@ -302,6 +303,9 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) Distance *= 0.25f; } + // Apply walk speed: + Distance *= m_WalkSpeed; + AddSpeedX(Distance.x); AddSpeedZ(Distance.z); diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index cdbd26c09..6db8435e2 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -138,6 +138,9 @@ public: /// Sets whether the mob burns in daylight. Only evaluated at next burn-decision tick void SetBurnsInDaylight(bool a_BurnsInDaylight) { m_BurnsInDaylight = a_BurnsInDaylight; } + double GetWalkSpeed(void) const { return m_WalkSpeed; } // tolua_export + void SetWalkSpeed(double a_WalkSpeed) { m_WalkSpeed = a_WalkSpeed; } // tolua_export + // Overridables to handle ageable mobs virtual bool IsBaby (void) const { return false; } virtual bool IsTame (void) const { return false; } @@ -248,6 +251,8 @@ protected: void HandleDaylightBurning(cChunk & a_Chunk); bool m_BurnsInDaylight; + double m_WalkSpeed; + /** Adds a random number of a_Item between a_Min and a_Max to itemdrops a_Drops*/ void AddRandomDropItem(cItems & a_Drops, unsigned int a_Min, unsigned int a_Max, short a_Item, short a_ItemHealth = 0); -- cgit v1.2.3 From 003206b1b038f4616d5318068106573cec4d4ecd Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 30 Aug 2014 12:45:39 +0200 Subject: Added slowness effect and added entity support. --- src/Entities/EntityEffect.cpp | 77 ++++++++++++++++++++++++++++++++++--------- src/Entities/EntityEffect.h | 4 +++ 2 files changed, 65 insertions(+), 16 deletions(-) diff --git a/src/Entities/EntityEffect.cpp b/src/Entities/EntityEffect.cpp index 58b76b21b..9cf20095d 100644 --- a/src/Entities/EntityEffect.cpp +++ b/src/Entities/EntityEffect.cpp @@ -237,17 +237,18 @@ void cEntityEffect::OnTick(cPawn & a_Target) void cEntityEffectSpeed::OnActivate(cPawn & a_Target) { - // TODO: Add SetMormalMaxSpeed to cMonster - - if (!a_Target.IsPlayer()) + if (a_Target.IsMob()) { - return; + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetWalkSpeed(Mob->GetWalkSpeed() + 0.2 * m_Intensity); + } + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() + 0.2 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() + 0.26 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() + 0.2 * m_Intensity); } - cPlayer * Player = (cPlayer*) &a_Target; - - Player->SetNormalMaxSpeed(1.0 + 0.2 * m_Intensity); - Player->SetSprintingMaxSpeed(1.3 + 0.26 * m_Intensity); - Player->SetFlyingMaxSpeed(1.0 + 0.2 * m_Intensity); } @@ -256,17 +257,61 @@ void cEntityEffectSpeed::OnActivate(cPawn & a_Target) void cEntityEffectSpeed::OnDeactivate(cPawn & a_Target) { - // TODO: Add SetMormalMaxSpeed to cMonster + if (a_Target.IsMob()) + { + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetWalkSpeed(Mob->GetWalkSpeed() - 0.2 * m_Intensity); + } + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() - 0.2 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() - 0.26 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() - 0.2 * m_Intensity); + } +} + + + + + +//////////////////////////////////////////////////////////////////////////////// +// cEntityEffectSlowness: - if (!a_Target.IsPlayer()) +void cEntityEffectSlowness::OnActivate(cPawn & a_Target) +{ + if (a_Target.IsMob()) { - return; + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetWalkSpeed(Mob->GetWalkSpeed() - 0.15 * m_Intensity); } - cPlayer * Player = (cPlayer*) &a_Target; + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() - 0.15 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() - 0.195 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() - 0.15 * m_Intensity); + } +} + + - Player->SetNormalMaxSpeed(1.0); - Player->SetSprintingMaxSpeed(1.3); - Player->SetFlyingMaxSpeed(1.0); + + +void cEntityEffectSlowness::OnDeactivate(cPawn & a_Target) +{ + if (a_Target.IsMob()) + { + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetWalkSpeed(Mob->GetWalkSpeed() + 0.15 * m_Intensity); + } + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() + 0.15 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() + 0.195 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() + 0.15 * m_Intensity); + } } diff --git a/src/Entities/EntityEffect.h b/src/Entities/EntityEffect.h index e123a7f77..7cf9cd3d5 100644 --- a/src/Entities/EntityEffect.h +++ b/src/Entities/EntityEffect.h @@ -156,6 +156,10 @@ public: super(a_Duration, a_Intensity, a_DistanceModifier) { } + + virtual void OnActivate(cPawn & a_Target) override; + + virtual void OnDeactivate(cPawn & a_Target) override; }; -- cgit v1.2.3 From 0fdb1772083d7b4b8dd71c6f084acd9d2e001eec Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 30 Aug 2014 12:46:26 +0200 Subject: Fixed potion removing in creative mode. --- src/Entities/Player.cpp | 6 ++---- src/Items/ItemGoldenApple.h | 1 + src/Items/ItemHandler.cpp | 1 + src/Items/ItemMilk.h | 8 ++++++-- src/Items/ItemPotion.h | 8 ++++++-- 5 files changed, 16 insertions(+), 8 deletions(-) diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index b0dd40615..5e0da3298 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -627,13 +627,11 @@ void cPlayer::FinishEating(void) } ItemHandler->OnFoodEaten(m_World, this, &Item); - GetInventory().RemoveOneEquippedItem(); - // if the food is mushroom soup, return a bowl to the inventory if (Item.m_ItemType == E_ITEM_MUSHROOM_SOUP) { - cItem EmptyBowl(E_ITEM_BOWL); - GetInventory().AddItem(EmptyBowl, true, true); + GetInventory().RemoveOneEquippedItem(); + GetInventory().AddItem(cItem(E_ITEM_BOWL), true, true); } } diff --git a/src/Items/ItemGoldenApple.h b/src/Items/ItemGoldenApple.h index 02ac0202c..5f6f1de6c 100644 --- a/src/Items/ItemGoldenApple.h +++ b/src/Items/ItemGoldenApple.h @@ -36,6 +36,7 @@ public: a_Player->AddEntityEffect(cEntityEffect::effFireResistance, 6000, 0); } + a_Player->GetInventory().RemoveOneEquippedItem(); return true; } diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index bceedaf69..ca0f04dcc 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -632,6 +632,7 @@ bool cItemHandler::GetEatEffect(cEntityEffect::eType & a_EffectType, int & a_Eff bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item) { UNUSED(a_Item); + a_Player->GetInventory().RemoveOneEquippedItem(); FoodInfo Info = GetFoodInfo(); if ((Info.FoodLevel > 0) || (Info.Saturation > 0.f)) diff --git a/src/Items/ItemMilk.h b/src/Items/ItemMilk.h index db7bc13be..c9a90865a 100644 --- a/src/Items/ItemMilk.h +++ b/src/Items/ItemMilk.h @@ -21,8 +21,12 @@ public: { UNUSED(a_Item); a_Player->ClearEntityEffects(); - a_Player->GetInventory().RemoveOneEquippedItem(); - a_Player->GetInventory().AddItem(E_ITEM_BUCKET); + + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + a_Player->GetInventory().AddItem(E_ITEM_BUCKET); + } return true; } }; diff --git a/src/Items/ItemPotion.h b/src/Items/ItemPotion.h index 24614cd8a..398ef6805 100644 --- a/src/Items/ItemPotion.h +++ b/src/Items/ItemPotion.h @@ -68,8 +68,12 @@ public: cEntityEffect::GetPotionEffectDuration(PotionDamage), cEntityEffect::GetPotionEffectIntensity(PotionDamage) ); - a_Player->GetInventory().RemoveOneEquippedItem(); - a_Player->GetInventory().AddItem(E_ITEM_GLASS_BOTTLE); + + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + a_Player->GetInventory().AddItem(E_ITEM_GLASS_BOTTLE); + } return true; } }; -- cgit v1.2.3 From 04653b45394a9e95fddcae274cca0c422f21cfdc Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 30 Aug 2014 12:53:19 +0200 Subject: Added GetWalkSpeed() and SetWalkSpeed() documentation. --- MCServer/Plugins/APIDump/APIDesc.lua | 2 ++ MCServer/Plugins/SexyMotd | 1 + 2 files changed, 3 insertions(+) create mode 120000 MCServer/Plugins/SexyMotd diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 3e1a6e3bb..434dd8a90 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -1636,6 +1636,8 @@ a_Player:OpenWindow(Window); MobTypeToString = { Params = "{{cMonster#MobType|MobType}}", Return = "string", Notes = "(STATIC) Returns the string representing the given mob type ({{cMonster#MobType|mtXXX}} constant), or empty string if unknown type." }, MoveToPosition = { Params = "Position", Return = "", Notes = "Moves mob to the specified position" }, StringToMobType = { Params = "string", Return = "{{cMonster#MobType|MobType}}", Notes = "(STATIC) Returns the mob type ({{cMonster#MobType|mtXXX}} constant) parsed from the string type (\"creeper\"), or mtInvalidType if unrecognized." }, + GetWalkSpeed = { Params = "", Return = "number", Notes = "Returns the walk speed of this mob. Standard is 1.0" }, + SetWalkSpeed = { Params = "number", Return = "", Notes = "Sets the walk speed of this mob. Standard is 1.0" }, }, Constants = { diff --git a/MCServer/Plugins/SexyMotd b/MCServer/Plugins/SexyMotd new file mode 120000 index 000000000..b6af08265 --- /dev/null +++ b/MCServer/Plugins/SexyMotd @@ -0,0 +1 @@ +/home/franz/Schreibtisch/MCServer Plugins/SexyMotd/ \ No newline at end of file -- cgit v1.2.3 From c5be3e0b6673c03c9a4dba109454af8bcaefc4e5 Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 30 Aug 2014 12:55:43 +0200 Subject: Removed SexyMotd link --- MCServer/Plugins/SexyMotd | 1 - 1 file changed, 1 deletion(-) delete mode 120000 MCServer/Plugins/SexyMotd diff --git a/MCServer/Plugins/SexyMotd b/MCServer/Plugins/SexyMotd deleted file mode 120000 index b6af08265..000000000 --- a/MCServer/Plugins/SexyMotd +++ /dev/null @@ -1 +0,0 @@ -/home/franz/Schreibtisch/MCServer Plugins/SexyMotd/ \ No newline at end of file -- cgit v1.2.3 From 38e824dbcfa66ee63670f6e8aa708e7a4aa58f5e Mon Sep 17 00:00:00 2001 From: Howaner Date: Tue, 2 Sep 2014 20:10:41 +0200 Subject: Renamed SetWalkSpeed() to SetRelativeWalkSpeed() --- MCServer/Plugins/APIDump/APIDesc.lua | 4 ++-- src/Entities/EntityEffect.cpp | 8 ++++---- src/Mobs/Monster.cpp | 4 ++-- src/Mobs/Monster.h | 6 +++--- 4 files changed, 11 insertions(+), 11 deletions(-) diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 337ce47c3..18fb7acad 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -1636,8 +1636,8 @@ a_Player:OpenWindow(Window); MobTypeToString = { Params = "{{cMonster#MobType|MobType}}", Return = "string", Notes = "(STATIC) Returns the string representing the given mob type ({{cMonster#MobType|mtXXX}} constant), or empty string if unknown type." }, MoveToPosition = { Params = "Position", Return = "", Notes = "Moves mob to the specified position" }, StringToMobType = { Params = "string", Return = "{{cMonster#MobType|MobType}}", Notes = "(STATIC) Returns the mob type ({{cMonster#MobType|mtXXX}} constant) parsed from the string type (\"creeper\"), or mtInvalidType if unrecognized." }, - GetWalkSpeed = { Params = "", Return = "number", Notes = "Returns the walk speed of this mob. Standard is 1.0" }, - SetWalkSpeed = { Params = "number", Return = "", Notes = "Sets the walk speed of this mob. Standard is 1.0" }, + GetRelativeWalkSpeed = { Params = "", Return = "number", Notes = "Returns the relative walk speed of this mob. Standard is 1.0" }, + SetRelativeWalkSpeed = { Params = "number", Return = "", Notes = "Sets the relative walk speed of this mob. Standard is 1.0" }, }, Constants = { diff --git a/src/Entities/EntityEffect.cpp b/src/Entities/EntityEffect.cpp index 9cf20095d..1ebbf1926 100644 --- a/src/Entities/EntityEffect.cpp +++ b/src/Entities/EntityEffect.cpp @@ -240,7 +240,7 @@ void cEntityEffectSpeed::OnActivate(cPawn & a_Target) if (a_Target.IsMob()) { cMonster * Mob = (cMonster*) &a_Target; - Mob->SetWalkSpeed(Mob->GetWalkSpeed() + 0.2 * m_Intensity); + Mob->SetRelativeWalkSpeed(Mob->GetRelativeWalkSpeed() + 0.2 * m_Intensity); } else if (a_Target.IsPlayer()) { @@ -260,7 +260,7 @@ void cEntityEffectSpeed::OnDeactivate(cPawn & a_Target) if (a_Target.IsMob()) { cMonster * Mob = (cMonster*) &a_Target; - Mob->SetWalkSpeed(Mob->GetWalkSpeed() - 0.2 * m_Intensity); + Mob->SetRelativeWalkSpeed(Mob->GetRelativeWalkSpeed() - 0.2 * m_Intensity); } else if (a_Target.IsPlayer()) { @@ -283,7 +283,7 @@ void cEntityEffectSlowness::OnActivate(cPawn & a_Target) if (a_Target.IsMob()) { cMonster * Mob = (cMonster*) &a_Target; - Mob->SetWalkSpeed(Mob->GetWalkSpeed() - 0.15 * m_Intensity); + Mob->SetRelativeWalkSpeed(Mob->GetRelativeWalkSpeed() - 0.15 * m_Intensity); } else if (a_Target.IsPlayer()) { @@ -303,7 +303,7 @@ void cEntityEffectSlowness::OnDeactivate(cPawn & a_Target) if (a_Target.IsMob()) { cMonster * Mob = (cMonster*) &a_Target; - Mob->SetWalkSpeed(Mob->GetWalkSpeed() + 0.15 * m_Intensity); + Mob->SetRelativeWalkSpeed(Mob->GetRelativeWalkSpeed() + 0.15 * m_Intensity); } else if (a_Target.IsPlayer()) { diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 09a22cd35..7e40794b1 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -89,7 +89,7 @@ cMonster::cMonster(const AString & a_ConfigName, eType a_MobType, const AString , m_DropChanceBoots(0.085f) , m_CanPickUpLoot(true) , m_BurnsInDaylight(false) - , m_WalkSpeed(1.0) + , m_RelativeWalkSpeed(1.0) { if (!a_ConfigName.empty()) { @@ -304,7 +304,7 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) } // Apply walk speed: - Distance *= m_WalkSpeed; + Distance *= m_RelativeWalkSpeed; AddSpeedX(Distance.x); AddSpeedZ(Distance.z); diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index 6db8435e2..ca3c04c23 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -138,8 +138,8 @@ public: /// Sets whether the mob burns in daylight. Only evaluated at next burn-decision tick void SetBurnsInDaylight(bool a_BurnsInDaylight) { m_BurnsInDaylight = a_BurnsInDaylight; } - double GetWalkSpeed(void) const { return m_WalkSpeed; } // tolua_export - void SetWalkSpeed(double a_WalkSpeed) { m_WalkSpeed = a_WalkSpeed; } // tolua_export + double GetRelativeWalkSpeed(void) const { return m_RelativeWalkSpeed; } // tolua_export + void SetRelativeWalkSpeed(double a_WalkSpeed) { m_RelativeWalkSpeed = a_WalkSpeed; } // tolua_export // Overridables to handle ageable mobs virtual bool IsBaby (void) const { return false; } @@ -251,7 +251,7 @@ protected: void HandleDaylightBurning(cChunk & a_Chunk); bool m_BurnsInDaylight; - double m_WalkSpeed; + double m_RelativeWalkSpeed; /** Adds a random number of a_Item between a_Min and a_Max to itemdrops a_Drops*/ void AddRandomDropItem(cItems & a_Drops, unsigned int a_Min, unsigned int a_Max, short a_Item, short a_ItemHealth = 0); -- cgit v1.2.3 From 96e03fc3ea9dd0a009f8e1f10fa364b2868c5d94 Mon Sep 17 00:00:00 2001 From: Howaner Date: Fri, 12 Sep 2014 19:34:19 +0200 Subject: Added extra mushroom handler. --- src/Entities/Player.cpp | 7 ------ src/Items/ItemFood.h | 2 +- src/Items/ItemHandler.cpp | 8 +++++-- src/Items/ItemMushroomSoup.h | 53 ++++++++++++++++++++++++++++++++++++++++++++ 4 files changed, 60 insertions(+), 10 deletions(-) create mode 100644 src/Items/ItemMushroomSoup.h diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index e1f9c30ea..ea795e346 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -627,13 +627,6 @@ void cPlayer::FinishEating(void) return; } ItemHandler->OnFoodEaten(m_World, this, &Item); - - // if the food is mushroom soup, return a bowl to the inventory - if (Item.m_ItemType == E_ITEM_MUSHROOM_SOUP) - { - GetInventory().RemoveOneEquippedItem(); - GetInventory().AddItem(cItem(E_ITEM_BOWL), true, true); - } } diff --git a/src/Items/ItemFood.h b/src/Items/ItemFood.h index 9035344df..1af6e21e8 100644 --- a/src/Items/ItemFood.h +++ b/src/Items/ItemFood.h @@ -1,3 +1,4 @@ + #pragma once #include "ItemHandler.h" @@ -39,7 +40,6 @@ public: // Golden apple handled in ItemGoldenApple case E_ITEM_GOLDEN_CARROT: return FoodInfo(6, 14.4); case E_ITEM_MELON_SLICE: return FoodInfo(2, 1.2); - case E_ITEM_MUSHROOM_SOUP: return FoodInfo(6, 7.2); case E_ITEM_POISONOUS_POTATO: return FoodInfo(2, 1.2); // Potatoes handled in ItemSeeds case E_ITEM_PUMPKIN_PIE: return FoodInfo(8, 4.8); diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index e425be627..8dc346e53 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -33,6 +33,7 @@ #include "ItemLilypad.h" #include "ItemMap.h" #include "ItemMinecart.h" +#include "ItemMushroomSoup.h" #include "ItemNetherWart.h" #include "ItemPainting.h" #include "ItemPickaxe.h" @@ -125,6 +126,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) case E_BLOCK_LILY_PAD: return new cItemLilypadHandler(a_ItemType); case E_ITEM_MAP: return new cItemMapHandler(); case E_ITEM_MILK: return new cItemMilkHandler(); + case E_ITEM_MUSHROOM_SOUP: return new cItemMushroomSoupHandler(a_ItemType); case E_ITEM_ITEM_FRAME: return new cItemItemFrameHandler(a_ItemType); case E_ITEM_NETHER_WART: return new cItemNetherWartHandler(a_ItemType); case E_ITEM_PAINTING: return new cItemPaintingHandler(a_ItemType); @@ -216,7 +218,6 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) case E_ITEM_COOKIE: case E_ITEM_GOLDEN_CARROT: case E_ITEM_MELON_SLICE: - case E_ITEM_MUSHROOM_SOUP: case E_ITEM_MUTTON: case E_ITEM_POISONOUS_POTATO: case E_ITEM_PUMPKIN_PIE: @@ -634,7 +635,10 @@ bool cItemHandler::GetEatEffect(cEntityEffect::eType & a_EffectType, int & a_Eff bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item) { UNUSED(a_Item); - a_Player->GetInventory().RemoveOneEquippedItem(); + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + } FoodInfo Info = GetFoodInfo(); if ((Info.FoodLevel > 0) || (Info.Saturation > 0.f)) diff --git a/src/Items/ItemMushroomSoup.h b/src/Items/ItemMushroomSoup.h new file mode 100644 index 000000000..dba313ec5 --- /dev/null +++ b/src/Items/ItemMushroomSoup.h @@ -0,0 +1,53 @@ + +#pragma once + +#include "ItemHandler.h" + + + + + +class cItemMushroomSoupHandler : + public cItemHandler +{ + typedef cItemHandler super; + +public: + cItemMushroomSoupHandler(int a_ItemType) + : super(a_ItemType) + { + } + + + virtual bool IsFood(void) override + { + return true; + } + + + virtual FoodInfo GetFoodInfo(void) override + { + return FoodInfo(6, 7.2); + } + + + virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) override + { + if (!super::EatItem(a_Player, a_Item)) + { + return false; + } + + // Return a bowl to the inventory + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().AddItem(cItem(E_ITEM_BOWL), true, true); + } + return true; + } + +}; + + + + -- cgit v1.2.3 From 76a73b25287af190c0e6af03e761fe784496864e Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sat, 13 Sep 2014 12:03:29 +0100 Subject: Updated CI Links to new ones. --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 85ae459a0..07cff63e0 100644 --- a/README.md +++ b/README.md @@ -12,8 +12,8 @@ Installation Normally, you will want to download a pre-compiled version of MCServer from one of the buildservers: - * [Linux and Raspberry Pi](http://ci.bearbin.net) (Bearbin's CI Server) - * [Windows](http://mc-server.xoft.cz) (xoft's nightly build service) + * [Windows and Linux](http://builds.mc-server.org) + * [Raspberry Pi](http://ci.bearbin.net) You simply need to download and extract these files before you can use the server. -- cgit v1.2.3 From 1707a149f70e16cf45b8fd52c8b33305b5bdf8e8 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sat, 13 Sep 2014 12:04:20 +0100 Subject: Gittip is now Gratipay Also, 7000th Commit! --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 07cff63e0..27166413e 100644 --- a/README.md +++ b/README.md @@ -33,7 +33,7 @@ For other stuff, including plugins and discussion, check the [forums](http://for Earn bitcoins for commits or donate to reward the MCServer developers: [![tip for next commit](http://tip4commit.com/projects/74.svg)](http://tip4commit.com/projects/74) -Support Us on Gittip: [![Support via Gittip](http://img.shields.io/gittip/mcs_team.svg)](https://www.gittip.com/mcs_team) +Support Us on Gratipay: [![Support via Gittip](http://img.shields.io/gittip/mcs_team.svg)](https://www.gittip.com/mcs_team) Travis CI: [![Build Status](http://img.shields.io/travis/mc-server/MCServer.svg)](https://travis-ci.org/mc-server/MCServer) -- cgit v1.2.3 From 52d86728e69023f8d70c84f019335b713453aa2d Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sat, 13 Sep 2014 22:49:05 +0100 Subject: Entities experience water resistance --- src/Entities/Entity.cpp | 41 +++++++++++++++++++++++++---------------- src/Entities/Entity.h | 6 ++++++ 2 files changed, 31 insertions(+), 16 deletions(-) diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 6969501a3..42b207c48 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -927,12 +927,13 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) float fallspeed; if (IsBlockWater(BlockIn)) { - fallspeed = m_Gravity * a_Dt / 3; // Fall 3x slower in water. + fallspeed = m_Gravity * a_Dt / 3; // Fall 3x slower in water + ApplyFriction(NextSpeed, 0.7, a_Dt); } else if (BlockIn == E_BLOCK_COBWEB) { NextSpeed.y *= 0.05; // Reduce overall falling speed - fallspeed = 0; // No falling. + fallspeed = 0; // No falling } else { @@ -943,20 +944,7 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) } else { - // Friction on ground - if (NextSpeed.SqrLength() > 0.0004f) - { - NextSpeed.x *= 0.7f / (1 + a_Dt); - if (fabs(NextSpeed.x) < 0.05) - { - NextSpeed.x = 0; - } - NextSpeed.z *= 0.7f / (1 + a_Dt); - if (fabs(NextSpeed.z) < 0.05) - { - NextSpeed.z = 0; - } - } + ApplyFriction(NextSpeed, 0.7, a_Dt); } // Adjust X and Z speed for COBWEB temporary. This speed modification should be handled inside block handlers since we @@ -1062,6 +1050,27 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) +void cEntity::ApplyFriction(Vector3d & a_Speed, double a_SlowdownMultiplier, float a_Dt) +{ + if (a_Speed.SqrLength() > 0.0004f) + { + a_Speed.x *= a_SlowdownMultiplier / (1 + a_Dt); + if (fabs(a_Speed.x) < 0.05) + { + a_Speed.x = 0; + } + a_Speed.z *= a_SlowdownMultiplier / (1 + a_Dt); + if (fabs(a_Speed.z) < 0.05) + { + a_Speed.z = 0; + } + } +} + + + + + void cEntity::TickBurning(cChunk & a_Chunk) { // Remember the current burning state: diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index b9c280b6b..6bc070dcc 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -535,6 +535,12 @@ protected: virtual void Destroyed(void) {} // Called after the entity has been destroyed + /** Applies friction to an entity + @param a_Speed The speed vector to apply changes to + @param a_SlowdownMultiplier The factor to reduce the speed by + */ + static void ApplyFriction(Vector3d & a_Speed, double a_SlowdownMultiplier, float a_Dt); + /** Called in each tick to handle air-related processing i.e. drowning */ virtual void HandleAir(void); -- cgit v1.2.3 From fdabfd77e22397e149740bb5cb09a2f77805f05f Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sat, 13 Sep 2014 22:49:27 +0100 Subject: Improved cBlockHandler::DropBlock --- src/Blocks/BlockBigFlower.h | 6 ++-- src/Blocks/BlockHandler.cpp | 68 +++++++++++++++++++-------------------------- src/Blocks/BlockHandler.h | 2 +- src/Items/ItemHandler.cpp | 2 +- src/Mobs/Monster.cpp | 2 +- 5 files changed, 34 insertions(+), 46 deletions(-) diff --git a/src/Blocks/BlockBigFlower.h b/src/Blocks/BlockBigFlower.h index 646980634..89ffc864d 100644 --- a/src/Blocks/BlockBigFlower.h +++ b/src/Blocks/BlockBigFlower.h @@ -19,16 +19,16 @@ public: } - virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop, bool a_DropVerbatim) override + virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop) override { NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); if (Meta & 0x8) { - super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY - 1, a_BlockZ, a_CanDrop, a_DropVerbatim); + super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY - 1, a_BlockZ, a_CanDrop); } else { - super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_CanDrop, a_DropVerbatim); + super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_CanDrop); } } diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 8a8bdd3c8..cee2f4b99 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -419,57 +419,45 @@ void cBlockHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) -void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop, bool a_DropVerbatim) +void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop) { cItems Pickups; NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); if (a_CanDrop) { - if (!a_DropVerbatim) - { - ConvertToPickups(Pickups, Meta); - } - else - { - // TODO: Add a proper overridable function for this - if (a_Digger != NULL) + if ((a_Digger != NULL) && (a_Digger->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0)) + { + switch (m_BlockType) { - cEnchantments Enchantments = a_Digger->GetEquippedWeapon().m_Enchantments; - if ((Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0) && a_Digger->IsPlayer()) + case E_BLOCK_CAKE: + case E_BLOCK_CARROTS: + case E_BLOCK_COCOA_POD: + case E_BLOCK_DOUBLE_STONE_SLAB: + case E_BLOCK_DOUBLE_WOODEN_SLAB: + case E_BLOCK_FIRE: + case E_BLOCK_FARMLAND: + case E_BLOCK_MELON_STEM: + case E_BLOCK_MOB_SPAWNER: + case E_BLOCK_NETHER_WART: + case E_BLOCK_POTATOES: + case E_BLOCK_PUMPKIN_STEM: + case E_BLOCK_SNOW: + case E_BLOCK_SUGARCANE: + case E_BLOCK_TALL_GRASS: + case E_BLOCK_CROPS: { - switch (m_BlockType) - { - case E_BLOCK_CAKE: - case E_BLOCK_CARROTS: - case E_BLOCK_COCOA_POD: - case E_BLOCK_DOUBLE_STONE_SLAB: - case E_BLOCK_DOUBLE_WOODEN_SLAB: - case E_BLOCK_FIRE: - case E_BLOCK_FARMLAND: - case E_BLOCK_MELON_STEM: - case E_BLOCK_MOB_SPAWNER: - case E_BLOCK_NETHER_WART: - case E_BLOCK_POTATOES: - case E_BLOCK_PUMPKIN_STEM: - case E_BLOCK_SNOW: - case E_BLOCK_SUGARCANE: - case E_BLOCK_TALL_GRASS: - case E_BLOCK_CROPS: - { - // Silktouch can't be used for this blocks - ConvertToPickups(Pickups, Meta); - break; - }; - default: Pickups.Add(m_BlockType, 1, Meta); - } - } - else - { - Pickups.Add(m_BlockType, 1, Meta); + // Silktouch can't be used for these blocks + ConvertToPickups(Pickups, Meta); + break; } + default: Pickups.Add(m_BlockType, 1, Meta); break; } } + else + { + ConvertToPickups(Pickups, Meta); + } } // Allow plugins to modify the pickups: diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index b3ada279c..3a8115da0 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -82,7 +82,7 @@ public: @param a_CanDrop Informs the handler whether the block should be dropped at all. One example when this is false is when stone is destroyed by hand @param a_DropVerbatim Calls ConvertToVerbatimPickups() instead of its counterpart, meaning the block itself is dropped by default (due to a speical tool or enchantment) */ - virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop = true, bool a_DropVerbatim = false); + virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop = true); /// Checks if the block can stay at the specified relative coords in the chunk virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk); diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index f7882a50f..8c3f28c74 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -334,7 +334,7 @@ void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const { cChunkInterface ChunkInterface(a_World->GetChunkMap()); cBlockInServerPluginInterface PluginInterface(*a_World); - Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ, CanHarvestBlock(Block), a_Player->GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0); + Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ, CanHarvestBlock(Block)); } if (!cBlockInfo::IsOneHitDig(Block)) diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 7e40794b1..81acf1a93 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -283,7 +283,7 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) } } - Vector3f Distance = m_Destination - GetPosition(); + Vector3d Distance = m_Destination - GetPosition(); if (!ReachedDestination() && !ReachedFinalDestination()) // If we haven't reached any sort of destination, move { Distance.y = 0; -- cgit v1.2.3 From c4a53c5d7dadc8303eeac2d92a7513c63c2f776e Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 14 Sep 2014 01:28:09 +0200 Subject: OSSupport: Fixed UNICODE Windows builds. The files now compile even inside UNICODE applications. --- src/OSSupport/File.cpp | 14 +++++++------- src/OSSupport/IsThread.h | 2 +- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/src/OSSupport/File.cpp b/src/OSSupport/File.cpp index 2194c46ee..cb6031da6 100644 --- a/src/OSSupport/File.cpp +++ b/src/OSSupport/File.cpp @@ -298,7 +298,7 @@ bool cFile::Rename(const AString & a_OrigFileName, const AString & a_NewFileName bool cFile::Copy(const AString & a_SrcFileName, const AString & a_DstFileName) { #ifdef _WIN32 - return (CopyFile(a_SrcFileName.c_str(), a_DstFileName.c_str(), true) != 0); + return (CopyFileA(a_SrcFileName.c_str(), a_DstFileName.c_str(), true) != 0); #else // Other OSs don't have a direct CopyFile equivalent, do it the harder way: std::ifstream src(a_SrcFileName.c_str(), std::ios::binary); @@ -322,7 +322,7 @@ bool cFile::Copy(const AString & a_SrcFileName, const AString & a_DstFileName) bool cFile::IsFolder(const AString & a_Path) { #ifdef _WIN32 - DWORD FileAttrib = GetFileAttributes(a_Path.c_str()); + DWORD FileAttrib = GetFileAttributesA(a_Path.c_str()); return ((FileAttrib != INVALID_FILE_ATTRIBUTES) && ((FileAttrib & FILE_ATTRIBUTE_DIRECTORY) != 0)); #else struct stat st; @@ -337,7 +337,7 @@ bool cFile::IsFolder(const AString & a_Path) bool cFile::IsFile(const AString & a_Path) { #ifdef _WIN32 - DWORD FileAttrib = GetFileAttributes(a_Path.c_str()); + DWORD FileAttrib = GetFileAttributesA(a_Path.c_str()); return ((FileAttrib != INVALID_FILE_ATTRIBUTES) && ((FileAttrib & (FILE_ATTRIBUTE_DIRECTORY | FILE_ATTRIBUTE_DEVICE)) == 0)); #else struct stat st; @@ -366,7 +366,7 @@ int cFile::GetSize(const AString & a_FileName) bool cFile::CreateFolder(const AString & a_FolderPath) { #ifdef _WIN32 - return (CreateDirectory(a_FolderPath.c_str(), NULL) != 0); + return (CreateDirectoryA(a_FolderPath.c_str(), NULL) != 0); #else return (mkdir(a_FolderPath.c_str(), S_IRWXU | S_IRWXG | S_IRWXO) == 0); #endif @@ -396,13 +396,13 @@ AStringVector cFile::GetFolderContents(const AString & a_Folder) // Find all files / folders: FileFilter.append("*.*"); HANDLE hFind; - WIN32_FIND_DATA FindFileData; - if ((hFind = FindFirstFile(FileFilter.c_str(), &FindFileData)) != INVALID_HANDLE_VALUE) + WIN32_FIND_DATAA FindFileData; + if ((hFind = FindFirstFileA(FileFilter.c_str(), &FindFileData)) != INVALID_HANDLE_VALUE) { do { AllFiles.push_back(FindFileData.cFileName); - } while (FindNextFile(hFind, &FindFileData)); + } while (FindNextFileA(hFind, &FindFileData)); FindClose(hFind); } diff --git a/src/OSSupport/IsThread.h b/src/OSSupport/IsThread.h index c20fc3e7e..5de5f31c4 100644 --- a/src/OSSupport/IsThread.h +++ b/src/OSSupport/IsThread.h @@ -69,7 +69,7 @@ protected: static DWORD __stdcall thrExecute(LPVOID a_Param) { // Create a window so that the thread can be identified by 3rd party tools: - HWND IdentificationWnd = CreateWindow("STATIC", ((cIsThread *)a_Param)->m_ThreadName.c_str(), 0, 0, 0, 0, WS_OVERLAPPED, NULL, NULL, NULL, NULL); + HWND IdentificationWnd = CreateWindowA("STATIC", ((cIsThread *)a_Param)->m_ThreadName.c_str(), 0, 0, 0, 0, WS_OVERLAPPED, NULL, NULL, NULL, NULL); // Run the thread: ((cIsThread *)a_Param)->Execute(); -- cgit v1.2.3 From e3a2dc5a1391d8aaaa3fdb83e946838540a07e75 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 14 Sep 2014 01:32:00 +0200 Subject: Added new Qt-based biome visualiser. Compile with Qt 5.1+ --- Tools/.gitignore | 1 + Tools/BiomeVisualiser/.gitignore | 4 - Tools/BiomeVisualiser/BiomeCache.cpp | 338 ----------------- Tools/BiomeVisualiser/BiomeCache.h | 96 ----- Tools/BiomeVisualiser/BiomeColors.cpp | 114 ------ Tools/BiomeVisualiser/BiomeColors.h | 15 - Tools/BiomeVisualiser/BiomeRenderer.cpp | 119 ------ Tools/BiomeVisualiser/BiomeRenderer.h | 55 --- Tools/BiomeVisualiser/BiomeSource.h | 37 -- Tools/BiomeVisualiser/BiomeViewWnd.cpp | 247 ------------ Tools/BiomeVisualiser/BiomeViewWnd.h | 69 ---- Tools/BiomeVisualiser/BiomeVisualiser.cpp | 52 --- Tools/BiomeVisualiser/BiomeVisualiser.h | 31 -- Tools/BiomeVisualiser/BiomeVisualiser.sln | 23 -- Tools/BiomeVisualiser/BiomeVisualiser.vcproj | 527 -------------------------- Tools/BiomeVisualiser/GeneratorBiomeSource.h | 42 -- Tools/BiomeVisualiser/Pixmap.cpp | 120 ------ Tools/BiomeVisualiser/Pixmap.h | 39 -- Tools/BiomeVisualiser/Timer.h | 40 -- Tools/BiomeVisualiser/WndProcThunk.h | 143 ------- Tools/BiomeVisualiser/profile_run.cmd | 70 ---- Tools/QtBiomeVisualiser/.gitignore | 2 + Tools/QtBiomeVisualiser/BiomeView.cpp | 246 ++++++++++++ Tools/QtBiomeVisualiser/BiomeView.h | 65 ++++ Tools/QtBiomeVisualiser/Chunk.cpp | 36 ++ Tools/QtBiomeVisualiser/Chunk.h | 40 ++ Tools/QtBiomeVisualiser/ChunkCache.cpp | 110 ++++++ Tools/QtBiomeVisualiser/ChunkCache.h | 68 ++++ Tools/QtBiomeVisualiser/ChunkLoader.cpp | 29 ++ Tools/QtBiomeVisualiser/ChunkLoader.h | 43 +++ Tools/QtBiomeVisualiser/ChunkSource.cpp | 164 ++++++++ Tools/QtBiomeVisualiser/ChunkSource.h | 60 +++ Tools/QtBiomeVisualiser/Globals.h | 386 +++++++++++++++++++ Tools/QtBiomeVisualiser/MainWindow.cpp | 104 +++++ Tools/QtBiomeVisualiser/MainWindow.h | 46 +++ Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro | 62 +++ Tools/QtBiomeVisualiser/main.cpp | 20 + 37 files changed, 1482 insertions(+), 2181 deletions(-) create mode 100644 Tools/.gitignore delete mode 100644 Tools/BiomeVisualiser/.gitignore delete mode 100644 Tools/BiomeVisualiser/BiomeCache.cpp delete mode 100644 Tools/BiomeVisualiser/BiomeCache.h delete mode 100644 Tools/BiomeVisualiser/BiomeColors.cpp delete mode 100644 Tools/BiomeVisualiser/BiomeColors.h delete mode 100644 Tools/BiomeVisualiser/BiomeRenderer.cpp delete mode 100644 Tools/BiomeVisualiser/BiomeRenderer.h delete mode 100644 Tools/BiomeVisualiser/BiomeSource.h delete mode 100644 Tools/BiomeVisualiser/BiomeViewWnd.cpp delete mode 100644 Tools/BiomeVisualiser/BiomeViewWnd.h delete mode 100644 Tools/BiomeVisualiser/BiomeVisualiser.cpp delete mode 100644 Tools/BiomeVisualiser/BiomeVisualiser.h delete mode 100644 Tools/BiomeVisualiser/BiomeVisualiser.sln delete mode 100644 Tools/BiomeVisualiser/BiomeVisualiser.vcproj delete mode 100644 Tools/BiomeVisualiser/GeneratorBiomeSource.h delete mode 100644 Tools/BiomeVisualiser/Pixmap.cpp delete mode 100644 Tools/BiomeVisualiser/Pixmap.h delete mode 100644 Tools/BiomeVisualiser/Timer.h delete mode 100644 Tools/BiomeVisualiser/WndProcThunk.h delete mode 100644 Tools/BiomeVisualiser/profile_run.cmd create mode 100644 Tools/QtBiomeVisualiser/.gitignore create mode 100644 Tools/QtBiomeVisualiser/BiomeView.cpp create mode 100644 Tools/QtBiomeVisualiser/BiomeView.h create mode 100644 Tools/QtBiomeVisualiser/Chunk.cpp create mode 100644 Tools/QtBiomeVisualiser/Chunk.h create mode 100644 Tools/QtBiomeVisualiser/ChunkCache.cpp create mode 100644 Tools/QtBiomeVisualiser/ChunkCache.h create mode 100644 Tools/QtBiomeVisualiser/ChunkLoader.cpp create mode 100644 Tools/QtBiomeVisualiser/ChunkLoader.h create mode 100644 Tools/QtBiomeVisualiser/ChunkSource.cpp create mode 100644 Tools/QtBiomeVisualiser/ChunkSource.h create mode 100644 Tools/QtBiomeVisualiser/Globals.h create mode 100644 Tools/QtBiomeVisualiser/MainWindow.cpp create mode 100644 Tools/QtBiomeVisualiser/MainWindow.h create mode 100644 Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro create mode 100644 Tools/QtBiomeVisualiser/main.cpp diff --git a/Tools/.gitignore b/Tools/.gitignore new file mode 100644 index 000000000..f240e723e --- /dev/null +++ b/Tools/.gitignore @@ -0,0 +1 @@ +Debug/ diff --git a/Tools/BiomeVisualiser/.gitignore b/Tools/BiomeVisualiser/.gitignore deleted file mode 100644 index cfbc9164c..000000000 --- a/Tools/BiomeVisualiser/.gitignore +++ /dev/null @@ -1,4 +0,0 @@ -Debug/ -logs/ -Release/ -Release profiled/ diff --git a/Tools/BiomeVisualiser/BiomeCache.cpp b/Tools/BiomeVisualiser/BiomeCache.cpp deleted file mode 100644 index 7d9301d8f..000000000 --- a/Tools/BiomeVisualiser/BiomeCache.cpp +++ /dev/null @@ -1,338 +0,0 @@ - -// BiomeCache.cpp - -// Implements the cBiomeCache class representing a biome source that caches data from the underlying biome source - -#include "Globals.h" -#include "BiomeCache.h" -#include "Timer.h" - - - - - -static int GetNumCores(void) -{ - // Get number of cores by querying the system process affinity mask - DWORD Affinity, ProcAffinity; - GetProcessAffinityMask(GetCurrentProcess(), &ProcAffinity, &Affinity); - int NumCores = 0; - while (Affinity > 0) - { - if ((Affinity & 1) == 1) - { - NumCores++; - } - Affinity >>= 1; - } // while (Affinity > 0) - return NumCores; -} - - - - - -cBiomeCache::cBiomeCache(void) : - m_Source(NULL), - m_BaseX(-100000), - m_BaseZ(-100000), - m_Available(NULL), - m_IsTerminatingThreads(false) -{ - int NumThreads = GetNumCores(); - NumThreads--; // One core should be left for the system to run on ;) - for (int i = NumThreads; i > 0; i--) - { - cThread * Thread = new cThread(*this); - m_Threads.push_back(Thread); - Thread->Start(); - } -} - - - - -cBiomeCache::~cBiomeCache() -{ - m_IsTerminatingThreads = true; - for (cThreads::iterator itr = m_Threads.begin(), end = m_Threads.end(); itr != end; ++itr) - { - m_evtQueued.Set(); - } - for (cThreads::iterator itr = m_Threads.begin(), end = m_Threads.end(); itr != end; ++itr) - { - delete *itr; - } - m_Threads.clear(); - - SetSource(NULL); -} - - - - - -cBiomeSource::eAvailability cBiomeCache::GetBiome(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_Biomes) -{ - if (m_Source == NULL) - { - return baNever; - } - - // Look up using the cache: - int x = a_ChunkX - m_BaseX; - int z = a_ChunkZ - m_BaseZ; - if ((x < 0) || (x >= m_Width) || (z < 0) || (z >= m_Height)) - { - // Outside the cached region - return baNever; - } - - cCSLock Lock(m_CS); - cItem * Item = m_Available[x + m_Width * z]; - if (Item == NULL) - { - // Item hasn't been processed yet - return baLater; - } - if (Item->m_IsValid) - { - memcpy(a_Biomes, Item->m_Biomes, sizeof(a_Biomes)); - return baNow; - } - - // Item has been processed, but the underlying source refused to give the data to us - return baNever; -} - - - - - -void cBiomeCache::HintViewArea(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ) -{ - cTimer Timer("Cache: HintViewArea"); - - if ( - (a_MinChunkX == m_BaseX) && - (a_MaxChunkX == m_BaseX + m_Width - 1) && - (a_MinChunkZ == m_BaseZ) && - (a_MaxChunkZ == m_BaseZ + m_Height - 1) - ) - { - // The same set of parameters, bail out - return; - } - - if (m_Source != NULL) - { - m_Source->HintViewArea(a_MinChunkX, a_MaxChunkX, a_MinChunkZ, a_MaxChunkZ); - } - - int NewWidth = a_MaxChunkX - a_MinChunkX + 1; - int NewHeight = a_MaxChunkZ - a_MinChunkZ + 1; - - // Make a new empty cache table: - pItem * NewAvailable = new pItem[NewWidth * NewHeight]; - for (int i = NewWidth * NewHeight - 1; i >= 0; --i) - { - NewAvailable[i] = NULL; - } - - // Move the common contents of the old table into the new table: - cCSLock Lock(m_CS); - for (int z = 0; z < NewHeight; z++) - { - int OldZ = z + a_MinChunkZ - m_BaseZ; - if ((OldZ < 0) || (OldZ >= m_Height)) - { - continue; - } - for (int x = 0; x < NewWidth; x++) - { - int OldX = x + a_MinChunkX - m_BaseX; - if ((OldX < 0) || (OldX >= m_Width)) - { - continue; - } - NewAvailable[x + NewWidth * z] = m_Available[OldX + m_Width * OldZ]; - m_Available[OldX + m_Width * OldZ] = NULL; - } // for x - } // for z - - // All items that aren't common go into the pool: - for (int idx = 0, z = 0; z < m_Height; z++) - { - for (int x = 0; x < m_Width; ++x, ++idx) - { - if (m_Available[idx] != NULL) - { - m_Pool.push_back(m_Available[idx]); - m_Available[idx] = NULL; - } - } - } - - // Replace the cache table: - delete m_Available; - m_Available = NewAvailable; - m_Width = NewWidth; - m_Height = NewHeight; - m_BaseX = a_MinChunkX; - m_BaseZ = a_MinChunkZ; - - // Remove all items outside the coords: - FilterOutItems(m_Queue, a_MinChunkX, a_MaxChunkX, a_MinChunkZ, a_MaxChunkZ); - - // Queue all items from inside the coords into m_Queue: - for (int z = 0; z < NewHeight; z++) - { - for (int x = 0; x < NewWidth; x++) - { - if (m_Available[x + m_Width * z] != NULL) - { - // Already calculated, skip - continue; - } - - if (m_Pool.empty()) - { - m_Pool.push_back(new cItem(x + a_MinChunkX, z + a_MinChunkZ)); - } - ASSERT(!m_Pool.empty()); - m_Pool.back()->m_ChunkX = x + a_MinChunkX; - m_Pool.back()->m_ChunkZ = z + a_MinChunkZ; - m_Queue.push_back(m_Pool.back()); - m_Pool.pop_back(); - m_evtQueued.Set(); - } // for x - } // for z -} - - - - - -void cBiomeCache::SetSource(cBiomeSource * a_Source) -{ - // TODO: Stop all threads, so that they don't use the source anymore! - - delete m_Source; - m_Source = a_Source; - - // Invalidate cache contents: - cCSLock Lock(m_CS); - m_BaseX = -10000; - m_BaseZ = -10000; - m_Pool.splice(m_Pool.end(), m_Queue); -} - - - - - -void cBiomeCache::FilterOutItems(cItems & a_Items, int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ) -{ - for (cItems::iterator itr = a_Items.begin(); itr != a_Items.end();) - { - if ( - ((*itr)->m_ChunkX < a_MinChunkX) || - ((*itr)->m_ChunkX > a_MaxChunkX) || - ((*itr)->m_ChunkX < a_MinChunkX) || - ((*itr)->m_ChunkX > a_MaxChunkX) - ) - { - m_Pool.push_back(*itr); - itr = a_Items.erase(itr); - } - else - { - ++itr; - } - } -} - - - - - -void cBiomeCache::thrProcessQueueItem(void) -{ - if (m_Source == NULL) - { - return; - } - - cItem * Item = NULL; - { - cCSLock Lock(m_CS); - if (m_Queue.empty()) - { - cCSUnlock Unlock(Lock); - m_evtQueued.Wait(); - } - if (m_IsTerminatingThreads || m_Queue.empty()) - { - // We've been woken up only to die / spurious wakeup - return; - } - Item = m_Queue.back(); - m_Queue.pop_back(); - } - - // Process the item: - Item->m_IsValid = (m_Source->GetBiome(Item->m_ChunkX, Item->m_ChunkZ, Item->m_Biomes) == baNow); - - // Store result: - cCSLock Lock(m_CS); - int x = Item->m_ChunkX - m_BaseX; - int z = Item->m_ChunkZ - m_BaseZ; - if ((x < 0) || (x >= m_Width) || (z < 0) || (z >= m_Height)) - { - // The cache rectangle has changed under our fingers, drop this chunk - return; - } - m_Available[x + m_Width * z] = Item; -} - - - - - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// cBiomeCache::cItem: - -cBiomeCache::cItem::cItem(int a_ChunkX, int a_ChunkZ) : - m_ChunkX(a_ChunkX), - m_ChunkZ(a_ChunkZ) -{ -} - - - - - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// cBiomeCache::cThread: - -cBiomeCache::cThread::cThread(cBiomeCache & a_Parent) : - super("Biome cache thread"), - m_Parent(a_Parent) -{ -} - - - - - -void cBiomeCache::cThread::Execute(void) -{ - while (!m_ShouldTerminate && !m_Parent.m_IsTerminatingThreads) - { - m_Parent.thrProcessQueueItem(); - } -} - - - - diff --git a/Tools/BiomeVisualiser/BiomeCache.h b/Tools/BiomeVisualiser/BiomeCache.h deleted file mode 100644 index da4d6c761..000000000 --- a/Tools/BiomeVisualiser/BiomeCache.h +++ /dev/null @@ -1,96 +0,0 @@ - -// BiomeCache.h - -// Declares the cBiomeCache class representing a biome source that caches data from the underlying biome source - -/* -This cache works a bit differently than regular caches. -It first receives the hint of area that it will need to provide. -The Cache uses several threads to request biomes from the underlying source to fill that area. -While the area is being filled, requests for biomes may already come, such requests are answered with baLater if no data yet. -*/ - -#pragma once - - - - - -#include "BiomeSource.h" -#include "../src/OSSupport/IsThread.h" - - - - - -class cBiomeCache : - public cBiomeSource -{ -public: - cBiomeCache(void); - ~cBiomeCache(); - - // cBiomeSource overrides: - virtual eAvailability GetBiome(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_Biomes) override; - virtual void HintViewArea(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ) override; - - void SetSource(cBiomeSource * a_Source); // Takes ownership of the source ptr - -protected: - class cItem - { - public: - cItem(int a_ChunkX, int a_ChunkZ); - - int m_ChunkX; - int m_ChunkZ; - bool m_IsValid; - cChunkDef::BiomeMap m_Biomes; - } ; - - typedef cItem * pItem; - typedef std::list cItems; - - class cThread : - public cIsThread - { - typedef cIsThread super; - - public: - cThread(cBiomeCache & a_Parent); - - // cIsThread overrides: - virtual void Execute(void) override; - - protected: - cBiomeCache & m_Parent; - } ; - - typedef std::list cThreads; - - cBiomeSource * m_Source; - - cCriticalSection m_CS; - int m_BaseX; ///< MinChunkX for the m_Available rectangle - int m_BaseZ; ///< MinChunkZ for the m_Available rectangle - int m_Width; ///< Width of the m_Available rectangle - int m_Height; ///< Height of the m_Available rectangle - pItem * m_Available; ///< Items that have already been processed (baNow or baNever), [x + m_Width * z] - cItems m_Queue; ///< Items that are queued for processing (baLater) - cItems m_Pool; ///< Items that are not needed anymore, can be reused for other coords - - cEvent m_evtQueued; // Triggerred when an item is added to m_Queue - - cThreads m_Threads; // Threads that update the cache. - bool m_IsTerminatingThreads; // Set to true to indicate to all threads that they should exit - - /// Removes from a_Items all items that are outside of the given coords, moves those into m_Pool - void FilterOutItems(cItems & a_Items, int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ); - - /// Processes one item from m_Queue into m_Available. Blocks if m_Queue is empty; respects m_IsTerminatingThreads - void thrProcessQueueItem(void); -} ; - - - - diff --git a/Tools/BiomeVisualiser/BiomeColors.cpp b/Tools/BiomeVisualiser/BiomeColors.cpp deleted file mode 100644 index 1fd0cb7a0..000000000 --- a/Tools/BiomeVisualiser/BiomeColors.cpp +++ /dev/null @@ -1,114 +0,0 @@ - -// BiomeColors.cpp - -// Implements the g_BiomeColors[] array preparation based on a stored biome-to-color map - -#include "Globals.h" -#include "BiomeColors.h" - - - - - -int g_BiomeColors[256]; - - - - - -static struct -{ - EMCSBiome Biome; - int Color; -} g_BiomeColorMap[] = -{ - { biOcean, 0x000070 }, - { biPlains, 0x8db360 }, - { biDesert, 0xfa9418 }, - { biExtremeHills, 0x606060 }, - { biForest, 0x056621 }, - { biTaiga, 0x0b6659 }, - { biSwampland, 0x2fffda }, - { biRiver, 0x3030af }, - { biHell, 0x7f0000 }, - { biSky, 0x007fff }, - { biFrozenOcean, 0xa0a0df }, - { biFrozenRiver, 0xa0a0ff }, - { biIcePlains, 0xffffff }, - { biIceMountains, 0xa0a0a0 }, - { biMushroomIsland, 0xff00ff }, - { biMushroomShore, 0xa000ff }, - { biBeach, 0xfade55 }, - { biDesertHills, 0xd25f12 }, - { biForestHills, 0x22551c }, - { biTaigaHills, 0x163933 }, - { biExtremeHillsEdge, 0x7f8f7f }, - { biJungle, 0x537b09 }, - { biJungleHills, 0x2c4205 }, - - { biJungleEdge, 0x628b17 }, - { biDeepOcean, 0x000030 }, - { biStoneBeach, 0xa2a284 }, - { biColdBeach, 0xfaf0c0 }, - { biBirchForest, 0x307444 }, - { biBirchForestHills, 0x1f5f32 }, - { biRoofedForest, 0x40511a }, - { biColdTaiga, 0x31554a }, - { biColdTaigaHills, 0x597d72 }, - { biMegaTaiga, 0x596651 }, - { biMegaTaigaHills, 0x596659 }, - { biExtremeHillsPlus, 0x507050 }, - { biSavanna, 0xbdb25f }, - { biSavannaPlateau, 0xa79d64 }, - { biMesa, 0xd94515 }, - { biMesaPlateauF, 0xb09765 }, - { biMesaPlateau, 0xca8c65 }, - - // M variants: - { biSunflowerPlains, 0xb5db88 }, - { biDesertM, 0xffbc40 }, - { biExtremeHillsM, 0x888888 }, - { biFlowerForest, 0x2d8e49 }, - { biTaigaM, 0x338e81 }, - { biSwamplandM, 0x07f9b2 }, - { biIcePlainsSpikes, 0xb4dcdc }, - { biJungleM, 0x7ba331 }, - { biJungleEdgeM, 0x628b17 }, - { biBirchForestM, 0x589c6c }, - { biBirchForestHillsM, 0x47875a }, - { biRoofedForestM, 0x687942 }, - { biColdTaigaM, 0x243f36 }, - { biMegaSpruceTaiga, 0x454f3e }, - { biMegaSpruceTaigaHills, 0x454f4e }, - { biExtremeHillsPlusM, 0x789878 }, - { biSavannaM, 0xe5da87 }, - { biSavannaPlateauM, 0xa79d74 }, - { biMesaBryce, 0xff6d3d }, - { biMesaPlateauFM, 0xd8bf8d }, - { biMesaPlateauM, 0xf2b48d }, -} ; - - - - - -static class cBiomeColorsInitializer -{ -public: - cBiomeColorsInitializer(void) - { - // Reset all colors to gray: - for (size_t i = 0; i < ARRAYCOUNT(g_BiomeColors); i++) - { - g_BiomeColors[i] = 0x7f7f7f; - } - for (size_t i = 0; i < ARRAYCOUNT(g_BiomeColorMap); i++) - { - g_BiomeColors[g_BiomeColorMap[i].Biome] = g_BiomeColorMap[i].Color; - } - } -} g_Initializer; - - - - diff --git a/Tools/BiomeVisualiser/BiomeColors.h b/Tools/BiomeVisualiser/BiomeColors.h deleted file mode 100644 index 0cb0f578c..000000000 --- a/Tools/BiomeVisualiser/BiomeColors.h +++ /dev/null @@ -1,15 +0,0 @@ - -// BiomeColors.h - -// Declares the g_BiomeColors[] array used for biome color lookup - - - - - -extern int g_BiomeColors[256]; - - - - - diff --git a/Tools/BiomeVisualiser/BiomeRenderer.cpp b/Tools/BiomeVisualiser/BiomeRenderer.cpp deleted file mode 100644 index c0123c08a..000000000 --- a/Tools/BiomeVisualiser/BiomeRenderer.cpp +++ /dev/null @@ -1,119 +0,0 @@ - -// BiomeRenderer.cpp - -// Implements the cBiomeRenderer class representing the rendering engine - -#include "Globals.h" -#include "BiomeRenderer.h" -#include "Pixmap.h" -#include "Timer.h" -#include "BiomeColors.h" - - - - - -cBiomeRenderer::cBiomeRenderer(void) : - m_OriginX(160), - m_OriginY(160), - m_Zoom(1) -{ -} - - - - -void cBiomeRenderer::SetSource(cBiomeSource * a_Source) -{ - m_Cache.SetSource(a_Source); -} - - - - - -bool cBiomeRenderer::Render(cPixmap & a_Pixmap) -{ - cTimer Timer("cBiomeRenderer::Render"); - - int Wid = a_Pixmap.GetWidth(); - int Hei = a_Pixmap.GetHeight(); - - // Hint the approximate view area to the biome source so that it can adjust its caches: - int MinBlockX = ( - m_OriginX) * m_Zoom; - int MaxBlockX = (Wid - m_OriginX) * m_Zoom; - int MinBlockZ = ( - m_OriginY) * m_Zoom; - int MaxBlockZ = (Hei - m_OriginY) * m_Zoom; - m_Cache.HintViewArea(MinBlockX / 16 - 1, MaxBlockX / 16 + 1, MinBlockZ / 16 - 1, MaxBlockZ / 16 + 1); - - // Hold one current chunk of biome data: - int CurChunkX = -10000; - int CurChunkZ = -10000; - cChunkDef::BiomeMap CurBiomes; - - bool res = false; - - for (int y = 0; y < Hei; y++) - { - int BlockZ = (y - m_OriginY) * m_Zoom; - int ChunkZ = (BlockZ >= 0) ? (BlockZ / 16) : ((BlockZ + 1) / 16 - 1); - int RelZ = BlockZ - ChunkZ * 16; - for (int x = 0; x < Wid; x++) - { - int BlockX = (x - m_OriginX) * m_Zoom; - int ChunkX = (BlockX >= 0) ? (BlockX / 16) : ((BlockX + 1) / 16 - 1); - int RelX = BlockX - ChunkX * 16; - if ((ChunkZ != CurChunkZ) || (ChunkX != CurChunkX)) - { - CurChunkX = ChunkX; - CurChunkZ = ChunkZ; - switch (m_Cache.GetBiome(CurChunkX, CurChunkZ, CurBiomes)) - { - case cBiomeSource::baLater: - { - res = true; - // fallthrough: - } - case cBiomeSource::baNever: - { - for (int i = 0; i < ARRAYCOUNT(CurBiomes); i++) - { - CurBiomes[i] = biInvalidBiome; - } - break; - } - } // switch (Biome availability) - } - EMCSBiome Biome = cChunkDef::GetBiome(CurBiomes, RelX, RelZ); - a_Pixmap.SetPixel(x, y, GetBiomeColor(Biome)); - } // for x - } // for y - return res; -} - - - - - -int cBiomeRenderer::GetBiomeColor(EMCSBiome a_Biome) -{ - if ((a_Biome < 0) || (a_Biome >= ARRAYCOUNT(g_BiomeColors))) - { - return 0xff0000; - } - return g_BiomeColors[a_Biome]; -} - - - - - -void cBiomeRenderer::MoveViewBy(int a_OffsX, int a_OffsY) -{ - m_OriginX += a_OffsX; - m_OriginY += a_OffsY; -} - - - - diff --git a/Tools/BiomeVisualiser/BiomeRenderer.h b/Tools/BiomeVisualiser/BiomeRenderer.h deleted file mode 100644 index 752b61811..000000000 --- a/Tools/BiomeVisualiser/BiomeRenderer.h +++ /dev/null @@ -1,55 +0,0 @@ - -// BiomeRenderer.h - -// Declares the cBiomeRenderer class representing the rendering engine - - - - - -#pragma once - -#include "BiomeCache.h" - - - - - -// fwd: Pixmap.h -class cPixmap; - - - - - -class cBiomeRenderer -{ -public: - cBiomeRenderer(void); - - void SetSource(cBiomeSource * a_Source); // Takes ownership of the source - - /// Renders the biomes into the given pixmap. Returns true if some biome data was missing and can be retrieved later - bool Render(cPixmap & a_Pixmap); - - /// Returns the RGB color value for the specified biome - int GetBiomeColor(EMCSBiome a_Biome); - - void MoveViewBy(int a_OffsX, int a_OffsY); - - void SetZoom(int a_NewZoom) - { - m_Zoom = a_NewZoom; - } - -protected: - cBiomeCache m_Cache; - - int m_OriginX; - int m_OriginY; - int m_Zoom; -} ; - - - - diff --git a/Tools/BiomeVisualiser/BiomeSource.h b/Tools/BiomeVisualiser/BiomeSource.h deleted file mode 100644 index 4a5153457..000000000 --- a/Tools/BiomeVisualiser/BiomeSource.h +++ /dev/null @@ -1,37 +0,0 @@ - -// BiomeSource.h - -// Declares the cBiomeSource abstract class used as an interface for getting biomes from any source - -#pragma once - - - - - -#include "ChunkDef.h" - - - - - -class cBiomeSource abstract -{ -public: - enum eAvailability - { - baNow, // Data returned now - baLater, // Data not returned, but will be available later, try again after a while - baNever, // Data not returned, will not be available at all - } ; - - /// Fills a_Biomes with the biomes for the chunk specified - virtual eAvailability GetBiome(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_Biomes) = 0; - - /// Used to inform the source about the view area that will be queried in the near future. - virtual void HintViewArea(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ) = 0; -} ; - - - - diff --git a/Tools/BiomeVisualiser/BiomeViewWnd.cpp b/Tools/BiomeVisualiser/BiomeViewWnd.cpp deleted file mode 100644 index 7fb61c062..000000000 --- a/Tools/BiomeVisualiser/BiomeViewWnd.cpp +++ /dev/null @@ -1,247 +0,0 @@ - -// BiomeViewWnd.cpp - -// Implements the cBiomeViewWnd class representing the window that displays biomes - -#include "Globals.h" -#include "BiomeViewWnd.h" -#include "BiomeCache.h" -#include "GeneratorBiomeSource.h" -#include "iniFile/iniFile.h" - - - - - -const int TIMER_RERENDER = 1200; - - - - - -cBiomeViewWnd::cBiomeViewWnd(void) : - m_Wnd(NULL), - m_Thunk(&cBiomeViewWnd::WndProc, this), - m_IsLButtonDown(false) -{ -} - - - - - -bool cBiomeViewWnd::Create(HWND a_ParentWnd, LPCTSTR a_Title) -{ - ASSERT(m_Wnd == NULL); - - InitBiomeView(); - - // Create a regular STATIC window, then override its window procedure with our own. No need for obnoxious RegisterWindowClass() stuff. - m_Wnd = CreateWindow("STATIC", a_Title, WS_OVERLAPPEDWINDOW | WS_VISIBLE, 0, 0, 400, 300, a_ParentWnd, NULL, GetModuleHandle(NULL), NULL); - if (m_Wnd == NULL) - { - LOGERROR("Cannot create main window: %d", GetLastError()); - return false; - } - SetWindowLongPtr(m_Wnd, GWLP_WNDPROC, m_Thunk); - - return true; -} - - - - - -void cBiomeViewWnd::InitBiomeView(void) -{ - cIniFile IniFile; - IniFile.ReadFile("world.ini"); - int Seed = IniFile.GetValueSetI("Generator", "Seed", 0); - bool CacheOffByDefault = false; - m_BiomeGen = cBiomeGen::CreateBiomeGen(IniFile, Seed, CacheOffByDefault); - m_Renderer.SetSource(new cGeneratorBiomeSource(m_BiomeGen)); - IniFile.WriteFile("world.ini"); -} - - - - - -void cBiomeViewWnd::SetZoom(int a_NewZoom) -{ - m_Renderer.SetZoom(a_NewZoom); - Redraw(); -} - - - - - -void cBiomeViewWnd::Redraw(void) -{ - if (m_Renderer.Render(m_Pixmap)) - { - SetTimer(m_Wnd, TIMER_RERENDER, 200, NULL); - } - InvalidateRect(m_Wnd, NULL, FALSE); -} - - - - - -LRESULT cBiomeViewWnd::WndProc(HWND a_Wnd, UINT a_Msg, WPARAM wParam, LPARAM lParam) -{ - switch (a_Msg) - { - case WM_CHAR: return OnChar (wParam, lParam); - case WM_CLOSE: return OnClose (); - case WM_COMMAND: return OnCommand (wParam, lParam); - case WM_LBUTTONDOWN: return OnLButtonDown(wParam, lParam); - case WM_LBUTTONUP: return OnLButtonUp (wParam, lParam); - case WM_MOUSEMOVE: return OnMouseMove (wParam, lParam); - case WM_PAINT: return OnPaint (); - case WM_TIMER: return OnTimer (wParam); - } - return ::DefWindowProc(a_Wnd, a_Msg, wParam, lParam); -} - - - - - -LRESULT cBiomeViewWnd::OnChar(WPARAM wParam, LPARAM lParam) -{ - switch (wParam) - { - case '1': SetZoom(1); break; - case '2': SetZoom(2); break; - case '3': SetZoom(3); break; - case '4': SetZoom(4); break; - case '5': SetZoom(5); break; - case '6': SetZoom(6); break; - case '7': SetZoom(7); break; - case '8': SetZoom(8); break; - case 27: - { - // Esc pressed, exit - PostQuitMessage(0); - break; - } - } - return 0; -} - - - - - -LRESULT cBiomeViewWnd::OnClose(void) -{ - PostQuitMessage(0); - return 0; -} - - - - - -LRESULT cBiomeViewWnd::OnCommand(WPARAM wParam, LPARAM lParam) -{ - // TODO: Handle menu commands, when we get menu - return 0; -} - - - - - -LRESULT cBiomeViewWnd::OnLButtonDown(WPARAM wParam, LPARAM lParam) -{ - m_IsLButtonDown = true; - GetCursorPos(&m_MouseDown); - return 0; -} - - - - - -LRESULT cBiomeViewWnd::OnMouseMove(WPARAM wParam, LPARAM lParam) -{ - if (!m_IsLButtonDown) - { - return 0; - } - POINT pnt; - GetCursorPos(&pnt); - m_Renderer.MoveViewBy(pnt.x - m_MouseDown.x, pnt.y - m_MouseDown.y); - m_MouseDown = pnt; - Redraw(); - return 0; -} - - - - - -LRESULT cBiomeViewWnd::OnLButtonUp(WPARAM wParam, LPARAM lParam) -{ - OnMouseMove(wParam, lParam); // Last movement - if the mouse move hasn't been reported due to speed - m_IsLButtonDown = false; - InvalidateRect(m_Wnd, NULL, FALSE); - return 0; -} - - - - - -LRESULT cBiomeViewWnd::OnPaint(void) -{ - PAINTSTRUCT ps; - HDC DC = BeginPaint(m_Wnd, &ps); - - RECT rc; - GetClientRect(m_Wnd, &rc); - int Wid = rc.right - rc.left; - int Hei = rc.bottom - rc.top; - if ((m_Pixmap.GetWidth() != Wid) || (m_Pixmap.GetHeight() != Hei)) - { - m_Pixmap.SetSize(Wid, Hei); - if (m_Renderer.Render(m_Pixmap)) - { - SetTimer(m_Wnd, TIMER_RERENDER, 200, NULL); - } - } - - m_Pixmap.DrawToDC(DC, 0, 0); - - EndPaint(m_Wnd, &ps); - return 0; -} - - - - - -LRESULT cBiomeViewWnd::OnTimer(WPARAM wParam) -{ - switch (wParam) - { - case TIMER_RERENDER: - { - if (!m_Renderer.Render(m_Pixmap)) - { - KillTimer(m_Wnd, TIMER_RERENDER); - } - InvalidateRect(m_Wnd, NULL, FALSE); - break; - } - } - return 0; -} - - - - diff --git a/Tools/BiomeVisualiser/BiomeViewWnd.h b/Tools/BiomeVisualiser/BiomeViewWnd.h deleted file mode 100644 index 70c5e38f2..000000000 --- a/Tools/BiomeVisualiser/BiomeViewWnd.h +++ /dev/null @@ -1,69 +0,0 @@ - -// BiomeViewWnd.h - -// Declares the cBiomeViewWnd class representing the window that displays biomes - - - - - -#pragma once - -#include "WndProcThunk.h" -#include "BiomeRenderer.h" -#include "BiomeCache.h" -#include "Pixmap.h" - - - - - -// fwd: -class cBiomeGen; - - - - - -class cBiomeViewWnd -{ -public: - cBiomeViewWnd(void); - - bool Create(HWND a_ParentWnd, LPCTSTR a_Title); - -protected: - HWND m_Wnd; - CWndProcThunk m_Thunk; - - cBiomeRenderer m_Renderer; - cPixmap m_Pixmap; - - /// The generator that is to be visualised - cBiomeGen * m_BiomeGen; - - bool m_IsLButtonDown; - POINT m_MouseDown; - - - void InitBiomeView(void); - - void SetZoom(int a_NewZoom); - void Redraw(void); - - LRESULT WndProc(HWND a_Wnd, UINT a_Msg, WPARAM wParam, LPARAM lParam); - - // Message handlers: - LRESULT OnChar (WPARAM wParam, LPARAM lParam); - LRESULT OnClose (void); - LRESULT OnCommand (WPARAM wParam, LPARAM lParam); - LRESULT OnLButtonDown(WPARAM wParam, LPARAM lParam); - LRESULT OnMouseMove (WPARAM wParam, LPARAM lParam); - LRESULT OnLButtonUp (WPARAM wParam, LPARAM lParam); - LRESULT OnPaint (void); - LRESULT OnTimer (WPARAM wParam); -} ; - - - - diff --git a/Tools/BiomeVisualiser/BiomeVisualiser.cpp b/Tools/BiomeVisualiser/BiomeVisualiser.cpp deleted file mode 100644 index a36111d77..000000000 --- a/Tools/BiomeVisualiser/BiomeVisualiser.cpp +++ /dev/null @@ -1,52 +0,0 @@ - -// BiomeVisualiser.cpp - -// Implements the cBiomeVisualiser class representing the entire app. Also implements the WinMain() entrypoint - -#include "Globals.h" -#include "time.h" -#include "BiomeVisualiser.h" - - - - - -int WINAPI WinMain(HINSTANCE a_Instance, HINSTANCE a_PrevInstance, LPSTR a_CmdLine, int a_ShowCmd) -{ - cBiomeVisualiser App; - return App.Run(); -} - - - - - -cBiomeVisualiser::cBiomeVisualiser(void) : - m_Logger(new cMCLogger(Printf("BiomeVisualiser_%08x.log", time(NULL)))) -{ -} - - - - - -int cBiomeVisualiser::Run(void) -{ - if (!m_MainWnd.Create(GetDesktopWindow(), TEXT("BiomeVisualiser"))) - { - LOGERROR("Cannot create main window: %d", GetLastError()); - return 1; - } - - MSG msg; - while (GetMessage(&msg, NULL, 0, 0)) - { - TranslateMessage(&msg); - DispatchMessage(&msg); - } // while (GetMessage) - return msg.lParam; -} - - - - diff --git a/Tools/BiomeVisualiser/BiomeVisualiser.h b/Tools/BiomeVisualiser/BiomeVisualiser.h deleted file mode 100644 index 4f8ce7513..000000000 --- a/Tools/BiomeVisualiser/BiomeVisualiser.h +++ /dev/null @@ -1,31 +0,0 @@ - -// BiomeVisualiser.h - -// Declares the cBiomeVisualiser class representing the entire application - - - - - -#include "BiomeViewWnd.h" - - - - - -class cBiomeVisualiser -{ -public: - cBiomeVisualiser(void); - - int Run(void); - -protected: - cBiomeViewWnd m_MainWnd; - - cMCLogger * m_Logger; -} ; - - - - diff --git a/Tools/BiomeVisualiser/BiomeVisualiser.sln b/Tools/BiomeVisualiser/BiomeVisualiser.sln deleted file mode 100644 index bdfb586b1..000000000 --- a/Tools/BiomeVisualiser/BiomeVisualiser.sln +++ /dev/null @@ -1,23 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 10.00 -# Visual C++ Express 2008 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BiomeVisualiser", "BiomeVisualiser.vcproj", "{6DF3D88B-AD47-45B6-B831-1BDE74F86B5C}" -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Win32 = Debug|Win32 - Release profiled|Win32 = Release profiled|Win32 - Release|Win32 = Release|Win32 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {6DF3D88B-AD47-45B6-B831-1BDE74F86B5C}.Debug|Win32.ActiveCfg = Debug|Win32 - {6DF3D88B-AD47-45B6-B831-1BDE74F86B5C}.Debug|Win32.Build.0 = Debug|Win32 - {6DF3D88B-AD47-45B6-B831-1BDE74F86B5C}.Release profiled|Win32.ActiveCfg = Release profiled|Win32 - {6DF3D88B-AD47-45B6-B831-1BDE74F86B5C}.Release profiled|Win32.Build.0 = Release profiled|Win32 - {6DF3D88B-AD47-45B6-B831-1BDE74F86B5C}.Release|Win32.ActiveCfg = Release|Win32 - {6DF3D88B-AD47-45B6-B831-1BDE74F86B5C}.Release|Win32.Build.0 = Release|Win32 - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection -EndGlobal diff --git a/Tools/BiomeVisualiser/BiomeVisualiser.vcproj b/Tools/BiomeVisualiser/BiomeVisualiser.vcproj deleted file mode 100644 index 3de564ad4..000000000 --- a/Tools/BiomeVisualiser/BiomeVisualiser.vcproj +++ /dev/null @@ -1,527 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/Tools/BiomeVisualiser/GeneratorBiomeSource.h b/Tools/BiomeVisualiser/GeneratorBiomeSource.h deleted file mode 100644 index 751aed245..000000000 --- a/Tools/BiomeVisualiser/GeneratorBiomeSource.h +++ /dev/null @@ -1,42 +0,0 @@ - -// GeneratorBiomeSource.h - -// Declares the cGeneratorBiomeSource that adapts a cBiomeGen into a cBiomeSource - -#include "../src/Generating/BioGen.h" -#include "BiomeSource.h" - - - - - -class cGeneratorBiomeSource : - public cBiomeSource -{ -public: - cGeneratorBiomeSource(cBiomeGen * a_Generator) : m_Generator(a_Generator) {} // Takes ownership of the generator ptr - - ~cGeneratorBiomeSource() - { - delete m_Generator; - } - - // cBiomeSource overrides: - virtual eAvailability GetBiome(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_Biomes) override - { - m_Generator->GenBiomes(a_ChunkX, a_ChunkZ, a_Biomes); - return baNow; - } - - virtual void HintViewArea(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ) override - { - // Nothing needed - } - -protected: - cBiomeGen * m_Generator; -} ; - - - - diff --git a/Tools/BiomeVisualiser/Pixmap.cpp b/Tools/BiomeVisualiser/Pixmap.cpp deleted file mode 100644 index 1a80cf465..000000000 --- a/Tools/BiomeVisualiser/Pixmap.cpp +++ /dev/null @@ -1,120 +0,0 @@ - -// Pixmap.cpp - -// Implements the cPixmap class that represents a RGB pixmap and allows simple operations on it - -#include "Globals.h" -#include "Pixmap.h" - - - - - -cPixmap::cPixmap(void) : - m_Width(0), - m_Height(0), - m_Stride(0), - m_Pixels(NULL) -{ -} - - - - - -cPixmap::cPixmap(int a_Width, int a_Height) : - m_Width(0), - m_Height(0), - m_Stride(0), - m_Pixels(NULL) -{ - SetSize(a_Width, a_Height); -} - - - - - -cPixmap::~cPixmap() -{ - delete m_Pixels; -} - - - - - -void cPixmap::SetSize(int a_Width, int a_Height) -{ - delete m_Pixels; - m_Pixels = new int[a_Width * a_Height]; - m_Width = a_Width; - m_Height = a_Height; - m_Stride = m_Width; // Currently we don't need a special stride value, but let's support it for the future :) -} - - - - - -void cPixmap::SetPixel(int a_X, int a_Y, int a_Color) -{ - ASSERT(a_X >= 0); - ASSERT(a_X < m_Width); - ASSERT(a_Y >= 0); - ASSERT(a_Y < m_Height); - - m_Pixels[a_X + a_Y * m_Stride] = a_Color; -} - - - - - -int cPixmap::GetPixel(int a_X, int a_Y) const -{ - ASSERT(a_X >= 0); - ASSERT(a_X < m_Width); - ASSERT(a_Y >= 0); - ASSERT(a_Y < m_Height); - - return m_Pixels[a_X + a_Y * m_Stride]; -} - - - - - -void cPixmap::Fill(int a_Color) -{ - int NumElements = m_Height * m_Stride; - for (int i = 0; i < NumElements; i++) - { - m_Pixels[i] = a_Color; - } -} - - - - - -void cPixmap::DrawToDC(HDC a_DC, int a_OriginX, int a_OriginY) -{ - BITMAPINFO bmi; - bmi.bmiHeader.biSize = sizeof(bmi.bmiHeader); - bmi.bmiHeader.biWidth = m_Width; - bmi.bmiHeader.biHeight = -m_Height; // Negative, we are top-down, unlike BMPs - bmi.bmiHeader.biPlanes = 1; - bmi.bmiHeader.biBitCount = 32; - bmi.bmiHeader.biCompression = BI_RGB; - bmi.bmiHeader.biSizeImage = m_Stride * m_Height * 4; - bmi.bmiHeader.biXPelsPerMeter = 1440; - bmi.bmiHeader.biYPelsPerMeter = 1440; - bmi.bmiHeader.biClrUsed = 0; - bmi.bmiHeader.biClrImportant = 0; - SetDIBitsToDevice(a_DC, a_OriginX, a_OriginY, m_Width, m_Height, 0, 0, 0, m_Height, m_Pixels, &bmi, DIB_RGB_COLORS); -} - - - - diff --git a/Tools/BiomeVisualiser/Pixmap.h b/Tools/BiomeVisualiser/Pixmap.h deleted file mode 100644 index e50f6e946..000000000 --- a/Tools/BiomeVisualiser/Pixmap.h +++ /dev/null @@ -1,39 +0,0 @@ - -// Pixmap.h - -// Declares a cPixmap class that represents a RGB pixmap and allows simple operations on it - -#pragma once - - - - - -class cPixmap -{ -public: - cPixmap(void); - cPixmap(int a_Width, int a_Height); - ~cPixmap(); - - void SetSize(int a_Width, int a_Height); - - int GetWidth (void) const { return m_Width; } - int GetHeight(void) const { return m_Height; } - - void SetPixel(int a_X, int a_Y, int a_Color); - int GetPixel(int a_X, int a_Y) const; - void Fill(int a_Color); - - void DrawToDC(HDC a_DC, int a_OriginX, int a_OriginY); - -protected: - int m_Width; - int m_Height; - int m_Stride; - int * m_Pixels; -} ; - - - - diff --git a/Tools/BiomeVisualiser/Timer.h b/Tools/BiomeVisualiser/Timer.h deleted file mode 100644 index 78c4b42c7..000000000 --- a/Tools/BiomeVisualiser/Timer.h +++ /dev/null @@ -1,40 +0,0 @@ - -// Timer.h - -// Declares the cTimer class representing a RAII class that measures time from its creation till its destruction - - - - - -#pragma once - -#include "time.h" - - - - - -class cTimer -{ -public: - cTimer(const AString & a_Title) : - m_Title(a_Title), - m_StartTime(clock()) - { - } - - ~cTimer() - { - clock_t NumTicks = clock() - m_StartTime; - LOG("%s took %d ticks (%.02f sec)", m_Title.c_str(), NumTicks, (double)NumTicks / CLOCKS_PER_SEC); - } - -protected: - AString m_Title; - clock_t m_StartTime; -} ; - - - - diff --git a/Tools/BiomeVisualiser/WndProcThunk.h b/Tools/BiomeVisualiser/WndProcThunk.h deleted file mode 100644 index da995eb5f..000000000 --- a/Tools/BiomeVisualiser/WndProcThunk.h +++ /dev/null @@ -1,143 +0,0 @@ - -// WndProcThunk.h - -// Interfaces to the CWndProcThunk class responsible for WNDPROC class-thunking -// For details, see http://www.hackcraft.net/cpp/windowsThunk/thiscall/ -// Also available is a CDlgProcThunk class doing the same work for DIALOGPROC - -// MD: Made NX-compat by allocating the code structure using VirtualAlloc(..., PAGE_EXECUTE_READWRITE) - - - - - -// fwd: -template class CWndProcThunk; - - - - - -#ifndef WNDPROCTHUNK_H_INCLUDED -#define WNDPROCTHUNK_H_INCLUDED - - - - -template inline To union_cast(From fr) throw() -{ - union - { - From f; - To t; - } uc; - uc.f = fr; - return uc.t; -} - - - - - -#pragma warning(push) -#pragma warning(disable : 4355) - -#if defined(_M_IX86) - -#pragma pack(push,1) - -template class CWndProcThunk -{ - typedef ::LRESULT (W::* WndProc)(::HWND, ::UINT, ::WPARAM, ::LPARAM); - typedef CWndProcThunk ThisClass; - - struct SCode - { - BYTE m_mov; // mov ECX, m_this - W * m_this; // - BYTE m_jmp; // jmp m_relproc - ptrdiff_t m_relproc; // relative jmp - }; - - SCode * Code; - -public: - ThisClass(WndProc proc, W * obj) - { - Code = (SCode *)VirtualAlloc(NULL, sizeof(SCode), MEM_COMMIT, PAGE_EXECUTE_READWRITE); - Code->m_mov = 0xB9, - Code->m_this = obj, - Code->m_jmp = 0xE9, - Code->m_relproc = union_cast(proc) - reinterpret_cast(Code) - sizeof(*Code); - ::FlushInstructionCache(::GetCurrentProcess(), Code, sizeof(*Code)); - } - - virtual ~CWndProcThunk() - { - VirtualFree(Code, sizeof(*Code), MEM_RELEASE); - Code = NULL; - } - - operator ::WNDPROC() const {return reinterpret_cast<::WNDPROC>(Code); } - operator ::LONG_PTR() const {return reinterpret_cast<::LONG_PTR>(Code); } -} ; - - - - - -template class CDlgProcThunk -{ - typedef ::BOOL (W::* DlgProc)(::HWND, ::UINT, ::WPARAM, ::LPARAM); - typedef CDlgProcThunk ThisClass; - - struct SCode - { - BYTE m_mov; // mov ECX, m_this - W * m_this; // - BYTE m_jmp; // jmp m_relproc - ptrdiff_t m_relproc; // relative jmp - }; - - SCode * Code; - -public: - CDlgProcThunk(DlgProc proc, W * obj) - { - Code = (SCode *)VirtualAlloc(NULL, sizeof(SCode), MEM_COMMIT, PAGE_EXECUTE_READWRITE); - Code->m_mov = 0xB9, - Code->m_this = obj, - Code->m_jmp = 0xE9, - Code->m_relproc = union_cast(proc) - reinterpret_cast(Code) - sizeof(*Code); - ::FlushInstructionCache(::GetCurrentProcess(), Code, sizeof(*Code)); - } - - virtual ~CDlgProcThunk() - { - VirtualFree(Code, sizeof(*Code), MEM_RELEASE); - Code = NULL; - } - - operator ::DLGPROC() const {return reinterpret_cast<::DLGPROC>(Code); } - operator ::LONG_PTR() const {return reinterpret_cast<::LONG_PTR>(Code); } -} ; - - - - - - #pragma pack(pop) - -#else // _M_IX86 - #error Only X86 supported -#endif - - - - - -#endif // WNDPROCTHUNK_H_INCLUDED - - - - diff --git a/Tools/BiomeVisualiser/profile_run.cmd b/Tools/BiomeVisualiser/profile_run.cmd deleted file mode 100644 index d4826d06a..000000000 --- a/Tools/BiomeVisualiser/profile_run.cmd +++ /dev/null @@ -1,70 +0,0 @@ -@echo off -:: -:: Profiling using a MSVC standalone profiler -:: -:: See http://www.codeproject.com/Articles/144643/Profiling-of-C-Applications-in-Visual-Studio-for-F for details -:: - - - - -set pt="C:\Program Files\Microsoft Visual Studio 9.0\Team Tools\Performance Tools" -set appdir="Release profiled" -set app="Release profiled\BiomeVisualiser.exe" -set args="" - -:: outputdir is relative to appdir! -set outputdir=Profiling -set output=profile.vsp - - - - - -::Create the output directory, if it didn't exist -mkdir %outputdir% - - - - - -:: Start the profiler -%pt%\vsperfcmd /start:sample /output:%outputdir%\%output% -if errorlevel 1 goto haderror - -:: Launch the application via the profiler -%pt%\vsperfcmd /launch:%app% /args:%args% -if errorlevel 1 goto haderror - -:: Shut down the profiler (this command waits, until the application is terminated) -%pt%\vsperfcmd /shutdown -if errorlevel 1 goto haderror - - - - - -:: cd to outputdir, so that the reports are generated there -cd %outputdir% - -:: generate the report files (.csv) -%pt%\vsperfreport /summary:all %output% /symbolpath:"srv*C:\Programovani\Symbols*http://msdl.microsoft.com/download/symbols" -if errorlevel 1 goto haderror - - - - - -goto finished - - - - -:haderror -echo An error was encountered -pause - - - - -:finished diff --git a/Tools/QtBiomeVisualiser/.gitignore b/Tools/QtBiomeVisualiser/.gitignore new file mode 100644 index 000000000..c1b62a8a7 --- /dev/null +++ b/Tools/QtBiomeVisualiser/.gitignore @@ -0,0 +1,2 @@ +*.pro.user +*.pro.user.* diff --git a/Tools/QtBiomeVisualiser/BiomeView.cpp b/Tools/QtBiomeVisualiser/BiomeView.cpp new file mode 100644 index 000000000..be01fd104 --- /dev/null +++ b/Tools/QtBiomeVisualiser/BiomeView.cpp @@ -0,0 +1,246 @@ +#include "Globals.h" +#include "BiomeView.h" +#include "Chunk.h" +#include +#include + + + + + +BiomeView::BiomeView(QWidget * parent) : + super(parent), + m_X(0), + m_Z(0), + m_Zoom(1) +{ + // Create the image used for undefined chunks: + int offset = 0; + for (int y = 0; y < 16; y++) + { + for (int x = 0; x < 16; x++) + { + uchar color = (((x & 8) ^ (y & 8)) == 0) ? 0x44 : 0x88; + m_EmptyChunkImage[offset++] = color; + m_EmptyChunkImage[offset++] = color; + m_EmptyChunkImage[offset++] = color; + m_EmptyChunkImage[offset++] = 0xff; + } + } + + // Create the startup image: + redraw(); + + // Add a chunk-update callback mechanism: + connect(&m_Cache, SIGNAL(chunkAvailable(int, int)), this, SLOT(chunkAvailable(int, int))); +} + + + + +QSize BiomeView::minimumSizeHint() const +{ + return QSize(300, 300); +} + + + + + +QSize BiomeView::sizeHint() const +{ + return QSize(800, 600); +} + + + + + +void BiomeView::setChunkSource(std::shared_ptr a_ChunkSource) +{ + // Replace the source in the cache: + m_Cache.setChunkSource(a_ChunkSource); + + // Redraw with the new source: + redraw(); +} + + + + + +void BiomeView::redraw() +{ + if (!hasData()) + { + // No data means no image is displayed, no need to compose: + update(); + return; + } + + int chunksize = 16 * m_Zoom; + + // first find the center block position + int centerchunkx = floor(m_X / 16); + int centerchunkz = floor(m_Z / 16); + // and the center of the screen + int centerx = m_Image.width() / 2; + int centery = m_Image.height() / 2; + // and align for panning + centerx -= (m_X - centerchunkx * 16) * m_Zoom; + centery -= (m_Z - centerchunkz * 16) * m_Zoom; + // now calculate the topleft block on the screen + int startx = centerchunkx - centerx / chunksize - 1; + int startz = centerchunkz - centery / chunksize - 1; + // and the dimensions of the screen in blocks + int blockswide = m_Image.width() / chunksize + 3; + int blockstall = m_Image.height() / chunksize + 3; + + for (int z = startz; z < startz + blockstall; z++) + { + for (int x = startx; x < startx + blockswide; x++) + { + drawChunk(x, z); + } + } + update(); +} + + + + + +void BiomeView::chunkAvailable(int a_ChunkX, int a_ChunkZ) +{ + drawChunk(a_ChunkX, a_ChunkZ); + update(); +} + + + + + +void BiomeView::drawChunk(int a_ChunkX, int a_ChunkZ) +{ + if (!hasData()) + { + return; + } + + //fetch the chunk: + ChunkPtr chunk = m_Cache.fetch(a_ChunkX, a_ChunkZ); + + // Figure out where on the screen this chunk should be drawn: + // first find the center chunk + int centerchunkx = floor(m_X / 16); + int centerchunkz = floor(m_Z / 16); + // and the center chunk screen coordinates + int centerx = m_Image.width() / 2; + int centery = m_Image.height() / 2; + // which need to be shifted to account for panning inside that chunk + centerx -= (m_X - centerchunkx * 16) * m_Zoom; + centery -= (m_Z - centerchunkz * 16) * m_Zoom; + // centerx,y now points to the top left corner of the center chunk + // so now calculate our x,y in relation + double chunksize = 16 * m_Zoom; + centerx += (a_ChunkX - centerchunkx) * chunksize; + centery += (a_ChunkZ - centerchunkz) * chunksize; + + int srcoffset = 0; + uchar * bits = m_Image.bits(); + int imgstride = m_Image.bytesPerLine(); + + int skipx = 0,skipy = 0; + int blockwidth = chunksize, blockheight = chunksize; + // now if we're off the screen we need to crop + if (centerx < 0) + { + skipx = -centerx; + centerx = 0; + } + if (centery < 0) + { + skipy = -centery; + centery = 0; + } + // or the other side, we need to trim + if (centerx + blockwidth > m_Image.width()) + { + blockwidth = m_Image.width() - centerx; + } + if (centery + blockheight > m_Image.height()) + { + blockheight = m_Image.height() - centery; + } + if ((blockwidth <= 0) || (skipx >= blockwidth)) + { + return; + } + int imgoffset = centerx * 4 + centery * imgstride; + + // If the chunk is valid, use its data; otherwise use the empty placeholder: + const uchar * src = m_EmptyChunkImage; + if (chunk.get() != nullptr) + { + src = chunk->getImage(); + } + + // Blit or scale-blit the image: + for (int z = skipy; z < blockheight; z++, imgoffset += imgstride) + { + srcoffset = floor((double)z / m_Zoom) * 16 * 4; + if (m_Zoom == 1.0) + { + memcpy(bits + imgoffset, src + srcoffset + skipx * 4, (blockwidth - skipx) * 4); + } + else + { + int xofs = 0; + for (int x = skipx; x < blockwidth; x++, xofs +=4) + { + memcpy(bits + imgoffset + xofs, src + srcoffset + (int)floor((double)x / m_Zoom) * 4, 4); + } + } + } +} + + + + + +void BiomeView::resizeEvent(QResizeEvent * a_Event) +{ + m_Image = QImage(a_Event->size(), QImage::Format_RGB32); + redraw(); +} + + + + + +void BiomeView::paintEvent(QPaintEvent * a_Event) +{ + QPainter p(this); + if (hasData()) + { + p.drawImage(QPoint(0, 0), m_Image); + } + else + { + p.drawText(a_Event->rect(), Qt::AlignCenter, "No chunk source selected"); + } + p.end(); +} + + + + + +void BiomeView::queueChunkRender(ChunkPtr a_Chunk) +{ + +} + + + + diff --git a/Tools/QtBiomeVisualiser/BiomeView.h b/Tools/QtBiomeVisualiser/BiomeView.h new file mode 100644 index 000000000..c54c66491 --- /dev/null +++ b/Tools/QtBiomeVisualiser/BiomeView.h @@ -0,0 +1,65 @@ +#pragma once + +#include +#include "ChunkCache.h" +#include "ChunkSource.h" + + + + + +class BiomeView : + public QWidget +{ + typedef QWidget super; + Q_OBJECT + +public: + explicit BiomeView(QWidget * parent = NULL); + + QSize minimumSizeHint() const; + QSize sizeHint() const; + + /** Replaces the chunk source used by the biome view to get the chunk biome data. + The entire view is then invalidated and regenerated. */ + void setChunkSource(std::shared_ptr a_ChunkSource); + +signals: + +public slots: + /** Redraw the entire widget area. */ + void redraw(); + + /** A specified chunk has become available, redraw it. */ + void chunkAvailable(int a_ChunkX, int a_ChunkZ); + +protected: + double m_X, m_Z; + int m_Zoom; + ChunkCache m_Cache; + QImage m_Image; + + /** Data used for rendering a chunk that hasn't been loaded yet */ + uchar m_EmptyChunkImage[16 * 16 * 4]; + + + /** Draws the specified chunk into m_Image */ + void drawChunk(int a_ChunkX, int a_ChunkZ); + + /** Returns true iff the biome view has been initialized to contain proper biome data. */ + bool hasData(void) const { return m_Cache.hasData(); } + + /** Called when the widget is resized */ + virtual void resizeEvent(QResizeEvent *) override; + + /** Paints the entire widget */ + virtual void paintEvent(QPaintEvent *) override; + + /** Queues the chunk for rendering. */ + void queueChunkRender(ChunkPtr a_Chunk); +}; + + + + + diff --git a/Tools/QtBiomeVisualiser/Chunk.cpp b/Tools/QtBiomeVisualiser/Chunk.cpp new file mode 100644 index 000000000..d3419af9c --- /dev/null +++ b/Tools/QtBiomeVisualiser/Chunk.cpp @@ -0,0 +1,36 @@ +#include "Globals.h" +#include "Globals.h" +#include "Chunk.h" + + + + + +Chunk::Chunk() : + m_IsValid(false) +{ +} + + + + + +const uchar * Chunk::getImage(void) const +{ + ASSERT(m_IsValid); + return m_Image; +} + + + + + +void Chunk::setImage(const Image & a_Image) +{ + memcpy(m_Image, a_Image, sizeof(a_Image)); + m_IsValid = true; +} + + + + diff --git a/Tools/QtBiomeVisualiser/Chunk.h b/Tools/QtBiomeVisualiser/Chunk.h new file mode 100644 index 000000000..03e7bd1b3 --- /dev/null +++ b/Tools/QtBiomeVisualiser/Chunk.h @@ -0,0 +1,40 @@ +#pragma once + +#include + + + + + +class Chunk +{ +public: + /** The type used for storing image data for a chunk. */ + typedef uchar Image[16 * 16 * 4]; + + + Chunk(void); + + /** Returns true iff the chunk data is valid - loaded or generated. */ + bool isValid(void) const { return m_IsValid; } + + /** Returns the image of the chunk's biomes. Assumes that the chunk is valid. */ + const uchar * getImage(void) const; + + /** Sets the image data for this chunk. */ + void setImage(const Image & a_Image); + +protected: + /** Flag that specifies if the chunk data is valid - loaded or generated. */ + bool m_IsValid; + + /** Cached rendered image of this chunk's biomes. Updated in render(). */ + Image m_Image; +}; + +typedef std::shared_ptr ChunkPtr; + + + + + diff --git a/Tools/QtBiomeVisualiser/ChunkCache.cpp b/Tools/QtBiomeVisualiser/ChunkCache.cpp new file mode 100644 index 000000000..b2230def0 --- /dev/null +++ b/Tools/QtBiomeVisualiser/ChunkCache.cpp @@ -0,0 +1,110 @@ +#include "Globals.h" +#include "ChunkCache.h" +#include +#include +#include "ChunkSource.h" +#include "ChunkLoader.h" + + + + + +ChunkCache::ChunkCache(QObject * parent) : + super(parent) +{ + m_Cache.setMaxCost(1024 * 1024 * 1024); // 1 GiB of memory for the cache +} + + + + + +ChunkPtr ChunkCache::fetch(int a_ChunkX, int a_ChunkZ) +{ + // Retrieve from the cache: + quint32 hash = getChunkHash(a_ChunkX, a_ChunkZ); + ChunkPtr * res; + { + QMutexLocker lock(&m_Mtx); + res = m_Cache[hash]; + // If succesful and chunk loaded, return the retrieved value: + if ((res != nullptr) && (*res)->isValid()) + { + return *res; + } + } + + // If the chunk is in cache but not valid, it means it has been already queued for rendering, do nothing now: + if (res != nullptr) + { + return ChunkPtr(nullptr); + } + + // There's no such item in the cache, create it now: + res = new ChunkPtr(new Chunk); + if (res == nullptr) + { + return ChunkPtr(nullptr); + } + { + QMutexLocker lock(&m_Mtx); + m_Cache.insert(hash, res, sizeof(Chunk)); + } + + // Queue the chunk for rendering: + queueChunkRender(a_ChunkX, a_ChunkZ, *res); + + // Return failure, the chunk is not yet rendered: + return ChunkPtr(nullptr); +} + + + + + +void ChunkCache::setChunkSource(std::shared_ptr a_ChunkSource) +{ + // Replace the chunk source: + m_ChunkSource = a_ChunkSource; + + // Clear the cache: + QMutexLocker lock(&m_Mtx); + m_Cache.clear(); +} + + + + + +void ChunkCache::gotChunk(int a_ChunkX, int a_ChunkZ) +{ + emit chunkAvailable(a_ChunkX, a_ChunkZ); +} + + + + + +quint32 ChunkCache::getChunkHash(int a_ChunkX, int a_ChunkZ) +{ + // Simply join the two coords into a single int + // The coords will never be larger than 16-bits, so we can do this safely + return (((static_cast(a_ChunkX) & 0xffff) << 16) | (static_cast(a_ChunkZ) & 0xffff)); +} + + + + + +void ChunkCache::queueChunkRender(int a_ChunkX, int a_ChunkZ, ChunkPtr & a_Chunk) +{ + // Create a new loader task: + ChunkLoader * loader = new ChunkLoader(a_ChunkX, a_ChunkZ, a_Chunk, m_ChunkSource); + connect(loader, SIGNAL(loaded(int, int)), this, SLOT(gotChunk(int, int))); + + QThreadPool::globalInstance()->start(loader); +} + + + + diff --git a/Tools/QtBiomeVisualiser/ChunkCache.h b/Tools/QtBiomeVisualiser/ChunkCache.h new file mode 100644 index 000000000..0efa7fc39 --- /dev/null +++ b/Tools/QtBiomeVisualiser/ChunkCache.h @@ -0,0 +1,68 @@ +#pragma once + +#include +#include +#include + + + + + +class Chunk; +typedef std::shared_ptr ChunkPtr; + +class ChunkSource; + + + + + +/** Caches chunk data for reuse */ +class ChunkCache : + public QObject +{ + typedef QObject super; + Q_OBJECT + +public: + explicit ChunkCache(QObject * parent = NULL); + + /** Retrieves the specified chunk from the cache. + Only returns valid chunks; if the chunk is invalid, queues it for rendering and returns an empty ptr. */ + ChunkPtr fetch(int a_ChunkX, int a_ChunkZ); + + /** Replaces the chunk source used by the biome view to get the chunk biome data. + The cache is then invalidated. */ + void setChunkSource(std::shared_ptr a_ChunkSource); + + /** Returns true iff the chunk source has been initialized. */ + bool hasData(void) const { return (m_ChunkSource.get() != nullptr); } + +signals: + void chunkAvailable(int a_ChunkX, int a_ChunkZ); + +protected slots: + void gotChunk(int a_ChunkX, int a_ChunkZ); + +protected: + /** The cache of the chunks */ + QCache m_Cache; + + /** Locks te cache against multithreaded access */ + QMutex m_Mtx; + + /** The source used to get the biome data. */ + std::shared_ptr m_ChunkSource; + + + /** Returns the hash used by the chunk in the cache */ + quint32 getChunkHash(int a_ChunkX, int a_ChunkZ); + + /** Queues the specified chunk for rendering by m_ChunkSource. */ + void queueChunkRender(int a_ChunkX, int a_ChunkZ, ChunkPtr & a_Chunk); +}; + + + + + diff --git a/Tools/QtBiomeVisualiser/ChunkLoader.cpp b/Tools/QtBiomeVisualiser/ChunkLoader.cpp new file mode 100644 index 000000000..3d0123b23 --- /dev/null +++ b/Tools/QtBiomeVisualiser/ChunkLoader.cpp @@ -0,0 +1,29 @@ +#include "Globals.h" +#include "ChunkLoader.h" +#include "ChunkSource.h" + + + + + +ChunkLoader::ChunkLoader(int a_ChunkX, int a_ChunkZ, ChunkPtr a_Chunk, ChunkSourcePtr a_ChunkSource) : + m_ChunkX(a_ChunkX), + m_ChunkZ(a_ChunkZ), + m_Chunk(a_Chunk), + m_ChunkSource(a_ChunkSource) +{ +} + + + + + +void ChunkLoader::run() +{ + m_ChunkSource->getChunkBiomes(m_ChunkX, m_ChunkZ, m_Chunk); + emit loaded(m_ChunkX, m_ChunkZ); +} + + + + diff --git a/Tools/QtBiomeVisualiser/ChunkLoader.h b/Tools/QtBiomeVisualiser/ChunkLoader.h new file mode 100644 index 000000000..3565434b9 --- /dev/null +++ b/Tools/QtBiomeVisualiser/ChunkLoader.h @@ -0,0 +1,43 @@ +#pragma once +#include +#include + + + + +// fwd: +class Chunk; +typedef std::shared_ptr ChunkPtr; + +class ChunkSource; +typedef std::shared_ptr ChunkSourcePtr; + + + + + +class ChunkLoader : + public QObject, + public QRunnable +{ + Q_OBJECT + +public: + ChunkLoader(int a_ChunkX, int a_ChunkZ, ChunkPtr a_Chunk, ChunkSourcePtr a_ChunkSource); + virtual ~ChunkLoader() {} + +signals: + void loaded(int a_ChunkX, int a_ChunkZ); + +protected: + virtual void run() override; + +private: + int m_ChunkX, m_ChunkZ; + ChunkPtr m_Chunk; + ChunkSourcePtr m_ChunkSource; +}; + + + + diff --git a/Tools/QtBiomeVisualiser/ChunkSource.cpp b/Tools/QtBiomeVisualiser/ChunkSource.cpp new file mode 100644 index 000000000..44dcf1fa7 --- /dev/null +++ b/Tools/QtBiomeVisualiser/ChunkSource.cpp @@ -0,0 +1,164 @@ +#include "Globals.h" +#include "ChunkSource.h" +#include "Generating/BioGen.h" + + + + + +/** Map for converting biome values to colors. Initialized from biomeColors[]. */ +static uchar biomeToColor[256 * 4]; + +/** Map for converting biome values to colors. Used to initialize biomeToColor[].*/ +static struct +{ + EMCSBiome m_Biome; + uchar m_Color[3]; +} biomeColors[] = +{ + { biOcean, { 0x00, 0x00, 0x70 }, }, + { biPlains, { 0x8d, 0xb3, 0x60 }, }, + { biDesert, { 0xfa, 0x94, 0x18 }, }, + { biExtremeHills, { 0x60, 0x60, 0x60 }, }, + { biForest, { 0x05, 0x66, 0x21 }, }, + { biTaiga, { 0x0b, 0x66, 0x59 }, }, + { biSwampland, { 0x2f, 0xff, 0xda }, }, + { biRiver, { 0x30, 0x30, 0xaf }, }, + { biHell, { 0x7f, 0x00, 0x00 }, }, + { biSky, { 0x00, 0x7f, 0xff }, }, + { biFrozenOcean, { 0xa0, 0xa0, 0xdf }, }, + { biFrozenRiver, { 0xa0, 0xa0, 0xff }, }, + { biIcePlains, { 0xff, 0xff, 0xff }, }, + { biIceMountains, { 0xa0, 0xa0, 0xa0 }, }, + { biMushroomIsland, { 0xff, 0x00, 0xff }, }, + { biMushroomShore, { 0xa0, 0x00, 0xff }, }, + { biBeach, { 0xfa, 0xde, 0x55 }, }, + { biDesertHills, { 0xd2, 0x5f, 0x12 }, }, + { biForestHills, { 0x22, 0x55, 0x1c }, }, + { biTaigaHills, { 0x16, 0x39, 0x33 }, }, + { biExtremeHillsEdge, { 0x7f, 0x8f, 0x7f }, }, + { biJungle, { 0x53, 0x7b, 0x09 }, }, + { biJungleHills, { 0x2c, 0x42, 0x05 }, }, + + { biJungleEdge, { 0x62, 0x8b, 0x17 }, }, + { biDeepOcean, { 0x00, 0x00, 0x30 }, }, + { biStoneBeach, { 0xa2, 0xa2, 0x84 }, }, + { biColdBeach, { 0xfa, 0xf0, 0xc0 }, }, + { biBirchForest, { 0x30, 0x74, 0x44 }, }, + { biBirchForestHills, { 0x1f, 0x5f, 0x32 }, }, + { biRoofedForest, { 0x40, 0x51, 0x1a }, }, + { biColdTaiga, { 0x31, 0x55, 0x4a }, }, + { biColdTaigaHills, { 0x59, 0x7d, 0x72 }, }, + { biMegaTaiga, { 0x59, 0x66, 0x51 }, }, + { biMegaTaigaHills, { 0x59, 0x66, 0x59 }, }, + { biExtremeHillsPlus, { 0x50, 0x70, 0x50 }, }, + { biSavanna, { 0xbd, 0xb2, 0x5f }, }, + { biSavannaPlateau, { 0xa7, 0x9d, 0x64 }, }, + { biMesa, { 0xd9, 0x45, 0x15 }, }, + { biMesaPlateauF, { 0xb0, 0x97, 0x65 }, }, + { biMesaPlateau, { 0xca, 0x8c, 0x65 }, }, + + // M variants: + { biSunflowerPlains, { 0xb5, 0xdb, 0x88 }, }, + { biDesertM, { 0xff, 0xbc, 0x40 }, }, + { biExtremeHillsM, { 0x88, 0x88, 0x88 }, }, + { biFlowerForest, { 0x2d, 0x8e, 0x49 }, }, + { biTaigaM, { 0x33, 0x8e, 0x81 }, }, + { biSwamplandM, { 0x07, 0xf9, 0xb2 }, }, + { biIcePlainsSpikes, { 0xb4, 0xdc, 0xdc }, }, + { biJungleM, { 0x7b, 0xa3, 0x31 }, }, + { biJungleEdgeM, { 0x62, 0x8b, 0x17 }, }, + { biBirchForestM, { 0x58, 0x9c, 0x6c }, }, + { biBirchForestHillsM, { 0x47, 0x87, 0x5a }, }, + { biRoofedForestM, { 0x68, 0x79, 0x42 }, }, + { biColdTaigaM, { 0x24, 0x3f, 0x36 }, }, + { biMegaSpruceTaiga, { 0x45, 0x4f, 0x3e }, }, + { biMegaSpruceTaigaHills, { 0x45, 0x4f, 0x4e }, }, + { biExtremeHillsPlusM, { 0x78, 0x98, 0x78 }, }, + { biSavannaM, { 0xe5, 0xda, 0x87 }, }, + { biSavannaPlateauM, { 0xa7, 0x9d, 0x74 }, }, + { biMesaBryce, { 0xff, 0x6d, 0x3d }, }, + { biMesaPlateauFM, { 0xd8, 0xbf, 0x8d }, }, + { biMesaPlateauM, { 0xf2, 0xb4, 0x8d }, }, +} ; + + + + + +static class BiomeColorsInitializer +{ +public: + BiomeColorsInitializer(void) + { + // Reset all colors to gray: + for (size_t i = 0; i < ARRAYCOUNT(biomeToColor); i++) + { + biomeToColor[i] = 0x7f; + } + + // Set known biomes to their colors: + for (size_t i = 0; i < ARRAYCOUNT(biomeColors); i++) + { + uchar * color = &biomeToColor[4 * biomeColors[i].m_Biome]; + color[0] = biomeColors[i].m_Color[0]; + color[1] = biomeColors[i].m_Color[1]; + color[2] = biomeColors[i].m_Color[2]; + color[3] = 0xff; + } + } +} biomeColorInitializer; + + + + + +/** Converts biomes in an array into the chunk image data. */ +static void biomesToImage(cChunkDef::BiomeMap & a_Biomes, Chunk::Image & a_Image) +{ + // Make sure the two arrays are of the same size, compile-time. + // Note that a_Image is actually 4 items per pixel, so the array is 4 times bigger: + static const char Check1[4 * ARRAYCOUNT(a_Biomes) - ARRAYCOUNT(a_Image) + 1]; + static const char Check2[ARRAYCOUNT(a_Image) - 4 * ARRAYCOUNT(a_Biomes) + 1]; + + // Convert the biomes into color: + for (size_t i = 0; i < ARRAYCOUNT(a_Biomes); i++) + { + a_Image[4 * i + 0] = biomeToColor[4 * a_Biomes[i] + 0]; + a_Image[4 * i + 1] = biomeToColor[4 * a_Biomes[i] + 1]; + a_Image[4 * i + 2] = biomeToColor[4 * a_Biomes[i] + 2]; + a_Image[4 * i + 3] = biomeToColor[4 * a_Biomes[i] + 3]; + } +} + + + + + +//////////////////////////////////////////////////////////////////////////////// +// BioGenSource: + +BioGenSource::BioGenSource(cBiomeGen * a_BiomeGen) : + m_BiomeGen(a_BiomeGen) +{ +} + + + + + +void BioGenSource::getChunkBiomes(int a_ChunkX, int a_ChunkZ, ChunkPtr a_DestChunk) +{ + // TODO: To make use of multicore machines, we need multiple copies of the biomegen + // Right now we have only one, so we can let only one thread use it (hence the mutex) + QMutexLocker lock(&m_Mtx); + cChunkDef::BiomeMap biomes; + m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, biomes); + Chunk::Image img; + biomesToImage(biomes, img); + a_DestChunk->setImage(img); +} + + + + diff --git a/Tools/QtBiomeVisualiser/ChunkSource.h b/Tools/QtBiomeVisualiser/ChunkSource.h new file mode 100644 index 000000000..d6eb2e3cb --- /dev/null +++ b/Tools/QtBiomeVisualiser/ChunkSource.h @@ -0,0 +1,60 @@ +#pragma once +#include "Chunk.h" + + + + + +// fwd: +class cBiomeGen; + + + + + +/** Abstract interface for getting biome data for chunks. */ +class ChunkSource +{ +public: + virtual ~ChunkSource() {} + + /** Fills the a_DestChunk with the biomes for the specified coords. + It is expected to be thread-safe and re-entrant. Usually QThread::idealThreadCount() threads are used. */ + virtual void getChunkBiomes(int a_ChunkX, int a_ChunkZ, ChunkPtr a_DestChunk) = 0; +}; + + + + + + +class BioGenSource : + public ChunkSource +{ +public: + /** Constructs a new BioGenSource based on the biome generator given. + Takes ownership of a_BiomeGen */ + BioGenSource(cBiomeGen * a_BiomeGen); + + virtual void getChunkBiomes(int a_ChunkX, int a_ChunkZ, ChunkPtr a_DestChunk) override; + +protected: + std::shared_ptr m_BiomeGen; + QMutex m_Mtx; +}; + + + + +class AnvilSource : + public ChunkSource +{ +public: + // TODO + + virtual void getChunkBiomes(int a_ChunkX, int a_ChunkZ, ChunkPtr a_DestChunk) override; +}; + + + + diff --git a/Tools/QtBiomeVisualiser/Globals.h b/Tools/QtBiomeVisualiser/Globals.h new file mode 100644 index 000000000..d3c7f0675 --- /dev/null +++ b/Tools/QtBiomeVisualiser/Globals.h @@ -0,0 +1,386 @@ +#pragma once + + + + + +// Compiler-dependent stuff: +#if defined(_MSC_VER) + // MSVC produces warning C4481 on the override keyword usage, so disable the warning altogether + #pragma warning(disable:4481) + + // Disable some warnings that we don't care about: + #pragma warning(disable:4100) // Unreferenced formal parameter + + // Useful warnings from warning level 4: + #pragma warning(3 : 4127) // Conditional expression is constant + #pragma warning(3 : 4189) // Local variable is initialized but not referenced + #pragma warning(3 : 4245) // Conversion from 'type1' to 'type2', signed/unsigned mismatch + #pragma warning(3 : 4310) // Cast truncates constant value + #pragma warning(3 : 4389) // Signed/unsigned mismatch + #pragma warning(3 : 4505) // Unreferenced local function has been removed + #pragma warning(3 : 4701) // Potentially unitialized local variable used + #pragma warning(3 : 4702) // Unreachable code + #pragma warning(3 : 4706) // Assignment within conditional expression + + // Disabling this warning, because we know what we're doing when we're doing this: + #pragma warning(disable: 4355) // 'this' used in initializer list + + // Disabled because it's useless: + #pragma warning(disable: 4512) // 'class': assignment operator could not be generated - reported for each class that has a reference-type member + + // 2014_01_06 xoft: Disabled this warning because MSVC is stupid and reports it in obviously wrong places + // #pragma warning(3 : 4244) // Conversion from 'type1' to 'type2', possible loss of data + + #define OBSOLETE __declspec(deprecated) + + // No alignment needed in MSVC + #define ALIGN_8 + #define ALIGN_16 + + #define FORMATSTRING(formatIndex, va_argsIndex) + + // MSVC has its own custom version of zu format + #define SIZE_T_FMT "%Iu" + #define SIZE_T_FMT_PRECISION(x) "%" #x "Iu" + #define SIZE_T_FMT_HEX "%Ix" + + #define NORETURN __declspec(noreturn) + +#elif defined(__GNUC__) + + // TODO: Can GCC explicitly mark classes as abstract (no instances can be created)? + #define abstract + + // override is part of c++11 + #if __cplusplus < 201103L + #define override + #endif + + #define OBSOLETE __attribute__((deprecated)) + + #define ALIGN_8 __attribute__((aligned(8))) + #define ALIGN_16 __attribute__((aligned(16))) + + // Some portability macros :) + #define stricmp strcasecmp + + #define FORMATSTRING(formatIndex, va_argsIndex) __attribute__((format (printf, formatIndex, va_argsIndex))) + + #if defined(_WIN32) + // We're compiling on MinGW, which uses an old MSVCRT library that has no support for size_t printfing. + // We need direct size formats: + #if defined(_WIN64) + #define SIZE_T_FMT "%I64u" + #define SIZE_T_FMT_PRECISION(x) "%" #x "I64u" + #define SIZE_T_FMT_HEX "%I64x" + #else + #define SIZE_T_FMT "%u" + #define SIZE_T_FMT_PRECISION(x) "%" #x "u" + #define SIZE_T_FMT_HEX "%x" + #endif + #else + // We're compiling on Linux, so we can use libc's size_t printf format: + #define SIZE_T_FMT "%zu" + #define SIZE_T_FMT_PRECISION(x) "%" #x "zu" + #define SIZE_T_FMT_HEX "%zx" + #endif + + #define NORETURN __attribute((__noreturn__)) + +#else + + #error "You are using an unsupported compiler, you might need to #define some stuff here for your compiler" + + /* + // Copy and uncomment this into another #elif section based on your compiler identification + + // Explicitly mark classes as abstract (no instances can be created) + #define abstract + + // Mark virtual methods as overriding (forcing them to have a virtual function of the same signature in the base class) + #define override + + // Mark functions as obsolete, so that their usage results in a compile-time warning + #define OBSOLETE + + // Mark types / variables for alignment. Do the platforms need it? + #define ALIGN_8 + #define ALIGN_16 + */ + +#endif + + +#ifdef _DEBUG + #define NORETURNDEBUG NORETURN +#else + #define NORETURNDEBUG +#endif + + +#include + + +// Integral types with predefined sizes: +typedef long long Int64; +typedef int Int32; +typedef short Int16; + +typedef unsigned long long UInt64; +typedef unsigned int UInt32; +typedef unsigned short UInt16; + +typedef unsigned char Byte; + + +// If you get an error about specialization check the size of integral types +template +class SizeChecker; + +template +class SizeChecker +{ + T v; +}; + +template class SizeChecker; +template class SizeChecker; +template class SizeChecker; + +template class SizeChecker; +template class SizeChecker; +template class SizeChecker; + +// A macro to disallow the copy constructor and operator = functions +// This should be used in the private: declarations for any class that shouldn't allow copying itself +#define DISALLOW_COPY_AND_ASSIGN(TypeName) \ + TypeName(const TypeName &); \ + void operator =(const TypeName &) + +// A macro that is used to mark unused function parameters, to avoid pedantic warnings in gcc +#define UNUSED(X) (void)(X) + + + + +// OS-dependent stuff: +#ifdef _WIN32 + #define WIN32_LEAN_AND_MEAN + + #define _WIN32_WINNT 0x501 // We want to target WinXP and higher + + #include + #include + #include // IPv6 stuff + + // Windows SDK defines min and max macros, messing up with our std::min and std::max usage + #undef min + #undef max + + // Windows SDK defines GetFreeSpace as a constant, probably a Win16 API remnant + #ifdef GetFreeSpace + #undef GetFreeSpace + #endif // GetFreeSpace +#else + #include + #include + #include + #include + #include + #include + #include + #include + #include + #include + #include + #include + #include + #include + #include + #include +#endif + +#if defined(ANDROID_NDK) + #define FILE_IO_PREFIX "/sdcard/mcserver/" +#else + #define FILE_IO_PREFIX "" +#endif + + + + + +// CRT stuff: +#include +#include +#include +#include +#include + + + + + +// STL stuff: +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + + + +#ifndef TEST_GLOBALS + // Common headers (part 1, without macros): + #include "StringUtils.h" + #include "OSSupport/Sleep.h" + #include "OSSupport/CriticalSection.h" + #include "OSSupport/Semaphore.h" + #include "OSSupport/Event.h" + #include "OSSupport/Thread.h" + #include "OSSupport/File.h" + #include "Logger.h" +#else + // Logging functions +void inline LOGERROR(const char* a_Format, ...) FORMATSTRING(1, 2); + +void inline LOGERROR(const char* a_Format, ...) +{ + va_list argList; + va_start(argList, a_Format); + vprintf(a_Format, argList); + va_end(argList); +} +#endif + + + + + +// Common definitions: + +/// Evaluates to the number of elements in an array (compile-time!) +#define ARRAYCOUNT(X) (sizeof(X) / sizeof(*(X))) + +/// Allows arithmetic expressions like "32 KiB" (but consider using parenthesis around it, "(32 KiB)") +#define KiB * 1024 +#define MiB * 1024 * 1024 + +/// Faster than (int)floorf((float)x / (float)div) +#define FAST_FLOOR_DIV( x, div) (((x) - (((x) < 0) ? ((div) - 1) : 0)) / (div)) + +// Own version of assert() that writes failed assertions to the log for review +#ifdef TEST_GLOBALS + + class cAssertFailure + { + }; + + #ifdef _WIN32 + #if (defined(_MSC_VER) && defined(_DEBUG)) + #define DBG_BREAK _CrtDbgBreak() + #else + #define DBG_BREAK + #endif + #define REPORT_ERROR(FMT, ...) \ + { \ + AString msg = Printf(FMT, __VA_ARGS__); \ + puts(msg.c_str()); \ + fflush(stdout); \ + OutputDebugStringA(msg.c_str()); \ + DBG_BREAK; \ + } + #else + #define REPORT_ERROR(FMT, ...) \ + { \ + AString msg = Printf(FMT, __VA_ARGS__); \ + puts(msg.c_str()); \ + fflush(stdout); \ + } + #endif + #define ASSERT(x) do { if (!(x)) { throw cAssertFailure();} } while (0) + #define testassert(x) do { if (!(x)) { REPORT_ERROR("Test failure: %s, file %s, line %d\n", #x, __FILE__, __LINE__); exit(1); } } while (0) + #define CheckAsserts(x) do { try {x} catch (cAssertFailure) { break; } REPORT_ERROR("Test failure: assert didn't fire for %s, file %s, line %d\n", #x, __FILE__, __LINE__); exit(1); } while (0) + +#else + #ifdef _DEBUG + #define ASSERT( x) ( !!(x) || ( LOGERROR("Assertion failed: %s, file %s, line %i", #x, __FILE__, __LINE__), assert(0), 0)) + #else + #define ASSERT(x) ((void)(x)) + #endif +#endif + +// Pretty much the same as ASSERT() but stays in Release builds +#define VERIFY( x) ( !!(x) || ( LOGERROR("Verification failed: %s, file %s, line %i", #x, __FILE__, __LINE__), exit(1), 0)) + +// Same as assert but in all Self test builds +#ifdef SELF_TEST + #define assert_test(x) ( !!(x) || (assert(!#x), exit(1), 0)) +#endif + +// Allow both Older versions of MSVC and newer versions of everything use a shared_ptr: +// Note that we cannot typedef, because C++ doesn't allow (partial) templates to be typedeffed. +#if (defined(_MSC_VER) && (_MSC_VER < 1600)) + // MSVC before 2010 doesn't have std::shared_ptr, but has std::tr1::shared_ptr, defined in included earlier + #define SharedPtr std::tr1::shared_ptr +#elif (defined(_MSC_VER) || (__cplusplus >= 201103L)) + // C++11 has std::shared_ptr in , included earlier + #define SharedPtr std::shared_ptr +#else + // C++03 has std::tr1::shared_ptr in + #include + #define SharedPtr std::tr1::shared_ptr +#endif + + + + + +/** A generic interface used mainly in ForEach() functions */ +template class cItemCallback +{ +public: + virtual ~cItemCallback() {} + + /** Called for each item in the internal list; return true to stop the loop, or false to continue enumerating */ + virtual bool Item(Type * a_Type) = 0; +} ; + + + + +/** Clamp X to the specified range. */ +template +T Clamp(T a_Value, T a_Min, T a_Max) +{ + return (a_Value < a_Min) ? a_Min : ((a_Value > a_Max) ? a_Max : a_Value); +} + + + + + +#ifndef TOLUA_TEMPLATE_BIND + #define TOLUA_TEMPLATE_BIND(x) +#endif + + + + + +// Common headers (part 2, with macros): +#include "ChunkDef.h" +#include "BiomeDef.h" +#include "BlockID.h" +#include "BlockInfo.h" + + + + + diff --git a/Tools/QtBiomeVisualiser/MainWindow.cpp b/Tools/QtBiomeVisualiser/MainWindow.cpp new file mode 100644 index 000000000..8b98c0b0e --- /dev/null +++ b/Tools/QtBiomeVisualiser/MainWindow.cpp @@ -0,0 +1,104 @@ +#include "Globals.h" +#include "MainWindow.h" +#include +#include +#include +#include +#include +#include "inifile/iniFile.h" +#include "ChunkSource.h" +#include "Generating/BioGen.h" + + + + + +MainWindow::MainWindow(QWidget * parent) : + QMainWindow(parent) +{ + createActions(); + createMenus(); + + m_BiomeView = new BiomeView(this); + setCentralWidget(m_BiomeView); +} + + + + + +MainWindow::~MainWindow() +{ + +} + + + + + +void MainWindow::generate() +{ + QString worldIni = QFileDialog::getOpenFileName(this, tr("Open world.ini"), QString(), tr("world.ini (world.ini)")); + cIniFile ini; + if (!ini.ReadFile(worldIni.toStdString())) + { + return; + } + int seed = ini.GetValueSetI("Seed", "Seed", 0); + bool unused = false; + cBiomeGen * biomeGen = cBiomeGen::CreateBiomeGen(ini, seed, unused); + if (biomeGen == nullptr) + { + return; + } + m_BiomeView->setChunkSource(std::shared_ptr(new BioGenSource(biomeGen))); + m_BiomeView->redraw(); +} + + + + + +void MainWindow::open() +{ + // TODO +} + + + + + +void MainWindow::createActions() +{ + m_actGen = new QAction(tr("&Generate..."), this); + m_actGen->setShortcut(tr("Ctrl+N")); + m_actGen->setStatusTip(tr("Open a generator INI file and display the generated biomes")); + connect(m_actGen, SIGNAL(triggered()), this, SLOT(generate())); + + m_actOpen = new QAction(tr("&Open world..."), this); + m_actOpen->setShortcut(tr("Ctrl+O")); + m_actOpen->setStatusTip(tr("Open an existing world and display its biomes")); + connect(m_actOpen, SIGNAL(triggered()), this, SLOT(open())); + + m_actExit = new QAction(tr("E&xit"), this); + m_actExit->setShortcut(tr("Alt+X")); + m_actExit->setStatusTip(tr("Exit %1").arg(QApplication::instance()->applicationName())); + connect(m_actExit, SIGNAL(triggered()), this, SLOT(close())); +} + + + + + +void MainWindow::createMenus() +{ + QMenu * mFile = menuBar()->addMenu(tr("&World")); + mFile->addAction(m_actGen); + mFile->addAction(m_actOpen); + mFile->addSeparator(); + mFile->addAction(m_actExit); +} + + + + diff --git a/Tools/QtBiomeVisualiser/MainWindow.h b/Tools/QtBiomeVisualiser/MainWindow.h new file mode 100644 index 000000000..f6028aff1 --- /dev/null +++ b/Tools/QtBiomeVisualiser/MainWindow.h @@ -0,0 +1,46 @@ +#pragma once + +#include +#include "BiomeView.h" + + + + + +class MainWindow : + public QMainWindow +{ + Q_OBJECT + + BiomeView * m_BiomeView; + +public: + MainWindow(QWidget *parent = 0); + ~MainWindow(); + +private slots: + /** Opens a generator definition and generates the biomes based on that. */ + void generate(); + + /** Opens an existing world and displays the loaded biomes. */ + void open(); + +protected: + // Actions: + QAction * m_actGen; + QAction * m_actOpen; + QAction * m_actExit; + + + /** Creates the actions that the UI supports. */ + void createActions(); + + /** Creates the menu bar and connects its events. */ + void createMenus(); +}; + + + + + + diff --git a/Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro b/Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro new file mode 100644 index 000000000..0329d5607 --- /dev/null +++ b/Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro @@ -0,0 +1,62 @@ +#------------------------------------------------- +# +# Project created by QtCreator 2014-09-11T15:22:43 +# +#------------------------------------------------- + +QT += core gui + +greaterThan(QT_MAJOR_VERSION, 4): QT += widgets + +TARGET = QtBiomeVisualiser +TEMPLATE = app + + +SOURCES += main.cpp\ + MainWindow.cpp \ + BiomeView.cpp \ + ../../src/Generating/BioGen.cpp \ + ../../src/VoronoiMap.cpp \ + ../../src/Noise.cpp \ + ../../src/StringUtils.cpp \ + ../../src/LoggerListeners.cpp \ + ../../src/Logger.cpp \ + ../../lib/inifile/iniFile.cpp \ + ../../src/OSSupport/File.cpp \ + ../../src/OSSupport/CriticalSection.cpp \ + ../../src/OSSupport/IsThread.cpp \ + ../../src/BiomeDef.cpp \ + ChunkCache.cpp \ + Chunk.cpp \ + ChunkSource.cpp \ + ChunkLoader.cpp + +HEADERS += MainWindow.h \ + Globals.h \ + BiomeView.h \ + ../../src/Generating/BioGen.h \ + ../../src/VoronoiMap.h \ + ../../src/Noise.h \ + ../../src/StringUtils.h \ + ../../src/LoggerListeners.h \ + ../../src/Logger.h \ + ../../lib/inifile/iniFile.h \ + ../../src/OSSupport/File.h \ + ../../src/OSSupport/CriticalSection.h \ + ../../src/OSSupport/IsThread.h \ + ../../src/BiomeDef.h \ + ChunkCache.h \ + Chunk.h \ + ChunkSource.h \ + ChunkLoader.h + +INCLUDEPATH += $$_PRO_FILE_PWD_ \ + $$_PRO_FILE_PWD_/../../src \ + $$_PRO_FILE_PWD_/../../lib + + +CONFIG += STATIC + + + + diff --git a/Tools/QtBiomeVisualiser/main.cpp b/Tools/QtBiomeVisualiser/main.cpp new file mode 100644 index 000000000..f41cdcfb2 --- /dev/null +++ b/Tools/QtBiomeVisualiser/main.cpp @@ -0,0 +1,20 @@ +#include "Globals.h" +#include "MainWindow.h" +#include + + + + + +int main(int argc, char *argv[]) +{ + QApplication a(argc, argv); + MainWindow w; + w.show(); + + return a.exec(); +} + + + + -- cgit v1.2.3