From bae928fd27cb26ec55db04f64d8de888443d65a0 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Wed, 3 Sep 2014 23:02:00 +0200 Subject: ChunkGenerator: Log world seed when creating a new one. --- src/Generating/ChunkGenerator.cpp | 17 ++++++++++++++--- 1 file changed, 14 insertions(+), 3 deletions(-) diff --git a/src/Generating/ChunkGenerator.cpp b/src/Generating/ChunkGenerator.cpp index d39b44733..4fa9729ec 100644 --- a/src/Generating/ChunkGenerator.cpp +++ b/src/Generating/ChunkGenerator.cpp @@ -52,10 +52,21 @@ bool cChunkGenerator::Start(cPluginInterface & a_PluginInterface, cChunkSink & a m_PluginInterface = &a_PluginInterface; m_ChunkSink = &a_ChunkSink; - MTRand rnd; - m_Seed = a_IniFile.GetValueSetI("Seed", "Seed", (int)rnd.randInt()); + // Get the seed; create a new one and log it if not found in the INI file: + if (a_IniFile.HasValue("Seed", "Seed")) + { + m_Seed = a_IniFile.GetValueI("Seed", "Seed"); + } + else + { + MTRand rnd; + m_Seed = rnd.randInt(); + LOGINFO("Chosen a new random seed for world: %d", m_Seed); + a_IniFile.SetValueI("Seed", "Seed", m_Seed); + } + + // Get the generator engine based on the INI file settings: AString GeneratorName = a_IniFile.GetValueSet("Generator", "Generator", "Composable"); - if (NoCaseCompare(GeneratorName, "Noise3D") == 0) { m_Generator = new cNoise3DGenerator(*this); -- cgit v1.2.3