From a68c70c900d0f3b3842d78af49423890f29af180 Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 16 Aug 2014 18:44:14 +0200 Subject: Better OnPlayerMoving hook. --- src/Bindings/Plugin.h | 2 +- src/Bindings/PluginLua.cpp | 4 ++-- src/Bindings/PluginLua.h | 2 +- src/Bindings/PluginManager.cpp | 4 ++-- src/Bindings/PluginManager.h | 2 +- src/Entities/Player.cpp | 12 ++++++++++-- 6 files changed, 17 insertions(+), 9 deletions(-) diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index 39d53674b..2cc5cade3 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -73,7 +73,7 @@ public: virtual bool OnPlayerFoodLevelChange (cPlayer & a_Player, int a_NewFoodLevel) = 0; virtual bool OnPlayerJoined (cPlayer & a_Player) = 0; virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) = 0; - virtual bool OnPlayerMoved (cPlayer & a_Player) = 0; + virtual bool OnPlayerMoving (cPlayer & a_Player, const Vector3d a_OldPosition, const Vector3d a_NewPosition) = 0; virtual bool OnPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual bool OnPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual bool OnPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0; diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 0f3f25d75..37db78994 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -835,14 +835,14 @@ bool cPluginLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_Block -bool cPluginLua::OnPlayerMoved(cPlayer & a_Player) +bool cPluginLua::OnPlayerMoving(cPlayer & a_Player, const Vector3d a_OldPosition, const Vector3d a_NewPosition) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_MOVING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_Player, &a_OldPosition, &a_NewPosition, cLuaState::Return, res); if (res) { return true; diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h index 2cea644c1..6df86f7a1 100644 --- a/src/Bindings/PluginLua.h +++ b/src/Bindings/PluginLua.h @@ -98,7 +98,7 @@ public: virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) override; virtual bool OnPlayerFoodLevelChange (cPlayer & a_Player, int a_NewFoodLevel) override; virtual bool OnPlayerJoined (cPlayer & a_Player) override; - virtual bool OnPlayerMoved (cPlayer & a_Player) override; + virtual bool OnPlayerMoving (cPlayer & a_Player, const Vector3d a_OldPosition, const Vector3d a_NewPosition) override; virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) override; virtual bool OnPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual bool OnPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index 89bfe3566..dbc359f0e 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -849,14 +849,14 @@ bool cPluginManager::CallHookPlayerLeftClick(cPlayer & a_Player, int a_BlockX, i -bool cPluginManager::CallHookPlayerMoving(cPlayer & a_Player) +bool cPluginManager::CallHookPlayerMoving(cPlayer & a_Player, const Vector3d a_OldPosition, const Vector3d a_NewPosition) { FIND_HOOK(HOOK_PLAYER_MOVING); VERIFY_HOOK; for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) { - if ((*itr)->OnPlayerMoved(a_Player)) + if ((*itr)->OnPlayerMoving(a_Player, a_OldPosition, a_NewPosition)) { return true; } diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index 44a94e316..e0573f386 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -206,7 +206,7 @@ public: bool CallHookPlayerFishing (cPlayer & a_Player, cItems a_Reward); bool CallHookPlayerFoodLevelChange (cPlayer & a_Player, int a_NewFoodLevel); bool CallHookPlayerJoined (cPlayer & a_Player); - bool CallHookPlayerMoving (cPlayer & a_Player); + bool CallHookPlayerMoving (cPlayer & a_Player, const Vector3d a_OldPosition, const Vector3d a_NewPosition); bool CallHookPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status); bool CallHookPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); bool CallHookPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 4398a5bf3..ab4ff3161 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -225,16 +225,24 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk) SendExperience(); } + bool CanMove = true; if (!GetPosition().EqualsEps(m_LastPos, 0.01)) // Non negligible change in position from last tick? { // Apply food exhaustion from movement: ApplyFoodExhaustionFromMovement(); - cRoot::Get()->GetPluginManager()->CallHookPlayerMoving(*this); + if (cRoot::Get()->GetPluginManager()->CallHookPlayerMoving(*this, m_LastPos, GetPosition())) + { + CanMove = false; + TeleportToCoords(m_LastPos.x, m_LastPos.y, m_LastPos.z); + } m_ClientHandle->StreamChunks(); } - BroadcastMovementUpdate(m_ClientHandle); + if (CanMove) + { + BroadcastMovementUpdate(m_ClientHandle); + } if (m_Health > 0) // make sure player is alive { -- cgit v1.2.3 From 6c8baf66c81e043710e70d8de584ab93d1cbbfc8 Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 16 Aug 2014 18:49:24 +0200 Subject: Updated HOOK_PLAYER_MOVING documentation. --- MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua index 2756529ef..4385bf94d 100644 --- a/MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua +++ b/MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua @@ -11,9 +11,11 @@ return Params = { { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who has moved. The object already has the new position stored in it." }, + { Name = "OldPosition", Type = "{{Vector3d}}", Notes = "The old position." }, + { Name = "NewPosition", Type = "{{Vector3d}}", Notes = "The new position." }, }, Returns = [[ - If the function returns true, movement is prohibited. FIXME: The player's client is not informed.

+ If the function returns true, movement is prohibited.

If the function returns false or no value, other plugins' callbacks are called and finally the new position is permanently stored in the cPlayer object.

-- cgit v1.2.3