From 3438e5d3ddf8444f0e31009ffbe8237ef3752c22 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sun, 24 Nov 2013 14:21:13 +0000 Subject: move cryptopp into lib --- CryptoPP/socketft.h | 224 ---------------------------------------------------- 1 file changed, 224 deletions(-) delete mode 100644 CryptoPP/socketft.h (limited to 'CryptoPP/socketft.h') diff --git a/CryptoPP/socketft.h b/CryptoPP/socketft.h deleted file mode 100644 index e414aa68f..000000000 --- a/CryptoPP/socketft.h +++ /dev/null @@ -1,224 +0,0 @@ -#ifndef CRYPTOPP_SOCKETFT_H -#define CRYPTOPP_SOCKETFT_H - -#include "config.h" - -#ifdef SOCKETS_AVAILABLE - -#include "network.h" -#include "queue.h" - -#ifdef USE_WINDOWS_STYLE_SOCKETS -# if defined(_WINSOCKAPI_) && !defined(_WINSOCK2API_) -# error Winsock 1 is not supported by this library. Please include this file or winsock2.h before windows.h. -# endif -#include -#include "winpipes.h" -#else -#include -#include -#include -#include -#endif - -NAMESPACE_BEGIN(CryptoPP) - -#ifdef USE_WINDOWS_STYLE_SOCKETS -typedef ::SOCKET socket_t; -#else -typedef int socket_t; -const socket_t INVALID_SOCKET = -1; -// cygwin 1.1.4 doesn't have SHUT_RD -const int SD_RECEIVE = 0; -const int SD_SEND = 1; -const int SD_BOTH = 2; -const int SOCKET_ERROR = -1; -#endif - -#ifndef socklen_t -typedef TYPE_OF_SOCKLEN_T socklen_t; // see config.h -#endif - -//! wrapper for Windows or Berkeley Sockets -class Socket -{ -public: - //! exception thrown by Socket class - class Err : public OS_Error - { - public: - Err(socket_t s, const std::string& operation, int error); - socket_t GetSocket() const {return m_s;} - - private: - socket_t m_s; - }; - - Socket(socket_t s = INVALID_SOCKET, bool own=false) : m_s(s), m_own(own) {} - Socket(const Socket &s) : m_s(s.m_s), m_own(false) {} - virtual ~Socket(); - - bool GetOwnership() const {return m_own;} - void SetOwnership(bool own) {m_own = own;} - - operator socket_t() {return m_s;} - socket_t GetSocket() const {return m_s;} - void AttachSocket(socket_t s, bool own=false); - socket_t DetachSocket(); - void CloseSocket(); - - void Create(int nType = SOCK_STREAM); - void Bind(unsigned int port, const char *addr=NULL); - void Bind(const sockaddr* psa, socklen_t saLen); - void Listen(int backlog=5); - // the next three functions return false if the socket is in nonblocking mode - // and the operation cannot be completed immediately - bool Connect(const char *addr, unsigned int port); - bool Connect(const sockaddr* psa, socklen_t saLen); - bool Accept(Socket& s, sockaddr *psa=NULL, socklen_t *psaLen=NULL); - void GetSockName(sockaddr *psa, socklen_t *psaLen); - void GetPeerName(sockaddr *psa, socklen_t *psaLen); - unsigned int Send(const byte* buf, size_t bufLen, int flags=0); - unsigned int Receive(byte* buf, size_t bufLen, int flags=0); - void ShutDown(int how = SD_SEND); - - void IOCtl(long cmd, unsigned long *argp); - bool SendReady(const timeval *timeout); - bool ReceiveReady(const timeval *timeout); - - virtual void HandleError(const char *operation) const; - void CheckAndHandleError_int(const char *operation, int result) const - {if (result == SOCKET_ERROR) HandleError(operation);} - void CheckAndHandleError(const char *operation, socket_t result) const - {if (result == SOCKET_ERROR) HandleError(operation);} -#ifdef USE_WINDOWS_STYLE_SOCKETS - void CheckAndHandleError(const char *operation, BOOL result) const - {assert(result==TRUE || result==FALSE); if (!result) HandleError(operation);} - void CheckAndHandleError(const char *operation, bool result) const - {if (!result) HandleError(operation);} -#endif - - //! look up the port number given its name, returns 0 if not found - static unsigned int PortNameToNumber(const char *name, const char *protocol="tcp"); - //! start Windows Sockets 2 - static void StartSockets(); - //! calls WSACleanup for Windows Sockets - static void ShutdownSockets(); - //! returns errno or WSAGetLastError - static int GetLastError(); - //! sets errno or calls WSASetLastError - static void SetLastError(int errorCode); - -protected: - virtual void SocketChanged() {} - - socket_t m_s; - bool m_own; -}; - -class SocketsInitializer -{ -public: - SocketsInitializer() {Socket::StartSockets();} - ~SocketsInitializer() {try {Socket::ShutdownSockets();} catch (...) {}} -}; - -class SocketReceiver : public NetworkReceiver -{ -public: - SocketReceiver(Socket &s); - -#ifdef USE_BERKELEY_STYLE_SOCKETS - bool MustWaitToReceive() {return true;} -#else - ~SocketReceiver(); - bool MustWaitForResult() {return true;} -#endif - bool Receive(byte* buf, size_t bufLen); - unsigned int GetReceiveResult(); - bool EofReceived() const {return m_eofReceived;} - - unsigned int GetMaxWaitObjectCount() const {return 1;} - void GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack); - -private: - Socket &m_s; - bool m_eofReceived; - -#ifdef USE_WINDOWS_STYLE_SOCKETS - WindowsHandle m_event; - OVERLAPPED m_overlapped; - bool m_resultPending; - DWORD m_lastResult; -#else - unsigned int m_lastResult; -#endif -}; - -class SocketSender : public NetworkSender -{ -public: - SocketSender(Socket &s); - -#ifdef USE_BERKELEY_STYLE_SOCKETS - bool MustWaitToSend() {return true;} -#else - ~SocketSender(); - bool MustWaitForResult() {return true;} - bool MustWaitForEof() { return true; } - bool EofSent(); -#endif - void Send(const byte* buf, size_t bufLen); - unsigned int GetSendResult(); - void SendEof(); - - unsigned int GetMaxWaitObjectCount() const {return 1;} - void GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack); - -private: - Socket &m_s; -#ifdef USE_WINDOWS_STYLE_SOCKETS - WindowsHandle m_event; - OVERLAPPED m_overlapped; - bool m_resultPending; - DWORD m_lastResult; -#else - unsigned int m_lastResult; -#endif -}; - -//! socket-based implementation of NetworkSource -class SocketSource : public NetworkSource, public Socket -{ -public: - SocketSource(socket_t s = INVALID_SOCKET, bool pumpAll = false, BufferedTransformation *attachment = NULL) - : NetworkSource(attachment), Socket(s), m_receiver(*this) - { - if (pumpAll) - PumpAll(); - } - -private: - NetworkReceiver & AccessReceiver() {return m_receiver;} - SocketReceiver m_receiver; -}; - -//! socket-based implementation of NetworkSink -class SocketSink : public NetworkSink, public Socket -{ -public: - SocketSink(socket_t s=INVALID_SOCKET, unsigned int maxBufferSize=0, unsigned int autoFlushBound=16*1024) - : NetworkSink(maxBufferSize, autoFlushBound), Socket(s), m_sender(*this) {} - - void SendEof() {ShutDown(SD_SEND);} - -private: - NetworkSender & AccessSender() {return m_sender;} - SocketSender m_sender; -}; - -NAMESPACE_END - -#endif // #ifdef SOCKETS_AVAILABLE - -#endif -- cgit v1.2.3