From 3ff7103440202694f36f4c5edd09f8c5d4abb5a5 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sat, 27 Sep 2014 15:35:06 +0100 Subject: Remaining part of fix. --- MCServer/Plugins/APIDump/APIDesc.lua | 1 + 1 file changed, 1 insertion(+) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index e6ee4ca10..6a3c178ef 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -1984,6 +1984,7 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); HOOK_PLAYER_USING_ITEM = { Notes = "Called when the player is about to right-click with a usable item in their hand." }, HOOK_POST_CRAFTING = { Notes = "Called after a valid recipe has been chosen for the current contents of the crafting grid. Plugins may modify the recipe." }, HOOK_PRE_CRAFTING = { Notes = "Called before a recipe is searched for the current contents of the crafting grid. Plugins may provide a recipe and cancel the built-in search." }, + HOOK_SERVER_PING = { Notes = "Called when a alient pings the server from the server list." }, HOOK_SPAWNED_ENTITY = { Notes = "Called after an entity is spawned in a {{cWorld|world}}. The entity is already part of the world." }, HOOK_SPAWNED_MONSTER = { Notes = "Called after a mob is spawned in a {{cWorld|world}}. The mob is already part of the world." }, HOOK_SPAWNING_ENTITY = { Notes = "Called just before an entity is spawned in a {{cWorld|world}}." }, -- cgit v1.2.3 From 5245bb0eba6450339c5294038e34a242638c461b Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sat, 27 Sep 2014 16:44:11 +0100 Subject: Typo fix. --- MCServer/Plugins/APIDump/APIDesc.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 6a3c178ef..deaa28279 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2815,7 +2815,7 @@ end Globals = { Desc = [[ - These functions are available directly, without a class instance. Any plugin cal call them at any + These functions are available directly, without a class instance. Any plugin can call them at any time. ]], Functions = -- cgit v1.2.3 From 990a467eb41c6fb1dc4a132bd6e990c97efaa2e6 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sat, 27 Sep 2014 16:49:40 +0100 Subject: Fixed typo again. --- MCServer/Plugins/APIDump/APIDesc.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index deaa28279..f903308d1 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -1984,7 +1984,7 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); HOOK_PLAYER_USING_ITEM = { Notes = "Called when the player is about to right-click with a usable item in their hand." }, HOOK_POST_CRAFTING = { Notes = "Called after a valid recipe has been chosen for the current contents of the crafting grid. Plugins may modify the recipe." }, HOOK_PRE_CRAFTING = { Notes = "Called before a recipe is searched for the current contents of the crafting grid. Plugins may provide a recipe and cancel the built-in search." }, - HOOK_SERVER_PING = { Notes = "Called when a alient pings the server from the server list." }, + HOOK_SERVER_PING = { Notes = "Called when a client pings the server from the server list. Plugins may change the favicon, server description, players online and maximum players values." }, HOOK_SPAWNED_ENTITY = { Notes = "Called after an entity is spawned in a {{cWorld|world}}. The entity is already part of the world." }, HOOK_SPAWNED_MONSTER = { Notes = "Called after a mob is spawned in a {{cWorld|world}}. The mob is already part of the world." }, HOOK_SPAWNING_ENTITY = { Notes = "Called just before an entity is spawned in a {{cWorld|world}}." }, -- cgit v1.2.3 From 27331da017625c748a104c72d72c8958003e1e90 Mon Sep 17 00:00:00 2001 From: Howaner Date: Sun, 28 Sep 2014 11:17:36 +0200 Subject: Updated api documentation. --- MCServer/Plugins/APIDump/APIDesc.lua | 2 ++ 1 file changed, 2 insertions(+) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index e6ee4ca10..fbed7cc00 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2035,6 +2035,7 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); AddRank = { Params = "RankName, MsgPrefix, MsgSuffix, MsgNameColorCode", Return = "", Notes = "Adds a new rank of the specified name and with the specified message visuals. Logs an info message and does nothing if the rank already exists." }, GetAllGroups = { Params = "", Return = "array-table of groups' names", Notes = "Returns an array-table containing the names of all the groups that are known to the manager." }, GetAllPermissions = { Params = "", Return = "array-table of permissions", Notes = "Returns an array-table containing all the permissions that are known to the manager." }, + GetAllPlayers = { Params = "", Return = "array-table of playernames", Notes = "Returns the short uuids of all defined players." }, GetAllRanks = { Params = "", Return = "array-table of ranks' names", Notes = "Returns an array-table containing the names of all the ranks that are known to the manager." }, GetDefaultRank = { Params = "", Return = "string", Notes = "Returns the name of the default rank. " }, GetGroupPermissions = { Params = "GroupName", Return = "array-table of permissions", Notes = "Returns an array-table containing the permissions that the specified group contains." }, @@ -2042,6 +2043,7 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); GetPlayerMsgVisuals = { Params = "PlayerUUID", Return = "MsgPrefix, MsgSuffix, MsgNameColorCode", Notes = "Returns the message visuals assigned to the player. If the player is not explicitly assigned a rank, the default rank's visuals are returned. If there is an error, no value is returned at all." }, GetPlayerPermissions = { Params = "PlayerUUID", Return = "array-table of permissions", Notes = "Returns the permissions that the specified player is assigned through their rank. Returns the default rank's permissions if the player has no explicit rank assigned to them. Returns an empty array on error." }, GetPlayerRankName = { Params = "PlayerUUID", Return = "RankName", Notes = "Returns the name of the rank that is assigned to the specified player. An empty string (NOT the default rank) is returned if the player has no rank assigned to them." }, + GetPlayerName = { Params = "PlayerUUID", Return = "PlayerName", Notes = "Returns the last name that the specified player has. If the player isn't in the database, An empty string is returned if the player isn't in the database." }, GetRankGroups = { Params = "RankName", Return = "array-table of groups' names", Notes = "Returns an array-table of the names of all the groups that are assigned to the specified rank. Returns an empty table if there is no such rank." }, GetRankPermissions = { Params = "RankName", Return = "array-table of permissions", Notes = "Returns an array-table of all the permissions that are assigned to the specified rank through its groups. Returns an empty table if there is no such rank." }, GetRankVisuals = { Params = "RankName", Return = "MsgPrefix, MsgSuffix, MsgNameColorCode", Notes = "Returns the message visuals for the specified rank. Returns no value if the specified rank does not exist." }, -- cgit v1.2.3 From 63c53a8e23776cc3011fd0260857bd22274e2c62 Mon Sep 17 00:00:00 2001 From: Howaner Date: Sun, 28 Sep 2014 15:16:11 +0200 Subject: cRankManager: Added ClearPlayerRanks() --- MCServer/Plugins/APIDump/APIDesc.lua | 1 + 1 file changed, 1 insertion(+) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index fbed7cc00..2250092ba 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2033,6 +2033,7 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); AddGroupToRank = { Params = "GroupName, RankName", Return = "bool", Notes = "Adds the specified group to the specified rank. Returns true on success, false on failure - if the group name or the rank name is not found." }, AddPermissionToGroup = { Params = "Permission, GroupName", Return = "bool", Notes = "Adds the specified permission to the specified group. Returns true on success, false on failure - if the group name is not found." }, AddRank = { Params = "RankName, MsgPrefix, MsgSuffix, MsgNameColorCode", Return = "", Notes = "Adds a new rank of the specified name and with the specified message visuals. Logs an info message and does nothing if the rank already exists." }, + ClearPlayerRanks = { Params = "", Return = "", Notes = "Removes all player ranks from the database. Note that this doesn't change the cPlayer instances for the already connected players, you need to update all the instances manually." }, GetAllGroups = { Params = "", Return = "array-table of groups' names", Notes = "Returns an array-table containing the names of all the groups that are known to the manager." }, GetAllPermissions = { Params = "", Return = "array-table of permissions", Notes = "Returns an array-table containing all the permissions that are known to the manager." }, GetAllPlayers = { Params = "", Return = "array-table of playernames", Notes = "Returns the short uuids of all defined players." }, -- cgit v1.2.3 From 3c6ce77934c83972a1ea9c6f9e7cf6af0e44d8c9 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Mon, 29 Sep 2014 20:39:09 +0200 Subject: Fixed a typo in the description. --- MCServer/Plugins/APIDump/APIDesc.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 6c13597f4..eace16c96 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2045,7 +2045,7 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); GetPlayerMsgVisuals = { Params = "PlayerUUID", Return = "MsgPrefix, MsgSuffix, MsgNameColorCode", Notes = "Returns the message visuals assigned to the player. If the player is not explicitly assigned a rank, the default rank's visuals are returned. If there is an error, no value is returned at all." }, GetPlayerPermissions = { Params = "PlayerUUID", Return = "array-table of permissions", Notes = "Returns the permissions that the specified player is assigned through their rank. Returns the default rank's permissions if the player has no explicit rank assigned to them. Returns an empty array on error." }, GetPlayerRankName = { Params = "PlayerUUID", Return = "RankName", Notes = "Returns the name of the rank that is assigned to the specified player. An empty string (NOT the default rank) is returned if the player has no rank assigned to them." }, - GetPlayerName = { Params = "PlayerUUID", Return = "PlayerName", Notes = "Returns the last name that the specified player has. If the player isn't in the database, An empty string is returned if the player isn't in the database." }, + GetPlayerName = { Params = "PlayerUUID", Return = "PlayerName", Notes = "Returns the last name that the specified player has, for a player in the ranks database. An empty string is returned if the player isn't in the database." }, GetRankGroups = { Params = "RankName", Return = "array-table of groups' names", Notes = "Returns an array-table of the names of all the groups that are assigned to the specified rank. Returns an empty table if there is no such rank." }, GetRankPermissions = { Params = "RankName", Return = "array-table of permissions", Notes = "Returns an array-table of all the permissions that are assigned to the specified rank through its groups. Returns an empty table if there is no such rank." }, GetRankVisuals = { Params = "RankName", Return = "MsgPrefix, MsgSuffix, MsgNameColorCode", Notes = "Returns the message visuals for the specified rank. Returns no value if the specified rank does not exist." }, -- cgit v1.2.3 From 33dc66a4d23246b5794cf9ca5bd4287a72db4cec Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Mon, 29 Sep 2014 22:00:14 +0200 Subject: RankMgr: GetAllPlayers() returns players sorted by name. --- MCServer/Plugins/APIDump/APIDesc.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index eace16c96..9bc6299d9 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2037,7 +2037,7 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); ClearPlayerRanks = { Params = "", Return = "", Notes = "Removes all player ranks from the database. Note that this doesn't change the cPlayer instances for the already connected players, you need to update all the instances manually." }, GetAllGroups = { Params = "", Return = "array-table of groups' names", Notes = "Returns an array-table containing the names of all the groups that are known to the manager." }, GetAllPermissions = { Params = "", Return = "array-table of permissions", Notes = "Returns an array-table containing all the permissions that are known to the manager." }, - GetAllPlayers = { Params = "", Return = "array-table of playernames", Notes = "Returns the short uuids of all defined players." }, + GetAllPlayers = { Params = "", Return = "array-table of uuids", Notes = "Returns the short uuids of all defined players, sorted by the players' names (case insensitive)." }, GetAllRanks = { Params = "", Return = "array-table of ranks' names", Notes = "Returns an array-table containing the names of all the ranks that are known to the manager." }, GetDefaultRank = { Params = "", Return = "string", Notes = "Returns the name of the default rank. " }, GetGroupPermissions = { Params = "GroupName", Return = "array-table of permissions", Notes = "Returns an array-table containing the permissions that the specified group contains." }, -- cgit v1.2.3 From f2f0c26421e47ab815b25e7971e49a47f4ae1629 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Wed, 1 Oct 2014 12:14:51 +0200 Subject: APIDump: Added missing cClientHandle documentation. --- MCServer/Plugins/APIDump/APIDesc.lua | 3 +++ 1 file changed, 3 insertions(+) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 9bc6299d9..4865fb293 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -540,6 +540,9 @@ end SetUsername = { Params = "Name", Return = "", Notes = "Sets the username" }, SetViewDistance = { Params = "ViewDistance", Return = "", Notes = "Sets the viewdistance (number of chunks loaded for the player in each direction)" }, SendBlockChange = { Params = "BlockX, BlockY, BlockZ, BlockType, BlockMeta", Return = "", Notes = "Sends a BlockChange packet to the client. This can be used to create fake blocks only for that player." }, + SendEntityAnimation = { Params = "{{cEntity|Entity}}, AnimationNumber", Return = "", Notes = "Sends the specified animation of the specified entity to the client. The AnimationNumber is protocol-specific." }, + SendSoundEffect = { Params = "SoundName, X, Y, Z, Volume, Pitch", Return = "", Notes = "Sends a sound effect request to the client. The sound is played at the specified coords, with the specified volume (a float, 1.0 is full volume, can be more) and pitch (0-255, 63 is 100%)" }, + SendTimeUpdate = { Params = "WorldAge, TimeOfDay, DoDaylightCycle", Return = "", Notes = "Sends the specified time update to the client. WorldAge is the total age of the world, in ticks. TimeOfDay is the current day's time, in ticks (0 - 24000). DoDaylightCycle is a bool that specifies whether the client should automatically move the sun (true) or keep it in the same place (false)." }, }, Constants = { -- cgit v1.2.3 From a8f29097de5857f0b3530d365bb8f02aed5bac78 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Wed, 1 Oct 2014 12:24:09 +0200 Subject: APIDump: Documented missing cCompositeChat functions. --- MCServer/Plugins/APIDump/APIDesc.lua | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 4865fb293..2d6a8a73c 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -558,9 +558,9 @@ end and commands suggested on click. The chat message can be sent by the regular chat-sending functions, {{cPlayer}}:SendMessage(), {{cWorld}}:BroadcastChat() and {{cRoot}}:BroadcastChat().

- Note that most of the functions in this class are so-called modifiers - they modify the object and - then return the object itself, so that they can be chained one after another. See the Chaining - example below for details.

+ Note that most of the functions in this class are so-called chaining modifiers - they modify the + object and then return the object itself, so that they can be chained one after another. See the + Chaining example below for details.

Each part of the composite chat message takes a "Style" parameter, this is a string that describes the formatting. It uses the following strings, concatenated together: @@ -584,14 +584,16 @@ end { Params = "Text", Return = "", Notes = "Creates a chat message containing the specified text, parsed by the ParseText() function. This allows easy migration from old chat messages." }, }, AddRunCommandPart = { Params = "Text, Command, [Style]", Return = "self", Notes = "Adds a text which, when clicked, runs the specified command. Chaining." }, + AddShowAchievementPart = { Params = "PlayerName, AchievementName, [Style]", Return = "", Notes = "Adds a text that represents the 'Achievement get' message." }, AddSuggestCommandPart = { Params = "Text, Command, [Style]", Return = "self", Notes = "Adds a text which, when clicked, puts the specified command into the player's chat input area. Chaining." }, AddTextPart = { Params = "Text, [Style]", Return = "self", Notes = "Adds a regular text. Chaining." }, AddUrlPart = { Params = "Text, Url, [Style]", Return = "self", Notes = "Adds a text which, when clicked, opens up a browser at the specified URL. Chaining." }, Clear = { Params = "", Return = "", Notes = "Removes all parts from this object" }, ExtractText = { Params = "", Return = "string", Notes = "Returns the text from the parts that comprises the human-readable data. Used for older protocols that don't support composite chat and for console-logging." }, + GetAdditionalMessageTypeData = { Params = "", Return = "string", Notes = "Returns the AdditionalData associated with the message, such as the sender's name for mtPrivateMessage" }, GetMessageType = { Params = "", Return = "MessageType", Notes = "Returns the MessageType (mtXXX constant) that is associated with this message. When sent to a player, the message will be formatted according to this message type and the player's settings (adding \"[INFO]\" prefix etc.)" }, ParseText = { Params = "Text", Return = "self", Notes = "Adds text, while recognizing http and https URLs and old-style formatting codes (\"@2\"). Chaining." }, - SetMessageType = { Params = "MessageType", Return = "self", Notes = "Sets the MessageType (mtXXX constant) that is associated with this message. When sent to a player, the message will be formatted according to this message type and the player's settings (adding \"[INFO]\" prefix etc.) Chaining." }, + SetMessageType = { Params = "MessageType, AdditionalData", Return = "self", Notes = "Sets the MessageType (mtXXX constant) that is associated with this message. Also sets the additional data (string) associated with the message, which is specific for the message type - such as the sender's name for mtPrivateMessage. When sent to a player, the message will be formatted according to this message type and the player's settings (adding \"[INFO]\" prefix etc.). Chaining." }, UnderlineUrls = { Params = "", Return = "self", Notes = "Makes all URL parts contained in the message underlined. Doesn't affect parts added in the future. Chaining." }, }, -- cgit v1.2.3 From 196f09d4bcabd4dffb740d7d538e8c2ebfe67feb Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Wed, 1 Oct 2014 12:24:37 +0200 Subject: APIDump: Documented missing cIniFile function. --- MCServer/Plugins/APIDump/APIDesc.lua | 1 + 1 file changed, 1 insertion(+) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 2d6a8a73c..db6651707 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -1048,6 +1048,7 @@ ValueName0=SomeOtherValue GetValueSetB = { Params = "KeyName, ValueName, Default", Return = "bool", Notes = "Returns the value of the specified name under the specified key, as a bool. If the value doesn't exist, creates it with the specified default." }, GetValueSetF = { Params = "KeyName, ValueName, Default", Return = "number", Notes = "Returns the value of the specified name under the specified key, as a floating-point number. If the value doesn't exist, creates it with the specified default." }, GetValueSetI = { Params = "KeyName, ValueName, Default", Return = "number", Notes = "Returns the value of the specified name under the specified key, as an integer. If the value doesn't exist, creates it with the specified default." }, + HasValue = { Params = "KeyName, ValueName", Return = "bool", Notes = "Returns true if the specified value is present." }, ReadFile = { Params = "FileName, [AllowExampleFallback]", Return = "bool", Notes = "Reads the values from the specified file. Previous in-memory contents are lost. If the file cannot be opened, and AllowExample is true, another file, \"filename.example.ini\", is loaded and then saved as \"filename.ini\". Returns true if successful, false if not." }, SetValue = { -- cgit v1.2.3 From 901bed39895be35ceb66352f8120b8117f44fb4e Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Wed, 1 Oct 2014 12:44:28 +0200 Subject: Unified cRoot broadcast chat documentation. --- MCServer/Plugins/APIDump/APIDesc.lua | 21 ++++++++++++++------- 1 file changed, 14 insertions(+), 7 deletions(-) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index db6651707..b7f3e3e07 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2086,13 +2086,20 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); ]], Functions = { - BroadcastChat = { Params = "Message", Return = "", Notes = "Broadcasts a message to every player in the server. No formatting is done by the server." }, - BroadcastChatFailure = { Params = "Message", Return = "", Notes = "Prepends Rose [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For a command that failed to run because of insufficient permissions, etc." }, - BroadcastChatFatal = { Params = "Message", Return = "", Notes = "Prepends Red [FATAL] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For a plugin that crashed, or similar." }, - BroadcastChatInfo = { Params = "Message", Return = "", Notes = "Prepends Yellow [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For informational messages, such as command usage." }, - BroadcastChatSuccess = { Params = "Message", Return = "", Notes = "Prepends Green [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For success messages." }, - BroadcastChatWarning = { Params = "Message", Return = "", Notes = "Prepends Rose [WARN] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For concerning events, such as plugin reload etc." }, - CreateAndInitializeWorld = { Params = "WorldName", Return = "{{cWorld|cWorld}}", Notes = "Creates a new world and initializes it. If there is a world whith the same name it returns nil." }, + BroadcastChat = + { + { Params = "MessageText, MessageType", Return = "", Notes = "Broadcasts a message to all players, with its message type set to MessageType (default: mtCustom)." }, + { Params = "{{cCompositeChat|CompositeChat}}", Return = "", Notes = "Broadcasts a {{cCompositeChat|composite chat message} to all players." }, + }, + BroadcastChatDeath = { Params = "MessageText", Return = "", Notes = "Broadcasts the specified message to all players, with its message type set to mtDeath. Use for when a player has died." }, + BroadcastChatFailure = { Params = "MessageText", Return = "", Notes = "Broadcasts the specified message to all players, with its message type set to mtFailure. Use for a command that failed to run because of insufficient permissions, etc." }, + BroadcastChatFatal = { Params = "MessageText", Return = "", Notes = "Broadcasts the specified message to all players, with its message type set to mtFatal. Use for a plugin that crashed, or similar." }, + BroadcastChatInfo = { Params = "MessageText", Return = "", Notes = "Broadcasts the specified message to all players, with its message type set to mtInfo. Use for informational messages, such as command usage." }, + BroadcastChatJoin = { Params = "MessageText", Return = "", Notes = "Broadcasts the specified message to all players, with its message type set to mtJoin. Use for players joining the server." }, + BroadcastChatLeave = { Params = "MessageText", Return = "", Notes = "Broadcasts the specified message to all players, with its message type set to mtLeave. Use for players leaving the server." }, + BroadcastChatSuccess = { Params = "MessageText", Return = "", Notes = "Broadcasts the specified message to all players, with its message type set to mtSuccess. Use for success messages." }, + BroadcastChatWarning = { Params = "MessageText", Return = "", Notes = "Broadcasts the specified message to all players, with its message type set to mtWarning. Use for concerning events, such as plugin reload etc." }, + CreateAndInitializeWorld = { Params = "WorldName", Return = "{{cWorld|cWorld}}", Notes = "Creates a new world and initializes it. If there is a world whith the same name it returns nil.

NOTEThis function is currently unsafe, do not use!" }, FindAndDoWithPlayer = { Params = "PlayerName, CallbackFunction", Return = "", Notes = "Calls the given callback function for all players with names partially (or fully) matching the name string provided." }, ForEachPlayer = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each player. The callback function has the following signature:

function Callback({{cPlayer|cPlayer}})
" }, ForEachWorld = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each world. The callback function has the following signature:
function Callback({{cWorld|cWorld}})
" }, -- cgit v1.2.3 From ac0b3168a1dc4bb80499875375c458033423e35e Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Wed, 1 Oct 2014 17:29:28 +0200 Subject: APIDump: Added more of the missing documentation. --- MCServer/Plugins/APIDump/APIDesc.lua | 27 ++++++++++++++++++++++----- 1 file changed, 22 insertions(+), 5 deletions(-) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index b7f3e3e07..2f1c766cb 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -524,6 +524,7 @@ end Functions = { GenerateOfflineUUID = { Params = "Username", Return = "string", Notes = "(STATIC) Generates an UUID based on the player name provided. This is used for the offline (non-auth) mode, when there's no UUID source. Each username generates a unique and constant UUID, so that when the player reconnects with the same name, their UUID is the same. Returns a 32-char UUID (no dashes)." }, + GetClientBrand = { Params = "", Return = "string", Notes = "Returns the brand that the client has sent in their MC|Brand plugin message." }, GetIPString = { Params = "", Return = "string", Notes = "Returns the IP address of the connection, as a string. Only the address part is returned, without the port number." }, GetLocale = { Params = "", Return = "Locale", Notes = "Returns the locale string that the client sends as part of the protocol handshake. Can be used to provide localized strings." }, GetPing = { Params = "", Return = "number", Notes = "Returns the ping time, in ms" }, @@ -536,6 +537,7 @@ end IsUUIDOnline = { Params = "UUID", Return = "bool", Notes = "(STATIC) Returns true if the UUID is generated by online auth, false if it is an offline-generated UUID. We use Version-3 UUIDs for offline UUIDs, online UUIDs are Version-4, thus we can tell them apart. Accepts both 32-char and 36-char UUIDs (with and without dashes). If the string given is not a valid UUID, returns false."}, Kick = { Params = "Reason", Return = "", Notes = "Kicks the user with the specified reason" }, SendPluginMessage = { Params = "Channel, Message", Return = "", Notes = "Sends the plugin message on the specified channel." }, + SetClientBrand = { Params = "ClientBrand", Return = "", Notes = "Sets the value of the client's brand. Normally this value is received from the client by a MC|Brand plugin message, this function lets plugins overwrite the value." }, SetLocale = { Params = "Locale", Return = "", Notes = "Sets the locale that MCServer keeps on record. Initially the locale is initialized in protocol handshake, this function allows plugins to override the stored value (but only server-side and only until the user disconnects)." }, SetUsername = { Params = "Name", Return = "", Notes = "Sets the username" }, SetViewDistance = { Params = "ViewDistance", Return = "", Notes = "Sets the viewdistance (number of chunks loaded for the player in each direction)" }, @@ -589,6 +591,7 @@ end AddTextPart = { Params = "Text, [Style]", Return = "self", Notes = "Adds a regular text. Chaining." }, AddUrlPart = { Params = "Text, Url, [Style]", Return = "self", Notes = "Adds a text which, when clicked, opens up a browser at the specified URL. Chaining." }, Clear = { Params = "", Return = "", Notes = "Removes all parts from this object" }, + CreateJsonString = { Params = "[AddPrefixes]", Return = "string", Notes = "Returns the entire object serialized into JSON, as it would be sent to a client. AddPrefixes specifies whether the chat prefixes should be prepended to the message, true by default." }, ExtractText = { Params = "", Return = "string", Notes = "Returns the text from the parts that comprises the human-readable data. Used for older protocols that don't support composite chat and for console-logging." }, GetAdditionalMessageTypeData = { Params = "", Return = "string", Notes = "Returns the AdditionalData associated with the message, such as the sender's name for mtPrivateMessage" }, GetMessageType = { Params = "", Return = "MessageType", Notes = "Returns the MessageType (mtXXX constant) that is associated with this message. When sent to a player, the message will be formatted according to this message type and the player's settings (adding \"[INFO]\" prefix etc.)" }, @@ -1746,6 +1749,7 @@ a_Player:OpenWindow(Window); GetItem = { Params = "", Return = "{{cItem|cItem}}", Notes = "Returns the item represented by this pickup" }, IsCollected = { Params = "", Return = "bool", Notes = "Returns true if this pickup has already been collected (is waiting to be destroyed)" }, IsPlayerCreated = { Params = "", Return = "bool", Notes = "Returns true if the pickup was created by a player" }, + SetAge = { Params = "AgeTicks", Return = "", Notes = "Sets the pickup's age, in ticks." }, }, Inherits = "cEntity", }, -- cPickup @@ -1770,8 +1774,8 @@ a_Player:OpenWindow(Window); ForceSetSpeed = { Params = "{{Vector3d|Direction}}", Notes = "Forces the player to move to the given direction." }, GetClientHandle = { Params = "", Return = "{{cClientHandle}}", Notes = "Returns the client handle representing the player's connection. May be nil (AI players)." }, GetColor = { Return = "string", Notes = "Returns the full color code to be used for this player's messages (based on their rank). Prefix player messages with this code." }, - GetPlayerListName = { Return = "string", Notes = "Returns the name that is used in the playerlist." }, GetCurrentXp = { Params = "", Return = "number", Notes = "Returns the current amount of XP" }, + GetCustomName = { Params = "", Return = "string", Notes = "Returns the custom name of this player. If the player hasn't a custom name, it will return an empty string." }, GetEffectiveGameMode = { Params = "", Return = "{{Globals#GameMode|GameMode}}", Notes = "(OBSOLETE) Returns the current resolved game mode of the player. If the player is set to inherit the world's gamemode, returns that instead. See also GetGameMode() and IsGameModeXXX() functions. Note that this function is the same as GetGameMode(), use that function instead." }, GetEquippedItem = { Params = "", Return = "{{cItem}}", Notes = "Returns the item that the player is currently holding; empty item if holding nothing." }, GetEyeHeight = { Return = "number", Notes = "Returns the height of the player's eyes, in absolute coords" }, @@ -1786,18 +1790,24 @@ a_Player:OpenWindow(Window); GetGameMode = { Return = "{{Globals#GameMode|GameMode}}", Notes = "Returns the player's gamemode. The player may have their gamemode unassigned, in which case they inherit the gamemode from the current {{cWorld|world}}.
NOTE: Instead of comparing the value returned by this function to the gmXXX constants, use the IsGameModeXXX() functions. These functions handle the gamemode inheritance automatically."}, GetIP = { Return = "string", Notes = "Returns the IP address of the player, if available. Returns an empty string if there's no IP to report."}, GetInventory = { Return = "{{cInventory|Inventory}}", Notes = "Returns the player's inventory"}, + GetLastBedPos = { Params = "", Return = "{{Vector3i}}", Notes = "Returns the position of the last bed the player has slept in, or the world's spawn if no such position was recorded." }, GetMaxSpeed = { Params = "", Return = "number", Notes = "Returns the player's current maximum speed, relative to the game default speed. Takes into account the sprinting / flying status." }, GetName = { Return = "string", Notes = "Returns the player's name" }, GetNormalMaxSpeed = { Params = "", Return = "number", Notes = "Returns the player's maximum walking speed, relative to the game default speed. Defaults to 1, but plugins may modify it for faster or slower walking." }, + GetPermissions = { Params = "", Return = "array-table of strings", Notes = "Returns the list of all permissions that the player has assigned to them through their rank." }, + GetPlayerListName = { Return = "string", Notes = "Returns the name that is used in the playerlist." }, GetResolvedPermissions = { Return = "array-table of string", Notes = "Returns all the player's permissions, as a table. The permissions are stored in the array part of the table, beginning with index 1." }, GetSprintingMaxSpeed = { Params = "", Return = "number", Notes = "Returns the player's maximum sprinting speed, relative to the game default speed. Defaults to 1.3, but plugins may modify it for faster or slower sprinting." }, GetStance = { Return = "number", Notes = "Returns the player's stance (Y-pos of player's eyes)" }, + GetTeam = { Params = "", Return = "{{cTeam}}", Notes = "Returns the team that the player belongs to, or nil if none." }, GetThrowSpeed = { Params = "SpeedCoeff", Return = "{{Vector3d}}", Notes = "Returns the speed vector for an object thrown with the specified speed coeff. Basically returns the normalized look vector multiplied by the coeff, with a slight random variation." }, GetThrowStartPos = { Params = "", Return = "{{Vector3d}}", Notes = "Returns the position where the projectiles should start when thrown by this player." }, + GetUUID = { Params = "", Return = "string", Notes = "Returns the (short) UUID that the player is using. Could be empty string for players that don't have a Mojang account assigned to them (in the future, bots for example)." }, GetWindow = { Params = "", Return = "{{cWindow}}", Notes = "Returns the currently open UI window. If the player doesn't have any UI window open, returns the inventory window." }, GetXpLevel = { Params = "", Return = "number", Notes = "Returns the current XP level (based on current XP amount)." }, GetXpLifetimeTotal = { Params = "", Return = "number", Notes = "Returns the amount of XP that has been accumulated throughout the player's lifetime." }, GetXpPercentage = { Params = "", Return = "number", Notes = "Returns the percentage of the experience bar - the amount of XP towards the next XP level. Between 0 and 1." }, + HasCustomName = { Params = "", Return = "bool", Notes = "Returns true if the player has a custom name." }, HasPermission = { Params = "PermissionString", Return = "bool", Notes = "Returns true if the player has the specified permission" }, Heal = { Params = "HitPoints", Return = "", Notes = "Heals the player by the specified amount of HPs. Only positive amounts are expected. Sends a health update to the client." }, IsEating = { Params = "", Return = "bool", Notes = "Returns true if the player is currently eating the item in their hand." }, @@ -1805,7 +1815,9 @@ a_Player:OpenWindow(Window); IsFlying = { Return = "bool", Notes = "Returns true if the player is flying." }, IsGameModeAdventure = { Params = "", Return = "bool", Notes = "Returns true if the player is in the gmAdventure gamemode, or has their gamemode unset and the world is a gmAdventure world." }, IsGameModeCreative = { Params = "", Return = "bool", Notes = "Returns true if the player is in the gmCreative gamemode, or has their gamemode unset and the world is a gmCreative world." }, + IsGameModeSpectator = { Params = "", Return = "bool", Notes = "Returns true if the player is in the gmSpectator gamemode, or has their gamemode unset and the world is a gmSpectator world." }, IsGameModeSurvival = { Params = "", Return = "bool", Notes = "Returns true if the player is in the gmSurvival gamemode, or has their gamemode unset and the world is a gmSurvival world." }, + IsInBed = { Params = "", Return = "bool", Notes = "Returns true if the player is currently lying in a bed." }, IsOnGround = { Params = "", Return = "bool", Notes = "Returns true if the player is on ground (not falling, not jumping, not flying)" }, IsSatiated = { Params = "", Return = "bool", Notes = "Returns true if the player is satiated (cannot eat)." }, IsVisible = { Params = "", Return = "bool", Notes = "Returns true if the player is visible to other players" }, @@ -1813,6 +1825,7 @@ a_Player:OpenWindow(Window); MoveTo = { Params = "{{Vector3d|NewPosition}}", Return = "Tries to move the player into the specified position." }, MoveToWorld = { Params = "WorldName", Return = "bool", Return = "Moves the player to the specified world. Returns true if successful." }, OpenWindow = { Params = "{{cWindow|Window}}", Return = "", Notes = "Opens the specified UI window for the player." }, + PermissionMatches = { Params = "Permission, Template", Return = "bool", Notes = "(STATIC) Returns true if the specified permission matches the specified template. The template may contain wildcards." }, Respawn = { Params = "", Return = "", Notes = "Restores the health, extinguishes fire, makes visible and sends the Respawn packet." }, SendMessage = { Params = "Message", Return = "", Notes = "Sends the specified message to the player." }, SendMessageFailure = { Params = "Message", Return = "", Notes = "Prepends Rose [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and sends message to player. For a command that failed to run because of insufficient permissions, etc." }, @@ -1821,12 +1834,12 @@ a_Player:OpenWindow(Window); SendMessagePrivateMsg = { Params = "Message, SenderName", Return = "", Notes = "Prepends Light Blue [MSG: *SenderName*] / prepends SenderName and colours entire text (depending on ShouldUseChatPrefixes()) and sends message to player. For private messaging." }, SendMessageSuccess = { Params = "Message", Return = "", Notes = "Prepends Green [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and sends message to player. Success notification." }, SendMessageWarning = { Params = "Message, Sender", Return = "", Notes = "Prepends Rose [WARN] / colours entire text (depending on ShouldUseChatPrefixes()) and sends message to player. Denotes that something concerning, such as plugin reload, is about to happen." }, - HasCustomName = { Params = "", Return = "bool", Notes = "Returns true if the player has a custom name." }, - GetCustomName = { Params = "", Return = "string", Notes = "Returns the custom name of this player. If the player hasn't a custom name, it will return an empty string." }, - SetCustomName = { Params = "string", Return = "", Notes = "Sets the custom name of this player. If you want to disable the custom name, simply set an empty string. The custom name will be used in the tab-list, in the player nametag and in the tab-completion." }, + SendRotation = { Params = "YawDegrees, PitchDegrees", Return = "", Notes = "Sends the specified rotation to the player, forcing them to look that way" }, + SetBedPos = { Params = "{{Vector3i|Position}}", Return = "", Notes = "Sets the internal representation of the last bed position the player has slept in. The player will respawn at this position if they die." }, SetCanFly = { Params = "CanFly", Notes = "Sets if the player can fly or not." }, SetCrouch = { Params = "IsCrouched", Return = "", Notes = "Sets the crouch state, broadcasts the change to other players." }, SetCurrentExperience = { Params = "XPAmount", Return = "", Notes = "Sets the current amount of experience (and indirectly, the XP level)." }, + SetCustomName = { Params = "string", Return = "", Notes = "Sets the custom name of this player. If you want to disable the custom name, simply set an empty string. The custom name will be used in the tab-list, in the player nametag and in the tab-completion." }, SetFlying = { Params = "IsFlying", Notes = "Sets if the player is flying or not." }, SetFlyingMaxSpeed = { Params = "FlyingMaxSpeed", Return = "", Notes = "Sets the flying maximum speed, relative to the game default speed. The default value is 1. Sends the updated speed to the client." }, SetFoodExhaustionLevel = { Params = "ExhaustionLevel", Return = "", Notes = "Sets the food exhaustion to the specified level." }, @@ -1840,7 +1853,11 @@ a_Player:OpenWindow(Window); SetNormalMaxSpeed = { Params = "NormalMaxSpeed", Return = "", Notes = "Sets the normal (walking) maximum speed, relative to the game default speed. The default value is 1. Sends the updated speed to the client, if appropriate." }, SetSprint = { Params = "IsSprinting", Return = "", Notes = "Sets whether the player is sprinting or not." }, SetSprintingMaxSpeed = { Params = "SprintingMaxSpeed", Return = "", Notes = "Sets the sprinting maximum speed, relative to the game default speed. The default value is 1.3. Sends the updated speed to the client, if appropriate." }, + SetTeam = { Params = "{{cTeam|Team}}", Return = "", Notes = "Moves the player to the specified team." }, SetVisible = { Params = "IsVisible", Return = "", Notes = "Sets the player visibility to other players" }, + TossEquippedItem = { Params = "[Amount]", Return = "", Notes = "Tosses the item that the player has selected in their hotbar. Amount defaults to 1." }, + TossHeldItem = { Params = "[Amount]", Return = "", Notes = "Tosses the item held by the cursor, then the player is in a UI window. Amount defaults to 1." }, + TossPickup = { Params = "{{cItem|Item}}", Return = "", Notes = "Tosses a pickup newly created from the specified item." }, XpForLevel = { Params = "XPLevel", Return = "number", Notes = "(STATIC) Returns the total amount of XP needed for the specified XP level. Inverse of CalcLevelFromXp()." }, }, Constants = @@ -2043,7 +2060,7 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); ClearPlayerRanks = { Params = "", Return = "", Notes = "Removes all player ranks from the database. Note that this doesn't change the cPlayer instances for the already connected players, you need to update all the instances manually." }, GetAllGroups = { Params = "", Return = "array-table of groups' names", Notes = "Returns an array-table containing the names of all the groups that are known to the manager." }, GetAllPermissions = { Params = "", Return = "array-table of permissions", Notes = "Returns an array-table containing all the permissions that are known to the manager." }, - GetAllPlayers = { Params = "", Return = "array-table of uuids", Notes = "Returns the short uuids of all defined players, sorted by the players' names (case insensitive)." }, + GetAllPlayerUUIDs = { Params = "", Return = "array-table of uuids", Notes = "Returns the short uuids of all players stored in the rank DB, sorted by the players' names (case insensitive)." }, GetAllRanks = { Params = "", Return = "array-table of ranks' names", Notes = "Returns an array-table containing the names of all the ranks that are known to the manager." }, GetDefaultRank = { Params = "", Return = "string", Notes = "Returns the name of the default rank. " }, GetGroupPermissions = { Params = "GroupName", Return = "array-table of permissions", Notes = "Returns an array-table containing the permissions that the specified group contains." }, -- cgit v1.2.3 From a765e43ee0db7be62a7d5c643a70cfec5a07d116 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Wed, 1 Oct 2014 22:29:38 +0200 Subject: APIDump: Fixed cEntity documentation. --- MCServer/Plugins/APIDump/APIDesc.lua | 28 +++++++++++++++++++++++----- 1 file changed, 23 insertions(+), 5 deletions(-) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 2f1c766cb..bf5003035 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -785,7 +785,9 @@ end AddSpeedX = { Params = "AddX", Return = "", Notes = "Adds the specified amount of speed in the X axis direction." }, AddSpeedY = { Params = "AddY", Return = "", Notes = "Adds the specified amount of speed in the Y axis direction." }, AddSpeedZ = { Params = "AddZ", Return = "", Notes = "Adds the specified amount of speed in the Z axis direction." }, + ArmorCoversAgainst = { Params = "{{cEntity|AttackerEntity}}, DamageType, RawDamage", Return = "number", Notes = "Returns the points out of a_RawDamage that the currently equipped armor would cover." }, Destroy = { Params = "", Return = "", Notes = "Schedules the entity to be destroyed" }, + GetAirLevel = { Params = "", Return = "number", Notes = "Returns the air level (number of ticks of air left). Note, this function is only updated with mobs or players." }, GetArmorCoverAgainst = { Params = "AttackerEntity, DamageType, RawDamage", Return = "number", Notes = "Returns the number of hitpoints out of RawDamage that the currently equipped armor would cover. See {{TakeDamageInfo}} for more information on attack damage." }, GetChunkX = { Params = "", Return = "number", Notes = "Returns the X-coord of the chunk in which the entity is placed" }, GetChunkZ = { Params = "", Return = "number", Notes = "Returns the Z-coord of the chunk in which the entity is placed" }, @@ -801,6 +803,7 @@ end GetHeadYaw = { Params = "", Return = "number", Notes = "Returns the pitch of the entity's head (FIXME: Rename to GetHeadPitch() )." }, GetHealth = { Params = "", Return = "number", Notes = "Returns the current health of the entity." }, GetHeight = { Params = "", Return = "number", Notes = "Returns the height (Y size) of the entity" }, + GetInvulnerableTicks = { Params = "", Return = "number", Notes = "Returns the number of ticks that this entity will be invulnerable for. This is used for after-hit recovery - the entities are invulnerable for half a second after being hit." }, GetKnockbackAmountAgainst = { Params = "ReceiverEntity", Return = "number", Notes = "Returns the amount of knockback that the currently equipped items would cause when attacking the ReceiverEntity." }, GetLookVector = { Params = "", Return = "{{Vector3f}}", Notes = "Returns the vector that defines the direction in which the entity is looking" }, GetMass = { Params = "", Return = "number", Notes = "Returns the mass of the entity. Currently unused." }, @@ -818,23 +821,29 @@ end GetSpeedX = { Params = "", Return = "number", Notes = "Returns the X-part of the speed vector" }, GetSpeedY = { Params = "", Return = "number", Notes = "Returns the Y-part of the speed vector" }, GetSpeedZ = { Params = "", Return = "number", Notes = "Returns the Z-part of the speed vector" }, + GetTicksAlive = { Params = "", Return = "number", Notes = "Returns the number of ticks that this entity has been alive for." }, GetUniqueID = { Params = "", Return = "number", Notes = "Returns the ID that uniquely identifies the entity within the running server. Note that this ID is not persisted to the data files." }, GetWidth = { Params = "", Return = "number", Notes = "Returns the width (X and Z size) of the entity." }, GetWorld = { Params = "", Return = "{{cWorld}}", Notes = "Returns the world where the entity resides" }, GetYaw = { Params = "", Return = "number", Notes = "Returns the yaw (direction) of the entity. Measured in degrees, values range from -180 to +180. 0 means ZP, 90 means XM, -180 means ZM, -90 means XP." }, + HandleSpeedFromAttachee = { Params = "ForwardAmount, SidewaysAmount", Return = "", Notes = "Updates the entity's speed based on the attachee exerting the specified force forward and sideways. Used for entities being driven by other entities attached to them - usually players driving minecarts and boats." }, Heal = { Params = "Hitpoints", Return = "", Notes = "Heals the specified number of hitpoints. Hitpoints is expected to be a positive number." }, IsA = { Params = "ClassName", Return = "bool", Notes = "Returns true if the entity class is a descendant of the specified class name, or the specified class itself" }, IsBoat = { Params = "", Return = "bool", Notes = "Returns true if the entity is a {{cBoat|boat}}." }, IsCrouched = { Params = "", Return = "bool", Notes = "Returns true if the entity is crouched. Always false for entities that don't support crouching." }, IsDestroyed = { Params = "", Return = "bool", Notes = "Returns true if the entity has been destroyed and is awaiting removal from the internal structures." }, + IsEnderCrystal = { Params = "", Return = "bool", Notes = "Returns true if the entity is an ender crystal." }, IsExpOrb = { Params = "", Return = "bool", Notes = "Returns true if the entity represents an experience orb" }, IsFallingBlock = { Params = "", Return = "bool", Notes = "Returns true if the entity represents a {{cFallingBlock}} entity." }, + IsFireproof = { Params = "", Return = "bool", Notes = "Returns true if the entity takes no damage from being on fire." }, IsFloater = { Params = "", Return = "bool", Notes = "Returns true if the entity represents a fishing rod floater" }, IsInvisible = { Params = "", Return = "bool", Notes = "Returns true if the entity is invisible" }, + IsItemFrame = { Params = "", Return = "bool", Notes = "Returns true if the entity is an item frame." }, IsMinecart = { Params = "", Return = "bool", Notes = "Returns true if the entity represents a {{cMinecart|minecart}}" }, IsMob = { Params = "", Return = "bool", Notes = "Returns true if the entity represents any {{cMonster|mob}}." }, IsOnFire = { Params = "", Return = "bool", Notes = "Returns true if the entity is on fire" }, IsPainting = { Params = "", Return = "bool", Notes = "Returns if this entity is a painting." }, + IsPawn = { Params = "", Return = "bool", Notes = "Returns true if the entity is a {{cPawn}} descendant." }, IsPickup = { Params = "", Return = "bool", Notes = "Returns true if the entity represents a {{cPickup|pickup}}." }, IsPlayer = { Params = "", Return = "bool", Notes = "Returns true if the entity represents a {{cPlayer|player}}" }, IsProjectile = { Params = "", Return = "bool", Notes = "Returns true if the entity is a {{cProjectileEntity}} descendant." }, @@ -844,12 +853,19 @@ end IsSubmerged = { Params = "", Return = "bool", Notes = "Returns true if the mob or player is submerged in water (head is in a water block). Note, this function is only updated with mobs or players." }, IsSwimming = { Params = "", Return = "bool", Notes = "Returns true if the mob or player is swimming in water (feet are in a water block). Note, this function is only updated with mobs or players." }, IsTNT = { Params = "", Return = "bool", Notes = "Returns true if the entity represents a {{cTNTEntity|TNT entity}}" }, + Killed = { Params = "{{cEntity|Victim}}", Return = "", Notes = "This entity has killed another entity (the Victim). For players, adds the scoreboard statistics about the kill." }, KilledBy = { Notes = "FIXME: Remove this from API" }, - GetAirLevel = { Params = "", Return = "number", Notes = "Returns the air level (number of ticks of air left). Note, this function is only updated with mobs or players." }, + MoveToWorld = + { + { Params = "{{cWorld|World}}, [ShouldSendRespawn]", Return = "bool", Notes = "Removes the entity from this world and starts moving it to the specified world. Note that to avoid deadlocks, the move is asynchronous - the entity is moved into a queue and will be moved from that queue into the destination world at some (unpredictable) time in the future. ShouldSendRespawn is used only for players, it specifies whether the player should be sent a Repawn packet upon leaving the world (The client handles respawns only between different dimensions)." }, + { Params = "WorldName, [ShouldSendRespawn]", Return = "bool", Notes = "Removes the entity from this world and starts moving it to the specified world. Note that to avoid deadlocks, the move is asynchronous - the entity is moved into a queue and will be moved from that queue into the destination world at some (unpredictable) time in the future. ShouldSendRespawn is used only for players, it specifies whether the player should be sent a Repawn packet upon leaving the world (The client handles respawns only between different dimensions)." }, + }, SetGravity = { Params = "Gravity", Return = "", Notes = "Sets the number that is used as the gravity for physics simulation. 1G (9.78) by default." }, SetHeadYaw = { Params = "HeadPitch", Return = "", Notes = "Sets the head pitch (FIXME: Rename to SetHeadPitch() )." }, SetHealth = { Params = "Hitpoints", Return = "", Notes = "Sets the entity's health to the specified amount of hitpoints. Doesn't broadcast any hurt animation. Doesn't kill the entity if health drops below zero. Use the TakeDamage() function instead for taking damage." }, SetHeight = { Params = "", Return = "", Notes = "FIXME: Remove this from API" }, + SetInvulnerableTicks = { Params = "NumTicks", Return = "", Notes = "Sets the amount of ticks for which the entity will not receive any damage from other entities." }, + SetIsFireproof = { Params = "IsFireproof", Return = "", Notes = "Sets whether the entity receives damage from being on fire." }, SetMass = { Params = "Mass", Return = "", Notes = "Sets the mass of the entity. Currently unused." }, SetMaxHealth = { Params = "MaxHitpoints", Return = "", Notes = "Sets the maximum hitpoints of the entity. If current health is above MaxHitpoints, it is capped to MaxHitpoints." }, SetPitch = { Params = "number", Return = "", Notes = "Sets the pitch (nose-down rotation) of the entity" }, @@ -864,7 +880,7 @@ end SetPosZ = { Params = "number", Return = "", Notes = "Sets the Z-coord of the entity's pivot" }, SetRoll = { Params = "number", Return = "", Notes = "Sets the roll (sideways rotation) of the entity. Currently unused." }, SetRot = { Params = "{{Vector3f|Rotation}}", Return = "", Notes = "Sets the entire rotation vector (Yaw, Pitch, Roll)" }, - SetYawFromSpeed = { Params = "", Return = "", Notes = "Sets the entity's yaw to match its current speed (entity looking forwards as it moves). (FIXME: Rename to SetYawFromSpeed)" }, + SetYawFromSpeed = { Params = "", Return = "", Notes = "Sets the entity's yaw to match its current speed (entity looking forwards as it moves)." }, SetSpeed = { { Params = "SpeedX, SpeedY, SpeedZ", Return = "", Notes = "Sets the current speed of the entity" }, @@ -890,18 +906,20 @@ end Constants = { etBoat = { Notes = "The entity is a {{cBoat}}" }, + etEnderCrystal = { Notes = "" }, etEntity = { Notes = "No further specialization available" }, etExpOrb = { Notes = "The entity is a {{cExpOrb}}" }, etFallingBlock = { Notes = "The entity is a {{cFallingBlock}}" }, etFloater = { Notes = "The entity is a fishing rod floater" }, + etItemFrame = { Notes = "" }, + etMinecart = { Notes = "The entity is a {{cMinecart}} descendant" }, etMob = { Notes = "The entity is a {{cMonster}} descendant" }, etMonster = { Notes = "The entity is a {{cMonster}} descendant" }, - etMinecart = { Notes = "The entity is a {{cMinecart}} descendant" }, - etPlayer = { Notes = "The entity is a {{cPlayer}}" }, + etPainting = { Notes = "The entity is a {{cPainting}}" }, etPickup = { Notes = "The entity is a {{cPickup}}" }, + etPlayer = { Notes = "The entity is a {{cPlayer}}" }, etProjectile = { Notes = "The entity is a {{cProjectileEntity}} descendant" }, etTNT = { Notes = "The entity is a {{cTNTEntity}}" }, - etPainting = { Notes = "The entity is a {{cPainting}}" }, }, ConstantGroups = { -- cgit v1.2.3 From a8aeceab9d6e5e5e36ef7bd58783b65aca4d8be7 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 5 Oct 2014 20:19:21 +0200 Subject: cClientHandle: Added protocol version knowledge. --- MCServer/Plugins/APIDump/APIDesc.lua | 1 + 1 file changed, 1 insertion(+) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index bf5003035..6a151b5ef 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -529,6 +529,7 @@ end GetLocale = { Params = "", Return = "Locale", Notes = "Returns the locale string that the client sends as part of the protocol handshake. Can be used to provide localized strings." }, GetPing = { Params = "", Return = "number", Notes = "Returns the ping time, in ms" }, GetPlayer = { Params = "", Return = "{{cPlayer|cPlayer}}", Notes = "Returns the player object connected to this client. Note that this may be nil, for example if the player object is not yet spawned." }, + GetProtocolVersion = { Params = "", Return = "number", Notes = "Returns the protocol version number of the protocol that the client is talking. Returns zero if the protocol version is not (yet) known." }, GetUniqueID = { Params = "", Return = "number", Notes = "Returns the UniqueID of the client used to identify the client in the server" }, GetUUID = { Params = "", Return = "string", Notes = "Returns the authentication-based UUID of the client. This UUID should be used to identify the player when persisting any player-related data. Returns a 32-char UUID (no dashes)" }, GetUsername = { Params = "", Return = "string", Notes = "Returns the username that the client has provided" }, -- cgit v1.2.3 From 13b20d6fe29ebccc60b6be0d3baa17e0353f4a06 Mon Sep 17 00:00:00 2001 From: Lukas Pioch Date: Wed, 5 Nov 2014 21:57:38 +0100 Subject: renamed FindAndDoWithUUID to DoWithPlayerByUUID, fixed style and comments, added description to APIDump --- MCServer/Plugins/APIDump/APIDesc.lua | 2 ++ 1 file changed, 2 insertions(+) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 6a151b5ef..01e945e73 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2137,6 +2137,7 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); BroadcastChatWarning = { Params = "MessageText", Return = "", Notes = "Broadcasts the specified message to all players, with its message type set to mtWarning. Use for concerning events, such as plugin reload etc." }, CreateAndInitializeWorld = { Params = "WorldName", Return = "{{cWorld|cWorld}}", Notes = "Creates a new world and initializes it. If there is a world whith the same name it returns nil.

NOTEThis function is currently unsafe, do not use!" }, FindAndDoWithPlayer = { Params = "PlayerName, CallbackFunction", Return = "", Notes = "Calls the given callback function for all players with names partially (or fully) matching the name string provided." }, + DoWithPlayerByUUID = { Params = "PlayerUUID, CallbackFunction, [CallbackData]", Return = "bool", Notes = "If there is the player with the uuid, calls the CallbackFunction with the {{cPlayer}} parameter representing the player. The CallbackFunction has the following signature:
function Callback({{cPlayer|Player}}, [CallbackData])
The function returns false if the player was not found, or whatever bool value the callback returned if the player was found." }, ForEachPlayer = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each player. The callback function has the following signature:
function Callback({{cPlayer|cPlayer}})
" }, ForEachWorld = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each world. The callback function has the following signature:
function Callback({{cWorld|cWorld}})
" }, Get = { Params = "", Return = "Root object", Notes = "(STATIC)This function returns the cRoot object." }, @@ -2406,6 +2407,7 @@ end { Params = "{{Vector3i|BlockCoords}}, BlockType, BlockMeta", Return = "", Notes = "Sets the block at the specified coords, without waking up the simulators or replacing the block entities for the previous block type. Do not use if the block being replaced has a block entity tied to it!" }, }, FindAndDoWithPlayer = { Params = "PlayerNameHint, CallbackFunction, [CallbackData]", Return = "bool", Notes = "If there is a player of a name similar to the specified name (weighted-match), calls the CallbackFunction with the {{cPlayer}} parameter representing the player. The CallbackFunction has the following signature:
function Callback({{cPlayer|Player}}, [CallbackData])
The function returns false if the player was not found, or whatever bool value the callback returned if the player was found. Note that the name matching is very loose, so it is a good idea to check the player name in the callback function." }, + DoWithPlayerByUUID = { Params = "PlayerUUID, CallbackFunction, [CallbackData]", Return = "bool", Notes = "If there is the player with the uuid, calls the CallbackFunction with the {{cPlayer}} parameter representing the player. The CallbackFunction has the following signature:
function Callback({{cPlayer|Player}}, [CallbackData])
The function returns false if the player was not found, or whatever bool value the callback returned if the player was found." }, ForEachBlockEntityInChunk = { Params = "ChunkX, ChunkZ, CallbackFunction, [CallbackData]", Return = "bool", Notes = "Calls the specified callback for each block entity in the chunk. Returns true if all block entities in the chunk have been processed (including when there are zero block entities), or false if the callback has aborted the enumeration by returning true. The CallbackFunction has the following signature:
function Callback({{cBlockEntity|BlockEntity}}, [CallbackData])
The callback should return false or no value to continue with the next block entity, or true to abort the enumeration. Use {{tolua}}.cast() to cast the Callback's BlockEntity parameter to the correct {{cBlockEntity}} descendant." }, ForEachChestInChunk = { Params = "ChunkX, ChunkZ, CallbackFunction, [CallbackData]", Return = "bool", Notes = "Calls the specified callback for each chest in the chunk. Returns true if all chests in the chunk have been processed (including when there are zero chests), or false if the callback has aborted the enumeration by returning true. The CallbackFunction has the following signature:
function Callback({{cChestEntity|ChestEntity}}, [CallbackData])
The callback should return false or no value to continue with the next chest, or true to abort the enumeration." }, ForEachEntity = { Params = "CallbackFunction, [CallbackData]", Return = "bool", Notes = "Calls the specified callback for each entity in the loaded world. Returns true if all the entities have been processed (including when there are zero entities), or false if the callback function has aborted the enumeration by returning true. The callback function has the following signature:
function Callback({{cEntity|Entity}}, [CallbackData])
The callback should return false or no value to continue with the next entity, or true to abort the enumeration." }, -- cgit v1.2.3 From 66c4117856dccfd768b0607541c06ad7d1601f18 Mon Sep 17 00:00:00 2001 From: Howaner Date: Fri, 14 Nov 2014 22:55:09 +0100 Subject: Updated APIDump --- MCServer/Plugins/APIDump/APIDesc.lua | 1 + 1 file changed, 1 insertion(+) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 01e945e73..97abab4a0 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -534,6 +534,7 @@ end GetUUID = { Params = "", Return = "string", Notes = "Returns the authentication-based UUID of the client. This UUID should be used to identify the player when persisting any player-related data. Returns a 32-char UUID (no dashes)" }, GetUsername = { Params = "", Return = "string", Notes = "Returns the username that the client has provided" }, GetViewDistance = { Params = "", Return = "number", Notes = "Returns the viewdistance (number of chunks loaded for the player in each direction)" }, + GetSettedViewDistance = { Params = "", Return = "number", Notes = "Returns the view distance that the player set, not the used view distance." }, HasPluginChannel = { Params = "ChannelName", Return = "bool", Notes = "Returns true if the client has registered to receive messages on the specified plugin channel." }, IsUUIDOnline = { Params = "UUID", Return = "bool", Notes = "(STATIC) Returns true if the UUID is generated by online auth, false if it is an offline-generated UUID. We use Version-3 UUIDs for offline UUIDs, online UUIDs are Version-4, thus we can tell them apart. Accepts both 32-char and 36-char UUIDs (with and without dashes). If the string given is not a valid UUID, returns false."}, Kick = { Params = "Reason", Return = "", Notes = "Kicks the user with the specified reason" }, -- cgit v1.2.3 From 7120b1a7691771450b792dd2e821d94e07079a29 Mon Sep 17 00:00:00 2001 From: Howaner Date: Fri, 14 Nov 2014 22:56:55 +0100 Subject: APIDump: Fixed example cCompositeChat URL --- MCServer/Plugins/APIDump/APIDesc.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 01e945e73..740168501 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -614,7 +614,7 @@ function OnPlayerJoined(a_Player) -- Send an example composite chat message to the player: a_Player:SendMessage(cCompositeChat() :AddTextPart("Hello, ") - :AddUrlPart(a_Player:GetName(), "www.mc-server.org", "u@2") -- Colored underlined link + :AddUrlPart(a_Player:GetName(), "http://www.mc-server.org", "u@2") -- Colored underlined link :AddSuggestCommandPart(", and welcome.", "/help", "u") -- Underlined suggest-command :AddRunCommandPart(" SetDay", "/time set 0") -- Regular text that will execute command when clicked :SetMessageType(mtJoin) -- It is a join-message -- cgit v1.2.3 From 8c3c11d6b33c8ff71ad3f4e2c6ca67fc835dea33 Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 15 Nov 2014 14:27:50 +0100 Subject: Renamed GetSettedViewDistance() to GetRequestedViewDistance() --- MCServer/Plugins/APIDump/APIDesc.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 97abab4a0..8491047d0 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -534,7 +534,7 @@ end GetUUID = { Params = "", Return = "string", Notes = "Returns the authentication-based UUID of the client. This UUID should be used to identify the player when persisting any player-related data. Returns a 32-char UUID (no dashes)" }, GetUsername = { Params = "", Return = "string", Notes = "Returns the username that the client has provided" }, GetViewDistance = { Params = "", Return = "number", Notes = "Returns the viewdistance (number of chunks loaded for the player in each direction)" }, - GetSettedViewDistance = { Params = "", Return = "number", Notes = "Returns the view distance that the player set, not the used view distance." }, + GetRequestedViewDistance = { Params = "", Return = "number", Notes = "Returns the view distance that the player request, not the used view distance." }, HasPluginChannel = { Params = "ChannelName", Return = "bool", Notes = "Returns true if the client has registered to receive messages on the specified plugin channel." }, IsUUIDOnline = { Params = "UUID", Return = "bool", Notes = "(STATIC) Returns true if the UUID is generated by online auth, false if it is an offline-generated UUID. We use Version-3 UUIDs for offline UUIDs, online UUIDs are Version-4, thus we can tell them apart. Accepts both 32-char and 36-char UUIDs (with and without dashes). If the string given is not a valid UUID, returns false."}, Kick = { Params = "Reason", Return = "", Notes = "Kicks the user with the specified reason" }, -- cgit v1.2.3 From fe9750136c465baa8690a3edf9a8fadfe305bc28 Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 15 Nov 2014 15:27:41 +0100 Subject: Updated APIDump --- MCServer/Plugins/APIDump/APIDesc.lua | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 740168501..9ebc689a1 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -536,6 +536,7 @@ end GetViewDistance = { Params = "", Return = "number", Notes = "Returns the viewdistance (number of chunks loaded for the player in each direction)" }, HasPluginChannel = { Params = "ChannelName", Return = "bool", Notes = "Returns true if the client has registered to receive messages on the specified plugin channel." }, IsUUIDOnline = { Params = "UUID", Return = "bool", Notes = "(STATIC) Returns true if the UUID is generated by online auth, false if it is an offline-generated UUID. We use Version-3 UUIDs for offline UUIDs, online UUIDs are Version-4, thus we can tell them apart. Accepts both 32-char and 36-char UUIDs (with and without dashes). If the string given is not a valid UUID, returns false."}, + GetLastPlacedBlock = { Params = "", Return = "{{Vector3i}}", Notes = "Returns the positions from the last block that the player placed." }, Kick = { Params = "Reason", Return = "", Notes = "Kicks the user with the specified reason" }, SendPluginMessage = { Params = "Channel, Message", Return = "", Notes = "Sends the plugin message on the specified channel." }, SetClientBrand = { Params = "ClientBrand", Return = "", Notes = "Sets the value of the client's brand. Normally this value is received from the client by a MC|Brand plugin message, this function lets plugins overwrite the value." }, @@ -2499,7 +2500,7 @@ end SetCommandBlocksEnabled = { Params = "IsEnabled (bool)", Return = "", Notes = "Sets whether command blocks should be enabled on the (entire) server." }, SetShouldUseChatPrefixes = { Params = "", Return = "ShouldUse (bool)", Notes = "Sets whether coloured chat prefixes such as [INFO] is used with the SendMessageXXX() or BroadcastChatXXX(), or simply the entire message is coloured in the respective colour." }, ShouldUseChatPrefixes = { Params = "", Return = "bool", Notes = "Returns whether coloured chat prefixes are prepended to chat messages or the entire message is simply coloured." }, - SetSignLines = { Params = "X, Y, Z, Line1, Line2, Line3, Line4, [{{cPlayer|Player}}]", Return = "", Notes = "Sets the sign text at the specified coords. The sign-updating hooks are called for the change. The Player parameter is used to indicate the player from whom the change has come, it may be nil. Same as UpdateSign()." }, + SetSignLines = { Params = "X, Y, Z, Line1, Line2, Line3, Line4, [{{cPlayer|Player}}]", Return = "", Notes = "Sets the sign text at the specified coords. The sign-updating hooks are called for the change. The Player parameter is used to indicate the player from whom the change has come, it may be nil." }, SetTicksUntilWeatherChange = { Params = "NumTicks", Return = "", Notes = "Sets the number of ticks after which the weather will be changed." }, SetTimeOfDay = { Params = "TimeOfDayTicks", Return = "", Notes = "Sets the time of day, expressed as number of ticks past sunrise, in the range 0 .. 24000." }, SetWeather = { Params = "Weather", Return = "", Notes = "Sets the current weather (wSunny, wRain, wStorm) and resets the TicksUntilWeatherChange to the default value for the new weather. The normal weather-changing hooks are called for the change." }, @@ -2514,7 +2515,7 @@ end SpawnExperienceOrb = { Params = "X, Y, Z, Reward", Return = "EntityID", Notes = "Spawns an {{cExpOrb|experience orb}} at the specified coords, with the given reward" }, SpawnPrimedTNT = { Params = "X, Y, Z, FuseTicks, InitialVelocityCoeff", Return = "", Notes = "Spawns a {{cTNTEntity|primed TNT entity}} at the specified coords, with the given fuse ticks. The entity gets a random speed multiplied by the InitialVelocityCoeff, 1 being the default value." }, TryGetHeight = { Params = "BlockX, BlockZ", Return = "IsValid, Height", Notes = "Returns true and height of the highest non-air block if the chunk is loaded, or false otherwise." }, - UpdateSign = { Params = "X, Y, Z, Line1, Line2, Line3, Line4, [{{cPlayer|Player}}]", Return = "", Notes = "Sets the sign text at the specified coords. The sign-updating hooks are called for the change. The Player parameter is used to indicate the player from whom the change has come, it may be nil. Same as SetSignLiens()" }, + UpdateSign = { Params = "X, Y, Z, Line1, Line2, Line3, Line4, [{{cPlayer|Player}}]", Return = "", Notes = "(DEPRECATED) Please use SetSignLines()." }, UseBlockEntity = { Params = "{{cPlayer|Player}}, BlockX, BlockY, BlockZ", Return = "", Notes = "Makes the specified Player use the block entity at the specified coords (open chest UI, etc.) If the cords are in an unloaded chunk or there's no block entity, ignores the call." }, WakeUpSimulators = { Params = "BlockX, BlockY, BlockZ", Return = "", Notes = "Wakes up the simulators for the specified block." }, WakeUpSimulatorsInArea = { Params = "MinBlockX, MaxBlockX, MinBlockY, MaxBlockY, MinBlockZ, MaxBlockZ", Return = "", Notes = "Wakes up the simulators for all the blocks in the specified area (edges inclusive)." }, -- cgit v1.2.3 From 277151582fbb0652dcf4e15f67d41f90e08bdeeb Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 15 Nov 2014 22:36:31 +0100 Subject: Use LastPlacedSign instead of LastPlacedBlock. --- MCServer/Plugins/APIDump/APIDesc.lua | 1 - 1 file changed, 1 deletion(-) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 9ebc689a1..925f80252 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -536,7 +536,6 @@ end GetViewDistance = { Params = "", Return = "number", Notes = "Returns the viewdistance (number of chunks loaded for the player in each direction)" }, HasPluginChannel = { Params = "ChannelName", Return = "bool", Notes = "Returns true if the client has registered to receive messages on the specified plugin channel." }, IsUUIDOnline = { Params = "UUID", Return = "bool", Notes = "(STATIC) Returns true if the UUID is generated by online auth, false if it is an offline-generated UUID. We use Version-3 UUIDs for offline UUIDs, online UUIDs are Version-4, thus we can tell them apart. Accepts both 32-char and 36-char UUIDs (with and without dashes). If the string given is not a valid UUID, returns false."}, - GetLastPlacedBlock = { Params = "", Return = "{{Vector3i}}", Notes = "Returns the positions from the last block that the player placed." }, Kick = { Params = "Reason", Return = "", Notes = "Kicks the user with the specified reason" }, SendPluginMessage = { Params = "Channel, Message", Return = "", Notes = "Sends the plugin message on the specified channel." }, SetClientBrand = { Params = "ClientBrand", Return = "", Notes = "Sets the value of the client's brand. Normally this value is received from the client by a MC|Brand plugin message, this function lets plugins overwrite the value." }, -- cgit v1.2.3