From d9dc241e6fe669585d7c0b13d55818a22e1c76bc Mon Sep 17 00:00:00 2001
From: madmaxoft
Date: Sat, 23 Nov 2013 21:26:24 +0100
Subject: APIDump: The descriptions are read from multiple files.
All the files in the Classes subfolder are read for class descriptions, and in the Hooks subfolder for the hook descriptions.
---
MCServer/Plugins/APIDump/Hooks/OnDisconnect.lua | 32 +++++++++++++++++++++++++
1 file changed, 32 insertions(+)
create mode 100644 MCServer/Plugins/APIDump/Hooks/OnDisconnect.lua
(limited to 'MCServer/Plugins/APIDump/Hooks/OnDisconnect.lua')
diff --git a/MCServer/Plugins/APIDump/Hooks/OnDisconnect.lua b/MCServer/Plugins/APIDump/Hooks/OnDisconnect.lua
new file mode 100644
index 000000000..496e0d751
--- /dev/null
+++ b/MCServer/Plugins/APIDump/Hooks/OnDisconnect.lua
@@ -0,0 +1,32 @@
+return
+{
+ HOOK_DISCONNECT =
+ {
+ CalledWhen = "A player has explicitly disconnected.",
+ DefaultFnName = "OnDisconnect", -- also used as pagename
+ Desc = [[
+ This hook is called when a client sends the disconnect packet and is about to be disconnected from
+ the server.
+
+ Note that this callback is not called if the client drops the connection or is kicked by the
+ server.
+
+ FIXME: There is no callback for "client destroying" that would be called in all circumstances.
+ ]],
+ Params =
+ {
+ { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who has disconnected" },
+ { Name = "Reason", Type = "string", Notes = "The reason that the client has sent in the disconnect packet" },
+ },
+ Returns = [[
+ If the function returns false or no value, MCServer calls other plugins' callbacks for this event
+ and finally broadcasts a disconnect message to the player's world. If the function returns true, no
+ other plugins are called for this event and the disconnect message is not broadcast. In either case,
+ the player is disconnected.
+ ]],
+ }, -- HOOK_DISCONNECT
+}
+
+
+
+
--
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