From d9dc241e6fe669585d7c0b13d55818a22e1c76bc Mon Sep 17 00:00:00 2001
From: madmaxoft
+ Plugins may refuse the default processing for the packet, causing MCServer to behave as if the + packet has never arrived. This may, however, create inconsistencies in the client - the client may + think that they broke a block, while the server didn't process the breaking, etc. For this reason, + if a plugin refuses the processing, MCServer sends the block specified in the packet back to the + client (as if placed anew), if the status code specified a block-break action. For other actions, + plugins must rectify the situation on their own.
++ The client sends the left-click packet for several other occasions, such as dropping the held item + (Q keypress) or shooting an arrow. This is reflected in the Status code. Consult the + protocol documentation for details on the actions. + ]], + Params = + { + { Name = "Player", Type = "{{cPlayer}}", Notes = "The player whose client sent the packet" }, + { Name = "BlockX", Type = "number", Notes = "X-coord of the block" }, + { Name = "BlockY", Type = "number", Notes = "Y-coord of the block" }, + { Name = "BlockZ", Type = "number", Notes = "Z-coord of the block" }, + { Name = "BlockFace", Type = "number", Notes = "Face of the block upon which the player interacted. One of the BLOCK_FACE_ constants" }, + { Name = "Action", Type = "number", Notes = "Action to be performed on the block (\"status\" in the protocol docs)" }, + }, + Returns = [[ + If the function returns false or no value, MCServer calls other plugins' callbacks and finally sends + the packet for further processing.
++ If the function returns true, no other plugins are called, processing is halted. If the action was a + block dig, MCServer sends the block specified in the coords back to the client. The packet is + dropped. + ]], + }, -- HOOK_PLAYER_LEFT_CLICK +} + + + + + -- cgit v1.2.3