From dac97826f7d0c9b9135c1a08c4d5f16b61494bd1 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Wed, 26 Aug 2015 10:58:51 +0200 Subject: Renamed output directory to Server --- MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua | 29 ----------------------- 1 file changed, 29 deletions(-) delete mode 100644 MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua (limited to 'MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua') diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua deleted file mode 100644 index 4385bf94d..000000000 --- a/MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua +++ /dev/null @@ -1,29 +0,0 @@ -return -{ - HOOK_PLAYER_MOVING = - { - CalledWhen = "Player tried to move in the tick being currently processed. Plugin may refuse movement.", - DefaultFnName = "OnPlayerMoving", -- also used as pagename - Desc = [[ - This function is called in each server tick for each {{cPlayer|player}} that has sent any of the - player-move packets. Plugins may refuse the movement. - ]], - Params = - { - { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who has moved. The object already has the new position stored in it." }, - { Name = "OldPosition", Type = "{{Vector3d}}", Notes = "The old position." }, - { Name = "NewPosition", Type = "{{Vector3d}}", Notes = "The new position." }, - }, - Returns = [[ - If the function returns true, movement is prohibited.

-

- If the function returns false or no value, other plugins' callbacks are called and finally the new - position is permanently stored in the cPlayer object.

- ]], - }, -- HOOK_PLAYER_MOVING -} - - - - - -- cgit v1.2.3