From dac97826f7d0c9b9135c1a08c4d5f16b61494bd1 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Wed, 26 Aug 2015 10:58:51 +0200 Subject: Renamed output directory to Server --- MCServer/Plugins/APIDump/Hooks/OnWorldTick.lua | 29 -------------------------- 1 file changed, 29 deletions(-) delete mode 100644 MCServer/Plugins/APIDump/Hooks/OnWorldTick.lua (limited to 'MCServer/Plugins/APIDump/Hooks/OnWorldTick.lua') diff --git a/MCServer/Plugins/APIDump/Hooks/OnWorldTick.lua b/MCServer/Plugins/APIDump/Hooks/OnWorldTick.lua deleted file mode 100644 index 657716d9e..000000000 --- a/MCServer/Plugins/APIDump/Hooks/OnWorldTick.lua +++ /dev/null @@ -1,29 +0,0 @@ -return -{ - HOOK_WORLD_TICK = - { - CalledWhen = "Every world tick (about 20 times per second), separately for each world", - DefaultFnName = "OnWorldTick", -- also used as pagename - Desc = [[ - This hook is called for each {{cWorld|world}} every tick (50 msec, or 20 times a second). If the - world is overloaded, the interval is larger, which is indicated by the TimeDelta parameter.

-

- This hook is called in the world's tick thread context and thus has access to all world data - guaranteed without blocking. - ]], - Params = - { - { Name = "World", Type = "{{cWorld}}", Notes = "World that is ticking" }, - { Name = "TimeDelta", Type = "number", Notes = "The number of milliseconds since the previous game tick. Will not be less than 50 msec" }, - }, - Returns = [[ - If the function returns false or no value, the next plugin's callback is called. If the function - returns true, no other callback is called for this event. There is no overridable behavior. - ]], - }, -- HOOK_WORLD_TICK -} - - - - - -- cgit v1.2.3