From 98d574f05ea46763fc9e762b0719ab3ef2271230 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Fri, 16 Aug 2013 09:20:05 +0200 Subject: No more Core in the MCServer repo --- MCServer/Plugins/Core/kill.lua | 34 ---------------------------------- 1 file changed, 34 deletions(-) delete mode 100644 MCServer/Plugins/Core/kill.lua (limited to 'MCServer/Plugins/Core/kill.lua') diff --git a/MCServer/Plugins/Core/kill.lua b/MCServer/Plugins/Core/kill.lua deleted file mode 100644 index d36c9d271..000000000 --- a/MCServer/Plugins/Core/kill.lua +++ /dev/null @@ -1,34 +0,0 @@ -function HandleKillCommand( Split, Player ) - - if (Split[2] == nil) then - Player:TakeDamage(dtInVoid, nil, 1000, 1000, 0) - return true - end - - local HasKilled = false; - local KillPlayer = function(OtherPlayer) - if (OtherPlayer:GetName() == Split[2]) then - if (OtherPlayer:GetGameMode() == 1) then - HasKilled = creative - end - if (OtherPlayer:GetGameMode() == 0) then - OtherPlayer:TakeDamage(dtInVoid, nil, 1000, 1000, 0) - HasKilled = true - end - end - end - - cRoot:Get():FindAndDoWithPlayer(Split[2], KillPlayer); - if (HasKilled == creative) then - SendMessageFailure( Player, "Player " .. Split[2] .. " is in creative mode" ) - return true - end - if (HasKilled) then - SendMessageSuccess( Player, "Player " .. Split[2] .. " is killed" ) - return true - else - SendMessageFailure( Player, "Player not found" ) - return true - end - -end -- cgit v1.2.3