From d2b3011c05890652b0aa09f6e128004056a98258 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 2 Jun 2013 21:44:24 +0000 Subject: Added the possibility to specify enchantments by name in the constructor and AddFromString() function git-svn-id: http://mc-server.googlecode.com/svn/trunk@1542 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- MCServer/Plugins/Debuggers/Debuggers.lua | 2 ++ 1 file changed, 2 insertions(+) (limited to 'MCServer/Plugins/Debuggers') diff --git a/MCServer/Plugins/Debuggers/Debuggers.lua b/MCServer/Plugins/Debuggers/Debuggers.lua index 7c20e90e6..a9e834361 100644 --- a/MCServer/Plugins/Debuggers/Debuggers.lua +++ b/MCServer/Plugins/Debuggers/Debuggers.lua @@ -600,10 +600,12 @@ function HandleTestWndCmd(a_Split, a_Player) local Item4 = cItem(E_ITEM_DIAMOND_PICKAXE); Item4.m_Enchantments:SetLevel(cEnchantments.enchUnbreaking, 5); Item4.m_Enchantments:SetLevel(cEnchantments.enchEfficiency, 3); + local Item5 = cItem(E_ITEM_DIAMOND_CHESTPLATE, 1, 0, "thorns=1;unbreaking=3"); Window:SetSlot(a_Player, 0, cItem(E_ITEM_DIAMOND, 64)); Window:SetSlot(a_Player, 1, Item2); Window:SetSlot(a_Player, 2, Item3); Window:SetSlot(a_Player, 3, Item4); + Window:SetSlot(a_Player, 4, Item5); Window:SetOnClosing(OnClosing); Window:SetOnSlotChanged(OnSlotChanged); -- cgit v1.2.3