From eb466334adaac7ee6ff6c1993e4969739ae28b6d Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Tue, 15 Oct 2013 08:11:01 +0200 Subject: APIDump: Documented HOOK_PLAYER_BROKEN_BLOCK. --- MCServer/Plugins/APIDump/APIDesc.lua | 33 +++++++++++++++++++++++++++++++-- 1 file changed, 31 insertions(+), 2 deletions(-) (limited to 'MCServer/Plugins') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index af4818755..efc0c6dc6 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2639,8 +2639,8 @@ end; DefaultFnName = "OnPlayerBreakingBlock", -- also used as pagename Desc = [[ This hook is called when a {{cPlayer|player}} breaks a block, before the block is actually broken in - the {{cWorld|World}}. Plugins may refuse the breaking. - + the {{cWorld|World}}. Plugins may refuse the breaking.

+

See also the {{OnPlayerBrokenBlock|HOOK_PLAYER_BROKEN_BLOCK}} hook for a similar hook called after the block is broken. ]], @@ -2662,6 +2662,35 @@ end; ]], }, -- HOOK_PLAYER_BREAKING_BLOCK + HOOK_PLAYER_BROKEN_BLOCK = + { + CalledWhen = "After a player has broken a block. Notification only.", + DefaultFnName = "OnPlayerBrokenBlock", -- also used as pagename + Desc = [[ + This function is called after a {{cPlayer|player}} breaks a block. The block is already removed + from the {{cWorld|world}} and {{cPickup|pickups}} have been spawned. To get the world in which the + block has been dug, use the {{cPlayer}}:GetWorld() function.

+

+ See also the {{OnPlayerBreakingBlock|HOOK_PLAYER_BREAKING_BLOCK}} hook for a similar hook called + before the block is broken. To intercept the creation of pickups, see the + {{OnBlockToPickups|HOOK_BLOCK_TO_PICKUPS}} hook. + ]], + Params = + { + { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who broke the block" }, + { Name = "BlockX", Type = "number", Notes = "X-coord of the block" }, + { Name = "BlockY", Type = "number", Notes = "Y-coord of the block" }, + { Name = "BlockZ", Type = "number", Notes = "Z-coord of the block" }, + { Name = "BlockFace", Type = "number", Notes = "Face of the block upon which the player interacted. One of the BLOCK_FACE_ constants" }, + { Name = "BlockType", Type = "BLOCKTYPE", Notes = "The block type of the block" }, + { Name = "BlockMeta", Type = "NIBBLETYPE", Notes = "The block meta of the block" }, + }, + Returns = [[ + If the function returns false or no value, the next plugin's callback is called. If the function + returns true, no other callback is called for this event. + ]], + }, -- HOOK_PLAYER_BROKEN_BLOCK + }, -- Hooks[] -- cgit v1.2.3