From c335b8d77346541799b9c62e4fc78ef217cc4f63 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Wed, 11 Jun 2014 13:34:49 +0100 Subject: Update APIDesc.lua --- MCServer/Plugins/APIDump/APIDesc.lua | 1 + 1 file changed, 1 insertion(+) (limited to 'MCServer') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 1f43a6172..8442f6d80 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2299,6 +2299,7 @@ end IsWeatherStorm = { Params = "", Return = "bool", Notes = "Returns true if the current world is stormy." }, IsWeatherStormAt = { Params = "BlockX, BlockZ", Return = "bool", Notes = "Returns true if the specified location is stormy (takes into account biomes)." }, IsWeatherSunny = { Params = "", Return = "bool", Notes = "Returns true if the current weather is sunny." }, + IsWeatherSunnyAt = { Params = "BlockX, BlockZ", Return = "bool", Notes = "Returns true if the current weather is sunny at the specified location (takes into account biomes)." }, IsWeatherWet = { Params = "", Return = "bool", Notes = "Returns true if the current world has any precipitation (rain or storm)." }, IsWeatherWetAt = { Params = "BlockX, BlockZ", Return = "bool", Notes = "Returns true if the specified location has any precipitation (rain or storm) (takes into account biomes)." }, QueueBlockForTick = { Params = "BlockX, BlockY, BlockZ, TicksToWait", Return = "", Notes = "Queues the specified block to be ticked after the specified number of gameticks." }, -- cgit v1.2.3