From dac97826f7d0c9b9135c1a08c4d5f16b61494bd1 Mon Sep 17 00:00:00 2001
From: Mattes D
+ See also the {{OnPlayerBreakingBlock|HOOK_PLAYER_BREAKING_BLOCK}} hook for a similar hook called + before the block is broken. To intercept the creation of pickups, see the + {{OnBlockToPickups|HOOK_BLOCK_TO_PICKUPS}} hook. + ]], + Params = + { + { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who broke the block" }, + { Name = "BlockX", Type = "number", Notes = "X-coord of the block" }, + { Name = "BlockY", Type = "number", Notes = "Y-coord of the block" }, + { Name = "BlockZ", Type = "number", Notes = "Z-coord of the block" }, + { Name = "BlockFace", Type = "number", Notes = "Face of the block upon which the player interacted. One of the BLOCK_FACE_ constants" }, + { Name = "BlockType", Type = "BLOCKTYPE", Notes = "The block type of the block" }, + { Name = "BlockMeta", Type = "NIBBLETYPE", Notes = "The block meta of the block" }, + }, + Returns = [[ + If the function returns false or no value, the next plugin's callback is called. If the function + returns true, no other callback is called for this event. + ]], + }, -- HOOK_PLAYER_BROKEN_BLOCK +} + + + + + -- cgit v1.2.3