From 23e2bc504245b28835ff7958798b3a715f783c31 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Mon, 21 Dec 2015 18:07:13 +0000 Subject: Added analytics to APIDump --- Server/Plugins/APIDump/SettingUpDecoda.html | 19 ++++++++++++++++++- 1 file changed, 18 insertions(+), 1 deletion(-) (limited to 'Server/Plugins/APIDump/SettingUpDecoda.html') diff --git a/Server/Plugins/APIDump/SettingUpDecoda.html b/Server/Plugins/APIDump/SettingUpDecoda.html index 8a74f0240..fcb23a572 100644 --- a/Server/Plugins/APIDump/SettingUpDecoda.html +++ b/Server/Plugins/APIDump/SettingUpDecoda.html @@ -16,7 +16,7 @@ This article will explain how to set up Decoda, an IDE for writing Lua code, so that you can develop Cuberite plugins with the comfort of an IDE.

About Decoda

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To quickly introduce Decoda, it is an IDE for writing Lua code. It has the basic features expected of an IDE - you can group files into project, you can edit multiple files in a tabbed editor, the code is syntax-highlighted. Code completion, symbol browsing, and more. It also features a Lua debugger that allows you to debug your Lua code within any application that embeds the Lua runtime or uses Lua as a dynamic-link library (DLL). Although it is written using the multiplatform WxWidgets toolkit, it hasn't yet been ported to any platform other than 32-bit Windows. This unfortunately means that Linux users will not be able to use it. It can be used on 64-bit Windows, but the debugger only works for 32-bit programs.

Here's a screenshot of a default Decoda window with the debugger stepping through the code (scaled down):

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  • Unfortunately for us Windows users, the Decoda project file uses Unix-lineends (CR only). This makes it problematic when checking the file into a version control system, since those usually expect windows (CRLF) lineends; I personally convert the lineends each time I edit the project file using TED Notepad.
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