From 89f3dec7ac67e4fbcbc300824a86aea66f487b30 Mon Sep 17 00:00:00 2001 From: Mathias Date: Sun, 31 Jan 2016 02:25:03 +0200 Subject: Updated old forum links --- Server/Plugins/APIDump/Classes/Plugins.lua | 2 +- Server/Plugins/APIDump/InfoFile.html | 4 ++-- Server/Plugins/TestLuaRocks/TestLuaRocks.lua | 4 ++-- 3 files changed, 5 insertions(+), 5 deletions(-) (limited to 'Server/Plugins') diff --git a/Server/Plugins/APIDump/Classes/Plugins.lua b/Server/Plugins/APIDump/Classes/Plugins.lua index 758598242..e053c57e2 100644 --- a/Server/Plugins/APIDump/Classes/Plugins.lua +++ b/Server/Plugins/APIDump/Classes/Plugins.lua @@ -37,7 +37,7 @@ return plugins, can enable or disable plugins, manages hooks and in-game console commands.

Plugins can be identified by either the PluginFolder or PluginName. Note that these two can differ, - refer to the forum for detailed discussion. + refer to the forum for detailed discussion.

There is one instance of cPluginManager in Cuberite, to get it, call either {{cRoot|cRoot}}:Get():GetPluginManager() or cPluginManager:Get() function.

diff --git a/Server/Plugins/APIDump/InfoFile.html b/Server/Plugins/APIDump/InfoFile.html index 7f350f9f2..066af7d7a 100644 --- a/Server/Plugins/APIDump/InfoFile.html +++ b/Server/Plugins/APIDump/InfoFile.html @@ -234,8 +234,8 @@ RegisterPluginInfoConsoleCommands()

There are several plugins that already implement this approach. You can visit them for inspiration and to see what the generated documentation looks like: