From 53e22b11857fed62e2313d6d84d90f88ed412ffb Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Mon, 29 Jul 2013 12:13:03 +0100 Subject: Changed everyting to Unix line endings. --- Tools/AnvilStats/BiomeMap.cpp | 344 +++++++++++++++++++++--------------------- 1 file changed, 172 insertions(+), 172 deletions(-) (limited to 'Tools/AnvilStats/BiomeMap.cpp') diff --git a/Tools/AnvilStats/BiomeMap.cpp b/Tools/AnvilStats/BiomeMap.cpp index eca235c5f..6505299ba 100644 --- a/Tools/AnvilStats/BiomeMap.cpp +++ b/Tools/AnvilStats/BiomeMap.cpp @@ -1,172 +1,172 @@ - -// BiomeMap.cpp - -// Implements the cBiomeMap class representing a cCallback descendant that draws a map of biomes for the world - -#include "Globals.h" -#include "BiomeMap.h" - - - - - -static const int g_BiomePalette[] = -{ - // ARGB: - 0xff0000ff, /* Ocean */ - 0xff00cf3f, /* Plains */ - 0xffffff00, /* Desert */ - 0xff7f7f7f, /* Extreme Hills */ - 0xff00cf00, /* Forest */ - 0xff007f3f, /* Taiga */ - 0xff3f7f00, /* Swampland */ - 0xff003fff, /* River */ - 0xff7f0000, /* Hell */ - 0xff007fff, /* Sky */ - 0xff3f3fff, /* Frozen Ocean */ - 0xff3f3fff, /* Frozen River */ - 0xff7fffcf, /* Ice Plains */ - 0xff3fcf7f, /* Ice Mountains */ - 0xffcf00cf, /* Mushroom Island */ - 0xff7f00ff, /* Mushroom Island Shore */ - 0xffffff3f, /* Beach */ - 0xffcfcf00, /* Desert Hills */ - 0xff00cf3f, /* Forest Hills */ - 0xff006f1f, /* Taiga Hills */ - 0xff7f8f7f, /* Extreme Hills Edge */ - 0xff004f00, /* Jungle */ - 0xff003f00, /* Jungle Hills */ -} ; - - - - - -static const unsigned char g_BMPHeader[] = -{ - 0x42, 0x4D, 0x36, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x28, 0x00, - 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xfe, 0xff, 0xff, 0x01, 0x00, 0x20, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x13, 0x0B, 0x00, 0x00, 0x13, 0x0B, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 -} ; - - - - - -cBiomeMap::cBiomeMap(void) : - m_CurrentRegionX(0), - m_CurrentRegionZ(0), - m_IsCurrentRegionValid(false) -{ -} - - - - - -void cBiomeMap::Finish(void) -{ - if (m_IsCurrentRegionValid) - { - StartNewRegion(0, 0); - } -} - - - - - -bool cBiomeMap::OnNewChunk(int a_ChunkX, int a_ChunkZ) -{ - int RegionX = (a_ChunkX < 0) ? (a_ChunkX - 31) / 32 : a_ChunkX / 32; - int RegionZ = (a_ChunkZ < 0) ? (a_ChunkZ - 31) / 32 : a_ChunkZ / 32; - if ((RegionX != m_CurrentRegionX) || (RegionZ != m_CurrentRegionZ)) - { - if (m_IsCurrentRegionValid) - { - StartNewRegion(RegionX, RegionZ); - } - m_CurrentRegionX = RegionX; - m_CurrentRegionZ = RegionZ; - } - m_IsCurrentRegionValid = true; - m_CurrentChunkX = a_ChunkX; - m_CurrentChunkZ = a_ChunkZ; - m_CurrentChunkOffX = m_CurrentChunkX - m_CurrentRegionX * 32; - m_CurrentChunkOffZ = m_CurrentChunkZ - m_CurrentRegionZ * 32; - return false; -} - - - - - -bool cBiomeMap::OnBiomes(const unsigned char * a_BiomeData) -{ - ASSERT(m_CurrentChunkOffX >= 0); - ASSERT(m_CurrentChunkOffX < 32); - ASSERT(m_CurrentChunkOffZ >= 0); - ASSERT(m_CurrentChunkOffZ < 32); - char * BaseBiomes = m_Biomes + m_CurrentChunkOffZ * 16 * 512 + m_CurrentChunkOffX * 16; - for (int z = 0; z < 16; z++) - { - char * Row = BaseBiomes + z * 512; - memcpy(Row, a_BiomeData + z * 16, 16); - } // for z - return true; -} - - - - - -void cBiomeMap::StartNewRegion(int a_RegionX, int a_RegionZ) -{ - AString FileName; - Printf(FileName, "Biomes.%d.%d.bmp", m_CurrentRegionX, m_CurrentRegionZ); - cFile f; - if (!f.Open(FileName, cFile::fmWrite)) - { - LOG("Cannot open file \"%s\" for writing the biome map. Data for this region lost.", FileName.c_str()); - } - else - { - f.Write(g_BMPHeader, sizeof(g_BMPHeader)); - for (int z = 0; z < 512; z++) - { - int RowData[512]; - unsigned char * BiomeRow = (unsigned char *)m_Biomes + z * 512; - for (int x = 0; x < 512; x++) - { - RowData[x] = g_BiomePalette[BiomeRow[x]]; - } - f.Write(RowData, sizeof(RowData)); - } // for z - } - - memset(m_Biomes, 0, sizeof(m_Biomes)); - m_CurrentRegionX = a_RegionX; - m_CurrentRegionZ = a_RegionZ; -} - - - - - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// cBiomeMapFactory: - -cBiomeMapFactory::~cBiomeMapFactory() -{ - // Force all threads to save their last regions: - for (cCallbacks::iterator itr = m_Callbacks.begin(), end = m_Callbacks.end(); itr != end; ++itr) - { - ((cBiomeMap *)(*itr))->Finish(); - } - // TODO: Join all the files into one giant image file -} - - - - + +// BiomeMap.cpp + +// Implements the cBiomeMap class representing a cCallback descendant that draws a map of biomes for the world + +#include "Globals.h" +#include "BiomeMap.h" + + + + + +static const int g_BiomePalette[] = +{ + // ARGB: + 0xff0000ff, /* Ocean */ + 0xff00cf3f, /* Plains */ + 0xffffff00, /* Desert */ + 0xff7f7f7f, /* Extreme Hills */ + 0xff00cf00, /* Forest */ + 0xff007f3f, /* Taiga */ + 0xff3f7f00, /* Swampland */ + 0xff003fff, /* River */ + 0xff7f0000, /* Hell */ + 0xff007fff, /* Sky */ + 0xff3f3fff, /* Frozen Ocean */ + 0xff3f3fff, /* Frozen River */ + 0xff7fffcf, /* Ice Plains */ + 0xff3fcf7f, /* Ice Mountains */ + 0xffcf00cf, /* Mushroom Island */ + 0xff7f00ff, /* Mushroom Island Shore */ + 0xffffff3f, /* Beach */ + 0xffcfcf00, /* Desert Hills */ + 0xff00cf3f, /* Forest Hills */ + 0xff006f1f, /* Taiga Hills */ + 0xff7f8f7f, /* Extreme Hills Edge */ + 0xff004f00, /* Jungle */ + 0xff003f00, /* Jungle Hills */ +} ; + + + + + +static const unsigned char g_BMPHeader[] = +{ + 0x42, 0x4D, 0x36, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x28, 0x00, + 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xfe, 0xff, 0xff, 0x01, 0x00, 0x20, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x13, 0x0B, 0x00, 0x00, 0x13, 0x0B, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 +} ; + + + + + +cBiomeMap::cBiomeMap(void) : + m_CurrentRegionX(0), + m_CurrentRegionZ(0), + m_IsCurrentRegionValid(false) +{ +} + + + + + +void cBiomeMap::Finish(void) +{ + if (m_IsCurrentRegionValid) + { + StartNewRegion(0, 0); + } +} + + + + + +bool cBiomeMap::OnNewChunk(int a_ChunkX, int a_ChunkZ) +{ + int RegionX = (a_ChunkX < 0) ? (a_ChunkX - 31) / 32 : a_ChunkX / 32; + int RegionZ = (a_ChunkZ < 0) ? (a_ChunkZ - 31) / 32 : a_ChunkZ / 32; + if ((RegionX != m_CurrentRegionX) || (RegionZ != m_CurrentRegionZ)) + { + if (m_IsCurrentRegionValid) + { + StartNewRegion(RegionX, RegionZ); + } + m_CurrentRegionX = RegionX; + m_CurrentRegionZ = RegionZ; + } + m_IsCurrentRegionValid = true; + m_CurrentChunkX = a_ChunkX; + m_CurrentChunkZ = a_ChunkZ; + m_CurrentChunkOffX = m_CurrentChunkX - m_CurrentRegionX * 32; + m_CurrentChunkOffZ = m_CurrentChunkZ - m_CurrentRegionZ * 32; + return false; +} + + + + + +bool cBiomeMap::OnBiomes(const unsigned char * a_BiomeData) +{ + ASSERT(m_CurrentChunkOffX >= 0); + ASSERT(m_CurrentChunkOffX < 32); + ASSERT(m_CurrentChunkOffZ >= 0); + ASSERT(m_CurrentChunkOffZ < 32); + char * BaseBiomes = m_Biomes + m_CurrentChunkOffZ * 16 * 512 + m_CurrentChunkOffX * 16; + for (int z = 0; z < 16; z++) + { + char * Row = BaseBiomes + z * 512; + memcpy(Row, a_BiomeData + z * 16, 16); + } // for z + return true; +} + + + + + +void cBiomeMap::StartNewRegion(int a_RegionX, int a_RegionZ) +{ + AString FileName; + Printf(FileName, "Biomes.%d.%d.bmp", m_CurrentRegionX, m_CurrentRegionZ); + cFile f; + if (!f.Open(FileName, cFile::fmWrite)) + { + LOG("Cannot open file \"%s\" for writing the biome map. Data for this region lost.", FileName.c_str()); + } + else + { + f.Write(g_BMPHeader, sizeof(g_BMPHeader)); + for (int z = 0; z < 512; z++) + { + int RowData[512]; + unsigned char * BiomeRow = (unsigned char *)m_Biomes + z * 512; + for (int x = 0; x < 512; x++) + { + RowData[x] = g_BiomePalette[BiomeRow[x]]; + } + f.Write(RowData, sizeof(RowData)); + } // for z + } + + memset(m_Biomes, 0, sizeof(m_Biomes)); + m_CurrentRegionX = a_RegionX; + m_CurrentRegionZ = a_RegionZ; +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cBiomeMapFactory: + +cBiomeMapFactory::~cBiomeMapFactory() +{ + // Force all threads to save their last regions: + for (cCallbacks::iterator itr = m_Callbacks.begin(), end = m_Callbacks.end(); itr != end; ++itr) + { + ((cBiomeMap *)(*itr))->Finish(); + } + // TODO: Join all the files into one giant image file +} + + + + -- cgit v1.2.3