From b1d4b3bb96629b3624e8328d7b1a0bce5333bb7d Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sat, 21 Mar 2015 13:00:20 +0100 Subject: Unified cByteBuffer types. cByteBuffer now reads and writes any of the [U]Int types. --- Tools/ProtoProxy/Connection.cpp | 677 ++++++++++++++++++++-------------------- Tools/ProtoProxy/Globals.h | 8 +- Tools/ProtoProxy/Server.h | 4 +- 3 files changed, 351 insertions(+), 338 deletions(-) (limited to 'Tools/ProtoProxy') diff --git a/Tools/ProtoProxy/Connection.cpp b/Tools/ProtoProxy/Connection.cpp index 6d347e07d..4e890c26a 100644 --- a/Tools/ProtoProxy/Connection.cpp +++ b/Tools/ProtoProxy/Connection.cpp @@ -214,7 +214,11 @@ cConnection::cConnection(SOCKET a_ClientSocket, cServer & a_Server) : Printf(m_LogNameBase, "Logs/Log_%d_%d", (int)time(NULL), a_ClientSocket); AString fnam(m_LogNameBase); fnam.append(".log"); - m_LogFile = fopen(fnam.c_str(), "w"); + #ifdef _WIN32 + fopen_s(&m_LogFile, fnam.c_str(), "w"); + #else + m_LogFile = fopen(fnam.c_str(), "w"); + #endif Log("Log file created"); printf("Connection is logged to file \"%s\"\n", fnam.c_str()); } @@ -788,14 +792,14 @@ bool cConnection::HandleClientHandshake(void) // Read the packet from the client: HANDLE_CLIENT_PACKET_READ(ReadVarInt, UInt32, ProtocolVersion); HANDLE_CLIENT_PACKET_READ(ReadVarUTF8String, AString, ServerHost); - HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, ServerPort); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt16, UInt16, ServerPort); HANDLE_CLIENT_PACKET_READ(ReadVarInt, UInt32, NextState); m_ClientBuffer.CommitRead(); Log("Received an initial handshake packet from the client:"); Log(" ProtocolVersion = %u", ProtocolVersion); Log(" ServerHost = \"%s\"", ServerHost.c_str()); - Log(" ServerPort = %d", ServerPort); + Log(" ServerPort = %u", ServerPort); Log(" NextState = %u", NextState); // Send the same packet to the server, but with our port: @@ -803,7 +807,7 @@ bool cConnection::HandleClientHandshake(void) Packet.WriteVarInt(0); // Packet type - initial handshake Packet.WriteVarInt(ProtocolVersion); Packet.WriteVarUTF8String(ServerHost); - Packet.WriteBEShort(m_Server.GetConnectPort()); + Packet.WriteBEUInt16(m_Server.GetConnectPort()); Packet.WriteVarInt(NextState); AString Pkt; Packet.ReadAll(Pkt); @@ -811,8 +815,8 @@ bool cConnection::HandleClientHandshake(void) ToServer.WriteVarUTF8String(Pkt); SERVERSEND(ToServer); - m_ClientProtocolState = (int)NextState; - m_ServerProtocolState = (int)NextState; + m_ClientProtocolState = static_cast(NextState); + m_ServerProtocolState = static_cast(NextState); return true; } @@ -852,10 +856,10 @@ bool cConnection::HandleClientLoginStart(void) bool cConnection::HandleClientAnimation(void) { - HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, EntityID); - HANDLE_CLIENT_PACKET_READ(ReadChar, char, Animation); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt32, UInt32, EntityID); + HANDLE_CLIENT_PACKET_READ(ReadBEInt8, Int8, Animation); Log("Received a PACKET_ANIMATION from the client:"); - Log(" EntityID: %d", EntityID); + Log(" EntityID: %u", EntityID); Log(" Animation: %d", Animation); COPY_TO_SERVER(); return true; @@ -867,15 +871,15 @@ bool cConnection::HandleClientAnimation(void) bool cConnection::HandleClientBlockDig(void) { - HANDLE_CLIENT_PACKET_READ(ReadByte, Byte, Status); - HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, BlockX); - HANDLE_CLIENT_PACKET_READ(ReadByte, Byte, BlockY); - HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, BlockZ); - HANDLE_CLIENT_PACKET_READ(ReadByte, Byte, BlockFace); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, Status); + HANDLE_CLIENT_PACKET_READ(ReadBEInt32, Int32, BlockX); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, BlockY); + HANDLE_CLIENT_PACKET_READ(ReadBEInt32, Int32, BlockZ); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, BlockFace); Log("Received a PACKET_BLOCK_DIG from the client:"); - Log(" Status = %d", Status); - Log(" Pos = <%d, %d, %d>", BlockX, BlockY, BlockZ); - Log(" BlockFace = %d", BlockFace); + Log(" Status = %u (0x%02x)", Status, Status); + Log(" Pos = <%d, %u, %d>", BlockX, BlockY, BlockZ); + Log(" BlockFace = %u (0x%02x)", BlockFace, BlockFace); COPY_TO_SERVER(); return true; } @@ -886,23 +890,23 @@ bool cConnection::HandleClientBlockDig(void) bool cConnection::HandleClientBlockPlace(void) { - HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, BlockX); - HANDLE_CLIENT_PACKET_READ(ReadByte, Byte, BlockY); - HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, BlockZ); - HANDLE_CLIENT_PACKET_READ(ReadChar, char, Face); + HANDLE_CLIENT_PACKET_READ(ReadBEInt32, Int32, BlockX); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, BlockY); + HANDLE_CLIENT_PACKET_READ(ReadBEInt32, Int32, BlockZ); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, Face); AString Desc; if (!ParseSlot(m_ClientBuffer, Desc)) { return false; } - HANDLE_CLIENT_PACKET_READ(ReadChar, char, CursorX); - HANDLE_CLIENT_PACKET_READ(ReadChar, char, CursorY); - HANDLE_CLIENT_PACKET_READ(ReadChar, char, CursorZ); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, CursorX); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, CursorY); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, CursorZ); Log("Received a PACKET_BLOCK_PLACE from the client:"); - Log(" Block = {%d, %d, %d}", BlockX, BlockY, BlockZ); - Log(" Face = %d", Face); + Log(" Block = {%d, %u, %d}", BlockX, BlockY, BlockZ); + Log(" Face = %u (0x%02x)", Face, Face); Log(" Item = %s", Desc.c_str()); - Log(" Cursor = <%d, %d, %d>", CursorX, CursorY, CursorZ); + Log(" Cursor = <%u, %u, %u>", CursorX, CursorY, CursorZ); COPY_TO_SERVER(); return true; } @@ -926,9 +930,9 @@ bool cConnection::HandleClientChatMessage(void) bool cConnection::HandleClientClientStatuses(void) { - HANDLE_CLIENT_PACKET_READ(ReadChar, char, Statuses); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, Statuses); Log("Received a PACKET_CLIENT_STATUSES from the CLIENT:"); - Log(" Statuses = %d", Statuses); + Log(" Statuses = %u (0x%02x)", Statuses, Statuses); COPY_TO_SERVER(); return true; @@ -940,14 +944,14 @@ bool cConnection::HandleClientClientStatuses(void) bool cConnection::HandleClientCreativeInventoryAction(void) { - HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, SlotNum); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt16, UInt16, SlotNum); AString Item; if (!ParseSlot(m_ClientBuffer, Item)) { return false; } Log("Received a PACKET_CREATIVE_INVENTORY_ACTION from the client:"); - Log(" SlotNum = %d", SlotNum); + Log(" SlotNum = %u", SlotNum); Log(" Item = %s", Item.c_str()); COPY_TO_SERVER(); return true; @@ -972,12 +976,12 @@ bool cConnection::HandleClientDisconnect(void) bool cConnection::HandleClientEntityAction(void) { - HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, PlayerID); - HANDLE_CLIENT_PACKET_READ(ReadByte, Byte, ActionType); - HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, HorseJumpBoost); + HANDLE_CLIENT_PACKET_READ(ReadBEInt32, Int32, PlayerID); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, ActionType); + HANDLE_CLIENT_PACKET_READ(ReadBEInt32, Int32, HorseJumpBoost); Log("Received a PACKET_ENTITY_ACTION from the client:"); Log(" PlayerID = %d", PlayerID); - Log(" ActionType = %d", ActionType); + Log(" ActionType = %u", ActionType); Log(" HorseJumpBoost = %d (0x%08x)", HorseJumpBoost, HorseJumpBoost); COPY_TO_SERVER(); return true; @@ -989,7 +993,7 @@ bool cConnection::HandleClientEntityAction(void) bool cConnection::HandleClientKeepAlive(void) { - HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, ID); + HANDLE_CLIENT_PACKET_READ(ReadBEInt32, Int32, ID); Log("Received a PACKET_KEEPALIVE from the client"); COPY_TO_SERVER(); return true; @@ -1002,11 +1006,11 @@ bool cConnection::HandleClientKeepAlive(void) bool cConnection::HandleClientLocaleAndView(void) { HANDLE_CLIENT_PACKET_READ(ReadVarUTF8String, AString, Locale); - HANDLE_CLIENT_PACKET_READ(ReadChar, char, ViewDistance); - HANDLE_CLIENT_PACKET_READ(ReadChar, char, ChatFlags); - HANDLE_CLIENT_PACKET_READ(ReadChar, char, Unused); - HANDLE_CLIENT_PACKET_READ(ReadChar, char, Difficulty); - HANDLE_CLIENT_PACKET_READ(ReadChar, char, ShowCape); + HANDLE_CLIENT_PACKET_READ(ReadBEInt8, Int8, ViewDistance); + HANDLE_CLIENT_PACKET_READ(ReadBEInt8, Int8, ChatFlags); + HANDLE_CLIENT_PACKET_READ(ReadBEInt8, Int8, Unused); + HANDLE_CLIENT_PACKET_READ(ReadBEInt8, Int8, Difficulty); + HANDLE_CLIENT_PACKET_READ(ReadBEInt8, Int8, ShowCape); Log("Received a PACKET_LOCALE_AND_VIEW from the client"); COPY_TO_SERVER(); return true; @@ -1031,11 +1035,11 @@ bool cConnection::HandleClientPing(void) bool cConnection::HandleClientPlayerAbilities(void) { - HANDLE_CLIENT_PACKET_READ(ReadChar, char, Flags); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, Flags); HANDLE_CLIENT_PACKET_READ(ReadBEFloat, float, FlyingSpeed); HANDLE_CLIENT_PACKET_READ(ReadBEFloat, float, WalkingSpeed); Log("Receives a PACKET_PLAYER_ABILITIES from the client:"); - Log(" Flags = %d (0x%02x)", Flags, Flags); + Log(" Flags = %u (0x%02x)", Flags, Flags); Log(" FlyingSpeed = %f", FlyingSpeed); Log(" WalkingSpeed = %f", WalkingSpeed); COPY_TO_SERVER(); @@ -1050,7 +1054,7 @@ bool cConnection::HandleClientPlayerLook(void) { HANDLE_CLIENT_PACKET_READ(ReadBEFloat, float, Yaw); HANDLE_CLIENT_PACKET_READ(ReadBEFloat, float, Pitch); - HANDLE_CLIENT_PACKET_READ(ReadChar, char, OnGround); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, OnGround); Log("Received a PACKET_PLAYER_LOOK from the client"); COPY_TO_SERVER(); return true; @@ -1062,7 +1066,7 @@ bool cConnection::HandleClientPlayerLook(void) bool cConnection::HandleClientPlayerOnGround(void) { - HANDLE_CLIENT_PACKET_READ(ReadChar, char, OnGround); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, OnGround); Log("Received a PACKET_PLAYER_ON_GROUND from the client"); COPY_TO_SERVER(); return true; @@ -1078,7 +1082,7 @@ bool cConnection::HandleClientPlayerPosition(void) HANDLE_CLIENT_PACKET_READ(ReadBEDouble, double, PosY); HANDLE_CLIENT_PACKET_READ(ReadBEDouble, double, Stance); HANDLE_CLIENT_PACKET_READ(ReadBEDouble, double, PosZ); - HANDLE_CLIENT_PACKET_READ(ReadChar, char, IsOnGround); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, IsOnGround); Log("Received a PACKET_PLAYER_POSITION from the client"); // TODO: list packet contents @@ -1099,7 +1103,7 @@ bool cConnection::HandleClientPlayerPositionLook(void) HANDLE_CLIENT_PACKET_READ(ReadBEDouble, double, PosZ); HANDLE_CLIENT_PACKET_READ(ReadBEFloat, float, Yaw); HANDLE_CLIENT_PACKET_READ(ReadBEFloat, float, Pitch); - HANDLE_CLIENT_PACKET_READ(ReadChar, char, IsOnGround); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, IsOnGround); Log("Received a PACKET_PLAYER_POSITION_LOOK from the client"); Log(" Pos = {%.03f, %.03f, %.03f}", PosX, PosY, PosZ); Log(" Stance = %.03f", Stance); @@ -1117,7 +1121,7 @@ bool cConnection::HandleClientPlayerPositionLook(void) bool cConnection::HandleClientPluginMessage(void) { HANDLE_CLIENT_PACKET_READ(ReadVarUTF8String, AString, ChannelName); - HANDLE_CLIENT_PACKET_READ(ReadBEUInt16, UInt16, Length); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt16, UInt16, Length); AString Data; if (!m_ClientBuffer.ReadString(Data, Length)) { @@ -1136,7 +1140,7 @@ bool cConnection::HandleClientPluginMessage(void) bool cConnection::HandleClientSlotSelect(void) { - HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, SlotNum); + HANDLE_CLIENT_PACKET_READ(ReadBEInt16, Int16, SlotNum); Log("Received a PACKET_SLOT_SELECT from the client"); Log(" SlotNum = %d", SlotNum); COPY_TO_SERVER(); @@ -1186,9 +1190,9 @@ bool cConnection::HandleClientTabCompletion(void) bool cConnection::HandleClientUpdateSign(void) { - HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, BlockX); - HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, BlockY); - HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, BlockZ); + HANDLE_CLIENT_PACKET_READ(ReadBEInt32, Int32, BlockX); + HANDLE_CLIENT_PACKET_READ(ReadBEInt16, Int16, BlockY); + HANDLE_CLIENT_PACKET_READ(ReadBEInt32, Int32, BlockZ); HANDLE_CLIENT_PACKET_READ(ReadVarUTF8String, AString, Line1); HANDLE_CLIENT_PACKET_READ(ReadVarUTF8String, AString, Line2); HANDLE_CLIENT_PACKET_READ(ReadVarUTF8String, AString, Line3); @@ -1206,11 +1210,11 @@ bool cConnection::HandleClientUpdateSign(void) bool cConnection::HandleClientUseEntity(void) { - HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, EntityID); - HANDLE_CLIENT_PACKET_READ(ReadChar, char, MouseButton); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt32, UInt32, EntityID); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, MouseButton); Log("Received a PACKET_USE_ENTITY from the client:"); Log(" EntityID = %d", EntityID); - Log(" MouseButton = %d", MouseButton); + Log(" MouseButton = %u", MouseButton); COPY_TO_SERVER(); return true; } @@ -1221,20 +1225,20 @@ bool cConnection::HandleClientUseEntity(void) bool cConnection::HandleClientWindowClick(void) { - HANDLE_CLIENT_PACKET_READ(ReadChar, char, WindowID); - HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, SlotNum); - HANDLE_CLIENT_PACKET_READ(ReadChar, char, Button); - HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, TransactionID); - HANDLE_CLIENT_PACKET_READ(ReadChar, char, Mode); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, WindowID); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt16, UInt16, SlotNum); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, Button); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt16, UInt16, TransactionID); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, Mode); AString Item; if (!ParseSlot(m_ClientBuffer, Item)) { return false; } Log("Received a PACKET_WINDOW_CLICK from the client"); - Log(" WindowID = %d", WindowID); - Log(" SlotNum = %d", SlotNum); - Log(" Button = %d, Mode = %d", Button, Mode); + Log(" WindowID = %u", WindowID); + Log(" SlotNum = %u", SlotNum); + Log(" Button = %u, Mode = %u", Button, Mode); Log(" TransactionID = 0x%x", TransactionID); Log(" ClickedItem = %s", Item.c_str()); COPY_TO_SERVER(); @@ -1247,9 +1251,9 @@ bool cConnection::HandleClientWindowClick(void) bool cConnection::HandleClientWindowClose(void) { - HANDLE_CLIENT_PACKET_READ(ReadChar, char, WindowID); + HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, WindowID); Log("Received a PACKET_WINDOW_CLOSE from the client:"); - Log(" WindowID = %d", WindowID); + Log(" WindowID = %u", WindowID); COPY_TO_SERVER(); return true; } @@ -1355,13 +1359,13 @@ bool cConnection::HandleServerLoginSuccess(void) bool cConnection::HandleServerAttachEntity(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, VehicleID); - HANDLE_SERVER_PACKET_READ(ReadBool, bool, Leash); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, VehicleID); + HANDLE_SERVER_PACKET_READ(ReadBool, bool, IsOnLeash); Log("Received a PACKET_ATTACH_ENTITY from the server:"); - Log(" EntityID = %d (0x%x)", EntityID, EntityID); - Log(" VehicleID = %d (0x%x)", VehicleID, VehicleID); - Log(" Leash = %s", Leash ? "true" : "false"); + Log(" EntityID = %u (0x%x)", EntityID, EntityID); + Log(" VehicleID = %u (0x%x)", VehicleID, VehicleID); + Log(" IsOnLeash = %s", IsOnLeash ? "true" : "false"); COPY_TO_CLIENT(); return true; } @@ -1372,15 +1376,15 @@ bool cConnection::HandleServerAttachEntity(void) bool cConnection::HandleServerBlockAction(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockX); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, BlockY); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockZ); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Byte1); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Byte2); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BlockX); + HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, BlockY); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BlockZ); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Byte1); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Byte2); HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, BlockID); Log("Received a PACKET_BLOCK_ACTION from the server:"); Log(" Pos = {%d, %d, %d}", BlockX, BlockY, BlockZ); - Log(" Bytes = (%d, %d) == (0x%x, 0x%x)", Byte1, Byte2, Byte1, Byte2); + Log(" Bytes = (%u, %u) == (0x%x, 0x%x)", Byte1, Byte2, Byte1, Byte2); Log(" BlockID = %u", BlockID); COPY_TO_CLIENT(); return true; @@ -1392,15 +1396,15 @@ bool cConnection::HandleServerBlockAction(void) bool cConnection::HandleServerBlockChange(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockX); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, BlockY); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockZ); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BlockX); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, BlockY); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BlockZ); HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, BlockType); - HANDLE_SERVER_PACKET_READ(ReadChar, char, BlockMeta); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, BlockMeta); Log("Received a PACKET_BLOCK_CHANGE from the server"); - Log(" Pos = {%d, %d, %d}", BlockX, BlockY, BlockZ); - Log(" BlockType = %d (0x%x", BlockType, BlockType); - Log(" BlockMeta = %d", BlockMeta); + Log(" Pos = {%d, %u, %d}", BlockX, BlockY, BlockZ); + Log(" BlockType = %u (0x%x", BlockType, BlockType); + Log(" BlockMeta = %u", BlockMeta); COPY_TO_CLIENT(); return true; } @@ -1411,10 +1415,10 @@ bool cConnection::HandleServerBlockChange(void) bool cConnection::HandleServerChangeGameState(void) { - HANDLE_SERVER_PACKET_READ(ReadChar, char, Reason); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Reason); HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, Data); Log("Received a PACKET_CHANGE_GAME_STATE from the server:"); - Log(" Reason = %d", Reason); + Log(" Reason = %u", Reason); Log(" Data = %f", Data); COPY_TO_CLIENT(); return true; @@ -1439,11 +1443,11 @@ bool cConnection::HandleServerChatMessage(void) bool cConnection::HandleServerCollectPickup(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, CollectedID); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, CollectorID); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, CollectedID); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, CollectorID); Log("Received a PACKET_COLLECT_PICKUP from the server:"); - Log(" CollectedID = %d", CollectedID); - Log(" CollectorID = %d", CollectorID); + Log(" CollectedID = %u", CollectedID); + Log(" CollectorID = %u", CollectorID); COPY_TO_CLIENT(); return true; } @@ -1454,9 +1458,9 @@ bool cConnection::HandleServerCollectPickup(void) bool cConnection::HandleServerCompass(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, SpawnX); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, SpawnY); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, SpawnZ); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, SpawnX); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, SpawnY); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, SpawnZ); Log("Received PACKET_COMPASS from the server:"); Log(" Spawn = {%d, %d, %d}", SpawnX, SpawnY, SpawnZ); COPY_TO_CLIENT(); @@ -1469,7 +1473,7 @@ bool cConnection::HandleServerCompass(void) bool cConnection::HandleServerDestroyEntities(void) { - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, NumEntities); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, NumEntities); if (!m_ServerBuffer.SkipRead(static_cast(NumEntities) * 4)) { return false; @@ -1486,9 +1490,9 @@ bool cConnection::HandleServerDestroyEntities(void) bool cConnection::HandleServerEntity(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID); Log("Received a PACKET_ENTITY from the server:"); - Log(" EntityID = %d", EntityID); + Log(" EntityID = %u", EntityID); COPY_TO_CLIENT(); return true; } @@ -1499,16 +1503,16 @@ bool cConnection::HandleServerEntity(void) bool cConnection::HandleServerEntityEquipment(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SlotNum); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, SlotNum); AString Item; if (!ParseSlot(m_ServerBuffer, Item)) { return false; } Log("Received a PACKET_ENTITY_EQUIPMENT from the server:"); - Log(" EntityID = %d", EntityID); - Log(" SlotNum = %d", SlotNum); + Log(" EntityID = %u", EntityID); + Log(" SlotNum = %u", SlotNum); Log(" Item = %s", Item.c_str()); COPY_TO_CLIENT(); return true; @@ -1520,11 +1524,11 @@ bool cConnection::HandleServerEntityEquipment(void) bool cConnection::HandleServerEntityHeadLook(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, HeadYaw); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, HeadYaw); Log("Received a PACKET_ENTITY_HEAD_LOOK from the server:"); - Log(" EntityID = %d", EntityID); - Log(" HeadYaw = %d", HeadYaw); + Log(" EntityID = %u", EntityID); + Log(" HeadYaw = %u", HeadYaw); COPY_TO_CLIENT(); return true; } @@ -1535,13 +1539,13 @@ bool cConnection::HandleServerEntityHeadLook(void) bool cConnection::HandleServerEntityLook(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Yaw); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Pitch); Log("Received a PACKET_ENTITY_LOOK from the server:"); - Log(" EntityID = %d", EntityID); - Log(" Yaw = %d", Yaw); - Log(" Pitch = %d", Pitch); + Log(" EntityID = %u", EntityID); + Log(" Yaw = %u", Yaw); + Log(" Pitch = %u", Pitch); COPY_TO_CLIENT(); return true; } @@ -1552,7 +1556,7 @@ bool cConnection::HandleServerEntityLook(void) bool cConnection::HandleServerEntityMetadata(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID); AString Metadata; if (!ParseMetadata(m_ServerBuffer, Metadata)) { @@ -1561,8 +1565,9 @@ bool cConnection::HandleServerEntityMetadata(void) AString HexDump; CreateHexDump(HexDump, Metadata.data(), Metadata.size(), 32); Log("Received a PACKET_ENTITY_METADATA from the server:"); - Log(" EntityID = %d", EntityID); - Log(" Metadata, length = %d (0x%x):\n%s", Metadata.length(), Metadata.length(), HexDump.c_str()); + Log(" EntityID = %u", EntityID); + auto len = static_cast(Metadata.length()); + Log(" Metadata, length = %u (0x%x):\n%s", len, len, HexDump.c_str()); LogMetadata(Metadata, 4); COPY_TO_CLIENT(); return true; @@ -1574,24 +1579,24 @@ bool cConnection::HandleServerEntityMetadata(void) bool cConnection::HandleServerEntityProperties(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, Count); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, Count); Log("Received a PACKET_ENTITY_PROPERTIES from the server:"); - Log(" EntityID = %d", EntityID); - Log(" Count = %d", Count); + Log(" EntityID = %u", EntityID); + Log(" Count = %u", Count); - for (int i = 0; i < Count; i++) + for (UInt32 i = 0; i < Count; i++) { HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Key); HANDLE_SERVER_PACKET_READ(ReadBEDouble, double, Value); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, ListLength); - Log(" \"%s\" = %f; %d modifiers", Key.c_str(), Value, ListLength); - for (short j = 0; j < ListLength; j++) + HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, ListLength); + Log(" \"%s\" = %f; %u modifiers", Key.c_str(), Value, ListLength); + for (UInt16 j = 0; j < ListLength; j++) { - HANDLE_SERVER_PACKET_READ(ReadBEInt64, Int64, UUIDHi); - HANDLE_SERVER_PACKET_READ(ReadBEInt64, Int64, UUIDLo); + HANDLE_SERVER_PACKET_READ(ReadBEUInt64, UInt64, UUIDHi); + HANDLE_SERVER_PACKET_READ(ReadBEUInt64, UInt64, UUIDLo); HANDLE_SERVER_PACKET_READ(ReadBEDouble, double, DblVal); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, ByteVal); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, ByteVal); Log(" [%d] = {0x%08llx%08llx, %f, %u}", j, UUIDHi, UUIDLo, DblVal, ByteVal); } } // for i @@ -1605,12 +1610,12 @@ bool cConnection::HandleServerEntityProperties(void) bool cConnection::HandleServerEntityRelativeMove(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, dx); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, dy); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, dz); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEInt8, Int8, dx); + HANDLE_SERVER_PACKET_READ(ReadBEInt8, Int8, dy); + HANDLE_SERVER_PACKET_READ(ReadBEInt8, Int8, dz); Log("Received a PACKET_ENTITY_RELATIVE_MOVE from the server:"); - Log(" EntityID = %d", EntityID); + Log(" EntityID = %u", EntityID); Log(" RelMove = %s", PrintableAbsIntTriplet(dx, dy, dz).c_str()); COPY_TO_CLIENT(); return true; @@ -1622,17 +1627,17 @@ bool cConnection::HandleServerEntityRelativeMove(void) bool cConnection::HandleServerEntityRelativeMoveLook(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, dx); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, dy); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, dz); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEInt8, Int8, dx); + HANDLE_SERVER_PACKET_READ(ReadBEInt8, Int8, dy); + HANDLE_SERVER_PACKET_READ(ReadBEInt8, Int8, dz); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Yaw); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Pitch); Log("Received a PACKET_ENTITY_RELATIVE_MOVE_LOOK from the server:"); - Log(" EntityID = %d", EntityID); + Log(" EntityID = %u", EntityID); Log(" RelMove = %s", PrintableAbsIntTriplet(dx, dy, dz).c_str()); - Log(" Yaw = %d", Yaw); - Log(" Pitch = %d", Pitch); + Log(" Yaw = %u", Yaw); + Log(" Pitch = %u", Pitch); COPY_TO_CLIENT(); return true; } @@ -1643,11 +1648,11 @@ bool cConnection::HandleServerEntityRelativeMoveLook(void) bool cConnection::HandleServerEntityStatus(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Status); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Status); Log("Received a PACKET_ENTITY_STATUS from the server:"); - Log(" EntityID = %d", EntityID); - Log(" Status = %d", Status); + Log(" EntityID = %u", EntityID); + Log(" Status = %u (0x%02x)", Status, Status); COPY_TO_CLIENT(); return true; } @@ -1658,17 +1663,17 @@ bool cConnection::HandleServerEntityStatus(void) bool cConnection::HandleServerEntityTeleport(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, AbsX); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, AbsY); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, AbsZ); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, AbsX); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, AbsY); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, AbsZ); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Yaw); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Pitch); Log("Received a PACKET_ENTITY_TELEPORT from the server:"); - Log(" EntityID = %d", EntityID); + Log(" EntityID = %u", EntityID); Log(" Pos = %s", PrintableAbsIntTriplet(AbsX, AbsY, AbsZ).c_str()); - Log(" Yaw = %d", Yaw); - Log(" Pitch = %d", Pitch); + Log(" Yaw = %u", Yaw); + Log(" Pitch = %u", Pitch); COPY_TO_CLIENT(); return true; } @@ -1679,12 +1684,12 @@ bool cConnection::HandleServerEntityTeleport(void) bool cConnection::HandleServerEntityVelocity(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, VelocityX); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, VelocityY); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, VelocityZ); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, VelocityX); + HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, VelocityY); + HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, VelocityZ); Log("Received a PACKET_ENTITY_VELOCITY from the server:"); - Log(" EntityID = %d", EntityID); + Log(" EntityID = %u", EntityID); Log(" Velocity = %s", PrintableAbsIntTriplet(VelocityX, VelocityY, VelocityZ, 8000).c_str()); COPY_TO_CLIENT(); return true; @@ -1703,12 +1708,12 @@ bool cConnection::HandleServerExplosion(void) HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, NumRecords); std::vector Records; Records.reserve(NumRecords); - int PosXI = (int)PosX, PosYI = (int)PosY, PosZI = (int)PosZ; + int PosXI = static_cast(PosX), PosYI = static_cast(PosY), PosZI = static_cast(PosZ); for (UInt32 i = 0; i < NumRecords; i++) { - HANDLE_SERVER_PACKET_READ(ReadChar, char, rx); - HANDLE_SERVER_PACKET_READ(ReadChar, char, ry); - HANDLE_SERVER_PACKET_READ(ReadChar, char, rz); + HANDLE_SERVER_PACKET_READ(ReadBEInt8, Int8, rx); + HANDLE_SERVER_PACKET_READ(ReadBEInt8, Int8, ry); + HANDLE_SERVER_PACKET_READ(ReadBEInt8, Int8, rz); Records.push_back(sCoords(PosXI + rx, PosYI + ry, PosZI + rz)); } HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, PlayerMotionX); @@ -1734,10 +1739,10 @@ bool cConnection::HandleServerExplosion(void) bool cConnection::HandleServerIncrementStatistic(void) { // 0xc8 - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, StatisticID); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, Amount); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, StatisticID); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, Amount); Log("Received a PACKET_INCREMENT_STATISTIC from the server:"); - Log(" StatisticID = %d (0x%x)", StatisticID, StatisticID); + Log(" StatisticID = %u (0x%x)", StatisticID, StatisticID); Log(" Amount = %d", Amount); COPY_TO_CLIENT(); return true; @@ -1749,18 +1754,18 @@ bool cConnection::HandleServerIncrementStatistic(void) bool cConnection::HandleServerJoinGame(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); - HANDLE_SERVER_PACKET_READ(ReadChar, char, GameMode); - HANDLE_SERVER_PACKET_READ(ReadChar, char, Dimension); - HANDLE_SERVER_PACKET_READ(ReadChar, char, Difficulty); - HANDLE_SERVER_PACKET_READ(ReadChar, char, MaxPlayers); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, GameMode); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Dimension); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Difficulty); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, MaxPlayers); HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, LevelType); Log("Received a PACKET_LOGIN from the server:"); - Log(" EntityID = %d", EntityID); - Log(" GameMode = %d", GameMode); - Log(" Dimension = %d", Dimension); - Log(" Difficulty = %d", Difficulty); - Log(" MaxPlayers = %d", MaxPlayers); + Log(" EntityID = %u", EntityID); + Log(" GameMode = %u", GameMode); + Log(" Dimension = %u", Dimension); + Log(" Difficulty = %u", Difficulty); + Log(" MaxPlayers = %u", MaxPlayers); Log(" LevelType = \"%s\"", LevelType.c_str()); COPY_TO_CLIENT(); return true; @@ -1772,9 +1777,9 @@ bool cConnection::HandleServerJoinGame(void) bool cConnection::HandleServerKeepAlive(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PingID); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, PingID); Log("Received a PACKET_KEEP_ALIVE from the server:"); - Log(" ID = %d", PingID); + Log(" ID = %u", PingID); COPY_TO_CLIENT() return true; } @@ -1856,11 +1861,11 @@ bool cConnection::HandleServerKick(void) bool cConnection::HandleServerMapChunk(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, ChunkX); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, ChunkZ); - HANDLE_SERVER_PACKET_READ(ReadChar, char, IsContiguous); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, PrimaryBitmap); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, AdditionalBitmap); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, ChunkX); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, ChunkZ); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, IsContiguous); + HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, PrimaryBitmap); + HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, AdditionalBitmap); HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, CompressedSize); AString CompressedData; if (!m_ServerBuffer.ReadString(CompressedData, CompressedSize)) @@ -1899,10 +1904,10 @@ bool cConnection::HandleServerMapChunkBulk(void) ChunkMetas.reserve(ChunkCount); for (short i = 0; i < ChunkCount; i++) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, ChunkX); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, ChunkZ); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, PrimaryBitmap); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, AddBitmap); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, ChunkX); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, ChunkZ); + HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, PrimaryBitmap); + HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, AddBitmap); ChunkMetas.push_back(sChunkMeta(ChunkX, ChunkZ, PrimaryBitmap, AddBitmap)); } @@ -1932,8 +1937,8 @@ bool cConnection::HandleServerMapChunkBulk(void) bool cConnection::HandleServerMultiBlockChange(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, ChunkX); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, ChunkZ); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, ChunkX); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, ChunkZ); HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, NumBlocks); HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, DataSize); AString BlockChangeData; @@ -1955,16 +1960,16 @@ bool cConnection::HandleServerMultiBlockChange(void) bool cConnection::HandleServerNamedSoundEffect(void) { HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, SoundName); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosY); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosX); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosY); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosZ); HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, Volume); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Pitch); Log("Received a PACKET_NAMED_SOUND_EFFECT from the server:"); Log(" SoundName = \"%s\"", SoundName.c_str()); Log(" Pos = %s", PrintableAbsIntTriplet(PosX, PosY, PosZ, 8).c_str()); Log(" Volume = %f", Volume); - Log(" Pitch = %d", Pitch); + Log(" Pitch = %u", Pitch); COPY_TO_CLIENT(); return true; } @@ -1975,11 +1980,11 @@ bool cConnection::HandleServerNamedSoundEffect(void) bool cConnection::HandleServerPlayerAbilities(void) { - HANDLE_SERVER_PACKET_READ(ReadChar, char, Flags); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Flags); HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, FlyingSpeed); HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, WalkingSpeed); Log("Received a PACKET_PLAYER_ABILITIES from the server:"); - Log(" Flags = %d (0x%02x)", Flags, Flags); + Log(" Flags = %u (0x%02x)", Flags, Flags); Log(" FlyingSpeed = %f", FlyingSpeed); Log(" WalkingSpeed = %f", WalkingSpeed); COPY_TO_CLIENT(); @@ -1992,11 +1997,11 @@ bool cConnection::HandleServerPlayerAbilities(void) bool cConnection::HandleServerPlayerAnimation(void) { - HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, PlayerID); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, AnimationID); + HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, PlayerID); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, AnimationID); Log("Received a PACKET_PLAYER_ANIMATION from the server:"); Log(" PlayerID: %u (0x%x)", PlayerID, PlayerID); - Log(" Animation: %d", AnimationID); + Log(" Animation: %u", AnimationID); COPY_TO_CLIENT(); return true; } @@ -2008,10 +2013,10 @@ bool cConnection::HandleServerPlayerAnimation(void) bool cConnection::HandleServerPlayerListItem(void) { HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, PlayerName); - HANDLE_SERVER_PACKET_READ(ReadChar, char, IsOnline); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, Ping); + HANDLE_SERVER_PACKET_READ(ReadBool, bool, IsOnline); + HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, Ping); Log("Received a PACKET_PLAYERLIST_ITEM from the server:"); - Log(" PlayerName = \"%s\"", PlayerName.c_str()); + Log(" PlayerName = \"%s\" (%s)", PlayerName.c_str(), IsOnline ? "online" : "offline"); Log(" Ping = %d", Ping); COPY_TO_CLIENT(); return true; @@ -2028,7 +2033,7 @@ bool cConnection::HandleServerPlayerPositionLook(void) HANDLE_SERVER_PACKET_READ(ReadBEDouble, double, PosZ); HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, Yaw); HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, Pitch); - HANDLE_SERVER_PACKET_READ(ReadChar, char, IsOnGround); + HANDLE_SERVER_PACKET_READ(ReadBool, bool, IsOnGround); Log("Received a PACKET_PLAYER_POSITION_LOOK from the server"); // TODO: list packet contents @@ -2063,14 +2068,14 @@ bool cConnection::HandleServerPluginMessage(void) bool cConnection::HandleServerRespawn(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, Dimension); - HANDLE_SERVER_PACKET_READ(ReadChar, char, Difficulty); - HANDLE_SERVER_PACKET_READ(ReadChar, char, GameMode); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, Dimension); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Difficulty); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, GameMode); HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, LevelType); Log("Received a respawn packet from the server:"); Log(" Dimension = %d", Dimension); - Log(" Difficulty = %d", Difficulty); - Log(" GameMode = %d", GameMode); + Log(" Difficulty = %u", Difficulty); + Log(" GameMode = %u", GameMode); Log(" LevelType = \"%s\"", LevelType.c_str()); COPY_TO_CLIENT(); return true; @@ -2082,13 +2087,13 @@ bool cConnection::HandleServerRespawn(void) bool cConnection::HandleServerSetExperience(void) { - HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, ExperienceBar); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, Level); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, TotalExperience); + HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, ExperienceBar); + HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, Level); + HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, TotalExperience); Log("Received a PACKET_SET_EXPERIENCE from the server:"); Log(" ExperienceBar = %.05f", ExperienceBar); - Log(" Level = %d", Level); - Log(" TotalExperience = %d", TotalExperience); + Log(" Level = %u", Level); + Log(" TotalExperience = %u", TotalExperience); COPY_TO_CLIENT(); return true; } @@ -2099,16 +2104,16 @@ bool cConnection::HandleServerSetExperience(void) bool cConnection::HandleServerSetSlot(void) { - HANDLE_SERVER_PACKET_READ(ReadChar, char, WindowID); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SlotNum); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, WindowID); + HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, SlotNum); AString Item; if (!ParseSlot(m_ServerBuffer, Item)) { return false; } Log("Received a PACKET_SET_SLOT from the server:"); - Log(" WindowID = %d", WindowID); - Log(" SlotNum = %d", SlotNum); + Log(" WindowID = %u", WindowID); + Log(" SlotNum = %u", SlotNum); Log(" Item = %s", Item.c_str()); COPY_TO_CLIENT(); return true; @@ -2120,9 +2125,9 @@ bool cConnection::HandleServerSetSlot(void) bool cConnection::HandleServerSlotSelect(void) { - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, SlotNum); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, SlotNum); Log("Received a PACKET_SLOT_SELECT from the server:"); - Log(" SlotNum = %d", SlotNum); + Log(" SlotNum = %u", SlotNum); COPY_TO_CLIENT(); return true; } @@ -2133,17 +2138,17 @@ bool cConnection::HandleServerSlotSelect(void) bool cConnection::HandleServerSoundEffect(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EffectID); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, PosY); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, Data); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, NoVolumeDecrease); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, EffectID); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosX); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, PosY); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosZ); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, Data); + HANDLE_SERVER_PACKET_READ(ReadBool, bool, NoVolumeDecrease); Log("Received a PACKET_SOUND_EFFECT from the server:"); Log(" EffectID = %d", EffectID); Log(" Pos = {%d, %d, %d}", PosX, PosY, PosZ); Log(" Data = %d", Data); - Log(" NoVolumeDecrease = %d", NoVolumeDecrease); + Log(" NoVolumeDecrease = %s", NoVolumeDecrease ? "true" : "false"); COPY_TO_CLIENT(); return true; } @@ -2154,15 +2159,15 @@ bool cConnection::HandleServerSoundEffect(void) bool cConnection::HandleServerSpawnExperienceOrbs(void) { - HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, EntityID); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosY); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, Count); + HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosX); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosY); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosZ); + HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, Count); Log("Received a SPAWN_EXPERIENCE_ORBS packet from the server:"); Log(" EntityID = %u (0x%x)", EntityID, EntityID); Log(" Pos = %s", PrintableAbsIntTriplet(PosX, PosY, PosZ).c_str()); - Log(" Count = %d", Count); + Log(" Count = %u", Count); COPY_TO_CLIENT(); return true; } @@ -2174,16 +2179,16 @@ bool cConnection::HandleServerSpawnExperienceOrbs(void) bool cConnection::HandleServerSpawnMob(void) { HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, EntityID); - HANDLE_SERVER_PACKET_READ(ReadChar, char, MobType); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosY); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, HeadYaw); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, VelocityX); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, VelocityY); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, VelocityZ); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, MobType); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosX); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosY); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosZ); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Yaw); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Pitch); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, HeadYaw); + HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, VelocityX); + HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, VelocityY); + HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, VelocityZ); AString Metadata; if (!ParseMetadata(m_ServerBuffer, Metadata)) { @@ -2193,11 +2198,12 @@ bool cConnection::HandleServerSpawnMob(void) CreateHexDump(HexDump, Metadata.data(), Metadata.size(), 32); Log("Received a PACKET_SPAWN_MOB from the server:"); Log(" EntityID = %u (0x%x)", EntityID, EntityID); - Log(" MobType = %d", MobType); + Log(" MobType = %u (0x%x)", MobType, MobType); Log(" Pos = %s", PrintableAbsIntTriplet(PosX, PosY, PosZ).c_str()); - Log(" Angles = [%d, %d, %d]", Yaw, Pitch, HeadYaw); + Log(" Angles = [%u, %u, %u]", Yaw, Pitch, HeadYaw); Log(" Velocity = %s", PrintableAbsIntTriplet(VelocityX, VelocityY, VelocityZ, 8000).c_str()); - Log(" Metadata, length = %d (0x%x):\n%s", Metadata.length(), Metadata.length(), HexDump.c_str()); + auto len = static_cast(Metadata.length()); + Log(" Metadata, length = %u (0x%x):\n%s", len, len, HexDump.c_str()); LogMetadata(Metadata, 4); COPY_TO_CLIENT(); return true; @@ -2240,12 +2246,12 @@ bool cConnection::HandleServerSpawnNamedEntity(void) HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Signature) Data.push_back(sSpawnData(Name, Value, Signature)); } - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosY); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, CurrentItem); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosX); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosY); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosZ); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Yaw); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Pitch); + HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, SelectedItem); AString Metadata; if (!ParseMetadata(m_ServerBuffer, Metadata)) { @@ -2265,9 +2271,10 @@ bool cConnection::HandleServerSpawnNamedEntity(void) ); } // for itr - Data[] Log(" Pos = %s", PrintableAbsIntTriplet(PosX, PosY, PosZ).c_str()); - Log(" Rotation = ", Yaw, Pitch); - Log(" CurrentItem = %d", CurrentItem); - Log(" Metadata, length = %d (0x%x):\n%s", Metadata.length(), Metadata.length(), HexDump.c_str()); + Log(" Rotation = ", Yaw, Pitch); + Log(" SelectedItem = %u", SelectedItem); + auto len = static_cast(Metadata.length()); + Log(" Metadata, length = %u (0x%x):\n%s", len, len, HexDump.c_str()); LogMetadata(Metadata, 4); COPY_TO_CLIENT(); return true; @@ -2294,26 +2301,26 @@ bool cConnection::HandleServerSpawnObjectVehicle(void) // Only log up to 128 bytes Buffer.erase(128, AString::npos); } - DataLog(Buffer.data(), Buffer.size(), "Buffer while parsing the PACKET_SPAWN_OBJECT_VEHICLE packet (%d bytes):", Buffer.size()); + DataLog(Buffer.data(), Buffer.size(), "Buffer while parsing the PACKET_SPAWN_OBJECT_VEHICLE packet (%u bytes):", static_cast(Buffer.size())); #endif // _DEBUG - HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, EntityID); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, ObjType); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosY); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, DataIndicator); + HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, ObjType); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosX); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosY); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosZ); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Pitch); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Yaw); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, DataIndicator); AString ExtraData; - short VelocityX = 0; - short VelocityY = 0; - short VelocityZ = 0; + Int16 VelocityX = 0; + Int16 VelocityY = 0; + Int16 VelocityZ = 0; if (DataIndicator != 0) { - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SpeedX); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SpeedY); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SpeedZ); + HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, SpeedX); + HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, SpeedY); + HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, SpeedZ); VelocityX = SpeedX; VelocityY = SpeedY; VelocityZ = SpeedZ; // Speed vars are local to this scope, but we need them available later /* // This doesn't seem to work - for a falling block I'm getting no extra data at all @@ -2340,14 +2347,14 @@ bool cConnection::HandleServerSpawnObjectVehicle(void) } Log("Received a PACKET_SPAWN_OBJECT_VEHICLE from the server:"); Log(" EntityID = %u (0x%x)", EntityID, EntityID); - Log(" ObjType = %d (0x%x)", ObjType, ObjType); + Log(" ObjType = %u (0x%x)", ObjType, ObjType); Log(" Pos = %s", PrintableAbsIntTriplet(PosX, PosY, PosZ).c_str()); - Log(" Rotation = ", Yaw, Pitch); - Log(" DataIndicator = %d (0x%x)", DataIndicator, DataIndicator); + Log(" Rotation = ", Yaw, Pitch); + Log(" DataIndicator = %u (0x%x)", DataIndicator, DataIndicator); if (DataIndicator != 0) { Log(" Velocity = %s", PrintableAbsIntTriplet(VelocityX, VelocityY, VelocityZ, 8000).c_str()); - DataLog(ExtraData.data(), ExtraData.size(), " ExtraData size = %d:", ExtraData.size()); + DataLog(ExtraData.data(), ExtraData.size(), " ExtraData size = %u:", static_cast(ExtraData.size())); } COPY_TO_CLIENT(); return true; @@ -2361,10 +2368,10 @@ bool cConnection::HandleServerSpawnPainting(void) { HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, EntityID); HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, ImageName); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosY); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, Direction); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosX); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosY); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosZ); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, Direction); Log("Received a PACKET_SPAWN_PAINTING from the server:"); Log(" EntityID = %u", EntityID); Log(" ImageName = \"%s\"", ImageName.c_str()); @@ -2380,23 +2387,23 @@ bool cConnection::HandleServerSpawnPainting(void) bool cConnection::HandleServerSpawnPickup(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID); AString ItemDesc; if (!ParseSlot(m_ServerBuffer, ItemDesc)) { return false; } - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosY); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Rotation); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Roll); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosX); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosY); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosZ); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Yaw); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Pitch); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Roll); Log("Received a PACKET_SPAWN_PICKUP from the server:"); Log(" EntityID = %d", EntityID); Log(" Item = %s", ItemDesc.c_str()); Log(" Pos = %s", PrintableAbsIntTriplet(PosX, PosY, PosZ).c_str()); - Log(" Angles = [%d, %d, %d]", Rotation, Pitch, Roll); + Log(" Angles = [%u, %u, %u]", Yaw, Pitch, Roll); COPY_TO_CLIENT(); return true; } @@ -2446,6 +2453,10 @@ bool cConnection::HandleServerStatusResponse(void) { Response.assign(Response.substr(0, idx + sizeof(DescSearch) - 1) + "ProtoProxy: " + Response.substr(idx + sizeof(DescSearch) - 1)); } + else + { + Log("Cannot find the description json element, ProtoProxy signature not inserted"); + } cByteBuffer Packet(Response.size() + 50); Packet.WriteVarInt(0); // Packet type - status response Packet.WriteVarUTF8String(Response); @@ -2492,8 +2503,8 @@ bool cConnection::HandleServerTabCompletion(void) bool cConnection::HandleServerTimeUpdate(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt64, Int64, WorldAge); - HANDLE_SERVER_PACKET_READ(ReadBEInt64, Int64, TimeOfDay); + HANDLE_SERVER_PACKET_READ(ReadBEUInt64, UInt64, WorldAge); + HANDLE_SERVER_PACKET_READ(ReadBEUInt64, UInt64, TimeOfDay); Log("Received a PACKET_TIME_UPDATE from the server"); COPY_TO_CLIENT(); return true; @@ -2506,7 +2517,7 @@ bool cConnection::HandleServerTimeUpdate(void) bool cConnection::HandleServerUpdateHealth(void) { HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, Health); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, Food); + HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, Food); HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, Saturation); Log("Received a PACKET_UPDATE_HEALTH from the server"); COPY_TO_CLIENT(); @@ -2519,9 +2530,9 @@ bool cConnection::HandleServerUpdateHealth(void) bool cConnection::HandleServerUpdateSign(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockX); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, BlockY); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockZ); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BlockX); + HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, BlockY); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BlockZ); HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Line1); HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Line2); HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Line3); @@ -2539,10 +2550,10 @@ bool cConnection::HandleServerUpdateSign(void) bool cConnection::HandleServerUpdateTileEntity(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockX); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, BlockY); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockZ); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Action); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BlockX); + HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, BlockY); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BlockZ); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Action); HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, DataLength); AString Data; @@ -2552,8 +2563,8 @@ bool cConnection::HandleServerUpdateTileEntity(void) } Log("Received a PACKET_UPDATE_TILE_ENTITY from the server:"); Log(" Block = {%d, %d, %d}", BlockX, BlockY, BlockZ); - Log(" Action = %d", Action); - DataLog(Data.data(), Data.size(), " Data (%u bytes)", Data.size()); + Log(" Action = %u", Action); + DataLog(Data.data(), Data.size(), " Data (%u bytes)", DataLength); // Save metadata to a file: AString fnam; @@ -2576,13 +2587,13 @@ bool cConnection::HandleServerUpdateTileEntity(void) bool cConnection::HandleServerUseBed(void) { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BedX); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, BedY); - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BedZ); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BedX); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, BedY); + HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BedZ); Log("Received a use bed packet from the server:"); - Log(" EntityID = %d", EntityID); - Log(" Bed = {%d, %d, %d}", BedX, BedY, BedZ); + Log(" EntityID = %u", EntityID); + Log(" Bed = {%d, %u, %d}", BedX, BedY, BedZ); COPY_TO_CLIENT(); return true; } @@ -2593,9 +2604,9 @@ bool cConnection::HandleServerUseBed(void) bool cConnection::HandleServerWindowClose(void) { - HANDLE_SERVER_PACKET_READ(ReadChar, char, WindowID); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, WindowID); Log("Received a PACKET_WINDOW_CLOSE from the server:"); - Log(" WindowID = %d", WindowID); + Log(" WindowID = %u", WindowID); COPY_TO_CLIENT(); return true; } @@ -2606,20 +2617,20 @@ bool cConnection::HandleServerWindowClose(void) bool cConnection::HandleServerWindowContents(void) { - HANDLE_SERVER_PACKET_READ(ReadChar, char, WindowID); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, NumSlots); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, WindowID); + HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, NumSlots); Log("Received a PACKET_WINDOW_CONTENTS from the server:"); - Log(" WindowID = %d", WindowID); - Log(" NumSlots = %d", NumSlots); + Log(" WindowID = %u", WindowID); + Log(" NumSlots = %u", NumSlots); AStringVector Items; - for (short i = 0; i < NumSlots; i++) + for (UInt16 i = 0; i < NumSlots; i++) { AString Item; if (!ParseSlot(m_ServerBuffer, Item)) { return false; } - Log(" %d: %s", i, Item.c_str()); + Log(" %u: %s", i, Item.c_str()); } COPY_TO_CLIENT(); @@ -2632,25 +2643,25 @@ bool cConnection::HandleServerWindowContents(void) bool cConnection::HandleServerWindowOpen(void) { - HANDLE_SERVER_PACKET_READ(ReadChar, char, WindowID); - HANDLE_SERVER_PACKET_READ(ReadChar, char, WindowType); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, WindowID); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, WindowType); HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Title); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, NumSlots); - HANDLE_SERVER_PACKET_READ(ReadByte, Byte, UseProvidedTitle); - int HorseEntityID = 0; + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, NumSlots); + HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, UseProvidedTitle); + UInt32 HorseEntityID = 0; if (WindowType == 11) // Horse / Donkey / Mule { - HANDLE_SERVER_PACKET_READ(ReadBEInt, int, intHorseInt); + HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, intHorseInt); HorseEntityID = intHorseInt; } Log("Received a PACKET_WINDOW_OPEN from the server:"); - Log(" WindowID = %d", WindowID); - Log(" WindowType = %d", WindowType); - Log(" Title = \"%s\", Use = %d", Title.c_str(), UseProvidedTitle); - Log(" NumSlots = %d", NumSlots); + Log(" WindowID = %u", WindowID); + Log(" WindowType = %u (0x%02x)", WindowType, WindowType); + Log(" Title = \"%s\", Use = %u", Title.c_str(), UseProvidedTitle); + Log(" NumSlots = %u", NumSlots); if (WindowType == 11) { - Log(" HorseEntityID = %d (0x%08x)", HorseEntityID, HorseEntityID); + Log(" HorseEntityID = %u (0x%08x)", HorseEntityID, HorseEntityID); } COPY_TO_CLIENT(); return true; @@ -2680,7 +2691,7 @@ bool cConnection::HandleServerUnknownPacket(UInt32 a_PacketType, UInt32 a_Packet bool cConnection::ParseSlot(cByteBuffer & a_Buffer, AString & a_ItemDesc) { short ItemType; - if (!a_Buffer.ReadBEShort(ItemType)) + if (!a_Buffer.ReadBEInt16(ItemType)) { return false; } @@ -2693,11 +2704,11 @@ bool cConnection::ParseSlot(cByteBuffer & a_Buffer, AString & a_ItemDesc) { return false; } - char ItemCount; - short ItemDamage; + Int8 ItemCount; + Int16 ItemDamage; UInt16 MetadataLength; - a_Buffer.ReadChar(ItemCount); // We already know we can read these bytes - we checked before. - a_Buffer.ReadBEShort(ItemDamage); + a_Buffer.ReadBEInt8(ItemCount); // We already know we can read these bytes - we checked before. + a_Buffer.ReadBEInt16(ItemDamage); a_Buffer.ReadBEUInt16(MetadataLength); Printf(a_ItemDesc, "%d:%d * %d", ItemType, ItemDamage, ItemCount); if (MetadataLength <= 0) @@ -2734,8 +2745,8 @@ bool cConnection::ParseSlot(cByteBuffer & a_Buffer, AString & a_ItemDesc) bool cConnection::ParseMetadata(cByteBuffer & a_Buffer, AString & a_Metadata) { - Byte x; - if (!a_Buffer.ReadByte(x)) + UInt8 x; + if (!a_Buffer.ReadBEUInt8(x)) { return false; } @@ -2800,7 +2811,7 @@ bool cConnection::ParseMetadata(cByteBuffer & a_Buffer, AString & a_Metadata) return false; } a_Metadata.append(data); - if (!a_Buffer.ReadByte(x)) + if (!a_Buffer.ReadBEUInt8(x)) { return false; } @@ -2826,7 +2837,7 @@ void cConnection::LogMetadata(const AString & a_Metadata, size_t a_IndentCount) { case 0: { - Log("%sbyte[%u] = %d", Indent.c_str(), Index, a_Metadata[pos + 1]); + Log("%sbyte[%u] = %u", Indent.c_str(), Index, static_cast(a_Metadata[pos + 1])); pos += 1; break; } @@ -2940,13 +2951,13 @@ void cConnection::SendEncryptionKeyResponse(const AString & a_ServerPublicKey, c // Send the packet to the server: Log("Sending PACKET_ENCRYPTION_KEY_RESPONSE to the SERVER"); cByteBuffer ToServer(1024); - ToServer.WriteByte(0x01); // To server: Encryption key response - ToServer.WriteBEShort((short)sizeof(EncryptedSecret)); + ToServer.WriteBEUInt8(0x01); // To server: Encryption key response + ToServer.WriteBEUInt16(static_cast(sizeof(EncryptedSecret))); ToServer.WriteBuf(EncryptedSecret, sizeof(EncryptedSecret)); - ToServer.WriteBEShort((short)sizeof(EncryptedNonce)); + ToServer.WriteBEUInt16(static_cast(sizeof(EncryptedNonce))); ToServer.WriteBuf(EncryptedNonce, sizeof(EncryptedNonce)); - DataLog(EncryptedSecret, sizeof(EncryptedSecret), "Encrypted secret (%u bytes)", (unsigned)sizeof(EncryptedSecret)); - DataLog(EncryptedNonce, sizeof(EncryptedNonce), "Encrypted nonce (%u bytes)", (unsigned)sizeof(EncryptedNonce)); + DataLog(EncryptedSecret, sizeof(EncryptedSecret), "Encrypted secret (%u bytes)", static_cast(sizeof(EncryptedSecret))); + DataLog(EncryptedNonce, sizeof(EncryptedNonce), "Encrypted nonce (%u bytes)", static_cast(sizeof(EncryptedNonce))); cByteBuffer Len(5); Len.WriteVarInt(static_cast(ToServer.GetReadableSpace())); SERVERSEND(Len); diff --git a/Tools/ProtoProxy/Globals.h b/Tools/ProtoProxy/Globals.h index a9b5aa1b1..23591b675 100644 --- a/Tools/ProtoProxy/Globals.h +++ b/Tools/ProtoProxy/Globals.h @@ -73,13 +73,15 @@ // Integral types with predefined sizes: -typedef long long Int64; -typedef int Int32; -typedef short Int16; +typedef signed long long Int64; +typedef signed int Int32; +typedef signed short Int16; +typedef signed char Int8; typedef unsigned long long UInt64; typedef unsigned int UInt32; typedef unsigned short UInt16; +typedef unsigned char UInt8; typedef unsigned char Byte; diff --git a/Tools/ProtoProxy/Server.h b/Tools/ProtoProxy/Server.h index 8adc7093d..9782503fb 100644 --- a/Tools/ProtoProxy/Server.h +++ b/Tools/ProtoProxy/Server.h @@ -21,7 +21,7 @@ class cServer SOCKET m_ListenSocket; cRsaPrivateKey m_PrivateKey; AString m_PublicKeyDER; - short m_ConnectPort; + UInt16 m_ConnectPort; public: cServer(void); @@ -32,7 +32,7 @@ public: cRsaPrivateKey & GetPrivateKey(void) { return m_PrivateKey; } const AString & GetPublicKeyDER (void) { return m_PublicKeyDER; } - short GetConnectPort(void) const { return m_ConnectPort; } + UInt16 GetConnectPort(void) const { return m_ConnectPort; } } ; -- cgit v1.2.3